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- {
- "ac": 40,
- "alignment": "LE",
- "breadcrumbs_spa": [],
- "category": "creature",
- "charisma": 5,
- "constitution": 3,
- "creature_ability": [
- "Hive Mind",
- "Insect Empathy",
- "Gnawing Retort",
- "Change Shape",
- "Curse of the Wereant",
- "Envenomed Weapons",
- "Moon Frenzy",
- "Poisonous Flurry",
- "Vitriolic Strikes"
- ],
- "creature_family": "Werecreature, Wereant",
- "creature_family_markdown": "[Werecreature, Wereant](/MonsterFamilies.aspx?ID=302)",
- "dexterity": 9,
- "exclude_from_search": false,
- "fortitude_save": 27,
- "hp": 350,
- "hp_raw": "350",
- "id": "creature-1801",
- "image": [
- "/Images/Monsters/Werecreature_WereantPoisoner.png"
- ],
- "intelligence": 0,
- "language": [
- "Common",
- "insect empathy, <%UMR%37%%>telepathy<%END> 120 feet"
- ],
- "language_markdown": "[Common](/Languages.aspx?ID=1); insect empathy, [telepathy](/MonsterAbilities.aspx?ID=37) 120 feet",
- "level": 17,
- "markdown": "<title level=\"1\" pfs=\"\">[Wereant Poisoner](/Monsters.aspx?ID=1801)</title>\r\n\r\n<row gap=\"medium\">\r\n\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\nWhen overwhelming force is inadvisable, a wereant hive sends a poison-dripping assassin for murderous work. These poisoners love to terrify those dying in agony from their toxins.\r\n\r\n<column gap=\"tiny\">\r\n**[Recall Knowledge - Beast](/Rules.aspx?ID=563)**\r\n([Arcana](/Skills.aspx?ID=2), [Nature](/Skills.aspx?ID=10)): DC 41\r\n\r\n**[Recall Knowledge - Humanoid](/Rules.aspx?ID=563)**\r\n([Society](/Skills.aspx?ID=14)): DC 41\r\n\r\n**[Unspecific Lore](/Rules.aspx?ID=563)**: DC 39\r\n\r\n**[Specific Lore](/Rules.aspx?ID=563)**: DC 36\r\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n<image src=\"/images/Monsters/Werecreature_WereantPoisoner.png\" />\r\n</column>\r\n\r\n</row>\r\n\r\n<title level=\"2\" right=\"Creature 17\">[Wereant Poisoner](/Monsters.aspx?ID=1801)</title>\r\n\r\n<traits>\r\n<trait label=\"Rare\" url=\"/Traits.aspx?ID=137\" />\r\n<trait label=\"LE\" url=\"/Rules.aspx?ID=95\" />\r\n<trait label=\"Medium\" />\r\n<trait label=\"Beast\" url=\"/Traits.aspx?ID=20\" />\r\n<trait label=\"Human\" url=\"/Traits.aspx?ID=90\" />\r\n<trait label=\"Humanoid\" url=\"/Traits.aspx?ID=91\" />\r\n<trait label=\"Werecreature\" url=\"/Traits.aspx?ID=243\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Pathfinder #174: Shadows of the Ancients](/Sources.aspx?ID=115) pg. 87</row>\n\n**Perception** +29; [darkvision](/MonsterAbilities.aspx?ID=12), [scent](/MonsterAbilities.aspx?ID=33) (imprecise) 30 feet\r\n\r\n**Languages**\r\n[Common](/Languages.aspx?ID=1); insect empathy, [telepathy](/MonsterAbilities.aspx?ID=37) 120 feet\r\n\r\n**Skills**\r\n[Acrobatics](/Skills.aspx?ID=1) +33, [Athletics](/Skills.aspx?ID=3) +30, [Intimidation](/Skills.aspx?ID=7) +30, [Society](/Skills.aspx?ID=14) +25, [Stealth](/Skills.aspx?ID=15) +32, [Survival](/Skills.aspx?ID=16) +30, [Thievery](/Skills.aspx?ID=17) +30\r\n\r\n<row gap=\"medium\">\r\n**Str** +6\r\n\r\n**Dex** +9\r\n\r\n**Con** +3\r\n\r\n**Int** +0\r\n\r\n**Wis** +6\r\n\r\n**Cha** +5\r\n</row>\r\n\r\n**Hive Mind** ([divination](/Traits.aspx?ID=47), [primal](/Traits.aspx?ID=134)) Wereants operate with a shared hive intelligence. While within telepathic range of at least one other wereant, a wereant disciple gains a +2 circumstance bonus to initiative checks, Perception checks, and saving throws against [mental](/Traits.aspx?ID=106) effects. If one wereant is aware of a combatant, all members of the hive mind within telepathic range are aware of it.<br />**Insect Empathy** ([divination](/Traits.aspx?ID=47), [primal](/Traits.aspx?ID=134)) The wereant can communicate with insects.\r\n\r\n**Items**\r\n_+2 [greater striking](/Equipment.aspx?ID=280) [kukri](/Weapons.aspx?ID=56)_ (2)\r\n\r\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"medium\">\r\n**AC** 40 \r\n\r\n**Fort** +27 \r\n\r\n**Ref** +32 \r\n\r\n**Will** +29 \n\n</row>\r\n\r\n**HP** 350\n\n**Weaknesses**\r\nsilver 15\r\n\r\n**Gnawing Retort** <actions string=\"Reaction\" /> **Trigger** A creature adjacent to the wereant critically misses the wereant with a melee Strike; **Effect** The wereant makes a mandibles Strike against the triggering creature.\r\n\r\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Speed** 40 feet\r\n\r\n**Melee**\r\n<actions string=\"Single Action\" />\r\nmandibles +31,\r\n**Damage** 3d10+12 slashing plus 2d6 [persistent poison](/Conditions.aspx?ID=29) and curse of the wereant\r\n\r\n**Melee**\r\n<actions string=\"Single Action\" />\r\nkukri +33 ([Agile](/Traits.aspx?ID=170), [Finesse](/Traits.aspx?ID=179), [Magical](/Traits.aspx?ID=103), [Trip](/Traits.aspx?ID=196)),\r\n**Damage** 3d6+12 slashing plus 2d6 [persistent poison](/Conditions.aspx?ID=29)\n\n**Change Shape** <actions string=\"Single Action\" /> ([Concentrate](/Traits.aspx?ID=32), [Polymorph](/Traits.aspx?ID=127), [Primal](/Traits.aspx?ID=134), [Transmutation](/Traits.aspx?ID=157)) The wereant changes into their humanoid, hybrid, or animal shape. Each shape has a specific, persistent appearance. A true wereant's natural form is their hybrid shape. In humanoid shape, they use their original humanoid size, lose their jaws and claw Strikes, and gain a melee fist Strike that deals bludgeoning damage equal to the slashing damage dealt by their mandibles. In animal shape, they take the form of a Medium giant ant, gain a climb Speed of 20 feet, gain [Grab](/MonsterAbilities.aspx?ID=18) on their mandibles Strike, and lose their weapon Strikes.\r\n\r\n**Curse of the Wereant** ([Curse](/Traits.aspx?ID=38), [Necromancy](/Traits.aspx?ID=117), [Primal](/Traits.aspx?ID=134)) This curse affects only [humanoids](/Traits.aspx?ID=91); **Saving Throw** DC 34 Fortitude. On each full moon, the cursed creature must succeed at another Fortitude save or turn into a wereant until dawn. The creature is under the GM's control and goes on a rampage for half the night before falling [unconscious](/Conditions.aspx?ID=38) until dawn.\r\n\r\n**Envenomed Weapons** Weapons the wereant poisoner holds deal an additional 2d6 [persistent poison damage](/Conditions.aspx?ID=29) as poison seeps from the wereant's hands onto the weapon. Weapons cease to deal this persistent poison damage once the wereant lets them go. The kukri Strikes above include this persistent poison damage.\r\n\r\n**Moon Frenzy** ([Polymorph](/Traits.aspx?ID=127), [Primal](/Traits.aspx?ID=134), [Transmutation](/Traits.aspx?ID=157)) When a full moon appears in the night sky, the wereant must enter hybrid form, can't Change Shape, becomes one size larger, increases their reach by 5 feet, and increases the damage of their mandibles Strike by 2. When the moon sets or the sun rises, the wereant returns to humanoid form and is [fatigued](/Conditions.aspx?ID=15) for 2d4 hours.\r\n\r\n**Poisonous Flurry** <actions string=\"Two Actions\" /> The wereant poisoner makes two kukri Strikes and a mandibles Strike in any order.\r\n\r\n**Vitriolic Strikes** If the wereant critically hits a creature with a melee Strike, that creature can't recover from persistent poison damage for 1 round.\r\n\r\n</column>\n\n<document level=\"2\" id=\"creature-family-302\" />",
- "name": "Wereant Poisoner",
- "npc": false,
- "perception": 29,
- "rarity": "rare",
- "reflex_save": 32,
- "release_date": "2022-03-30",
- "resistance": {},
- "search_markdown": "<traits>\r\n<trait label=\"Rare\" url=\"/Traits.aspx?ID=137\" />\r\n<trait label=\"Beast\" url=\"/Traits.aspx?ID=20\" />\r\n<trait label=\"Human\" url=\"/Traits.aspx?ID=90\" />\r\n<trait label=\"Humanoid\" url=\"/Traits.aspx?ID=91\" />\r\n<trait label=\"Werecreature\" url=\"/Traits.aspx?ID=243\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Pathfinder #174: Shadows of the Ancients](/Sources.aspx?ID=115) pg. 87</row>\r\n\r\n**Creature Family** [Werecreature, Wereant](/MonsterFamilies.aspx?ID=302)\r\n\r\n<row gap=\"medium\">\r\n**HP** 350\r\n\r\n**AC** 40\r\n\r\n**Fort** +27\r\n\r\n**Ref** +32\r\n\r\n**Will** +29\r\n\r\n**Perception** +29\r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nWhen overwhelming force is inadvisable, a wereant hive sends a poison-dripping assassin for murderous work. These poisoners love to terrify those …\r\n</summary>",
- "sense": " darkvision , scent (imprecise) 30 feet",
- "sense_markdown": "[darkvision](/MonsterAbilities.aspx?ID=12), [scent](/MonsterAbilities.aspx?ID=33) (imprecise) 30 feet",
- "size": [
- "Medium"
- ],
- "skill": [
- "Acrobatics +33",
- "Athletics +30",
- "Intimidation +30",
- "Society +25",
- "Stealth +32",
- "Survival +30",
- "Thievery +30"
- ],
- "skill_markdown": "[Acrobatics](/Skills.aspx?ID=1) +33, [Athletics](/Skills.aspx?ID=3) +30, [Intimidation](/Skills.aspx?ID=7) +30, [Society](/Skills.aspx?ID=14) +25, [Stealth](/Skills.aspx?ID=15) +32, [Survival](/Skills.aspx?ID=16) +30, [Thievery](/Skills.aspx?ID=17) +30",
- "source": [
- "Pathfinder #174: Shadows of the Ancients"
- ],
- "source_raw": [
- "Pathfinder #174: Shadows of the Ancients pg. 87"
- ],
- "source_category": "Adventure Paths",
- "source_group": "Strength of Thousands",
- "source_markdown": "<row gap=\"tiny\">[Pathfinder #174: Shadows of the Ancients](/Sources.aspx?ID=115) pg. 87</row>",
- "speed": {
- "land": 40,
- "max": 40
- },
- "speed_markdown": "40 feet",
- "speed_raw": "40 feet",
- "spell_markdown": "",
- "spoilers": "Strength of Thousands",
- "stealth": "32",
- "strength": 6,
- "strongest_save": [
- "ref",
- "reflex"
- ],
- "summary": "When overwhelming force is inadvisable, a wereant hive sends a poison-dripping assassin for murderous work. These poisoners love to terrify those …",
- "summary_markdown": "When overwhelming force is inadvisable, a wereant hive sends a poison-dripping assassin for murderous work. These poisoners love to terrify those …",
- "text": " Wereant Poisoner When overwhelming force is inadvisable, a wereant hive sends a poison-dripping assassin for murderous work. These poisoners love to terrify those dying in agony from their toxins. Recall Knowledge - Beast (Arcana, Nature): DC 41 Recall Knowledge - Humanoid (Society): DC 41 Unspecific Lore : DC 39 Specific Lore : DC 36 Wereant Poisoner Source Pathfinder #174: Shadows of the Ancients pg. 87 Perception +29; darkvision, scent (imprecise) 30 feet Languages Common; insect empathy, telepathy 120 feet Skills Acrobatics +33, Athletics +30, Intimidation +30, Society +25, Stealth +32, Survival +30, Thievery +30 Str +6 Dex +9 Con +3 Int +0 Wis +6 Cha +5 Hive Mind (divination, primal) Wereants operate with a shared hive intelligence. While within telepathic range of at least one other wereant, a wereant disciple gains a +2 circumstance bonus to initiative checks, Perception checks, and saving throws against mental effects. If one wereant is aware of a combatant, all members of the hive mind within telepathic range are aware of it. Insect Empathy (divination, primal) The wereant can communicate with insects. Items +2 greater striking kukri (2) --- AC 40 Fort +27 Ref +32 Will +29 HP 350 Weaknesses silver 15 Gnawing Retort Reaction Trigger A creature adjacent to the wereant critically misses the wereant with a melee Strike; Effect The wereant makes a mandibles Strike against the triggering creature. --- Speed 40 feet Melee Single Action mandibles +31, Damage 3d10+12 slashing plus 2d6 persistent poison and curse of the wereant Melee Single Action kukri +33 (Agile, Finesse, Magical, Trip), Damage 3d6+12 slashing plus 2d6 persistent poison Change Shape Single Action (Concentrate, Polymorph, Primal, Transmutation) The wereant changes into their humanoid, hybrid, or animal shape. Each shape has a specific, persistent appearance. A true wereant's natural form is their hybrid shape. In humanoid shape, they use their original humanoid size, lose their jaws and claw Strikes, and gain a melee fist Strike that deals bludgeoning damage equal to the slashing damage dealt by their mandibles. In animal shape, they take the form of a Medium giant ant, gain a climb Speed of 20 feet, gain Grab on their mandibles Strike, and lose their weapon Strikes. Curse of the Wereant (Curse, Necromancy, Primal) This curse affects only humanoids; Saving Throw DC 34 Fortitude. On each full moon, the cursed creature must succeed at another Fortitude save or turn into a wereant until dawn. The creature is under the GM's control and goes on a rampage for half the night before falling unconscious until dawn. Envenomed Weapons Weapons the wereant poisoner holds deal an additional 2d6 persistent poison damage as poison seeps from the wereant's hands onto the weapon. Weapons cease to deal this persistent poison damage once the wereant lets them go. The kukri Strikes above include this persistent poison damage. Moon Frenzy (Polymorph, Primal, Transmutation) When a full moon appears in the night sky, the wereant must enter hybrid form, can't Change Shape, becomes one size larger, increases their reach by 5 feet, and increases the damage of their mandibles Strike by 2. When the moon sets or the sun rises, the wereant returns to humanoid form and is fatigued for 2d4 hours. Poisonous Flurry Two Actions The wereant poisoner makes two kukri Strikes and a mandibles Strike in any order. Vitriolic Strikes If the wereant critically hits a creature with a melee Strike, that creature can't recover from persistent poison damage for 1 round. ",
- "trait": [
- "Beast",
- "Human",
- "Humanoid",
- "Rare",
- "Werecreature",
- "LE",
- "Medium"
- ],
- "trait_markdown": "[Beast](/Traits.aspx?ID=20), [Human](/Traits.aspx?ID=90), [Humanoid](/Traits.aspx?ID=91), [Rare](/Traits.aspx?ID=137), [Werecreature](/Traits.aspx?ID=243)",
- "trait_raw": [
- "Beast",
- "Human",
- "Humanoid",
- "Rare",
- "Werecreature"
- ],
- "type": "Creature",
- "url": "/Monsters.aspx?ID=1801",
- "vision": "Darkvision",
- "weakest_save": [
- "fort",
- "fortitude"
- ],
- "weakness": {
- "silver": 15
- },
- "weakness_markdown": "silver 15",
- "weakness_raw": "silver 15",
- "will_save": 29,
- "wisdom": 6
- }
|