Unshadowed Haibram.json 15 KB

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  1. {
  2. "ac": 41,
  3. "alignment": "CE",
  4. "breadcrumbs_spa": [],
  5. "category": "creature",
  6. "charisma": -1,
  7. "constitution": 4,
  8. "creature_ability": [
  9. "Shadow's Displeasure",
  10. "Vesicated Shadow",
  11. "Rupture Shadow",
  12. "Wind Step to [three-actions]",
  13. "Wind Touch"
  14. ],
  15. "creature_family_markdown": "",
  16. "dexterity": 4,
  17. "exclude_from_search": false,
  18. "fortitude_save": 33,
  19. "hp": 330,
  20. "hp_raw": "330",
  21. "id": "creature-1808",
  22. "intelligence": 4,
  23. "language": [
  24. "Common",
  25. "Dwarven"
  26. ],
  27. "language_markdown": "[Common](/Languages.aspx?ID=1), [Dwarven](/Languages.aspx?ID=3)",
  28. "level": 18,
  29. "markdown": "<title level=\"1\" pfs=\"\">[Unshadowed Haibram](/NPCs.aspx?ID=1808)</title>\r\n\r\n<row gap=\"medium\">\r\n\r\n<column gap=\"medium\" flex=\"1 1 400px\">\n\n<column gap=\"tiny\">\r\n**[Recall Knowledge - Humanoid](/Rules.aspx?ID=563)**\r\n([Society](/Skills.aspx?ID=14)): DC 48\r\n\r\n**[Unspecific Lore](/Rules.aspx?ID=563)**: DC 46\r\n\r\n**[Specific Lore](/Rules.aspx?ID=563)**: DC 43\r\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n\r\n<title level=\"2\" right=\"Creature 18\">[Unshadowed Haibram](/NPCs.aspx?ID=1808)</title>\r\n\r\n<traits>\r\n<trait label=\"Unique\" url=\"/Traits.aspx?ID=161\" />\r\n<trait label=\"CE\" url=\"/Rules.aspx?ID=95\" />\r\n<trait label=\"Medium\" />\r\n<trait label=\"Dwarf\" url=\"/Traits.aspx?ID=54\" />\r\n<trait label=\"Humanoid\" url=\"/Traits.aspx?ID=91\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Pathfinder #174: Shadows of the Ancients](/Sources.aspx?ID=115) pg. 24</row>\n\n**Perception** +30; [darkvision](/MonsterAbilities.aspx?ID=12)\r\n\r\n**Languages**\r\n[Common](/Languages.aspx?ID=1), [Dwarven](/Languages.aspx?ID=3)\r\n\r\n**Skills**\r\n[Academia Lore](/Skills.aspx?ID=8) +31, [Acrobatics](/Skills.aspx?ID=1) +33, [Arcana](/Skills.aspx?ID=2) +33, [Athletics](/Skills.aspx?ID=3) +35, [Deception](/Skills.aspx?ID=5) +29, [Intimidation](/Skills.aspx?ID=7) +31, [Performance](/Skills.aspx?ID=12) +31, [Stealth](/Skills.aspx?ID=15) +29, [Survival](/Skills.aspx?ID=16) +29\r\n\r\n<row gap=\"medium\">\r\n**Str** +5\r\n\r\n**Dex** +4\r\n\r\n**Con** +4\r\n\r\n**Int** +4\r\n\r\n**Wis** +2\r\n\r\n**Cha** -1\r\n</row>\n\n**Items**\r\n_+3 [greater striking](/Equipment.aspx?ID=280) [mambele](/Weapons.aspx?ID=96)_\r\n\r\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"medium\">\r\n**AC** 41 \r\n\r\n**Fort** +33 \r\n\r\n**Ref** +30 \r\n\r\n**Will** +27 \n\n</row>\r\n\r\n**HP** 330\n\n**Resistances**\r\n[acid](/Traits.aspx?ID=3) 20\n\n**Shadow's Displeasure** When Haibram has fewer than 150 Hit Points, his shadow pulls at his essence to show the _Vesicant Egg's_ displeasure. He looks pained and confused, and he becomes [clumsy 1](/Conditions.aspx?ID=3) and [stupefied 1](/Conditions.aspx?ID=37) until healed to 150 Hit Points or more. These conditions increase to 2 when below 100 Hit Points. When below 50 Hit Points, he falls [unconscious](/Conditions.aspx?ID=38).<br />**Vesicated Shadow** Haibram's shadow has become corrupted via the power of the _Vesicant Egg_. His shredded shadow grants him some control over acid and shadows. He gains a +4 status bonus to resist [acid](/Traits.aspx?ID=3) and [shadow](/Traits.aspx?ID=143) effects.\r\n\r\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Speed** 20 feet\r\n\r\n**Melee**\r\n<actions string=\"Single Action\" />\r\n_mambele_ +33 ([Disarm](/Traits.aspx?ID=175), [deadly d8](/Traits.aspx?ID=174), [Magical](/Traits.aspx?ID=103)),\r\n**Damage** 3d6+16 slashing\r\n\r\n**Ranged**\r\n<actions string=\"Single Action\" />\r\n_mambele_ +33 ([Disarm](/Traits.aspx?ID=175), [deadly d8](/Traits.aspx?ID=174), [Magical](/Traits.aspx?ID=103), [thrown 20 feet](/Traits.aspx?ID=195)),\r\n**Damage** 3d6+16 slashing\r\n\r\n**Arcane Prepared Spells** DC 37, attack +29\r\n- **Cantrips (9th)**\r\n[Detect Magic](/Spells.aspx?ID=66), [Electric Arc](/Spells.aspx?ID=97), [Produce Flame](/Spells.aspx?ID=236), [Ray of Frost](/Spells.aspx?ID=245), [Shield](/Spells.aspx?ID=280)\r\n- **1st**\r\n[Gust of Wind](/Spells.aspx?ID=143), [Ray of Enfeeblement](/Spells.aspx?ID=244), [True Strike](/Spells.aspx?ID=345)\r\n- **2nd**\r\n[Endure Elements](/Spells.aspx?ID=99), [Flaming Sphere](/Spells.aspx?ID=121), [Obscuring Mist](/Spells.aspx?ID=210)\r\n- **3rd**\r\n[Fireball](/Spells.aspx?ID=119), [Lightning Bolt](/Spells.aspx?ID=172), [Wall of Wind](/Spells.aspx?ID=367)\r\n- **4th**\r\n[Fly](/Spells.aspx?ID=125), [Gaseous Form](/Spells.aspx?ID=129), [Wall of Fire](/Spells.aspx?ID=362)\r\n- **5th**\r\n[Fireball](/Spells.aspx?ID=119), [Mantle of the Magma Heart](/Spells.aspx?ID=947), [Telekinetic Haul](/Spells.aspx?ID=332)\r\n- **6th**\r\n[Chain Lightning](/Spells.aspx?ID=33), [Flame Vortex](/Spells.aspx?ID=911), [Repulsion](/Spells.aspx?ID=254)\r\n- **7th**\r\n[Energy Aegis](/Spells.aspx?ID=100), [Fly](/Spells.aspx?ID=125), [True Target](/Spells.aspx?ID=346)\r\n- **8th**\r\n[Boil Blood](/Spells.aspx?ID=874), [Disappearance](/Spells.aspx?ID=73), [Lightning Bolt](/Spells.aspx?ID=172)\r\n- **9th**\r\n[Fireball](/Spells.aspx?ID=119), [Implosion](/Spells.aspx?ID=162), [Meteor Swarm](/Spells.aspx?ID=191)\r\n\r\n**Occult Innate Spells** DC 40, attack +32\r\n- **9th**\r\n[Shadow Blast](/Spells.aspx?ID=273) (acid only; ×2), [Shadow Siphon](/Spells.aspx?ID=274) (×2)\r\n\r\n**Rupture Shadow** <actions string=\"Two Actions\" /> ([Acid](/Traits.aspx?ID=3), [Conjuration](/Traits.aspx?ID=33), [Occult](/Traits.aspx?ID=120), [Shadow](/Traits.aspx?ID=143)) Haibram can create immense blisters on a creature's shadow, which immediately burst, dealing 20d6 acid damage. He targets a creature within 60 feet that is casting a shadow, which must attempt a DC 37 Will save. Haibram can't use Rupture Shadow again for 1d4 rounds.<br /> **Critical Success** The target is unaffected and becomes temporarily immune for 1 day.<br /> **Success** The target takes half damage. The bursting shadow deals 5 acid [splash](/Traits.aspx?ID=150) damage to all creatures within 5 feet of the target.<br /> **Failure** The target takes full damage, and the bursting shadow deals 10 acid splash damage.<br /> **Critical Failure** The target takes double damage, the bursting shadow deals 20 acid splash damage, and the target also takes 4d6 [persistent acid damage](/Conditions.aspx?ID=29).\r\n\r\n**Wind Step to [three-actions]** <actions string=\"Two Actions\" /> ([Air](/Traits.aspx?ID=5), [Arcane](/Traits.aspx?ID=11), [Transmutation](/Traits.aspx?ID=157)) Haibram draws air around him to aid his movement. He Strides up to his Speed, gaining the effects of [_air walk_](/Spells.aspx?ID=6) and ignoring difficult terrain while moving. He can increase the number of actions to 3 to Stride up to three times his Speed instead. Haibram begins to fall immediately after using Wind Step but treats the fall as 60 feet shorter thanks to the supporting winds.\r\n\r\n**Wind Touch** <actions string=\"Single Action\" /> ([Air](/Traits.aspx?ID=5), [Arcane](/Traits.aspx?ID=11), [Evocation](/Traits.aspx?ID=65)) Haibram imbues a weapon he's holding with the power of the wind until the start of his next turn. The wind's power allows Haibram to swing and hurl the weapon with great force, causing the weapon to deal an additional 2d10 damage. If the weapon does not have the [thrown](/Traits.aspx?ID=195) trait, it also gains the thrown 10 feet trait during this attack.\r\n\r\n</column>",
  30. "name": "Unshadowed Haibram",
  31. "npc": true,
  32. "perception": 30,
  33. "rarity": "unique",
  34. "reflex_save": 30,
  35. "release_date": "2022-03-30",
  36. "resistance": {
  37. "acid": 20
  38. },
  39. "resistance_markdown": "[acid](/Traits.aspx?ID=3) 20",
  40. "resistance_raw": " acid 20",
  41. "search_markdown": "<traits>\r\n<trait label=\"Unique\" url=\"/Traits.aspx?ID=161\" />\r\n<trait label=\"Dwarf\" url=\"/Traits.aspx?ID=54\" />\r\n<trait label=\"Humanoid\" url=\"/Traits.aspx?ID=91\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Pathfinder #174: Shadows of the Ancients](/Sources.aspx?ID=115) pg. 24</row>\n\n<row gap=\"medium\">\r\n**HP** 330\r\n\r\n**AC** 41\r\n\r\n**Fort** +33\r\n\r\n**Ref** +30\r\n\r\n**Will** +27\r\n\r\n**Perception** +30\r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\n\r\n</summary>",
  42. "sense": " darkvision ",
  43. "sense_markdown": "[darkvision](/MonsterAbilities.aspx?ID=12)",
  44. "size": [
  45. "Medium"
  46. ],
  47. "skill": [
  48. "Academia Lore +31",
  49. "Acrobatics +33",
  50. "Arcana +33",
  51. "Athletics +35",
  52. "Deception +29",
  53. "Intimidation +31",
  54. "Performance +31",
  55. "Stealth +29",
  56. "Survival +29"
  57. ],
  58. "skill_markdown": "[Academia Lore](/Skills.aspx?ID=8) +31, [Acrobatics](/Skills.aspx?ID=1) +33, [Arcana](/Skills.aspx?ID=2) +33, [Athletics](/Skills.aspx?ID=3) +35, [Deception](/Skills.aspx?ID=5) +29, [Intimidation](/Skills.aspx?ID=7) +31, [Performance](/Skills.aspx?ID=12) +31, [Stealth](/Skills.aspx?ID=15) +29, [Survival](/Skills.aspx?ID=16) +29",
  59. "source": [
  60. "Pathfinder #174: Shadows of the Ancients"
  61. ],
  62. "source_raw": [
  63. "Pathfinder #174: Shadows of the Ancients pg. 24"
  64. ],
  65. "source_category": "Adventure Paths",
  66. "source_group": "Strength of Thousands",
  67. "source_markdown": "<row gap=\"tiny\">[Pathfinder #174: Shadows of the Ancients](/Sources.aspx?ID=115) pg. 24</row>",
  68. "speed": {
  69. "land": 20,
  70. "max": 20
  71. },
  72. "speed_markdown": "20 feet",
  73. "speed_raw": "20 feet",
  74. "spell": [
  75. "Fireball",
  76. "Implosion",
  77. "Meteor Swarm",
  78. "Boil Blood",
  79. "Disappearance",
  80. "Lightning Bolt",
  81. "Energy Aegis",
  82. "Fly",
  83. "True Target",
  84. "Chain Lightning",
  85. "Flame Vortex",
  86. "Repulsion",
  87. "Mantle of the Magma Heart",
  88. "Telekinetic Haul",
  89. "Gaseous Form",
  90. "Wall of Fire",
  91. "Wall of Wind",
  92. "Endure Elements",
  93. "Flaming Sphere",
  94. "Obscuring Mist",
  95. "Gust of Wind",
  96. "Ray of Enfeeblement",
  97. "True Strike",
  98. "Detect Magic",
  99. "Electric Arc",
  100. "Produce Flame",
  101. "Ray of Frost",
  102. "Shield",
  103. "Shadow Blast",
  104. "Shadow Siphon"
  105. ],
  106. "spell_markdown": "[Boil Blood](/Spells.aspx?ID=874), [Chain Lightning](/Spells.aspx?ID=33), [Detect Magic](/Spells.aspx?ID=66), [Disappearance](/Spells.aspx?ID=73), [Electric Arc](/Spells.aspx?ID=97), [Endure Elements](/Spells.aspx?ID=99), [Energy Aegis](/Spells.aspx?ID=100), [Fireball](/Spells.aspx?ID=119), [Flame Vortex](/Spells.aspx?ID=911), [Flaming Sphere](/Spells.aspx?ID=121), [Fly](/Spells.aspx?ID=125), [Gaseous Form](/Spells.aspx?ID=129), [Gust of Wind](/Spells.aspx?ID=143), [Implosion](/Spells.aspx?ID=162), [Lightning Bolt](/Spells.aspx?ID=172), [Mantle of the Magma Heart](/Spells.aspx?ID=947), [Meteor Swarm](/Spells.aspx?ID=191), [Obscuring Mist](/Spells.aspx?ID=210), [Produce Flame](/Spells.aspx?ID=236), [Ray of Enfeeblement](/Spells.aspx?ID=244), [Ray of Frost](/Spells.aspx?ID=245), [Repulsion](/Spells.aspx?ID=254), [Shadow Blast](/Spells.aspx?ID=273), [Shadow Siphon](/Spells.aspx?ID=274), [Shield](/Spells.aspx?ID=280), [Telekinetic Haul](/Spells.aspx?ID=332), [True Strike](/Spells.aspx?ID=345), [True Target](/Spells.aspx?ID=346), [Wall of Fire](/Spells.aspx?ID=362), [Wall of Wind](/Spells.aspx?ID=367)",
  107. "spoilers": "Strength of Thousands",
  108. "stealth": "29",
  109. "strength": 5,
  110. "strongest_save": [
  111. "fort",
  112. "fortitude"
  113. ],
  114. "text": " Unshadowed Haibram Recall Knowledge - Humanoid (Society): DC 48 Unspecific Lore : DC 46 Specific Lore : DC 43 Unshadowed Haibram Source Pathfinder #174: Shadows of the Ancients pg. 24 Perception +30; darkvision Languages Common, Dwarven Skills Academia Lore +31, Acrobatics +33, Arcana +33, Athletics +35, Deception +29, Intimidation +31, Performance +31, Stealth +29, Survival +29 Str +5 Dex +4 Con +4 Int +4 Wis +2 Cha -1 Items +3 greater striking mambele --- AC 41 Fort +33 Ref +30 Will +27 HP 330 Resistances acid 20 Shadow's Displeasure When Haibram has fewer than 150 Hit Points, his shadow pulls at his essence to show the Vesicant Egg's displeasure. He looks pained and confused, and he becomes clumsy 1 and stupefied 1 until healed to 150 Hit Points or more. These conditions increase to 2 when below 100 Hit Points. When below 50 Hit Points, he falls unconscious. Vesicated Shadow Haibram's shadow has become corrupted via the power of the Vesicant Egg . His shredded shadow grants him some control over acid and shadows. He gains a +4 status bonus to resist acid and shadow effects. --- Speed 20 feet Melee Single Action mambele +33 (Disarm, deadly d8, Magical), Damage 3d6+16 slashing Ranged Single Action mambele +33 (Disarm, deadly d8, Magical, thrown 20 feet), Damage 3d6+16 slashing Arcane Prepared Spells DC 37, attack +29 - Cantrips (9th) Detect Magic, Electric Arc, Produce Flame, Ray of Frost, Shield - 1st Gust of Wind, Ray of Enfeeblement, True Strike - 2nd Endure Elements, Flaming Sphere, Obscuring Mist - 3rd Fireball, Lightning Bolt, Wall of Wind - 4th Fly, Gaseous Form, Wall of Fire - 5th Fireball, Mantle of the Magma Heart, Telekinetic Haul - 6th Chain Lightning, Flame Vortex, Repulsion - 7th Energy Aegis, Fly, True Target - 8th Boil Blood, Disappearance, Lightning Bolt - 9th Fireball, Implosion, Meteor Swarm Occult Innate Spells DC 40, attack +32 - 9th Shadow Blast (acid only; ×2), Shadow Siphon (×2) Rupture Shadow Two Actions (Acid, Conjuration, Occult, Shadow) Haibram can create immense blisters on a creature's shadow, which immediately burst, dealing 20d6 acid damage. He targets a creature within 60 feet that is casting a shadow, which must attempt a DC 37 Will save. Haibram can't use Rupture Shadow again for 1d4 rounds. Critical Success The target is unaffected and becomes temporarily immune for 1 day. Success The target takes half damage. The bursting shadow deals 5 acid splash damage to all creatures within 5 feet of the target. Failure The target takes full damage, and the bursting shadow deals 10 acid splash damage. Critical Failure The target takes double damage, the bursting shadow deals 20 acid splash damage, and the target also takes 4d6 persistent acid damage. Wind Step to three-actions] Two Actions ([Air, Arcane, Transmutation) Haibram draws air around him to aid his movement. He Strides up to his Speed, gaining the effects of air walk and ignoring difficult terrain while moving. He can increase the number of actions to 3 to Stride up to three times his Speed instead. Haibram begins to fall immediately after using Wind Step but treats the fall as 60 feet shorter thanks to the supporting winds. Wind Touch Single Action (Air, Arcane, Evocation) Haibram imbues a weapon he's holding with the power of the wind until the start of his next turn. The wind's power allows Haibram to swing and hurl the weapon with great force, causing the weapon to deal an additional 2d10 damage. If the weapon does not have the thrown trait, it also gains the thrown 10 feet trait during this attack. ",
  115. "trait": [
  116. "Dwarf",
  117. "Humanoid",
  118. "Unique",
  119. "CE",
  120. "Medium"
  121. ],
  122. "trait_markdown": "[Dwarf](/Traits.aspx?ID=54), [Humanoid](/Traits.aspx?ID=91), [Unique](/Traits.aspx?ID=161)",
  123. "trait_raw": [
  124. "Dwarf",
  125. "Humanoid",
  126. "Unique"
  127. ],
  128. "type": "Creature",
  129. "url": "/NPCs.aspx?ID=1808",
  130. "vision": "Darkvision",
  131. "weakest_save": [
  132. "will"
  133. ],
  134. "weakness": {},
  135. "will_save": 27,
  136. "wisdom": 2
  137. }