Zombie Horse.json 6.9 KB

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  1. {
  2. "ac": 13,
  3. "alignment": "NE",
  4. "breadcrumbs_spa": [],
  5. "category": "creature",
  6. "charisma": -2,
  7. "constitution": 4,
  8. "creature_ability": [
  9. "Slow",
  10. "Chomp at the Bone",
  11. "Feast"
  12. ],
  13. "creature_family_markdown": "",
  14. "dexterity": -1,
  15. "exclude_from_search": false,
  16. "fortitude_save": 6,
  17. "hp": 50,
  18. "hp_raw": "50 ( negative healing )",
  19. "id": "creature-2042",
  20. "immunity": [
  21. "death effects",
  22. "disease",
  23. "mental",
  24. "paralyzed",
  25. "poison",
  26. "unconscious"
  27. ],
  28. "immunity_markdown": "[death](/Traits.aspx?ID=40) effects, [disease](/Traits.aspx?ID=46), [mental](/Traits.aspx?ID=106), [paralyzed](/Conditions.aspx?ID=28), [poison](/Traits.aspx?ID=126), [unconscious](/Conditions.aspx?ID=38)",
  29. "intelligence": -5,
  30. "language_markdown": "",
  31. "level": 1,
  32. "markdown": "<title level=\"1\" pfs=\"\">[Zombie Horse](/Monsters.aspx?ID=2042)</title>\r\n\r\n<row gap=\"medium\">\r\n\r\n<column gap=\"medium\" flex=\"1 1 400px\">\n\n<column gap=\"tiny\">\r\n**[Recall Knowledge - Undead](/Rules.aspx?ID=563)**\r\n([Religion](/Skills.aspx?ID=13)): DC 17\r\n\r\n**[Unspecific Lore](/Rules.aspx?ID=563)**: DC 15\r\n\r\n**[Specific Lore](/Rules.aspx?ID=563)**: DC 12\r\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n\r\n<title level=\"2\" right=\"Creature 1\">[Zombie Horse](/Monsters.aspx?ID=2042)</title>\r\n\r\n<traits>\r\n<trait label=\"Uncommon\" url=\"/Traits.aspx?ID=159\" />\r\n<trait label=\"NE\" url=\"/Rules.aspx?ID=95\" />\r\n<trait label=\"Large\" />\r\n<trait label=\"Mindless\" url=\"/Traits.aspx?ID=108\" />\r\n<trait label=\"Undead\" url=\"/Traits.aspx?ID=160\" />\r\n<trait label=\"Zombie\" url=\"/Traits.aspx?ID=245\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Pathfinder #181: Zombie Feast](/Sources.aspx?ID=139) pg. 16</row>\n\n**Perception** +3; [darkvision](/MonsterAbilities.aspx?ID=12)\r\n\r\n**Languages**\n\n**Skills**\r\n[Athletics](/Skills.aspx?ID=3) +7\r\n\r\n<row gap=\"medium\">\r\n**Str** +5\r\n\r\n**Dex** -1\r\n\r\n**Con** +4\r\n\r\n**Int** -5\r\n\r\n**Wis** +0\r\n\r\n**Cha** -2\r\n</row>\r\n\r\n**Slow** A zombie is permanently [slowed 1](/Conditions.aspx?ID=35) and can't use reactions.\n\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"medium\">\r\n**AC** 13 \r\n\r\n**Fort** +6 \r\n\r\n**Ref** +3 \r\n\r\n**Will** +4 \r\n\r\nWill +4\r\n</row>\r\n\r\n**HP** 50\r\n([negative healing](/MonsterAbilities.aspx?ID=42))\n\n**Immunities**\r\n[death](/Traits.aspx?ID=40) effects, [disease](/Traits.aspx?ID=46), [mental](/Traits.aspx?ID=106), [paralyzed](/Conditions.aspx?ID=28), [poison](/Traits.aspx?ID=126), [unconscious](/Conditions.aspx?ID=38)\n\n**Weaknesses**\r\n[positive](/Traits.aspx?ID=128) 10, slashing 10\n\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Speed** 30 feet\r\n\r\n**Melee**\r\n<actions string=\"Single Action\" />\r\njaws +9,\r\n**Damage** 1d8+4 piercing\n\n**Chomp at the Bone** <actions string=\"Single Action\" /> **Requirements** The zombie horse's previous action was a jaws Strike that dealt damage to its target; **Effect** the zombie horse makes a second jaws Strike as it violently gnashes its teeth and bites deep into the target's flesh. On a success, the target takes an additional 1d4 [persistent bleed damage](/Conditions.aspx?ID=29).\r\n\r\n**Feast** <actions string=\"Two Actions\" /> ([Manipulate](/Traits.aspx?ID=104)) If the zombie horse is adjacent to a helpless or [unconscious](/Conditions.aspx?ID=38) creature, or a deceased creature that died in the past hour, the zombie can feast upon its flesh to heal itself. This restores 1 Hit Point. If the creature is alive, the zombie horse deals damage equal to its jaws damage.\r\n\r\n</column>",
  33. "name": "Zombie Horse",
  34. "npc": false,
  35. "perception": 3,
  36. "rarity": "uncommon",
  37. "reflex_save": 3,
  38. "release_date": "2022-07-27",
  39. "resistance": {},
  40. "search_markdown": "<traits>\r\n<trait label=\"Uncommon\" url=\"/Traits.aspx?ID=159\" />\r\n<trait label=\"Mindless\" url=\"/Traits.aspx?ID=108\" />\r\n<trait label=\"Undead\" url=\"/Traits.aspx?ID=160\" />\r\n<trait label=\"Zombie\" url=\"/Traits.aspx?ID=245\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Pathfinder #181: Zombie Feast](/Sources.aspx?ID=139) pg. 16</row>\n\n<row gap=\"medium\">\r\n**HP** 50 ( negative healing )\r\n\r\n**AC** 13\r\n\r\n**Fort** +6\r\n\r\n**Ref** +3\r\n\r\n**Will** +4\r\n\r\n**Perception** +3\r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\n\r\n</summary>",
  41. "sense": " darkvision ",
  42. "sense_markdown": "[darkvision](/MonsterAbilities.aspx?ID=12)",
  43. "size": [
  44. "Large"
  45. ],
  46. "skill": [
  47. "Athletics +7"
  48. ],
  49. "skill_markdown": "[Athletics](/Skills.aspx?ID=3) +7",
  50. "source": [
  51. "Pathfinder #181: Zombie Feast"
  52. ],
  53. "source_raw": [
  54. "Pathfinder #181: Zombie Feast pg. 16"
  55. ],
  56. "source_category": "Adventure Paths",
  57. "source_group": "Blood Lords",
  58. "source_markdown": "<row gap=\"tiny\">[Pathfinder #181: Zombie Feast](/Sources.aspx?ID=139) pg. 16</row>",
  59. "speed": {
  60. "land": 30,
  61. "max": 30
  62. },
  63. "speed_markdown": "30 feet",
  64. "speed_raw": "30 feet",
  65. "spell_markdown": "",
  66. "spoilers": "Blood Lords",
  67. "strength": 5,
  68. "strongest_save": [
  69. "fort",
  70. "fortitude"
  71. ],
  72. "text": " Zombie Horse Recall Knowledge - Undead (Religion): DC 17 Unspecific Lore : DC 15 Specific Lore : DC 12 Zombie Horse Source Pathfinder #181: Zombie Feast pg. 16 Perception +3; darkvision Languages Skills Athletics +7 Str +5 Dex -1 Con +4 Int -5 Wis +0 Cha -2 Slow A zombie is permanently slowed 1 and can't use reactions. --- AC 13 Fort +6 Ref +3 Will +4 Will +4 HP 50 (negative healing) Immunities death effects, disease, mental, paralyzed, poison, unconscious Weaknesses positive 10, slashing 10 --- Speed 30 feet Melee Single Action jaws +9, Damage 1d8+4 piercing Chomp at the Bone Single Action Requirements The zombie horse's previous action was a jaws Strike that dealt damage to its target; Effect the zombie horse makes a second jaws Strike as it violently gnashes its teeth and bites deep into the target's flesh. On a success, the target takes an additional 1d4 persistent bleed damage. Feast Two Actions (Manipulate) If the zombie horse is adjacent to a helpless or unconscious creature, or a deceased creature that died in the past hour, the zombie can feast upon its flesh to heal itself. This restores 1 Hit Point. If the creature is alive, the zombie horse deals damage equal to its jaws damage. ",
  73. "trait": [
  74. "Mindless",
  75. "Uncommon",
  76. "Undead",
  77. "Zombie",
  78. "NE",
  79. "Large"
  80. ],
  81. "trait_markdown": "[Mindless](/Traits.aspx?ID=108), [Uncommon](/Traits.aspx?ID=159), [Undead](/Traits.aspx?ID=160), [Zombie](/Traits.aspx?ID=245)",
  82. "trait_raw": [
  83. "Mindless",
  84. "Uncommon",
  85. "Undead",
  86. "Zombie"
  87. ],
  88. "type": "Creature",
  89. "url": "/Monsters.aspx?ID=2042",
  90. "vision": "Darkvision",
  91. "weakest_save": [
  92. "ref",
  93. "reflex"
  94. ],
  95. "weakness": {
  96. "positive": 10,
  97. "slashing": 10
  98. },
  99. "weakness_markdown": "[positive](/Traits.aspx?ID=128) 10, slashing 10",
  100. "weakness_raw": " positive 10, slashing 10",
  101. "will_save": 4,
  102. "wisdom": 0
  103. }