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- {
- "ac": 44,
- "alignment": "NE",
- "breadcrumbs_spa": [],
- "category": "creature",
- "charisma": 8,
- "constitution": 6,
- "creature_ability": [
- "Aura of Disquietude",
- "Attack of Opportunity",
- "Bloodbird",
- "Change Shape",
- "Souleater"
- ],
- "creature_family": "Vilderavn",
- "creature_family_markdown": "[Vilderavn](/MonsterFamilies.aspx?ID=325)",
- "dexterity": 7,
- "exclude_from_search": false,
- "fortitude_save": 31,
- "hp": 375,
- "hp_raw": "375",
- "id": "creature-2210",
- "image": [
- "/Images/Monsters/VilderavnHerald.png"
- ],
- "immunity": [
- "curses",
- "death effects",
- "drained",
- "fear"
- ],
- "immunity_markdown": "[curses](/Traits.aspx?ID=38), [death](/Traits.aspx?ID=40) effects, [drained](/Conditions.aspx?ID=10), [fear](/Traits.aspx?ID=68)",
- "intelligence": 6,
- "language": [
- "Aklo",
- "Common",
- "Infernal",
- "Sylvan",
- "<%SPELLS%340%%><i>tongues</i><%END>"
- ],
- "language_markdown": "[Aklo](/Languages.aspx?ID=13), [Common](/Languages.aspx?ID=1), [Infernal](/Languages.aspx?ID=19), [Sylvan](/Languages.aspx?ID=10); [_tongues_](/Spells.aspx?ID=340)",
- "level": 19,
- "markdown": "<title level=\"1\" pfs=\"\">[Vilderavn Herald](/Monsters.aspx?ID=2210)</title>\r\n\r\n<row gap=\"medium\">\r\n\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\nIn its true form, a vilderavn herald is a [human](/Ancestries.aspx?ID=6)-sized raven. Its ability to assume a [humanoid](/Traits.aspx?ID=91) guise suits it to insinuate itself into the retinue of a mortal ruler or to travel without too much concern, but more often these deadly fey directly serve more powerful rulers, such as <%DEITY.CATEGORIES%371%%> the Eldest <%END>.\r\n\r\n<column gap=\"tiny\">\r\n**[Recall Knowledge - Fey](/Rules.aspx?ID=563)**\r\n([Nature](/Skills.aspx?ID=10)): DC 44\r\n\r\n**[Unspecific Lore](/Rules.aspx?ID=563)**: DC 42\r\n\r\n**[Specific Lore](/Rules.aspx?ID=563)**: DC 39\r\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n<image src=\"/images/Monsters/VilderavnHerald.png\" />\r\n</column>\r\n\r\n</row>\r\n\r\n<title level=\"2\" right=\"Creature 19\">[Vilderavn Herald](/Monsters.aspx?ID=2210)</title>\r\n\r\n<traits>\r\n<trait label=\"Rare\" url=\"/Traits.aspx?ID=137\" />\r\n<trait label=\"NE\" url=\"/Rules.aspx?ID=95\" />\r\n<trait label=\"Medium\" />\r\n<trait label=\"Fey\" url=\"/Traits.aspx?ID=69\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Kingmaker Adventure Path](/Sources.aspx?ID=150) pg. 614</row>\n\n**Perception** +35; [greater darkvision](/MonsterAbilities.aspx?ID=12), [_true seeing_](/Spells.aspx?ID=344)\r\n\r\n**Languages**\r\n[Aklo](/Languages.aspx?ID=13), [Common](/Languages.aspx?ID=1), [Infernal](/Languages.aspx?ID=19), [Sylvan](/Languages.aspx?ID=10); [_tongues_](/Spells.aspx?ID=340)\r\n\r\n**Skills**\r\n[Acrobatics](/Skills.aspx?ID=1) +34, [Athletics](/Skills.aspx?ID=3) +36, [Deception](/Skills.aspx?ID=5) +35, [Intimidation](/Skills.aspx?ID=7) +37, [Heraldry Lore](/Skills.aspx?ID=8) +33, [Society](/Skills.aspx?ID=14) +33, [Stealth](/Skills.aspx?ID=15) +36, [Warfare Lore](/Skills.aspx?ID=8) +33\r\n\r\n<row gap=\"medium\">\r\n**Str** +10\r\n\r\n**Dex** +7\r\n\r\n**Con** +6\r\n\r\n**Int** +6\r\n\r\n**Wis** +6\r\n\r\n**Cha** +8\r\n</row>\n\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"medium\">\r\n**AC** 44 \r\n\r\n**Fort** +31 \r\n\r\n**Ref** +36 \r\n\r\n**Will** +33 \n\n</row>\r\n\r\n**HP** 375\n\n**Immunities**\r\n[curses](/Traits.aspx?ID=38), [death](/Traits.aspx?ID=40) effects, [drained](/Conditions.aspx?ID=10), [fear](/Traits.aspx?ID=68)\n\n**Weaknesses**\r\n[cold iron](/Equipment.aspx?ID=375) 20\r\n\r\n**Aura of Disquietude** ([aura](/Traits.aspx?ID=206), [emotion](/Traits.aspx?ID=60), [fear](/Traits.aspx?ID=68), [mental](/Traits.aspx?ID=106)) 30 feet, DC 35. As [frightful presence](/MonsterAbilities.aspx?ID=17), plus a creature [frightened](/Conditions.aspx?ID=19) by the aura becomes suspicious: it doesn't count any other creature as its ally, and it can't [Aid](/Actions.aspx?ID=75) or flank. On a critical failure, the creature also can't be a willing target for harmless or helpful magic. The vilderavn can activate or deactivate this aura using a single action, which has the [concentrate](/Traits.aspx?ID=32) trait.<br />**[Attack of Opportunity](/MonsterAbilities.aspx?ID=3)** <actions string=\"Reaction\" /> \r\n\r\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Speed** 40 feet, fly 120 feet\r\n\r\n**Melee**\r\n<actions string=\"Single Action\" />\r\ngreatsword +36 ([Magical](/Traits.aspx?ID=103), [versatile P](/Traits.aspx?ID=200)),\r\n**Damage** 4d12+16 slashing plus bloodbird\r\n\r\n**Melee**\r\n<actions string=\"Single Action\" />\r\njaws +36 ([Magical](/Traits.aspx?ID=103)),\r\n**Damage** 4d8+16 piercing plus bloodbird\r\n\r\n**Melee**\r\n<actions string=\"Single Action\" />\r\ntalon +36 ([Agile](/Traits.aspx?ID=170), [Magical](/Traits.aspx?ID=103)),\r\n**Damage** 4d8+16 slashing plus bloodbird\r\n\r\n**Occult Innate Spells** DC 41\r\n- **5th**\r\n[Crushing Despair](/Spells.aspx?ID=57) (at will), [Modify Memory](/Spells.aspx?ID=200), [Outcast's Curse](/Spells.aspx?ID=211) (at will), [Suggestion](/Spells.aspx?ID=315) (at will)\r\n- **8th**\r\n[Ethereal Jaunt](/Spells.aspx?ID=105), [Suggestion](/Spells.aspx?ID=315)\r\n- **Constant (6th)**\r\n[Tongues](/Spells.aspx?ID=340), [True Seeing](/Spells.aspx?ID=344)\r\n\r\n**Bloodbird** ([Curse](/Traits.aspx?ID=38), [Occult](/Traits.aspx?ID=120)) A creature hit by a vilderavn's melee attack becomes cursed, taking 2d6 [persistent bleed damage](/Conditions.aspx?ID=29) that's difficult to stanch: the DC to stop the bleeding using [Administer First Aid](/Actions.aspx?ID=54) is 35, and healing the creature to full HP doesn't automatically end the bleeding. Removing the curse ends the bleeding.\r\n\r\n**[Change Shape](/MonsterAbilities.aspx?ID=8)** <actions string=\"Single Action\" /> ([Concentrate](/Traits.aspx?ID=32), [Occult](/Traits.aspx?ID=120), [Polymorph](/Traits.aspx?ID=127), [Transmutation](/Traits.aspx?ID=157)) The vilderavn takes on the shape of a [wolf](/Monsters.aspx?ID=415) or [dire wolf](/Monsters.aspx?ID=416), a wolf-raven hybrid, or its raven knight form: a Small or Medium humanoid in black full plate carrying a greatsword. The vilderavn can use its jaws attack only in a form that has a wolf's head, its talon attack only in a form that has raven talons, and its greatsword only in raven knight form.\r\n\r\n**Souleater** ([Necromancy](/Traits.aspx?ID=117), [Occult](/Traits.aspx?ID=120)) If the vilderavn kills a [humanoid](/Traits.aspx?ID=91) target with a critical hit using its jaws Strike, it rips out and devours the target's heart and soul as part of the attack. While the target is dead, the vilderavn can Change Shape into the target's form, gaining a +4 status bonus to [Deception](/Skills.aspx?ID=5) checks to [Impersonate](/Actions.aspx?ID=46) the target. If magic would resurrect the creature, the caster must succeed at a DC 38 [counteract](/Rules.aspx?ID=371) check to extract the target's soul from the vilderavn; otherwise the spell fails.\r\n\r\n</column>\r\n\r\n<aside>\r\n<title level=\"2\" noclass=\"true\" icon=\"/images/Icons/Sidebar_4_RelatedCreatures.png\">Other Vilderavns</title>\r\n\r\n**Warning - this sidebar contains spoilers for the Kingmaker adventure path.**\n\nThe vilderavn heralds in Kingmaker serve the Lantern King, and are more powerful than others of their kind. The typical [vilderavn](/Monsters.aspx?ID=1360) is a 16th-level monster. \r\n</aside>\r\n\r\n<document level=\"2\" id=\"creature-family-325\" />",
- "name": "Vilderavn Herald",
- "npc": false,
- "perception": 35,
- "rarity": "rare",
- "reflex_save": 36,
- "release_date": "2022-10-26",
- "resistance": {},
- "search_markdown": "<traits>\r\n<trait label=\"Rare\" url=\"/Traits.aspx?ID=137\" />\r\n<trait label=\"Fey\" url=\"/Traits.aspx?ID=69\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Kingmaker Adventure Path](/Sources.aspx?ID=150) pg. 614</row>\r\n\r\n**Creature Family** [Vilderavn](/MonsterFamilies.aspx?ID=325)\r\n\r\n<row gap=\"medium\">\r\n**HP** 375\r\n\r\n**AC** 44\r\n\r\n**Fort** +31\r\n\r\n**Ref** +36\r\n\r\n**Will** +33\r\n\r\n**Perception** +35\r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nIn its true form, a vilderavn herald is a human -sized raven. Its ability to assume a humanoid guise suits it to insinuate itself into the retinue …\r\n</summary>",
- "sense": " greater darkvision , true seeing ",
- "sense_markdown": "[greater darkvision](/MonsterAbilities.aspx?ID=12), [_true seeing_](/Spells.aspx?ID=344)",
- "size": [
- "Medium"
- ],
- "skill": [
- "Acrobatics +34",
- "Athletics +36",
- "Deception +35",
- "Intimidation +37",
- "Heraldry Lore +33",
- "Society +33",
- "Stealth +36",
- "Warfare Lore +33"
- ],
- "skill_markdown": "[Acrobatics](/Skills.aspx?ID=1) +34, [Athletics](/Skills.aspx?ID=3) +36, [Deception](/Skills.aspx?ID=5) +35, [Intimidation](/Skills.aspx?ID=7) +37, [Heraldry Lore](/Skills.aspx?ID=8) +33, [Society](/Skills.aspx?ID=14) +33, [Stealth](/Skills.aspx?ID=15) +36, [Warfare Lore](/Skills.aspx?ID=8) +33",
- "source": [
- "Kingmaker Adventure Path"
- ],
- "source_raw": [
- "Kingmaker Adventure Path pg. 614"
- ],
- "source_category": "Adventure Paths",
- "source_group": "Kingmaker",
- "source_markdown": "<row gap=\"tiny\">[Kingmaker Adventure Path](/Sources.aspx?ID=150) pg. 614</row>",
- "speed": {
- "fly": 120,
- "land": 40,
- "max": 120
- },
- "speed_markdown": "40 feet, fly 120 feet",
- "speed_raw": "40 feet, fly 120 feet",
- "spell": [
- "Ethereal Jaunt",
- "Suggestion",
- "Crushing Despair",
- "Modify Memory",
- "Outcast's Curse",
- "Tongues",
- "True Seeing"
- ],
- "spell_markdown": "[Crushing Despair](/Spells.aspx?ID=57), [Ethereal Jaunt](/Spells.aspx?ID=105), [Modify Memory](/Spells.aspx?ID=200), [Outcast's Curse](/Spells.aspx?ID=211), [Suggestion](/Spells.aspx?ID=315), [Tongues](/Spells.aspx?ID=340), [True Seeing](/Spells.aspx?ID=344)",
- "spoilers": "Kingmaker",
- "stealth": "36",
- "strength": 10,
- "strongest_save": [
- "ref",
- "reflex"
- ],
- "summary": "In its true form, a vilderavn herald is a human -sized raven. Its ability to assume a humanoid guise suits it to insinuate itself into the retinue …",
- "summary_markdown": "In its true form, a vilderavn herald is a human -sized raven. Its ability to assume a humanoid guise suits it to insinuate itself into the retinue …",
- "text": " Vilderavn Herald In its true form, a vilderavn herald is a human-sized raven. Its ability to assume a humanoid guise suits it to insinuate itself into the retinue of a mortal ruler or to travel without too much concern, but more often these deadly fey directly serve more powerful rulers, such as <%DEITY.CATEGORIES%371%%> the Eldest <%END>. Recall Knowledge - Fey (Nature): DC 44 Unspecific Lore : DC 42 Specific Lore : DC 39 Vilderavn Herald Source Kingmaker Adventure Path pg. 614 Perception +35; greater darkvision, true seeing Languages Aklo, Common, Infernal, Sylvan; tongues Skills Acrobatics +34, Athletics +36, Deception +35, Intimidation +37, Heraldry Lore +33, Society +33, Stealth +36, Warfare Lore +33 Str +10 Dex +7 Con +6 Int +6 Wis +6 Cha +8 --- AC 44 Fort +31 Ref +36 Will +33 HP 375 Immunities curses, death effects, drained, fear Weaknesses cold iron 20 Aura of Disquietude (aura, emotion, fear, mental) 30 feet, DC 35. As frightful presence, plus a creature frightened by the aura becomes suspicious: it doesn't count any other creature as its ally, and it can't Aid or flank. On a critical failure, the creature also can't be a willing target for harmless or helpful magic. The vilderavn can activate or deactivate this aura using a single action, which has the concentrate trait. Attack of Opportunity Reaction --- Speed 40 feet, fly 120 feet Melee Single Action greatsword +36 (Magical, versatile P), Damage 4d12+16 slashing plus bloodbird Melee Single Action jaws +36 (Magical), Damage 4d8+16 piercing plus bloodbird Melee Single Action talon +36 (Agile, Magical), Damage 4d8+16 slashing plus bloodbird Occult Innate Spells DC 41 - 5th Crushing Despair (at will), Modify Memory, Outcast's Curse (at will), Suggestion (at will) - 8th Ethereal Jaunt, Suggestion - Constant (6th) Tongues, True Seeing Bloodbird (Curse, Occult) A creature hit by a vilderavn's melee attack becomes cursed, taking 2d6 persistent bleed damage that's difficult to stanch: the DC to stop the bleeding using Administer First Aid is 35, and healing the creature to full HP doesn't automatically end the bleeding. Removing the curse ends the bleeding. Change Shape Single Action (Concentrate, Occult, Polymorph, Transmutation) The vilderavn takes on the shape of a wolf or dire wolf, a wolf-raven hybrid, or its raven knight form: a Small or Medium humanoid in black full plate carrying a greatsword. The vilderavn can use its jaws attack only in a form that has a wolf's head, its talon attack only in a form that has raven talons, and its greatsword only in raven knight form. Souleater (Necromancy, Occult) If the vilderavn kills a humanoid target with a critical hit using its jaws Strike, it rips out and devours the target's heart and soul as part of the attack. While the target is dead, the vilderavn can Change Shape into the target's form, gaining a +4 status bonus to Deception checks to Impersonate the target. If magic would resurrect the creature, the caster must succeed at a DC 38 counteract check to extract the target's soul from the vilderavn; otherwise the spell fails. Other Vilderavns Warning - this sidebar contains spoilers for the Kingmaker adventure path. The vilderavn heralds in Kingmaker serve the Lantern King, and are more powerful than others of their kind. The typical vilderavn is a 16th-level monster. ",
- "trait": [
- "Fey",
- "Rare",
- "NE",
- "Medium"
- ],
- "trait_markdown": "[Fey](/Traits.aspx?ID=69), [Rare](/Traits.aspx?ID=137)",
- "trait_raw": [
- "Fey",
- "Rare"
- ],
- "type": "Creature",
- "url": "/Monsters.aspx?ID=2210",
- "vision": "Greater darkvision",
- "weakest_save": [
- "fort",
- "fortitude"
- ],
- "weakness": {
- "cold_iron": 20
- },
- "weakness_markdown": "[cold iron](/Equipment.aspx?ID=375) 20",
- "weakness_raw": " cold iron 20",
- "will_save": 33,
- "wisdom": 6
- }
|