Viper.json 6.6 KB

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  1. {
  2. "ac": 15,
  3. "alignment": "N",
  4. "breadcrumbs_spa": [],
  5. "category": "creature",
  6. "charisma": -2,
  7. "constitution": 0,
  8. "creature_ability": [
  9. "Slink",
  10. "Viper Venom"
  11. ],
  12. "creature_family": "Snake",
  13. "creature_family_markdown": "[Snake](/MonsterFamilies.aspx?ID=93)",
  14. "dexterity": 4,
  15. "exclude_from_search": false,
  16. "fortitude_save": 2,
  17. "hp": 8,
  18. "hp_raw": "8",
  19. "id": "creature-379",
  20. "image": [
  21. "/Images/Monsters/Snake_Viper.png"
  22. ],
  23. "intelligence": -4,
  24. "language_markdown": "",
  25. "level": -1,
  26. "markdown": "<title level=\"1\" pfs=\"Standard\">[Viper](/Monsters.aspx?ID=379)</title>\r\n\r\n<row gap=\"medium\">\r\n\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\nEach member of this family of venomous snakes has long, hinged fangs that inject potent venom in their prey. Different vipers inject different types of venom, which might result in paralysis, extreme pain and swelling, blood clotting, or even the sudden stopping of the victim’s heart.\r\n\r\n<column gap=\"tiny\">\r\n**[Recall Knowledge - Animal](/Rules.aspx?ID=563)**\r\n([Nature](/Skills.aspx?ID=10)): DC 13\r\n\r\n**[Unspecific Lore](/Rules.aspx?ID=563)**: DC 11\r\n\r\n**[Specific Lore](/Rules.aspx?ID=563)**: DC 8\r\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n<image src=\"/images/Monsters/Snake_Viper.png\" />\r\n</column>\r\n\r\n</row>\r\n\r\n<title level=\"2\" right=\"Creature -1\">[Viper](/Monsters.aspx?ID=379)</title>\r\n\r\n<traits>\r\n<trait label=\"N\" url=\"/Rules.aspx?ID=95\" />\r\n<trait label=\"Tiny\" />\r\n<trait label=\"Animal\" url=\"/Traits.aspx?ID=9\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Bestiary](/Sources.aspx?ID=2) pg. 302</row>\n\n**Perception** +5; low-light vision, scent (imprecise) 30 feet\r\n\r\n**Languages**\n\n**Skills**\r\n[Acrobatics](/Skills.aspx?ID=1) +5, [Athletics](/Skills.aspx?ID=3) +1, [Stealth](/Skills.aspx?ID=15) +5, [Survival](/Skills.aspx?ID=16) +3\r\n\r\n<row gap=\"medium\">\r\n**Str** -3\r\n\r\n**Dex** +4\r\n\r\n**Con** +0\r\n\r\n**Int** -4\r\n\r\n**Wis** +1\r\n\r\n**Cha** -2\r\n</row>\n\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"medium\">\r\n**AC** 15 \r\n\r\n**Fort** +2 \r\n\r\n**Ref** +7 \r\n\r\n**Will** +5 \n\n</row>\r\n\r\n**HP** 8\n\n**Slink** <actions string=\"Reaction\" /> **Trigger** A creature ends its movement adjacent to the viper or within the viper’s space. **Effect** The viper Strides, Climbs, or Swims up to 10 feet (or up to the relevant Speed, if that Speed is less than 10 feet). It must end its movement in a location that isn’t within 5 feet of a foe. This movement doesn’t trigger reactions.\r\n\r\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Speed** 20 feet, climb 20 feet, swim 20 feet\r\n\r\n**Melee**\r\n<actions string=\"Single Action\" />\r\nfangs +8 ([Agile](/Traits.aspx?ID=170), [Finesse](/Traits.aspx?ID=179)),\r\n**Damage** 1d8–3 piercing plus viper venom\n\n**Viper Venom** ([Poison](/Traits.aspx?ID=126)) **Saving Throw** DC 16 Fortitude; **Maximum Duration** 4 rounds; **Stage 1** 1d8 poison (1 round).\r\n\r\n</column>\n\n<document level=\"2\" id=\"creature-family-93\" />",
  27. "name": "Viper",
  28. "npc": false,
  29. "perception": 5,
  30. "pfs": "Standard",
  31. "rarity": "common",
  32. "reflex_save": 7,
  33. "release_date": "2019-08-01",
  34. "resistance": {},
  35. "search_markdown": "<traits>\r\n<trait label=\"Animal\" url=\"/Traits.aspx?ID=9\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Bestiary](/Sources.aspx?ID=2) pg. 302</row>\r\n\r\n**Creature Family** [Snake](/MonsterFamilies.aspx?ID=93)\r\n\r\n<row gap=\"medium\">\r\n**HP** 8\r\n\r\n**AC** 15\r\n\r\n**Fort** +2\r\n\r\n**Ref** +7\r\n\r\n**Will** +5\r\n\r\n**Perception** +5\r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nEach member of this family of venomous snakes has long, hinged fangs that inject potent venom in their prey. Different vipers inject different types …\r\n</summary>",
  36. "sense": "low-light vision, scent (imprecise) 30 feet",
  37. "sense_markdown": "low-light vision, scent (imprecise) 30 feet",
  38. "size": [
  39. "Tiny"
  40. ],
  41. "skill": [
  42. "Acrobatics +5",
  43. "Athletics +1",
  44. "Stealth +5",
  45. "Survival +3"
  46. ],
  47. "skill_markdown": "[Acrobatics](/Skills.aspx?ID=1) +5, [Athletics](/Skills.aspx?ID=3) +1, [Stealth](/Skills.aspx?ID=15) +5, [Survival](/Skills.aspx?ID=16) +3",
  48. "source": [
  49. "Bestiary"
  50. ],
  51. "source_raw": [
  52. "Bestiary pg. 302"
  53. ],
  54. "source_category": "Rulebooks",
  55. "source_markdown": "<row gap=\"tiny\">[Bestiary](/Sources.aspx?ID=2) pg. 302</row>",
  56. "speed": {
  57. "climb": 20,
  58. "land": 20,
  59. "max": 20,
  60. "swim": 20
  61. },
  62. "speed_markdown": "20 feet, climb 20 feet, swim 20 feet",
  63. "speed_raw": "20 feet, climb 20 feet, swim 20 feet",
  64. "spell_markdown": "",
  65. "stealth": "5",
  66. "strength": -3,
  67. "strongest_save": [
  68. "ref",
  69. "reflex"
  70. ],
  71. "summary": "Each member of this family of venomous snakes has long, hinged fangs that inject potent venom in their prey. Different vipers inject different types …",
  72. "summary_markdown": "Each member of this family of venomous snakes has long, hinged fangs that inject potent venom in their prey. Different vipers inject different types …",
  73. "text": " Viper Each member of this family of venomous snakes has long, hinged fangs that inject potent venom in their prey. Different vipers inject different types of venom, which might result in paralysis, extreme pain and swelling, blood clotting, or even the sudden stopping of the victim’s heart. Recall Knowledge - Animal (Nature): DC 13 Unspecific Lore : DC 11 Specific Lore : DC 8 Viper Source Bestiary pg. 302 Perception +5; low-light vision, scent (imprecise) 30 feet Languages Skills Acrobatics +5, Athletics +1, Stealth +5, Survival +3 Str -3 Dex +4 Con +0 Int -4 Wis +1 Cha -2 --- AC 15 Fort +2 Ref +7 Will +5 HP 8 Slink Reaction Trigger A creature ends its movement adjacent to the viper or within the viper’s space. Effect The viper Strides, Climbs, or Swims up to 10 feet (or up to the relevant Speed, if that Speed is less than 10 feet). It must end its movement in a location that isn’t within 5 feet of a foe. This movement doesn’t trigger reactions. --- Speed 20 feet, climb 20 feet, swim 20 feet Melee Single Action fangs +8 (Agile, Finesse), Damage 1d8–3 piercing plus viper venom Viper Venom (Poison) Saving Throw DC 16 Fortitude; Maximum Duration 4 rounds; Stage 1 1d8 poison (1 round). ",
  74. "trait": [
  75. "Animal",
  76. "N",
  77. "Tiny"
  78. ],
  79. "trait_markdown": "[Animal](/Traits.aspx?ID=9)",
  80. "trait_raw": [
  81. "Animal"
  82. ],
  83. "type": "Creature",
  84. "url": "/Monsters.aspx?ID=379",
  85. "vision": "Low-light vision",
  86. "weakest_save": [
  87. "fort",
  88. "fortitude"
  89. ],
  90. "weakness": {},
  91. "will_save": 5,
  92. "wisdom": 1
  93. }