Conqueror Worm.json 5.5 KB

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  1. {
  2. "alignment": "No Alignment",
  3. "breadcrumbs_spa": [],
  4. "category": "deity",
  5. "cleric_spell": [
  6. "Charm",
  7. "Mind Probe",
  8. "Warp Mind"
  9. ],
  10. "deity": [
  11. "Conqueror Worm"
  12. ],
  13. "deity_markdown": "[Conqueror Worm](/Deities.aspx?ID=234)",
  14. "deity_category": "Other Gods",
  15. "deity_category_markdown": "[Other Gods](/DeityCategories.aspx?ID=2)",
  16. "deity_category_order": "2Other Gods",
  17. "divine_font": [
  18. "Harm"
  19. ],
  20. "divine_font_markdown": "[Harm](/Spells.aspx?ID=146)",
  21. "domain": [
  22. "Ambition",
  23. "Secrecy",
  24. "Trickery",
  25. "Tyranny"
  26. ],
  27. "domain_markdown": "[Ambition](/Domains.aspx?ID=1), [Secrecy](/Domains.aspx?ID=28), [Trickery](/Domains.aspx?ID=31), [Tyranny](/Domains.aspx?ID=33)",
  28. "domain_alternate_markdown": "",
  29. "domain_primary": [
  30. "Ambition",
  31. "Secrecy",
  32. "Trickery",
  33. "Tyranny"
  34. ],
  35. "domain_primary_markdown": "[Ambition](/Domains.aspx?ID=1), [Secrecy](/Domains.aspx?ID=28), [Trickery](/Domains.aspx?ID=31), [Tyranny](/Domains.aspx?ID=33)",
  36. "exclude_from_search": false,
  37. "favored_weapon": [
  38. "Dagger"
  39. ],
  40. "favored_weapon_markdown": "[Dagger](/Weapons.aspx?ID=3)",
  41. "follower_alignment": [
  42. "LE",
  43. "NE",
  44. "CE"
  45. ],
  46. "id": "deity-234",
  47. "markdown": "<title level=\"1\" right=\"Deity \" pfs=\"\">[Conqueror Worm](/Deities.aspx?ID=234)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"No Alignment\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Night of the Gray Death](/Sources.aspx?ID=99) pg. 67</row>\n\nIndividual conqueror worms are lesser deities, capable of granting spells to those who worship them. Often, the conqueror worm's clerics are the only ones in its vast network of hidden agents and depraved cults with an inkling as to the nature of the malevolent creature pulling the strings. While individual conqueror worms have diferent edicts, anathema, and favored weapons beftting their personalities, the following is common among conqueror worms\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Other Gods](/DeityCategories.aspx?ID=2)\r\n\r\n**Edicts** manipulate those in power, foster psychic abilities, endorse unjust laws\r\n\r\n**Anathema** enact hasty schemes, tell the truth except to nurture a larger lie, reveal those higher in the conqueror worm's network\n\n**Follower Alignments**\r\nLE, NE, CE\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\n\n**Divine Font** [Harm](/Spells.aspx?ID=146)\r\n\r\n**Divine Skill** [Deception](/Skills.aspx?ID=5)\r\n\r\n**Favored Weapon** [Dagger](/Weapons.aspx?ID=3)\r\n\r\n**Domains** [Ambition](/Domains.aspx?ID=1), [Secrecy](/Domains.aspx?ID=28), [Trickery](/Domains.aspx?ID=31), [Tyranny](/Domains.aspx?ID=33)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Charm](/Spells.aspx?ID=34)\n\n- **5th**\r\n[Mind Probe](/Spells.aspx?ID=193)\n\n- **7th**\r\n[Warp Mind](/Spells.aspx?ID=369)\n\n</column>",
  48. "name": "Conqueror Worm",
  49. "rarity": "common",
  50. "release_date": "2021-10-13",
  51. "resistance": {},
  52. "search_markdown": "<additional-info>\r\n<row gap=\"tiny\">**Source** [Night of the Gray Death](/Sources.aspx?ID=99) pg. 67</row>\r\n\r\n**Divine Font** Harm\r\n\r\n**Divine Skill** [Deception](/Skills.aspx?ID=5)\r\n\r\n**Favored Weapon** [Dagger](/Weapons.aspx?ID=3)\r\n\r\n**Domains** [Ambition](/Domains.aspx?ID=1), [Secrecy](/Domains.aspx?ID=28), [Trickery](/Domains.aspx?ID=31), [Tyranny](/Domains.aspx?ID=33)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nIndividual conqueror worms are lesser deities, capable of granting spells to those who worship them. Often, the conqueror worm's clerics are the only …\r\n</summary>",
  53. "skill": [
  54. "Deception"
  55. ],
  56. "skill_markdown": "[Deception](/Skills.aspx?ID=5)",
  57. "source": [
  58. "Night of the Gray Death"
  59. ],
  60. "source_raw": [
  61. "Night of the Gray Death pg. 67"
  62. ],
  63. "source_category": "Adventures",
  64. "source_group": "Night of the Gray Death",
  65. "source_markdown": "<row gap=\"tiny\">[Night of the Gray Death](/Sources.aspx?ID=99) pg. 67</row>",
  66. "speed": {},
  67. "summary": "Individual conqueror worms are lesser deities, capable of granting spells to those who worship them. Often, the conqueror worm's clerics are the only …",
  68. "summary_markdown": "Individual conqueror worms are lesser deities, capable of granting spells to those who worship them. Often, the conqueror worm's clerics are the only …",
  69. "text": " Conqueror Worm Source Night of the Gray Death pg. 67 Individual conqueror worms are lesser deities, capable of granting spells to those who worship them. Often, the conqueror worm's clerics are the only ones in its vast network of hidden agents and depraved cults with an inkling as to the nature of the malevolent creature pulling the strings. While individual conqueror worms have diferent edicts, anathema, and favored weapons beftting their personalities, the following is common among conqueror worms Category Other Gods Edicts manipulate those in power, foster psychic abilities, endorse unjust laws Anathema enact hasty schemes, tell the truth except to nurture a larger lie, reveal those higher in the conqueror worm's network Follower Alignments LE, NE, CE Devotee Benefits Divine Font Harm Divine Skill Deception Favored Weapon Dagger Domains Ambition, Secrecy, Trickery, Tyranny Alternate Domains Cleric Spells - 1st Charm - 5th Mind Probe - 7th Warp Mind\n",
  70. "trait": [
  71. "No Alignment"
  72. ],
  73. "trait_raw": [
  74. "No Alignment"
  75. ],
  76. "type": "Deity",
  77. "url": "/Deities.aspx?ID=234",
  78. "weakness": {}
  79. }