Xulgath Leader.json 7.6 KB

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  1. {
  2. "ac": 20,
  3. "alignment": "CE",
  4. "breadcrumbs_spa": [],
  5. "category": "creature",
  6. "charisma": 1,
  7. "constitution": 2,
  8. "creature_ability": [
  9. "Stench",
  10. "Weakening Strike"
  11. ],
  12. "creature_family": "Xulgath",
  13. "creature_family_markdown": "[Xulgath](/MonsterFamilies.aspx?ID=102)",
  14. "dexterity": 1,
  15. "exclude_from_search": false,
  16. "fortitude_save": 9,
  17. "hp": 44,
  18. "hp_raw": "44",
  19. "id": "creature-420",
  20. "intelligence": -1,
  21. "language": [
  22. "Draconic",
  23. "Undercommon"
  24. ],
  25. "language_markdown": "[Draconic](/Languages.aspx?ID=2), [Undercommon](/Languages.aspx?ID=11)",
  26. "level": 3,
  27. "markdown": "<title level=\"1\" pfs=\"Standard\">[Xulgath Leader](/Monsters.aspx?ID=420)</title>\r\n\r\n<row gap=\"medium\">\r\n\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\nXulgath leaders are usually the strongest, most violent members of a community—although in some cases, particularly in larger groups, xulgath tribes are led by powerful demon cultists or other monsters who seek to use the xulgaths as servants or slaves.\r\n\r\n<column gap=\"tiny\">\r\n**[Recall Knowledge - Humanoid](/Rules.aspx?ID=563)**\r\n([Society](/Skills.aspx?ID=14)): DC 18\r\n\r\n**[Unspecific Lore](/Rules.aspx?ID=563)**: DC 16\r\n\r\n**[Specific Lore](/Rules.aspx?ID=563)**: DC 13\r\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n\r\n<title level=\"2\" right=\"Creature 3\">[Xulgath Leader](/Monsters.aspx?ID=420)</title>\r\n\r\n<traits>\r\n<trait label=\"CE\" url=\"/Rules.aspx?ID=95\" />\r\n<trait label=\"Medium\" />\r\n<trait label=\"Humanoid\" url=\"/Traits.aspx?ID=91\" />\r\n<trait label=\"Xulgath\" url=\"/Traits.aspx?ID=244\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Bestiary](/Sources.aspx?ID=2) pg. 337</row>\n\n**Perception** +9; darkvision\r\n\r\n**Languages**\r\n[Draconic](/Languages.aspx?ID=2), [Undercommon](/Languages.aspx?ID=11)\r\n\r\n**Skills**\r\n[Athletics](/Skills.aspx?ID=3) +11, [Intimidation](/Skills.aspx?ID=7) +6, [Stealth](/Skills.aspx?ID=15) +6\r\n\r\n<row gap=\"medium\">\r\n**Str** +4\r\n\r\n**Dex** +1\r\n\r\n**Con** +2\r\n\r\n**Int** -1\r\n\r\n**Wis** +2\r\n\r\n**Cha** +1\r\n</row>\n\n**Items**\r\n[Breastplate](/Armor.aspx?ID=10), [Javelin](/Weapons.aspx?ID=71) (4)\r\n\r\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"medium\">\r\n**AC** 20 \r\n\r\n**Fort** +9 \r\n\r\n**Ref** +6 \r\n\r\n**Will** +9 \n\n</row>\r\n\r\n**HP** 44\n\n**Stench** ([aura](/Traits.aspx?ID=206), [olfactory](/Traits.aspx?ID=246)) 30 feet. A creature that enters the area must attempt a DC 19 Fortitude save. On a failure, the creature is sickened 1, and on a critical failure, the creature also takes a –5-foot status penalty to its Speeds for 1 round. While within the aura, the creature takes a –2 circumstance penalty to saves to recover from the sickened condition. A creature that succeeds at its save is temporarily immune to all xulgaths’ stenches for 1 minute.\r\n\r\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Speed** 25 feet\r\n\r\n**Melee**\r\n<actions string=\"Single Action\" />\r\ngreataxe +11 ([Sweep](/Traits.aspx?ID=194)),\r\n**Damage** 1d10+6 slashing plus Weakening Strike\r\n\r\n**Melee**\r\n<actions string=\"Single Action\" />\r\njaws +11,\r\n**Damage** 1d6+6 piercing plus Weakening Strike\r\n\r\n**Melee**\r\n<actions string=\"Single Action\" />\r\nclaw +11 ([Agile](/Traits.aspx?ID=170)),\r\n**Damage** 1d4+6 slashing\r\n\r\n**Ranged**\r\n<actions string=\"Single Action\" />\r\njavelin +8 ([thrown 30 feet](/Traits.aspx?ID=195)),\r\n**Damage** 1d6+4 piercing\n\n**Weakening Strike** <actions string=\"Single Action\" /> The target must succeed at a DC 20 Fortitude save or become [enfeebled 1](/Skills.aspx?ID=13) (or [enfeebled 2](/Skills.aspx?ID=13) on a critical hit) for 1 round.\r\n\r\n</column>\n\n<document level=\"2\" id=\"creature-family-102\" />",
  28. "name": "Xulgath Leader",
  29. "npc": false,
  30. "perception": 9,
  31. "pfs": "Standard",
  32. "rarity": "common",
  33. "reflex_save": 6,
  34. "release_date": "2019-08-01",
  35. "resistance": {},
  36. "search_markdown": "<traits>\r\n<trait label=\"Humanoid\" url=\"/Traits.aspx?ID=91\" />\r\n<trait label=\"Xulgath\" url=\"/Traits.aspx?ID=244\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Bestiary](/Sources.aspx?ID=2) pg. 337</row>\r\n\r\n**Creature Family** [Xulgath](/MonsterFamilies.aspx?ID=102)\r\n\r\n<row gap=\"medium\">\r\n**HP** 44\r\n\r\n**AC** 20\r\n\r\n**Fort** +9\r\n\r\n**Ref** +6\r\n\r\n**Will** +9\r\n\r\n**Perception** +9\r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nXulgath leaders are usually the strongest, most violent members of a community—although in some cases, particularly in larger groups, xulgath tribes …\r\n</summary>",
  37. "sense": "darkvision",
  38. "sense_markdown": "darkvision",
  39. "size": [
  40. "Medium"
  41. ],
  42. "skill": [
  43. "Athletics +11",
  44. "Intimidation +6",
  45. "Stealth +6"
  46. ],
  47. "skill_markdown": "[Athletics](/Skills.aspx?ID=3) +11, [Intimidation](/Skills.aspx?ID=7) +6, [Stealth](/Skills.aspx?ID=15) +6",
  48. "source": [
  49. "Bestiary"
  50. ],
  51. "source_raw": [
  52. "Bestiary pg. 337"
  53. ],
  54. "source_category": "Rulebooks",
  55. "source_markdown": "<row gap=\"tiny\">[Bestiary](/Sources.aspx?ID=2) pg. 337</row>",
  56. "speed": {
  57. "land": 25,
  58. "max": 25
  59. },
  60. "speed_markdown": "25 feet",
  61. "speed_raw": "25 feet",
  62. "spell_markdown": "",
  63. "stealth": "6",
  64. "strength": 4,
  65. "strongest_save": [
  66. "fort",
  67. "fortitude",
  68. "will"
  69. ],
  70. "summary": "Xulgath leaders are usually the strongest, most violent members of a community—although in some cases, particularly in larger groups, xulgath tribes …",
  71. "summary_markdown": "Xulgath leaders are usually the strongest, most violent members of a community—although in some cases, particularly in larger groups, xulgath tribes …",
  72. "text": " Xulgath Leader Xulgath leaders are usually the strongest, most violent members of a community—although in some cases, particularly in larger groups, xulgath tribes are led by powerful demon cultists or other monsters who seek to use the xulgaths as servants or slaves. Recall Knowledge - Humanoid (Society): DC 18 Unspecific Lore : DC 16 Specific Lore : DC 13 Xulgath Leader Source Bestiary pg. 337 Perception +9; darkvision Languages Draconic, Undercommon Skills Athletics +11, Intimidation +6, Stealth +6 Str +4 Dex +1 Con +2 Int -1 Wis +2 Cha +1 Items Breastplate, Javelin (4) --- AC 20 Fort +9 Ref +6 Will +9 HP 44 Stench (aura, olfactory) 30 feet. A creature that enters the area must attempt a DC 19 Fortitude save. On a failure, the creature is sickened 1, and on a critical failure, the creature also takes a –5-foot status penalty to its Speeds for 1 round. While within the aura, the creature takes a –2 circumstance penalty to saves to recover from the sickened condition. A creature that succeeds at its save is temporarily immune to all xulgaths’ stenches for 1 minute. --- Speed 25 feet Melee Single Action greataxe +11 (Sweep), Damage 1d10+6 slashing plus Weakening Strike Melee Single Action jaws +11, Damage 1d6+6 piercing plus Weakening Strike Melee Single Action claw +11 (Agile), Damage 1d4+6 slashing Ranged Single Action javelin +8 (thrown 30 feet), Damage 1d6+4 piercing Weakening Strike Single Action The target must succeed at a DC 20 Fortitude save or become enfeebled 1 (or enfeebled 2 on a critical hit) for 1 round. ",
  73. "trait": [
  74. "Humanoid",
  75. "Xulgath",
  76. "CE",
  77. "Medium"
  78. ],
  79. "trait_markdown": "[Humanoid](/Traits.aspx?ID=91), [Xulgath](/Traits.aspx?ID=244)",
  80. "trait_raw": [
  81. "Humanoid",
  82. "Xulgath"
  83. ],
  84. "type": "Creature",
  85. "url": "/Monsters.aspx?ID=420",
  86. "vision": "Darkvision",
  87. "weakest_save": [
  88. "ref",
  89. "reflex"
  90. ],
  91. "weakness": {},
  92. "will_save": 9,
  93. "wisdom": 2
  94. }