Air Cartridge Firing System.json 4.9 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445
  1. {
  2. "base_item_markdown": "",
  3. "breadcrumbs_spa": [],
  4. "category": "equipment",
  5. "exclude_from_search": false,
  6. "id": "equipment-1220",
  7. "item_category": "Customizations",
  8. "item_subcategory": "Firing Mechanisms",
  9. "level": 4,
  10. "markdown": "<title\r\n level=\"1\"\r\n right=\"Item 4\"\r\n pfs=\"Standard\"\r\n>\r\n[Air Cartridge Firing System](/Equipment.aspx?ID=1220)\r\n</title>\n\n<traits>\r\n<trait label=\"Uncommon\" url=\"/Traits.aspx?ID=159\" />\r\n</traits>\n\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Guns &amp; Gears](/Sources.aspx?ID=98) pg. 183</row>\r\n\r\n_[**PFS Note**](/pathfinder-society) Characters with access to firearms gain access to accessories that can be used with those weapons. Weapons that install an air cartridge firing system and that have the kickback trait retain the trait and the associated drawbacks._\r\n\r\n**Price** 75 gp\r\n\r\n<row gap=\"medium\">\n\n**Usage** attached to firearm (firing mechanism)\n\n</row>\n\n<row gap=\"medium\">\n\n \r\n\r\n \r\n\r\n \r\n</row>\n\n</column>\r\n\r\n---\n\nAir cartridge firing mechanisms use a container of compressed air affixed to a sealed system that releases the air in a small burst to propel ammunition, and they're the default used in Arcadian [air repeaters](/Weapons.aspx?ID=188). Any firearm can be modified to replace its normal firing mechanism with an air cartridge firing system, allowing the weapon to be fired underwater or in other conditions that would normally prevent the ignition of black powder. The air cartridges lack much of the propulsive power of black powder, however, imposing a –10-foot penalty to the attached firearm's range increment. Weapons with the [kickback](/Traits.aspx?ID=409) trait don't gain that trait's benefits when using an air cartridge firing system. Attaching an air cartridge firing system takes one hour, though this time can overlap with the standard time required to maintain and clean your firearm to prevent misfires.\n\n<column gap=\"tiny\">\n\n</column>",
  11. "name": "Air Cartridge Firing System",
  12. "pfs": "Standard",
  13. "price": 7500,
  14. "price_raw": "75 gp",
  15. "rarity": "uncommon",
  16. "release_date": "2021-10-13",
  17. "resistance": {},
  18. "search_markdown": "<traits>\r\n<trait label=\"Uncommon\" url=\"/Traits.aspx?ID=159\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Guns &amp; Gears](/Sources.aspx?ID=98) pg. 183</row>\r\n\r\n**Price** 75 gp\r\n\r\n<row gap=\"medium\">\r\n \r\n\r\n**Usage** attached to firearm (firing mechanism)\r\n\r\n \r\n</row>\r\n\r\n<row gap=\"medium\">\n\n \r\n\r\n \r\n\r\n \r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nAir cartridge firing mechanisms use a container of compressed air affixed to a sealed system that releases the air in a small burst to propel …\r\n</summary>",
  19. "source": [
  20. "Guns & Gears"
  21. ],
  22. "source_raw": [
  23. "Guns & Gears pg. 183"
  24. ],
  25. "source_category": "Rulebooks",
  26. "source_markdown": "<row gap=\"tiny\">[Guns &amp; Gears](/Sources.aspx?ID=98) pg. 183</row>",
  27. "speed": {},
  28. "spell_markdown": "",
  29. "stage_markdown": "",
  30. "summary": "Air cartridge firing mechanisms use a container of compressed air affixed to a sealed system that releases the air in a small burst to propel …",
  31. "summary_markdown": "Air cartridge firing mechanisms use a container of compressed air affixed to a sealed system that releases the air in a small burst to propel …",
  32. "text": "<title level=\"1\" right=\"Item 4\" pfs=\"Standard\" > Air Cartridge Firing System Source Guns &amp; Gears pg. 183 PFS Note Characters with access to firearms gain access to accessories that can be used with those weapons. Weapons that install an air cartridge firing system and that have the kickback trait retain the trait and the associated drawbacks. Price 75 gp Usage attached to firearm (firing mechanism) --- Air cartridge firing mechanisms use a container of compressed air affixed to a sealed system that releases the air in a small burst to propel ammunition, and they're the default used in Arcadian air repeaters. Any firearm can be modified to replace its normal firing mechanism with an air cartridge firing system, allowing the weapon to be fired underwater or in other conditions that would normally prevent the ignition of black powder. The air cartridges lack much of the propulsive power of black powder, however, imposing a –10-foot penalty to the attached firearm's range increment. Weapons with the kickback trait don't gain that trait's benefits when using an air cartridge firing system. Attaching an air cartridge firing system takes one hour, though this time can overlap with the standard time required to maintain and clean your firearm to prevent misfires.\n",
  33. "trait": [
  34. "Uncommon"
  35. ],
  36. "trait_markdown": "[Uncommon](/Traits.aspx?ID=159)",
  37. "trait_raw": [
  38. "Uncommon"
  39. ],
  40. "type": "Item",
  41. "url": "/Equipment.aspx?ID=1220",
  42. "usage": "attached to firearm (firing mechanism)",
  43. "usage_markdown": "attached to firearm (firing mechanism)",
  44. "weakness": {}
  45. }