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- {
- "actions": "Single Action",
- "base_item_markdown": "",
- "breadcrumbs_spa": [],
- "bulk": 0.1,
- "bulk_raw": "L",
- "category": "equipment",
- "exclude_from_search": true,
- "id": "equipment-1259",
- "item_category": "Alchemical Items",
- "item_subcategory": "Alchemical Tools",
- "level": 0,
- "markdown": "<title\r\n level=\"1\"\r\n right=\"Item 7+\"\r\n pfs=\"\"\r\n>\r\n[Cold Comfort](/Equipment.aspx?ID=1259)\r\n</title>\n\n<traits>\r\n<trait label=\"Uncommon\" url=\"/Traits.aspx?ID=159\" />\r\n<trait label=\"Alchemical\" url=\"/Traits.aspx?ID=6\" />\r\n<trait label=\"Cold\" url=\"/Traits.aspx?ID=27\" />\r\n<trait label=\"Consumable\" url=\"/Traits.aspx?ID=36\" />\r\n</traits>\n\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Grand Bazaar](/Sources.aspx?ID=100) pg. 18</row>\n\n<row gap=\"medium\">\n\n**Usage** held in 1 hand\r\n\r\n**Bulk** L\r\n</row>\n\n<row gap=\"medium\">\r\n<row gap=\"tiny\"><row>**Activate**</row><actions string=\"Single Action\" /><row>Interact</row></row>\r\n\r\n \r\n\r\n \r\n\r\n \r\n</row>\n\n</column>\r\n\r\n---\n\nThe contraption called cold comfort is a watertight pouch filled with a handful of small, heavy, silvery pellets. When emptied into an adjacent body of water, the pellets freeze the water's surface almost instantly, creating an ice block in a 10-foot square to a depth of 1 foot. Any creatures inside this space must attempt a DC 23 Reflex save. On a failure, the creature takes 2d6 cold damage and is [immobilized](/Conditions.aspx?ID=24) for 1 minute or until it [Escapes](/Actions.aspx?ID=79) (DC 20) or the ice is broken. The entire ice block has AC 10, Hardness 10, and 40 Hit Points, and it's immune to critical hits, [cold](/Traits.aspx?ID=27) damage, and precision damage. The ice is strong enough to support one Large creature or up to four Medium or Small creatures. Traversing the slippery ice requires a successful DC 20 [Acrobatics](/Skills.aspx?ID=1) check to [Balance](/Actions.aspx?ID=28).\n\n<column gap=\"tiny\">\n\n</column>\r\n\r\n<title\r\nlevel=\"2\"\r\nright=\"Item 7\"\r\npfs=\"Standard\"\r\n>\r\nCold Comfort (Lesser)\r\n</title>\n\n<traits>\r\n\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Grand Bazaar](/Sources.aspx?ID=100) pg. 18</row>\n\n**Price** 70 gp\r\n\r\n<row gap=\"medium\">\n\n**Bulk** L\r\n\r\n</row>\n\n</column>\r\n\r\n---\r\n\r\nIce created by the pellets lasts for 1 hour or until broken.\r\n\r\n<title\r\nlevel=\"2\"\r\nright=\"Item 15\"\r\npfs=\"Standard\"\r\n>\r\nCold Comfort (Greater)\r\n</title>\n\n<traits>\r\n\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Grand Bazaar](/Sources.aspx?ID=100) pg. 18</row>\n\n**Price** 1,300 gp\r\n\r\n<row gap=\"medium\">\n\n**Bulk** L\r\n\r\n</row>\n\n</column>\r\n\r\n---\r\n\r\nThe area increases to a 20-foot square, the save DC increases to 34, the cold damage increases to 4d6 and the Escape DC increases to 31. Ice created by the pellets lasts for 3 hours or until broken. The block of ice is strong enough to support one Huge creature, up to 2 Large creatures, or up to 8 Medium or Small creatures.",
- "name": "Cold Comfort",
- "rarity": "uncommon",
- "release_date": "2021-10-13",
- "resistance": {},
- "search_markdown": "<traits>\r\n<trait label=\"Uncommon\" url=\"/Traits.aspx?ID=159\" />\r\n<trait label=\"Alchemical\" url=\"/Traits.aspx?ID=6\" />\r\n<trait label=\"Cold\" url=\"/Traits.aspx?ID=27\" />\r\n<trait label=\"Consumable\" url=\"/Traits.aspx?ID=36\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Grand Bazaar](/Sources.aspx?ID=100) pg. 18</row>\r\n\r\n \r\n\r\n<row gap=\"medium\">\r\n \r\n\r\n**Usage** held in 1 hand\r\n\r\n**Bulk** L\r\n</row>\r\n\r\n<row gap=\"medium\">\r\n<row gap=\"tiny\"><row>**Activate**</row><actions string=\"Single Action\" /><row>Interact</row></row>\r\n\r\n \r\n\r\n \r\n\r\n \r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nThe contraption called cold comfort is a watertight pouch filled with a handful of small, heavy, silvery pellets. When emptied into an adjacent body …\r\n</summary>",
- "source": [
- "Grand Bazaar"
- ],
- "source_raw": [
- "Grand Bazaar pg. 18"
- ],
- "source_category": "Lost Omens",
- "source_markdown": "<row gap=\"tiny\">[Grand Bazaar](/Sources.aspx?ID=100) pg. 18</row>",
- "speed": {},
- "spell_markdown": "",
- "stage_markdown": "",
- "summary": "The contraption called cold comfort is a watertight pouch filled with a handful of small, heavy, silvery pellets. When emptied into an adjacent body …",
- "summary_markdown": "The contraption called cold comfort is a watertight pouch filled with a handful of small, heavy, silvery pellets. When emptied into an adjacent body …",
- "text": "<title level=\"1\" right=\"Item 7+\" pfs=\"\" > Cold Comfort Source Grand Bazaar pg. 18 Usage held in 1 hand Bulk L Activate Single Action Interact --- The contraption called cold comfort is a watertight pouch filled with a handful of small, heavy, silvery pellets. When emptied into an adjacent body of water, the pellets freeze the water's surface almost instantly, creating an ice block in a 10-foot square to a depth of 1 foot. Any creatures inside this space must attempt a DC 23 Reflex save. On a failure, the creature takes 2d6 cold damage and is immobilized for 1 minute or until it Escapes (DC 20) or the ice is broken. The entire ice block has AC 10, Hardness 10, and 40 Hit Points, and it's immune to critical hits, cold damage, and precision damage. The ice is strong enough to support one Large creature or up to four Medium or Small creatures. Traversing the slippery ice requires a successful DC 20 Acrobatics check to Balance. <title level=\"2\" right=\"Item 7\" pfs=\"Standard\" > Cold Comfort (Lesser) Source Grand Bazaar pg. 18 Price 70 gp Bulk L --- Ice created by the pellets lasts for 1 hour or until broken. <title level=\"2\" right=\"Item 15\" pfs=\"Standard\" > Cold Comfort (Greater) Source Grand Bazaar pg. 18 Price 1,300 gp Bulk L --- The area increases to a 20-foot square, the save DC increases to 34, the cold damage increases to 4d6 and the Escape DC increases to 31. Ice created by the pellets lasts for 3 hours or until broken. The block of ice is strong enough to support one Huge creature, up to 2 Large creatures, or up to 8 Medium or Small creatures.",
- "trait": [
- "Alchemical",
- "Cold",
- "Consumable",
- "Uncommon"
- ],
- "trait_markdown": "[Alchemical](/Traits.aspx?ID=6), [Cold](/Traits.aspx?ID=27), [Consumable](/Traits.aspx?ID=36), [Uncommon](/Traits.aspx?ID=159)",
- "trait_raw": [
- "Alchemical",
- "Cold",
- "Consumable",
- "Uncommon"
- ],
- "type": "Item",
- "url": "/Equipment.aspx?ID=1259",
- "usage": "held in 1 hand",
- "usage_markdown": "held in 1 hand",
- "weakness": {}
- }
|