Wight Cultist.json 8.8 KB

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  1. {
  2. "ac": 32,
  3. "alignment": "NE",
  4. "breadcrumbs_spa": [],
  5. "category": "creature",
  6. "charisma": 4,
  7. "constitution": 6,
  8. "creature_ability": [
  9. "Dreadful Spite",
  10. "Drain Life",
  11. "Wight Spawn"
  12. ],
  13. "creature_family_markdown": "",
  14. "dexterity": 4,
  15. "exclude_from_search": false,
  16. "fortitude_save": 24,
  17. "hp": 235,
  18. "hp_raw": "235 ( negative healing )",
  19. "id": "creature-2116",
  20. "immunity": [
  21. "death effects",
  22. "disease",
  23. "paralyzed",
  24. "poison",
  25. "unconscious"
  26. ],
  27. "immunity_markdown": "[death](/Traits.aspx?ID=40) effects, [disease](/Traits.aspx?ID=46), [paralyzed](/Conditions.aspx?ID=28), [poison](/Traits.aspx?ID=126), [unconscious](/Conditions.aspx?ID=38)",
  28. "intelligence": -1,
  29. "language": [
  30. "Common"
  31. ],
  32. "language_markdown": "[Common](/Languages.aspx?ID=1)",
  33. "level": 12,
  34. "markdown": "<title level=\"1\" pfs=\"\">[Wight Cultist](/Monsters.aspx?ID=2116)</title>\r\n\r\n<row gap=\"medium\">\r\n\r\n<column gap=\"medium\" flex=\"1 1 400px\">\n\n<column gap=\"tiny\">\r\n**[Recall Knowledge - Undead](/Rules.aspx?ID=563)**\r\n([Religion](/Skills.aspx?ID=13)): DC 35\r\n\r\n**[Unspecific Lore](/Rules.aspx?ID=563)**: DC 33\r\n\r\n**[Specific Lore](/Rules.aspx?ID=563)**: DC 30\r\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n\r\n<title level=\"2\" right=\"Creature 12\">[Wight Cultist](/Monsters.aspx?ID=2116)</title>\r\n\r\n<traits>\r\n<trait label=\"Rare\" url=\"/Traits.aspx?ID=137\" />\r\n<trait label=\"NE\" url=\"/Rules.aspx?ID=95\" />\r\n<trait label=\"Medium\" />\r\n<trait label=\"Undead\" url=\"/Traits.aspx?ID=160\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Pathfinder #154: Siege of the Dinosaurs](/Sources.aspx?ID=31) pg. 34</row>\n\n**Perception** +22; [darkvision](/MonsterAbilities.aspx?ID=12)\r\n\r\n**Languages**\r\n[Common](/Languages.aspx?ID=1)\r\n\r\n**Skills**\r\n[Athletics](/Skills.aspx?ID=3) +25, [Intimidation](/Skills.aspx?ID=7) +24, [Occultism](/Skills.aspx?ID=11) +17, [Stealth](/Skills.aspx?ID=15) +22\r\n\r\n<row gap=\"medium\">\r\n**Str** +7\r\n\r\n**Dex** +4\r\n\r\n**Con** +6\r\n\r\n**Int** -1\r\n\r\n**Wis** +6\r\n\r\n**Cha** +4\r\n</row>\n\n**Items**\r\n_+1 [striking](/Equipment.aspx?ID=280) [ranseur](/Weapons.aspx?ID=35)_, platinum [religious symbol](/Equipment.aspx?ID=41) of Bokrug worth 150 gp\r\n\r\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"medium\">\r\n**AC** 32 \r\n\r\n**Fort** +24 \r\n\r\n**Ref** +20 \r\n\r\n**Will** +22 \n\n</row>\r\n\r\n**HP** 235\r\n([negative healing](/MonsterAbilities.aspx?ID=42))\n\n**Immunities**\r\n[death](/Traits.aspx?ID=40) effects, [disease](/Traits.aspx?ID=46), [paralyzed](/Conditions.aspx?ID=28), [poison](/Traits.aspx?ID=126), [unconscious](/Conditions.aspx?ID=38)\n\n**Dreadful Spite** <actions string=\"Reaction\" /> **Trigger** The wight cultist is reduced to 0 Hit Points; **Effect** The wight makes a Strike before being destroyed. It doesn't gain any temporary HP from drain life on this Strike. A creature hit by this Strike is also [doomed 1](/Conditions.aspx?ID=9) for 1 minute.\r\n\r\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Speed** 25 feet\r\n\r\n**Melee**\r\n<actions string=\"Single Action\" />\r\n_ranseur_ +26 ([Disarm](/Traits.aspx?ID=175), [Magical](/Traits.aspx?ID=103), [Reach](/Traits.aspx?ID=192)),\r\n**Damage** 2d10+13 piercing plus drain life\r\n\r\n**Melee**\r\n<actions string=\"Single Action\" />\r\nclaw +25,\r\n**Damage** 3d6+13 bludgeoning plus drain life\r\n\r\n**Divine Innate Spells** DC 29\r\n- **Cantrips (6th)**\r\n[Daze](/Spells.aspx?ID=61), [Shield](/Spells.aspx?ID=280)\r\n- **3rd**\r\n[Paralyze](/Spells.aspx?ID=213) (at will)\r\n- **5th**\r\n[Confusion](/Spells.aspx?ID=48), [Downpour](/Spells.aspx?ID=417)\r\n- **6th**\r\n[Crushing Despair](/Spells.aspx?ID=57)\r\n\r\n**Drain Life** ([Divine](/Traits.aspx?ID=48), [Necromancy](/Traits.aspx?ID=117)) When the wight damages a living creature with its claw or _ranseur_ Strike, the wight gains 12 temporary Hit Points and the creature must succeed at a DC 29 Fortitude save or become [drained 1](/Conditions.aspx?ID=10). Further damage dealt by the wight increases the amount of drain by 1 on a failed save, to a maximum of drained 4.\r\n\r\n**Wight Spawn** ([Divine](/Traits.aspx?ID=48), [Necromancy](/Traits.aspx?ID=117)) A living [humanoid](/Traits.aspx?ID=91) slain by a wight's claw or _ranseur_ Strike rises as a wight after 1d4 rounds. This wight spawn is under the command of the wight that killed it. It doesn't have drain life or wight spawn and becomes [clumsy 2](/Conditions.aspx?ID=3) for as long as it is a wight spawn. If the creator of the wight spawn dies, the wight spawn becomes a full-fledged, autonomous wight; it regains its free will, gains drain life and wight spawn, and is no longer clumsy\r\n\r\n</column>",
  35. "name": "Wight Cultist",
  36. "npc": false,
  37. "perception": 22,
  38. "rarity": "rare",
  39. "reflex_save": 20,
  40. "release_date": "2020-04-29",
  41. "resistance": {},
  42. "search_markdown": "<traits>\r\n<trait label=\"Rare\" url=\"/Traits.aspx?ID=137\" />\r\n<trait label=\"Undead\" url=\"/Traits.aspx?ID=160\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Pathfinder #154: Siege of the Dinosaurs](/Sources.aspx?ID=31) pg. 34</row>\n\n<row gap=\"medium\">\r\n**HP** 235 ( negative healing )\r\n\r\n**AC** 32\r\n\r\n**Fort** +24\r\n\r\n**Ref** +20\r\n\r\n**Will** +22\r\n\r\n**Perception** +22\r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\n\r\n</summary>",
  43. "sense": " darkvision ",
  44. "sense_markdown": "[darkvision](/MonsterAbilities.aspx?ID=12)",
  45. "size": [
  46. "Medium"
  47. ],
  48. "skill": [
  49. "Athletics +25",
  50. "Intimidation +24",
  51. "Occultism +17",
  52. "Stealth +22"
  53. ],
  54. "skill_markdown": "[Athletics](/Skills.aspx?ID=3) +25, [Intimidation](/Skills.aspx?ID=7) +24, [Occultism](/Skills.aspx?ID=11) +17, [Stealth](/Skills.aspx?ID=15) +22",
  55. "source": [
  56. "Pathfinder #154: Siege of the Dinosaurs"
  57. ],
  58. "source_raw": [
  59. "Pathfinder #154: Siege of the Dinosaurs pg. 34"
  60. ],
  61. "source_category": "Adventure Paths",
  62. "source_group": "Extinction Curse",
  63. "source_markdown": "<row gap=\"tiny\">[Pathfinder #154: Siege of the Dinosaurs](/Sources.aspx?ID=31) pg. 34</row>",
  64. "speed": {
  65. "land": 25,
  66. "max": 25
  67. },
  68. "speed_markdown": "25 feet",
  69. "speed_raw": "25 feet",
  70. "spell": [
  71. "Crushing Despair",
  72. "Confusion",
  73. "Downpour",
  74. "Paralyze",
  75. "Daze",
  76. "Shield"
  77. ],
  78. "spell_markdown": "[Confusion](/Spells.aspx?ID=48), [Crushing Despair](/Spells.aspx?ID=57), [Daze](/Spells.aspx?ID=61), [Downpour](/Spells.aspx?ID=417), [Paralyze](/Spells.aspx?ID=213), [Shield](/Spells.aspx?ID=280)",
  79. "spoilers": "Extinction Curse",
  80. "stealth": "22",
  81. "strength": 7,
  82. "strongest_save": [
  83. "fort",
  84. "fortitude"
  85. ],
  86. "text": " Wight Cultist Recall Knowledge - Undead (Religion): DC 35 Unspecific Lore : DC 33 Specific Lore : DC 30 Wight Cultist Source Pathfinder #154: Siege of the Dinosaurs pg. 34 Perception +22; darkvision Languages Common Skills Athletics +25, Intimidation +24, Occultism +17, Stealth +22 Str +7 Dex +4 Con +6 Int -1 Wis +6 Cha +4 Items +1 striking ranseur , platinum religious symbol of Bokrug worth 150 gp --- AC 32 Fort +24 Ref +20 Will +22 HP 235 (negative healing) Immunities death effects, disease, paralyzed, poison, unconscious Dreadful Spite Reaction Trigger The wight cultist is reduced to 0 Hit Points; Effect The wight makes a Strike before being destroyed. It doesn't gain any temporary HP from drain life on this Strike. A creature hit by this Strike is also doomed 1 for 1 minute. --- Speed 25 feet Melee Single Action ranseur +26 (Disarm, Magical, Reach), Damage 2d10+13 piercing plus drain life Melee Single Action claw +25, Damage 3d6+13 bludgeoning plus drain life Divine Innate Spells DC 29 - Cantrips (6th) Daze, Shield - 3rd Paralyze (at will) - 5th Confusion, Downpour - 6th Crushing Despair Drain Life (Divine, Necromancy) When the wight damages a living creature with its claw or ranseur Strike, the wight gains 12 temporary Hit Points and the creature must succeed at a DC 29 Fortitude save or become drained 1. Further damage dealt by the wight increases the amount of drain by 1 on a failed save, to a maximum of drained 4. Wight Spawn (Divine, Necromancy) A living humanoid slain by a wight's claw or ranseur Strike rises as a wight after 1d4 rounds. This wight spawn is under the command of the wight that killed it. It doesn't have drain life or wight spawn and becomes clumsy 2 for as long as it is a wight spawn. If the creator of the wight spawn dies, the wight spawn becomes a full-fledged, autonomous wight; it regains its free will, gains drain life and wight spawn, and is no longer clumsy ",
  87. "trait": [
  88. "Rare",
  89. "Undead",
  90. "NE",
  91. "Medium"
  92. ],
  93. "trait_markdown": "[Rare](/Traits.aspx?ID=137), [Undead](/Traits.aspx?ID=160)",
  94. "trait_raw": [
  95. "Rare",
  96. "Undead"
  97. ],
  98. "type": "Creature",
  99. "url": "/Monsters.aspx?ID=2116",
  100. "vision": "Darkvision",
  101. "weakest_save": [
  102. "ref",
  103. "reflex"
  104. ],
  105. "weakness": {},
  106. "will_save": 22,
  107. "wisdom": 6
  108. }