Vine Lasher.json 6.0 KB

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  1. {
  2. "ac": 16,
  3. "alignment": "N",
  4. "breadcrumbs_spa": [],
  5. "category": "creature",
  6. "charisma": 0,
  7. "constitution": 2,
  8. "creature_ability": [
  9. "Light Hold"
  10. ],
  11. "creature_family": "Deadly Flora",
  12. "creature_family_markdown": "[Deadly Flora](/MonsterFamilies.aspx?ID=106)",
  13. "dexterity": 3,
  14. "exclude_from_search": false,
  15. "fortitude_save": 6,
  16. "hp": 15,
  17. "hp_raw": "15",
  18. "id": "creature-428",
  19. "image": [
  20. "/Images/Monsters/VineLasher.png"
  21. ],
  22. "intelligence": -4,
  23. "language_markdown": "",
  24. "level": 0,
  25. "markdown": "<title level=\"1\" pfs=\"\">[Vine Lasher](/Monsters.aspx?ID=428)</title>\r\n\r\n<row gap=\"medium\">\r\n\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\nWhat first appears to be a simple shrub suddenly stirs to life.\n\nThe vine lasher attacks in groups, attempting to immobilize prey and slowly tear a creature to pieces.\r\n\r\n<column gap=\"tiny\">\r\n**[Recall Knowledge - Plant](/Rules.aspx?ID=563)**\r\n([Nature](/Skills.aspx?ID=10)): DC 14\r\n\r\n**[Unspecific Lore](/Rules.aspx?ID=563)**: DC 12\r\n\r\n**[Specific Lore](/Rules.aspx?ID=563)**: DC 9\r\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n<image src=\"/images/Monsters/VineLasher.png\" />\r\n</column>\r\n\r\n</row>\r\n\r\n<title level=\"2\" right=\"Creature 0\">[Vine Lasher](/Monsters.aspx?ID=428)</title>\r\n\r\n<traits>\r\n<trait label=\"N\" url=\"/Rules.aspx?ID=95\" />\r\n<trait label=\"Small\" />\r\n<trait label=\"Plant\" url=\"/Traits.aspx?ID=125\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [The Fall of Plaguestone](/Sources.aspx?ID=3) pg. 62</row>\n\n**Perception** +4; tremorsense (imprecise) 30 feet\r\n\r\n**Languages**\n\n**Skills**\r\n[Athletics](/Skills.aspx?ID=3) +6, [Stealth](/Skills.aspx?ID=15) +5\r\n\r\n<row gap=\"medium\">\r\n**Str** +2\r\n\r\n**Dex** +3\r\n\r\n**Con** +2\r\n\r\n**Int** -4\r\n\r\n**Wis** +0\r\n\r\n**Cha** +0\r\n</row>\n\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"medium\">\r\n**AC** 16 \r\n\r\n**Fort** +6 \r\n\r\n**Ref** +7 \r\n\r\n**Will** +4 \n\n</row>\r\n\r\n**HP** 15\n\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Speed** 25 feet\r\n\r\n**Melee**\r\n<actions string=\"Single Action\" />\r\nvine +7 ([Agile](/Traits.aspx?ID=170), [Finesse](/Traits.aspx?ID=179), [reach 10 feet](/Traits.aspx?ID=192)),\r\n**Damage** 1d8+2 plus [Grab](/MonsterAbilities.aspx?ID=18)\n\n**Light Hold** A creature grabbed by a vine lasher is not immobilized, but the grabbed creature’s space and every adjacent square use the rules for difficult terrain. If the creature moves, the vine lasher moves with it, always keeping the grabbed creature within 10 feet of itself. If two or more vine lashers have a creature grabbed in this way, then the target’s space and adjacent square instead use the rules for greater difficult terrain.\r\n\r\n</column>\n\n<document level=\"2\" id=\"creature-family-106\" />",
  26. "name": "Vine Lasher",
  27. "npc": false,
  28. "perception": 4,
  29. "rarity": "common",
  30. "reflex_save": 7,
  31. "release_date": "2019-08-01",
  32. "resistance": {},
  33. "search_markdown": "<traits>\r\n<trait label=\"Plant\" url=\"/Traits.aspx?ID=125\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [The Fall of Plaguestone](/Sources.aspx?ID=3) pg. 62</row>\r\n\r\n**Creature Family** [Deadly Flora](/MonsterFamilies.aspx?ID=106)\r\n\r\n<row gap=\"medium\">\r\n**HP** 15\r\n\r\n**AC** 16\r\n\r\n**Fort** +6\r\n\r\n**Ref** +7\r\n\r\n**Will** +4\r\n\r\n**Perception** +4\r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nWhat first appears to be a simple shrub suddenly stirs to life. The vine lasher attacks in groups, attempting to immobilize prey and slowly tear a …\r\n</summary>",
  34. "sense": "tremorsense (imprecise) 30 feet",
  35. "sense_markdown": "tremorsense (imprecise) 30 feet",
  36. "size": [
  37. "Small"
  38. ],
  39. "skill": [
  40. "Athletics +6",
  41. "Stealth +5"
  42. ],
  43. "skill_markdown": "[Athletics](/Skills.aspx?ID=3) +6, [Stealth](/Skills.aspx?ID=15) +5",
  44. "source": [
  45. "The Fall of Plaguestone"
  46. ],
  47. "source_raw": [
  48. "The Fall of Plaguestone pg. 62"
  49. ],
  50. "source_category": "Adventures",
  51. "source_group": "The Fall of Plaguestone",
  52. "source_markdown": "<row gap=\"tiny\">[The Fall of Plaguestone](/Sources.aspx?ID=3) pg. 62</row>",
  53. "speed": {
  54. "land": 25,
  55. "max": 25
  56. },
  57. "speed_markdown": "25 feet",
  58. "speed_raw": "25 feet",
  59. "spell_markdown": "",
  60. "stealth": "5",
  61. "strength": 2,
  62. "strongest_save": [
  63. "ref",
  64. "reflex"
  65. ],
  66. "summary": "What first appears to be a simple shrub suddenly stirs to life. The vine lasher attacks in groups, attempting to immobilize prey and slowly tear a …",
  67. "summary_markdown": "What first appears to be a simple shrub suddenly stirs to life. The vine lasher attacks in groups, attempting to immobilize prey and slowly tear a …",
  68. "text": " Vine Lasher What first appears to be a simple shrub suddenly stirs to life. The vine lasher attacks in groups, attempting to immobilize prey and slowly tear a creature to pieces. Recall Knowledge - Plant (Nature): DC 14 Unspecific Lore : DC 12 Specific Lore : DC 9 Vine Lasher Source The Fall of Plaguestone pg. 62 Perception +4; tremorsense (imprecise) 30 feet Languages Skills Athletics +6, Stealth +5 Str +2 Dex +3 Con +2 Int -4 Wis +0 Cha +0 --- AC 16 Fort +6 Ref +7 Will +4 HP 15 --- Speed 25 feet Melee Single Action vine +7 (Agile, Finesse, reach 10 feet), Damage 1d8+2 plus Grab Light Hold A creature grabbed by a vine lasher is not immobilized, but the grabbed creature’s space and every adjacent square use the rules for difficult terrain. If the creature moves, the vine lasher moves with it, always keeping the grabbed creature within 10 feet of itself. If two or more vine lashers have a creature grabbed in this way, then the target’s space and adjacent square instead use the rules for greater difficult terrain. ",
  69. "trait": [
  70. "Plant",
  71. "N",
  72. "Small"
  73. ],
  74. "trait_markdown": "[Plant](/Traits.aspx?ID=125)",
  75. "trait_raw": [
  76. "Plant"
  77. ],
  78. "type": "Creature",
  79. "url": "/Monsters.aspx?ID=428",
  80. "weakest_save": [
  81. "will"
  82. ],
  83. "weakness": {},
  84. "will_save": 4,
  85. "wisdom": 0
  86. }