Wolverine.json 7.3 KB

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  1. {
  2. "ac": 18,
  3. "alignment": "N",
  4. "breadcrumbs_spa": [],
  5. "category": "creature",
  6. "charisma": -2,
  7. "constitution": 3,
  8. "creature_ability": [
  9. "Pounce",
  10. "Rend",
  11. "Wolverine Rage"
  12. ],
  13. "creature_family": "Wolverine",
  14. "creature_family_markdown": "[Wolverine](/MonsterFamilies.aspx?ID=160)",
  15. "dexterity": 3,
  16. "exclude_from_search": false,
  17. "fortitude_save": 9,
  18. "hp": 34,
  19. "hp_raw": "34",
  20. "id": "creature-862",
  21. "intelligence": -4,
  22. "language_markdown": "",
  23. "level": 2,
  24. "markdown": "<title level=\"1\" pfs=\"Standard\">[Wolverine](/Monsters.aspx?ID=862)</title>\r\n\r\n<row gap=\"medium\">\r\n\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\nWolverines resemble small bears, to which they are related. Stocky and muscular with long claws, wolverines are about 3 feet in length and weigh approximately 40 pounds. They have a thick fur coat that protects them from the cold temperatures of the forests and frozen tundras where they reside.\r\n\r\n<column gap=\"tiny\">\r\n**[Recall Knowledge - Animal](/Rules.aspx?ID=563)**\r\n([Nature](/Skills.aspx?ID=10)): DC 16\r\n\r\n**[Unspecific Lore](/Rules.aspx?ID=563)**: DC 14\r\n\r\n**[Specific Lore](/Rules.aspx?ID=563)**: DC 11\r\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n\r\n<title level=\"2\" right=\"Creature 2\">[Wolverine](/Monsters.aspx?ID=862)</title>\r\n\r\n<traits>\r\n<trait label=\"N\" url=\"/Rules.aspx?ID=95\" />\r\n<trait label=\"Medium\" />\r\n<trait label=\"Animal\" url=\"/Traits.aspx?ID=9\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Bestiary 2](/Sources.aspx?ID=32) pg. 295 <sup>2.0</sup></row>\n\n**Perception** +8; [low-light vision](/MonsterAbilities.aspx?ID=23), [scent (imprecise) 30 feet](/MonsterAbilities.aspx?ID=33)\r\n\r\n**Languages**\n\n**Skills**\r\n[Athletics](/Skills.aspx?ID=3) +7, [Stealth](/Skills.aspx?ID=15) +7\r\n\r\n<row gap=\"medium\">\r\n**Str** +3\r\n\r\n**Dex** +3\r\n\r\n**Con** +3\r\n\r\n**Int** -4\r\n\r\n**Wis** +0\r\n\r\n**Cha** -2\r\n</row>\n\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"medium\">\r\n**AC** 18 \r\n\r\n**Fort** +9 \r\n\r\n**Ref** +7 \r\n\r\n**Will** +6 \n\n</row>\r\n\r\n**HP** 34\n\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Speed** 25 feet, burrow 10 feet, climb 10 feet\r\n\r\n**Melee**\r\n<actions string=\"Single Action\" />\r\njaws +11,\r\n**Damage** 1d8+5 piercing\r\n\r\n**Melee**\r\n<actions string=\"Single Action\" />\r\nclaw +11 ([Agile](/Traits.aspx?ID=170)),\r\n**Damage** 1d6+5 slashing\n\n**Pounce** <actions string=\"Single Action\" /> The wolverine Strides and makes a Strike at the end of that movement. If the wolverine begins this action [hidden](/Conditions.aspx?ID=22), it remains hidden until after the attack.\r\n\r\n**[Rend](/MonsterAbilities.aspx?ID=30)** <actions string=\"Single Action\" /> claw\r\n\r\n**Wolverine Rage** <actions string=\"Single Action\" /> ([Concentrate](/Traits.aspx?ID=32), [Emotion](/Traits.aspx?ID=60), [Mental](/Traits.aspx?ID=106)) The wolverine enters a state of pure rage that lasts either for 1 minute, until there are no enemies it can perceive, or until it falls [unconscious](/Conditions.aspx?ID=38), whichever comes first. While raging, the wolverine has AC 17, its jaws Strike deals 1d8+7 damage, and its claw Strike deals 1d6+7 damage. While raging, the wolverine can't use actions that have the [concentrate](/Traits.aspx?ID=32) trait, except for [Seek](/Actions.aspx?ID=84). After it's stopped raging, a wolverine can't use Wolverine Rage again for 1 minute.\r\n\r\n</column>\n\n<document level=\"2\" id=\"creature-family-160\" />",
  25. "name": "Wolverine",
  26. "npc": false,
  27. "perception": 8,
  28. "pfs": "Standard",
  29. "rarity": "common",
  30. "reflex_save": 7,
  31. "release_date": "2020-05-27",
  32. "resistance": {},
  33. "search_markdown": "<traits>\r\n<trait label=\"Animal\" url=\"/Traits.aspx?ID=9\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Bestiary 2](/Sources.aspx?ID=32) pg. 295 <sup>2.0</sup></row>\r\n\r\n**Creature Family** [Wolverine](/MonsterFamilies.aspx?ID=160)\r\n\r\n<row gap=\"medium\">\r\n**HP** 34\r\n\r\n**AC** 18\r\n\r\n**Fort** +9\r\n\r\n**Ref** +7\r\n\r\n**Will** +6\r\n\r\n**Perception** +8\r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nWolverines resemble small bears, to which they are related. Stocky and muscular with long claws, wolverines are about 3 feet in length and weigh …\r\n</summary>",
  34. "sense": " low-light vision , scent (imprecise) 30 feet ",
  35. "sense_markdown": "[low-light vision](/MonsterAbilities.aspx?ID=23), [scent (imprecise) 30 feet](/MonsterAbilities.aspx?ID=33)",
  36. "size": [
  37. "Medium"
  38. ],
  39. "skill": [
  40. "Athletics +7",
  41. "Stealth +7"
  42. ],
  43. "skill_markdown": "[Athletics](/Skills.aspx?ID=3) +7, [Stealth](/Skills.aspx?ID=15) +7",
  44. "source": [
  45. "Bestiary 2"
  46. ],
  47. "source_raw": [
  48. "Bestiary 2 pg. 295"
  49. ],
  50. "source_category": "Rulebooks",
  51. "source_markdown": "<row gap=\"tiny\">[Bestiary 2](/Sources.aspx?ID=32) pg. 295 <sup>2.0</sup></row>",
  52. "speed": {
  53. "burrow": 10,
  54. "climb": 10,
  55. "land": 25,
  56. "max": 25
  57. },
  58. "speed_markdown": "25 feet, burrow 10 feet, climb 10 feet",
  59. "speed_raw": "25 feet, burrow 10 feet, climb 10 feet",
  60. "spell_markdown": "",
  61. "stealth": "7",
  62. "strength": 3,
  63. "strongest_save": [
  64. "fort",
  65. "fortitude"
  66. ],
  67. "summary": "Wolverines resemble small bears, to which they are related. Stocky and muscular with long claws, wolverines are about 3 feet in length and weigh …",
  68. "summary_markdown": "Wolverines resemble small bears, to which they are related. Stocky and muscular with long claws, wolverines are about 3 feet in length and weigh …",
  69. "text": " Wolverine Wolverines resemble small bears, to which they are related. Stocky and muscular with long claws, wolverines are about 3 feet in length and weigh approximately 40 pounds. They have a thick fur coat that protects them from the cold temperatures of the forests and frozen tundras where they reside. Recall Knowledge - Animal (Nature): DC 16 Unspecific Lore : DC 14 Specific Lore : DC 11 Wolverine Source Bestiary 2 pg. 295 2.0 Perception +8; low-light vision, scent (imprecise) 30 feet Languages Skills Athletics +7, Stealth +7 Str +3 Dex +3 Con +3 Int -4 Wis +0 Cha -2 --- AC 18 Fort +9 Ref +7 Will +6 HP 34 --- Speed 25 feet, burrow 10 feet, climb 10 feet Melee Single Action jaws +11, Damage 1d8+5 piercing Melee Single Action claw +11 (Agile), Damage 1d6+5 slashing Pounce Single Action The wolverine Strides and makes a Strike at the end of that movement. If the wolverine begins this action hidden, it remains hidden until after the attack. Rend Single Action claw Wolverine Rage Single Action (Concentrate, Emotion, Mental) The wolverine enters a state of pure rage that lasts either for 1 minute, until there are no enemies it can perceive, or until it falls unconscious, whichever comes first. While raging, the wolverine has AC 17, its jaws Strike deals 1d8+7 damage, and its claw Strike deals 1d6+7 damage. While raging, the wolverine can't use actions that have the concentrate trait, except for Seek. After it's stopped raging, a wolverine can't use Wolverine Rage again for 1 minute. ",
  70. "trait": [
  71. "Animal",
  72. "N",
  73. "Medium"
  74. ],
  75. "trait_markdown": "[Animal](/Traits.aspx?ID=9)",
  76. "trait_raw": [
  77. "Animal"
  78. ],
  79. "type": "Creature",
  80. "url": "/Monsters.aspx?ID=862",
  81. "vision": "Low-light vision",
  82. "weakest_save": [
  83. "will"
  84. ],
  85. "weakness": {},
  86. "will_save": 6,
  87. "wisdom": 0
  88. }