| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111 |
- {
- "ac": 39,
- "alignment": "CE",
- "breadcrumbs_spa": [],
- "category": "creature",
- "charisma": -1,
- "constitution": 6,
- "creature_ability": [
- "Attack of Opportunity",
- "Dune",
- "Engulf",
- "Raking Sand",
- "Sand Glide",
- "Sandblast"
- ],
- "creature_family_markdown": "",
- "dexterity": 5,
- "exclude_from_search": false,
- "fortitude_save": 34,
- "hp": 291,
- "hp_raw": "291",
- "id": "creature-422",
- "image": [
- "/Images/Monsters/Zaramuun.png"
- ],
- "immunity": [
- "paralyzed",
- "poison",
- "sleep"
- ],
- "immunity_markdown": "paralyzed, poison, sleep",
- "intelligence": 0,
- "language": [
- "Abyssal",
- "Terran"
- ],
- "language_markdown": "[Abyssal](/Languages.aspx?ID=12), [Terran](/Languages.aspx?ID=22)",
- "level": 16,
- "markdown": "<title level=\"1\" pfs=\"Standard\">[Zaramuun](/Monsters.aspx?ID=422)</title>\r\n\r\n<row gap=\"medium\">\r\n\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\nZaramuuns are beings of elemental sand that hide in deserts and wastelands. They disguise themselves as massive dunes before rising up to attack living creatures. The most infamous zaramuuns kill any living creatures they find, but others simply rob their victims of all metal and stone possessions before fleeing. Although zaramuuns insist they are only reclaiming what was taken from their ancestral earth, this is simple self-delusion; most zaramuuns use their stolen goods as payment and material components to conjure fiends, for Zaramuuns were exiled from the Plane of Earth after worshipping fiends who promised to give them power over other elementals. This worship gradually transformed into servitude, and now many zaramuuns believe that if they send enough souls to their masters, they will be set free.\r\n\r\n<column gap=\"tiny\">\r\n**[Recall Knowledge - Elemental](/Rules.aspx?ID=563)**\r\n([Arcana](/Skills.aspx?ID=2), [Nature](/Skills.aspx?ID=10)): DC 35\r\n\r\n**[Unspecific Lore](/Rules.aspx?ID=563)**: DC 33\r\n\r\n**[Specific Lore](/Rules.aspx?ID=563)**: DC 30\r\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n<image src=\"/images/Monsters/Zaramuun.png\" />\r\n</column>\r\n\r\n</row>\r\n\r\n<title level=\"2\" right=\"Creature 16\">[Zaramuun](/Monsters.aspx?ID=422)</title>\r\n\r\n<traits>\r\n<trait label=\"CE\" url=\"/Rules.aspx?ID=95\" />\r\n<trait label=\"Large\" />\r\n<trait label=\"Earth\" url=\"/Traits.aspx?ID=55\" />\r\n<trait label=\"Elemental\" url=\"/Traits.aspx?ID=57\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Bestiary](/Sources.aspx?ID=2) pg. 339</row>\n\n**Perception** +30; darkvision, tremorsense 60 feet\r\n\r\n**Languages**\r\n[Abyssal](/Languages.aspx?ID=12), [Terran](/Languages.aspx?ID=22)\r\n\r\n**Skills**\r\n[Athletics](/Skills.aspx?ID=3) +31, [Religion](/Skills.aspx?ID=13) +26, [Stealth](/Skills.aspx?ID=15) +27\r\n\r\n<row gap=\"medium\">\r\n**Str** +9\r\n\r\n**Dex** +5\r\n\r\n**Con** +6\r\n\r\n**Int** +0\r\n\r\n**Wis** +5\r\n\r\n**Cha** -1\r\n</row>\n\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"medium\">\r\n**AC** 39 \r\n\r\n**Fort** +34 \r\n\r\n**Ref** +30 \r\n\r\n**Will** +25 \n\n</row>\r\n\r\n**HP** 291\n\n**Immunities**\r\nparalyzed, poison, sleep\n\n**Attack of Opportunity** <actions string=\"Reaction\" />\r\n\r\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Speed** 35 feet, burrow 35 feet; sand glide\r\n\r\n**Melee**\r\n<actions string=\"Single Action\" />\r\nfist +33,\r\n**Damage** 4d12+13 bludgeoning\r\n\r\n**Ranged**\r\n<actions string=\"Single Action\" />\r\nrock or metal debris +29 ([range increment 120 feet](/Traits.aspx?ID=248)),\r\n**Damage** 4d8+13 bludgeoning\r\n\r\n**Divine Innate Spells** DC 37, attack +31\r\n- **4th**\r\n[Suggestion](/Spells.aspx?ID=315) (at will)\r\n- **6th**\r\n[Disintegrate](/Spells.aspx?ID=76), [Spirit Blast](/Spells.aspx?ID=301)\r\n- **8th**\r\n[Dimensional Anchor](/Spells.aspx?ID=70) (at will)\r\n- **Constant (8th)**\r\n[Dimensional Anchor](/Spells.aspx?ID=70)\r\n\r\n**Divine Rituals** DC 37\r\n\r\n- **5th**\r\n[Planar Ally](/Rituals.aspx?ID=16)\r\n\r\n**Dune** <actions string=\"Single Action\" /> ([Concentrate](/Traits.aspx?ID=32)) Until the next time it acts, the zaramuun appears to be a sand dune. It has an automatic result of 47 (50 in sandy terrain) on [Deception](/Skills.aspx?ID=5) and [Stealth](/Skills.aspx?ID=15) checks and DCs to pass as a sand dune. Any creature that walks onto the zaramuun moves into its body and is Engulfed.\r\n\r\n**[Engulf](/MonsterAbilities.aspx?ID=14)** <actions string=\"Two Actions\" /> DC 35, 4d12 bludgeoning damage and [_dimensional anchor_](/Spells.aspx?ID=70), Escape DC 32, Rupture 28\r\n\r\n**Raking Sand** <actions string=\"Single Action\" /> **Requirements** The zaramuun hit with a melee Strike with its last action, or it has a creature Engulfed. **Effect** The zaramuun attempts to Disarm one primarily metal or stone object from the Struck or Engulfed creature and casts its innate dimensional anchor on the target creature. \r\n\r\n**Sand Glide** The zaramuun can [Burrow](/Actions.aspx?ID=93) through sand and dirt (but not stone) at its full burrow Speed, leaving no tunnel or sign of its passing. Any Engulfed creatures are left behind when it Burrows. Loose sand and scree are not difficult terrain for a zaramuun. \r\n\r\n**Sandblast** <actions string=\"Two Actions\" /> ([Earth](/Traits.aspx?ID=55)) The zaramuun sprays a blast of sand that deals 11d10 slashing damage to all creatures in a 60-foot line (Reflex DC 38). It can’t Sandblast again for 1d4 rounds. <br />**Critical Success** No effect.<br />**Success** Half damage.<br />**Failure** Full damage.<br />**Critical Failure** Full damage and blinded for 1 round.\r\n\r\n</column>\r\n\r\n<aside>\r\n<title level=\"2\" noclass=\"true\" icon=\"/images/Icons/Sidebar_5_TreasureAndRewards.png\">Zaramuun Treasure</title>\r\n\r\nZaramuuns collect treasure from mortals they have robbed or sacrificed. They are attracted to gems, rare metals, and potent pieces of crafted earth, particularly powerful magic items associated with the Plane of Earth.\r\n</aside>",
- "name": "Zaramuun",
- "npc": false,
- "perception": 30,
- "pfs": "Standard",
- "rarity": "common",
- "reflex_save": 30,
- "release_date": "2019-08-01",
- "resistance": {},
- "search_markdown": "<traits>\r\n<trait label=\"Earth\" url=\"/Traits.aspx?ID=55\" />\r\n<trait label=\"Elemental\" url=\"/Traits.aspx?ID=57\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Bestiary](/Sources.aspx?ID=2) pg. 339</row>\n\n<row gap=\"medium\">\r\n**HP** 291\r\n\r\n**AC** 39\r\n\r\n**Fort** +34\r\n\r\n**Ref** +30\r\n\r\n**Will** +25\r\n\r\n**Perception** +30\r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nZaramuuns are beings of elemental sand that hide in deserts and wastelands. They disguise themselves as massive dunes before rising up to attack …\r\n</summary>",
- "sense": "darkvision, tremorsense 60 feet",
- "sense_markdown": "darkvision, tremorsense 60 feet",
- "size": [
- "Large"
- ],
- "skill": [
- "Athletics +31",
- "Religion +26",
- "Stealth +27"
- ],
- "skill_markdown": "[Athletics](/Skills.aspx?ID=3) +31, [Religion](/Skills.aspx?ID=13) +26, [Stealth](/Skills.aspx?ID=15) +27",
- "source": [
- "Bestiary"
- ],
- "source_raw": [
- "Bestiary pg. 339"
- ],
- "source_category": "Rulebooks",
- "source_markdown": "<row gap=\"tiny\">[Bestiary](/Sources.aspx?ID=2) pg. 339</row>",
- "speed": {
- "burrow": 35,
- "land": 35,
- "max": 35
- },
- "speed_markdown": "35 feet, burrow 35 feet; sand glide",
- "speed_raw": "35 feet, burrow 35 feet; sand glide",
- "spell": [
- "Dimensional Anchor",
- "Disintegrate",
- "Spirit Blast",
- "Suggestion"
- ],
- "spell_markdown": "[Dimensional Anchor](/Spells.aspx?ID=70), [Disintegrate](/Spells.aspx?ID=76), [Spirit Blast](/Spells.aspx?ID=301), [Suggestion](/Spells.aspx?ID=315)",
- "stealth": "27",
- "strength": 9,
- "strongest_save": [
- "fort",
- "fortitude"
- ],
- "summary": "Zaramuuns are beings of elemental sand that hide in deserts and wastelands. They disguise themselves as massive dunes before rising up to attack …",
- "summary_markdown": "Zaramuuns are beings of elemental sand that hide in deserts and wastelands. They disguise themselves as massive dunes before rising up to attack …",
- "text": " Zaramuun Zaramuuns are beings of elemental sand that hide in deserts and wastelands. They disguise themselves as massive dunes before rising up to attack living creatures. The most infamous zaramuuns kill any living creatures they find, but others simply rob their victims of all metal and stone possessions before fleeing. Although zaramuuns insist they are only reclaiming what was taken from their ancestral earth, this is simple self-delusion; most zaramuuns use their stolen goods as payment and material components to conjure fiends, for Zaramuuns were exiled from the Plane of Earth after worshipping fiends who promised to give them power over other elementals. This worship gradually transformed into servitude, and now many zaramuuns believe that if they send enough souls to their masters, they will be set free. Recall Knowledge - Elemental (Arcana, Nature): DC 35 Unspecific Lore : DC 33 Specific Lore : DC 30 Zaramuun Source Bestiary pg. 339 Perception +30; darkvision, tremorsense 60 feet Languages Abyssal, Terran Skills Athletics +31, Religion +26, Stealth +27 Str +9 Dex +5 Con +6 Int +0 Wis +5 Cha -1 --- AC 39 Fort +34 Ref +30 Will +25 HP 291 Immunities paralyzed, poison, sleep Attack of Opportunity Reaction --- Speed 35 feet, burrow 35 feet; sand glide Melee Single Action fist +33, Damage 4d12+13 bludgeoning Ranged Single Action rock or metal debris +29 (range increment 120 feet), Damage 4d8+13 bludgeoning Divine Innate Spells DC 37, attack +31 - 4th Suggestion (at will) - 6th Disintegrate, Spirit Blast - 8th Dimensional Anchor (at will) - Constant (8th) Dimensional Anchor Divine Rituals DC 37 - 5th Planar Ally Dune Single Action (Concentrate) Until the next time it acts, the zaramuun appears to be a sand dune. It has an automatic result of 47 (50 in sandy terrain) on Deception and Stealth checks and DCs to pass as a sand dune. Any creature that walks onto the zaramuun moves into its body and is Engulfed. Engulf Two Actions DC 35, 4d12 bludgeoning damage and dimensional anchor , Escape DC 32, Rupture 28 Raking Sand Single Action Requirements The zaramuun hit with a melee Strike with its last action, or it has a creature Engulfed. Effect The zaramuun attempts to Disarm one primarily metal or stone object from the Struck or Engulfed creature and casts its innate dimensional anchor on the target creature. Sand Glide The zaramuun can Burrow through sand and dirt (but not stone) at its full burrow Speed, leaving no tunnel or sign of its passing. Any Engulfed creatures are left behind when it Burrows. Loose sand and scree are not difficult terrain for a zaramuun. Sandblast Two Actions (Earth) The zaramuun sprays a blast of sand that deals 11d10 slashing damage to all creatures in a 60-foot line (Reflex DC 38). It can’t Sandblast again for 1d4 rounds. Critical Success No effect. Success Half damage. Failure Full damage. Critical Failure Full damage and blinded for 1 round. Zaramuun Treasure Zaramuuns collect treasure from mortals they have robbed or sacrificed. They are attracted to gems, rare metals, and potent pieces of crafted earth, particularly powerful magic items associated with the Plane of Earth. ",
- "trait": [
- "Earth",
- "Elemental",
- "CE",
- "Large"
- ],
- "trait_markdown": "[Earth](/Traits.aspx?ID=55), [Elemental](/Traits.aspx?ID=57)",
- "trait_raw": [
- "Earth",
- "Elemental"
- ],
- "type": "Creature",
- "url": "/Monsters.aspx?ID=422",
- "vision": "Darkvision",
- "weakest_save": [
- "will"
- ],
- "weakness": {},
- "will_save": 25,
- "wisdom": 5
- }
|