| 12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273747576777879808182838485868788899091929394959697 |
- {
- "ac": 35,
- "alignment": "CE",
- "breadcrumbs_spa": [],
- "category": "creature",
- "charisma": 3,
- "constitution": 4,
- "creature_ability": [
- "Deny Advantage",
- "Raging Resistance",
- "Axe Specialization",
- "Furious Finish",
- "Giant's Lunge",
- "Knockback",
- "Rage"
- ],
- "creature_family_markdown": "",
- "dexterity": 2,
- "exclude_from_search": false,
- "fortitude_save": 27,
- "hp": 350,
- "hp_raw": "350",
- "id": "creature-2331",
- "intelligence": 0,
- "language": [
- "Common",
- "Hallit"
- ],
- "language_markdown": "[Common](/Languages.aspx?ID=1), [Hallit](/Languages.aspx?ID=37)",
- "level": 15,
- "markdown": "<title level=\"1\" pfs=\"\">[Villamor Koth](/NPCs.aspx?ID=2331)</title>\r\n\r\n<row gap=\"medium\">\r\n\r\n<column gap=\"medium\" flex=\"1 1 400px\">\n\n<column gap=\"tiny\">\r\n**[Recall Knowledge - Humanoid](/Rules.aspx?ID=563)**\r\n([Society](/Skills.aspx?ID=14)): DC 44\r\n\r\n**[Unspecific Lore](/Rules.aspx?ID=563)**: DC 42\r\n\r\n**[Specific Lore](/Rules.aspx?ID=563)**: DC 39\r\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n\r\n<title level=\"2\" right=\"Creature 15\">[Villamor Koth](/NPCs.aspx?ID=2331)</title>\r\n\r\n<traits>\r\n<trait label=\"Unique\" url=\"/Traits.aspx?ID=161\" />\r\n<trait label=\"CE\" url=\"/Rules.aspx?ID=95\" />\r\n<trait label=\"Medium\" />\r\n<trait label=\"Human\" url=\"/Traits.aspx?ID=90\" />\r\n<trait label=\"Humanoid\" url=\"/Traits.aspx?ID=91\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Kingmaker Adventure Path](/Sources.aspx?ID=150) pg. 347</row>\n\n**Perception** +27\r\n\r\n**Languages**\r\n[Common](/Languages.aspx?ID=1), [Hallit](/Languages.aspx?ID=37)\r\n\r\n**Skills**\r\n[Athletics](/Skills.aspx?ID=3) +30, [Intimidation](/Skills.aspx?ID=7) +26, [Nature](/Skills.aspx?ID=10) +27, [Survival](/Skills.aspx?ID=16) +27, [Warfare Lore](/Skills.aspx?ID=8) +25\r\n\r\n<row gap=\"medium\">\r\n**Str** +5\r\n\r\n**Dex** +2\r\n\r\n**Con** +4\r\n\r\n**Int** +0\r\n\r\n**Wis** +4\r\n\r\n**Cha** +3\r\n</row>\n\n**Items**\r\n_[+2 resilient](/Equipment.aspx?ID=147) [hide](/Actions.aspx?ID=62)_, _[+2 striking](/Equipment.aspx?ID=380) [grievous](/Equipment.aspx?ID=298) [greataxe](/Weapons.aspx?ID=21)_, [Lance](/Weapons.aspx?ID=28)\r\n\r\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"medium\">\r\n**AC** 35 \r\n\r\n**Fort** +27 \r\n\r\n**Ref** +23 \r\n\r\n**Will** +27 \n\n</row>\r\n\r\n**HP** 350\n\n**Deny Advantage** Villamor Koth's foes struggle to pass his defenses. He isn't flat-footed to hidden, undetected, or flanking creatures of his level or lower, or to creatures of his level or lower using surprise attack. However, these creatures can still help their allies flank.<br />**Raging Resistance** While raging, Villamor Koth gains resistance 7 to physical weapon damage (but not physical damage from other sources, such as unarmed attacks).<br />[ <%UMR%3%%> Attack of Opportunity](/MonsterAbilities.aspx?ID=3) <%END> <actions string=\"Reaction\" />\r\n\r\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Speed** 35 feet\r\n\r\n**Melee**\r\n<actions string=\"Single Action\" />\r\n_greataxe_ +30 ([Sweep](/Traits.aspx?ID=194)),\r\n**Damage** 2d12+13 slashing\r\n\r\n**Melee**\r\n<actions string=\"Single Action\" />\r\nlance +28 ([deadly d8](/Traits.aspx?ID=174), [jousting d6](/Traits.aspx?ID=186), [Reach](/Traits.aspx?ID=192)),\r\n**Damage** 1d8+12 piercing\n\n**Axe Specialization** Villamor Koth gains the critical specialization effects for all [axes](/WeaponGroups.aspx?ID=1) he wields.\r\n\r\n**Furious Finish** <actions string=\"Single Action\" /> ([Rage](/Traits.aspx?ID=135)) Desperate to finish the fight, Villamor Koth pours all his rage into one final blow. He makes a Strike. If it hits, he gains a circumstance bonus to damage equal to the number of rounds remaining in his Rage (maximum 10). After this Strike, his Rage immediately ends and he is fatigued until he rests for at least 10 minutes.\r\n\r\n**Giant's Lunge** <actions string=\"Single Action\" /> ([Concentrate](/Traits.aspx?ID=32), [Rage](/Traits.aspx?ID=135)) Villamor Koth extends his body and prepares to attack foes outside his normal reach. Until his rage ends, all his melee weapons and unarmed attacks gain reach 10. This doesn't increase the reach of any weapon or unarmed attack that already has the reach trait, but it does combine with abilities that increase his reach due to increased size.\r\n\r\n**Knockback** <actions string=\"Single Action\" /> ([Rage](/Traits.aspx?ID=135)) **Requirements** Villamor Koth's last action was a successful Strike. **Effect** Villamor Koth pushes his foe back 5 feet, with the effects of a successful [Shove](/Actions.aspx?ID=38). He can follow the foe as normal for a successful shove.\r\n\r\n**Rage** <actions string=\"Single Action\" /> Villamor begins raging. He gains 19 temporary Hit Points. This frenzy lasts for 1 minute, until there are no enemies he can perceive, or until he falls unconscious, whichever comes first. He can't voluntarily stop raging. While he is raging, he deals 12 additional damage with melee weapons and unarmed attacks. This additional damage is halved if his weapon or unarmed attack is agile. While raging, Villamor Koth's AC is 33.\r\n\r\n</column>",
- "name": "Villamor Koth",
- "npc": true,
- "perception": 27,
- "rarity": "unique",
- "reflex_save": 23,
- "release_date": "2022-10-26",
- "resistance": {},
- "search_markdown": "<traits>\r\n<trait label=\"Unique\" url=\"/Traits.aspx?ID=161\" />\r\n<trait label=\"Human\" url=\"/Traits.aspx?ID=90\" />\r\n<trait label=\"Humanoid\" url=\"/Traits.aspx?ID=91\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Kingmaker Adventure Path](/Sources.aspx?ID=150) pg. 347</row>\n\n<row gap=\"medium\">\r\n**HP** 350\r\n\r\n**AC** 35\r\n\r\n**Fort** +27\r\n\r\n**Ref** +23\r\n\r\n**Will** +27\r\n\r\n**Perception** +27\r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\n\r\n</summary>",
- "size": [
- "Medium"
- ],
- "skill": [
- "Athletics +30",
- "Intimidation +26",
- "Nature +27",
- "Survival +27",
- "Warfare Lore +25"
- ],
- "skill_markdown": "[Athletics](/Skills.aspx?ID=3) +30, [Intimidation](/Skills.aspx?ID=7) +26, [Nature](/Skills.aspx?ID=10) +27, [Survival](/Skills.aspx?ID=16) +27, [Warfare Lore](/Skills.aspx?ID=8) +25",
- "source": [
- "Kingmaker Adventure Path"
- ],
- "source_raw": [
- "Kingmaker Adventure Path pg. 347"
- ],
- "source_category": "Adventure Paths",
- "source_group": "Kingmaker",
- "source_markdown": "<row gap=\"tiny\">[Kingmaker Adventure Path](/Sources.aspx?ID=150) pg. 347</row>",
- "speed": {
- "land": 35,
- "max": 35
- },
- "speed_markdown": "35 feet",
- "speed_raw": "35 feet",
- "spell_markdown": "",
- "spoilers": "Kingmaker",
- "strength": 5,
- "strongest_save": [
- "fort",
- "fortitude",
- "will"
- ],
- "text": " Villamor Koth Recall Knowledge - Humanoid (Society): DC 44 Unspecific Lore : DC 42 Specific Lore : DC 39 Villamor Koth Source Kingmaker Adventure Path pg. 347 Perception +27 Languages Common, Hallit Skills Athletics +30, Intimidation +26, Nature +27, Survival +27, Warfare Lore +25 Str +5 Dex +2 Con +4 Int +0 Wis +4 Cha +3 Items +2 resilient hide , +2 striking grievous greataxe , Lance --- AC 35 Fort +27 Ref +23 Will +27 HP 350 Deny Advantage Villamor Koth's foes struggle to pass his defenses. He isn't flat-footed to hidden, undetected, or flanking creatures of his level or lower, or to creatures of his level or lower using surprise attack. However, these creatures can still help their allies flank. Raging Resistance While raging, Villamor Koth gains resistance 7 to physical weapon damage (but not physical damage from other sources, such as unarmed attacks). <%UMR%3%%> Attack of Opportunity <%END> Reaction --- Speed 35 feet Melee Single Action greataxe +30 (Sweep), Damage 2d12+13 slashing Melee Single Action lance +28 (deadly d8, jousting d6, Reach), Damage 1d8+12 piercing Axe Specialization Villamor Koth gains the critical specialization effects for all axes he wields. Furious Finish Single Action (Rage) Desperate to finish the fight, Villamor Koth pours all his rage into one final blow. He makes a Strike. If it hits, he gains a circumstance bonus to damage equal to the number of rounds remaining in his Rage (maximum 10). After this Strike, his Rage immediately ends and he is fatigued until he rests for at least 10 minutes. Giant's Lunge Single Action (Concentrate, Rage) Villamor Koth extends his body and prepares to attack foes outside his normal reach. Until his rage ends, all his melee weapons and unarmed attacks gain reach 10. This doesn't increase the reach of any weapon or unarmed attack that already has the reach trait, but it does combine with abilities that increase his reach due to increased size. Knockback Single Action (Rage) Requirements Villamor Koth's last action was a successful Strike. Effect Villamor Koth pushes his foe back 5 feet, with the effects of a successful Shove. He can follow the foe as normal for a successful shove. Rage Single Action Villamor begins raging. He gains 19 temporary Hit Points. This frenzy lasts for 1 minute, until there are no enemies he can perceive, or until he falls unconscious, whichever comes first. He can't voluntarily stop raging. While he is raging, he deals 12 additional damage with melee weapons and unarmed attacks. This additional damage is halved if his weapon or unarmed attack is agile. While raging, Villamor Koth's AC is 33. ",
- "trait": [
- "Human",
- "Humanoid",
- "Unique",
- "CE",
- "Medium"
- ],
- "trait_markdown": "[Human](/Traits.aspx?ID=90), [Humanoid](/Traits.aspx?ID=91), [Unique](/Traits.aspx?ID=161)",
- "trait_raw": [
- "Human",
- "Humanoid",
- "Unique"
- ],
- "type": "Creature",
- "url": "/NPCs.aspx?ID=2331",
- "weakest_save": [
- "ref",
- "reflex"
- ],
- "weakness": {},
- "will_save": 27,
- "wisdom": 4
- }
|