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- {
- "ac": 40,
- "alignment": "NE",
- "breadcrumbs_spa": [],
- "category": "creature",
- "charisma": 7,
- "constitution": 5,
- "creature_ability": [
- "Aura of Disquietude",
- "Attack of Opportunity",
- "Bloodbird",
- "Change Shape",
- "Souleater"
- ],
- "creature_family": "Vilderavn",
- "creature_family_markdown": "[Vilderavn](/MonsterFamilies.aspx?ID=325)",
- "dexterity": 6,
- "exclude_from_search": false,
- "fortitude_save": 25,
- "hp": 300,
- "hp_raw": "300",
- "id": "creature-1360",
- "image": [
- "/Images/Monsters/Vilderavn.png"
- ],
- "immunity": [
- "curses",
- "death effects",
- "drained",
- "fear"
- ],
- "immunity_markdown": "[curses](/Traits.aspx?ID=38), [death](/Traits.aspx?ID=40) effects, [drained](/Conditions.aspx?ID=10), [fear](/Traits.aspx?ID=68)",
- "intelligence": 4,
- "language": [
- "Aklo",
- "Common",
- "Infernal",
- "Sylvan",
- "<%SPELLS%340%%><i>tongues</i><%END>"
- ],
- "language_markdown": "[Aklo](/Languages.aspx?ID=13), [Common](/Languages.aspx?ID=1), [Infernal](/Languages.aspx?ID=19), [Sylvan](/Languages.aspx?ID=10); [_tongues_](/Spells.aspx?ID=340)",
- "level": 16,
- "markdown": "<title level=\"1\" pfs=\"Standard\">[Vilderavn](/Monsters.aspx?ID=1360)</title>\r\n\r\n<row gap=\"medium\">\r\n\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\nIn their true form, a vilderavn is a great raven with a wingspan of 6–8 feet. Adaptable shapeshifters, they can change to the fighting forms of a snarling wolf, a hybrid of both wolf and raven, and a tall humanoid in black armor with a massive greatsword. More sinister is their ability to assume a humanoid guise suited to insinuate themselves into the retinues of boastful mortal rulers. With historical knowledge and clever rumor-mongering, they goad the proud into squabbles, feuds, and ultimately wars. The vilderavn stays at the ruler's side until victory is within grasp, the war almost won, then exacts the cruel stroke of betrayal. Their magic turns the mortals against each other, and the vilderavn's sword falls swiftly.\r\n\r\n<column gap=\"tiny\">\r\n**[Recall Knowledge - Fey](/Rules.aspx?ID=563)**\r\n([Nature](/Skills.aspx?ID=10)): DC 40\r\n\r\n**[Unspecific Lore](/Rules.aspx?ID=563)**: DC 38\r\n\r\n**[Specific Lore](/Rules.aspx?ID=563)**: DC 35\r\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n<image src=\"/images/Monsters/Vilderavn.png\" />\r\n</column>\r\n\r\n</row>\r\n\r\n<title level=\"2\" right=\"Creature 16\">[Vilderavn](/Monsters.aspx?ID=1360)</title>\r\n\r\n<traits>\r\n<trait label=\"Rare\" url=\"/Traits.aspx?ID=137\" />\r\n<trait label=\"NE\" url=\"/Rules.aspx?ID=95\" />\r\n<trait label=\"Medium\" />\r\n<trait label=\"Fey\" url=\"/Traits.aspx?ID=69\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Bestiary 3](/Sources.aspx?ID=66) pg. 287</row>\n\n**Perception** +28; [greater darkvision](/MonsterAbilities.aspx?ID=12), [_true seeing_](/Spells.aspx?ID=344)\r\n\r\n**Languages**\r\n[Aklo](/Languages.aspx?ID=13), [Common](/Languages.aspx?ID=1), [Infernal](/Languages.aspx?ID=19), [Sylvan](/Languages.aspx?ID=10); [_tongues_](/Spells.aspx?ID=340)\r\n\r\n**Skills**\r\n[Acrobatics](/Skills.aspx?ID=1) +30, [Athletics](/Skills.aspx?ID=3) +32, [Deception](/Skills.aspx?ID=5) +29, [Heraldry Lore](/Skills.aspx?ID=8) +26, [Society](/Skills.aspx?ID=14) +24, [Stealth](/Skills.aspx?ID=15) +32, [Warfare Lore](/Skills.aspx?ID=8) +26\r\n\r\n<row gap=\"medium\">\r\n**Str** +8\r\n\r\n**Dex** +6\r\n\r\n**Con** +5\r\n\r\n**Int** +4\r\n\r\n**Wis** +4\r\n\r\n**Cha** +7\r\n</row>\n\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"medium\">\r\n**AC** 40 \r\n\r\n**Fort** +25 \r\n\r\n**Ref** +30 \r\n\r\n**Will** +28 \n\n</row>\r\n\r\n**HP** 300\n\n**Immunities**\r\n[curses](/Traits.aspx?ID=38), [death](/Traits.aspx?ID=40) effects, [drained](/Conditions.aspx?ID=10), [fear](/Traits.aspx?ID=68)\n\n**Weaknesses**\r\n[cold iron](/Equipment.aspx?ID=375) 10\r\n\r\n**Aura of Disquietude** ([aura](/Traits.aspx?ID=206), [emotion](/Traits.aspx?ID=60), [fear](/Traits.aspx?ID=68), [mental](/Traits.aspx?ID=106)) 30 feet, DC 35. As [frightful presence](/MonsterAbilities.aspx?ID=17), plus a creature [frightened](/Conditions.aspx?ID=19) by the aura becomes suspicious: it doesn't count any other creature as its ally and can't [Aid](/Actions.aspx?ID=75) or flank. On a critical failure, the creature also can't be a willing target for harmless or helpful magic.<br />**[Attack of Opportunity](/MonsterAbilities.aspx?ID=3)** <actions string=\"Reaction\" /> \r\n\r\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Speed** 40 feet, fly 120 feet\r\n\r\n**Melee**\r\n<actions string=\"Single Action\" />\r\n_greatsword_ +34 ([Magical](/Traits.aspx?ID=103), [versatile P](/Traits.aspx?ID=200)),\r\n**Damage** 3d12+16 slashing plus bloodbird\r\n\r\n**Melee**\r\n<actions string=\"Single Action\" />\r\njaws +32 ([Magical](/Traits.aspx?ID=103)),\r\n**Damage** 3d8+16 piercing plus bloodbird\r\n\r\n**Melee**\r\n<actions string=\"Single Action\" />\r\ntalon +32 ([Agile](/Traits.aspx?ID=170), [Magical](/Traits.aspx?ID=103)),\r\n**Damage** 3d8+16 slashing plus bloodbird\r\n\r\n**Occult Innate Spells** DC 37\r\n- **5th**\r\n[Crushing Despair](/Spells.aspx?ID=57) (at will), [Modify Memory](/Spells.aspx?ID=200), [Outcast's Curse](/Spells.aspx?ID=211) (at will), [Suggestion](/Spells.aspx?ID=315) (at will)\r\n- **8th**\r\n[Ethereal Jaunt](/Spells.aspx?ID=105), [Suggestion](/Spells.aspx?ID=315)\r\n- **Constant (6th)**\r\n[Tongues](/Spells.aspx?ID=340), [True Seeing](/Spells.aspx?ID=344)\r\n\r\n**Bloodbird** ([Curse](/Traits.aspx?ID=38), [Occult](/Traits.aspx?ID=120)) A creature hit by a vilderavn's melee attack becomes cursed. It takes 2d6 [persistent bleed damage](/Conditions.aspx?ID=29) that's difficult to stanch. The DC to stop the bleeding using [Administer First Aid](/Actions.aspx?ID=54) is 35, and healing the creature to full HP doesn't automatically end the bleeding. Removing the curse ends the bleeding.\r\n\r\n**[Change Shape](/MonsterAbilities.aspx?ID=8)** <actions string=\"Single Action\" /> ([Concentrate](/Traits.aspx?ID=32), [Occult](/Traits.aspx?ID=120), [Polymorph](/Traits.aspx?ID=127), [Transmutation](/Traits.aspx?ID=157)) The vilderavn takes on the appearance of a Small or Medium [humanoid](/Traits.aspx?ID=91), [wolf](/Monsters.aspx?ID=415), [dire wolf](/Monsters.aspx?ID=416), or hybrid with both raven and wolf parts. The vilderavn can only use their jaws attack when in a form with a wolf's head, and their talon attack in a form with raven qualities. They can instead assume their raven knight form: a Medium humanoid in black [full plate](/Armor.aspx?ID=13) carrying a [greatsword](/Weapons.aspx?ID=24). They can use their jaws or talon Strikes only in a form that has that body part, and their greatsword only in knight form.\r\n\r\n**Souleater** ([Necromancy](/Traits.aspx?ID=117), [Occult](/Traits.aspx?ID=120)) If the vilderavn kills a [humanoid](/Traits.aspx?ID=91) target with a critical hit using their jaws Strike, they rip out and devour the target's heart and soul as part of the attack. While the target is dead, the vilderavn can [Change Shape](/MonsterAbilities.aspx?ID=8) into the target's form, gaining a +4 status bonus to [Deception](/Skills.aspx?ID=5) checks to impersonate the target. If magic would resurrect the creature, the caster must succeed at a DC 34 [counteract](/Rules.aspx?ID=371) check to extract the target's soul from the vilderavn; otherwise, the spell fails.\r\n\r\n</column>\r\n\r\n<aside>\r\n<title level=\"2\" noclass=\"true\" icon=\"/images/Icons/Sidebar_2_AdditionalLore.png\">Creation of the Vildravns</title>\r\n\r\nLegends say vilderavns were created by a fey lord as a weapon against those who ruined the land with their iron armaments. Vilderavns would exploit the hubris of mortals and devour their souls after death. With this goal, the vilderavns hid in various forms to watch and learn human ways, and executed their calling with great subtlety but no mercy. No mortal knows if this legend is true or spread by vilderavns to imply a purpose for their heartless cruelty.\r\n</aside>\r\n\r\n<document level=\"2\" id=\"creature-family-325\" />",
- "name": "Vilderavn",
- "npc": false,
- "perception": 28,
- "pfs": "Standard",
- "rarity": "rare",
- "reflex_save": 30,
- "release_date": "2021-04-07",
- "resistance": {},
- "search_markdown": "<traits>\r\n<trait label=\"Rare\" url=\"/Traits.aspx?ID=137\" />\r\n<trait label=\"Fey\" url=\"/Traits.aspx?ID=69\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Bestiary 3](/Sources.aspx?ID=66) pg. 287</row>\r\n\r\n**Creature Family** [Vilderavn](/MonsterFamilies.aspx?ID=325)\r\n\r\n<row gap=\"medium\">\r\n**HP** 300\r\n\r\n**AC** 40\r\n\r\n**Fort** +25\r\n\r\n**Ref** +30\r\n\r\n**Will** +28\r\n\r\n**Perception** +28\r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nIn their true form, a vilderavn is a great raven with a wingspan of 6–8 feet. Adaptable shapeshifters, they can change to the fighting forms of a …\r\n</summary>",
- "sense": " greater darkvision , true seeing ",
- "sense_markdown": "[greater darkvision](/MonsterAbilities.aspx?ID=12), [_true seeing_](/Spells.aspx?ID=344)",
- "size": [
- "Medium"
- ],
- "skill": [
- "Acrobatics +30",
- "Athletics +32",
- "Deception +29",
- "Heraldry Lore +26",
- "Society +24",
- "Stealth +32",
- "Warfare Lore +26"
- ],
- "skill_markdown": "[Acrobatics](/Skills.aspx?ID=1) +30, [Athletics](/Skills.aspx?ID=3) +32, [Deception](/Skills.aspx?ID=5) +29, [Heraldry Lore](/Skills.aspx?ID=8) +26, [Society](/Skills.aspx?ID=14) +24, [Stealth](/Skills.aspx?ID=15) +32, [Warfare Lore](/Skills.aspx?ID=8) +26",
- "source": [
- "Bestiary 3"
- ],
- "source_raw": [
- "Bestiary 3 pg. 287"
- ],
- "source_category": "Rulebooks",
- "source_markdown": "<row gap=\"tiny\">[Bestiary 3](/Sources.aspx?ID=66) pg. 287</row>",
- "speed": {
- "fly": 120,
- "land": 40,
- "max": 120
- },
- "speed_markdown": "40 feet, fly 120 feet",
- "speed_raw": "40 feet, fly 120 feet",
- "spell": [
- "Ethereal Jaunt",
- "Suggestion",
- "Crushing Despair",
- "Modify Memory",
- "Outcast's Curse",
- "Tongues",
- "True Seeing"
- ],
- "spell_markdown": "[Crushing Despair](/Spells.aspx?ID=57), [Ethereal Jaunt](/Spells.aspx?ID=105), [Modify Memory](/Spells.aspx?ID=200), [Outcast's Curse](/Spells.aspx?ID=211), [Suggestion](/Spells.aspx?ID=315), [Tongues](/Spells.aspx?ID=340), [True Seeing](/Spells.aspx?ID=344)",
- "stealth": "32",
- "strength": 8,
- "strongest_save": [
- "ref",
- "reflex"
- ],
- "summary": "In their true form, a vilderavn is a great raven with a wingspan of 6–8 feet. Adaptable shapeshifters, they can change to the fighting forms of a …",
- "summary_markdown": "In their true form, a vilderavn is a great raven with a wingspan of 6–8 feet. Adaptable shapeshifters, they can change to the fighting forms of a …",
- "text": " Vilderavn In their true form, a vilderavn is a great raven with a wingspan of 6–8 feet. Adaptable shapeshifters, they can change to the fighting forms of a snarling wolf, a hybrid of both wolf and raven, and a tall humanoid in black armor with a massive greatsword. More sinister is their ability to assume a humanoid guise suited to insinuate themselves into the retinues of boastful mortal rulers. With historical knowledge and clever rumor-mongering, they goad the proud into squabbles, feuds, and ultimately wars. The vilderavn stays at the ruler's side until victory is within grasp, the war almost won, then exacts the cruel stroke of betrayal. Their magic turns the mortals against each other, and the vilderavn's sword falls swiftly. Recall Knowledge - Fey (Nature): DC 40 Unspecific Lore : DC 38 Specific Lore : DC 35 Vilderavn Source Bestiary 3 pg. 287 Perception +28; greater darkvision, true seeing Languages Aklo, Common, Infernal, Sylvan; tongues Skills Acrobatics +30, Athletics +32, Deception +29, Heraldry Lore +26, Society +24, Stealth +32, Warfare Lore +26 Str +8 Dex +6 Con +5 Int +4 Wis +4 Cha +7 --- AC 40 Fort +25 Ref +30 Will +28 HP 300 Immunities curses, death effects, drained, fear Weaknesses cold iron 10 Aura of Disquietude (aura, emotion, fear, mental) 30 feet, DC 35. As frightful presence, plus a creature frightened by the aura becomes suspicious: it doesn't count any other creature as its ally and can't Aid or flank. On a critical failure, the creature also can't be a willing target for harmless or helpful magic. Attack of Opportunity Reaction --- Speed 40 feet, fly 120 feet Melee Single Action greatsword +34 (Magical, versatile P), Damage 3d12+16 slashing plus bloodbird Melee Single Action jaws +32 (Magical), Damage 3d8+16 piercing plus bloodbird Melee Single Action talon +32 (Agile, Magical), Damage 3d8+16 slashing plus bloodbird Occult Innate Spells DC 37 - 5th Crushing Despair (at will), Modify Memory, Outcast's Curse (at will), Suggestion (at will) - 8th Ethereal Jaunt, Suggestion - Constant (6th) Tongues, True Seeing Bloodbird (Curse, Occult) A creature hit by a vilderavn's melee attack becomes cursed. It takes 2d6 persistent bleed damage that's difficult to stanch. The DC to stop the bleeding using Administer First Aid is 35, and healing the creature to full HP doesn't automatically end the bleeding. Removing the curse ends the bleeding. Change Shape Single Action (Concentrate, Occult, Polymorph, Transmutation) The vilderavn takes on the appearance of a Small or Medium humanoid, wolf, dire wolf, or hybrid with both raven and wolf parts. The vilderavn can only use their jaws attack when in a form with a wolf's head, and their talon attack in a form with raven qualities. They can instead assume their raven knight form: a Medium humanoid in black full plate carrying a greatsword. They can use their jaws or talon Strikes only in a form that has that body part, and their greatsword only in knight form. Souleater (Necromancy, Occult) If the vilderavn kills a humanoid target with a critical hit using their jaws Strike, they rip out and devour the target's heart and soul as part of the attack. While the target is dead, the vilderavn can Change Shape into the target's form, gaining a +4 status bonus to Deception checks to impersonate the target. If magic would resurrect the creature, the caster must succeed at a DC 34 counteract check to extract the target's soul from the vilderavn; otherwise, the spell fails. Creation of the Vildravns Legends say vilderavns were created by a fey lord as a weapon against those who ruined the land with their iron armaments. Vilderavns would exploit the hubris of mortals and devour their souls after death. With this goal, the vilderavns hid in various forms to watch and learn human ways, and executed their calling with great subtlety but no mercy. No mortal knows if this legend is true or spread by vilderavns to imply a purpose for their heartless cruelty. ",
- "trait": [
- "Fey",
- "Rare",
- "NE",
- "Medium"
- ],
- "trait_markdown": "[Fey](/Traits.aspx?ID=69), [Rare](/Traits.aspx?ID=137)",
- "trait_raw": [
- "Fey",
- "Rare"
- ],
- "type": "Creature",
- "url": "/Monsters.aspx?ID=1360",
- "vision": "Greater darkvision",
- "weakest_save": [
- "fort",
- "fortitude"
- ],
- "weakness": {
- "cold_iron": 10
- },
- "weakness_markdown": "[cold iron](/Equipment.aspx?ID=375) 10",
- "weakness_raw": " cold iron 10",
- "will_save": 28,
- "wisdom": 4
- }
|