Treerazer.json 18 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146
  1. {
  2. "ac": 54,
  3. "alignment": "CE",
  4. "breadcrumbs_spa": [],
  5. "category": "creature",
  6. "charisma": 8,
  7. "constitution": 11,
  8. "creature_ability": [
  9. "Aura of Corruption",
  10. "Attack of Opportunity",
  11. "Defoliation",
  12. "Dispelling Strike",
  13. "Staggering Strike"
  14. ],
  15. "creature_family_markdown": "",
  16. "dexterity": 9,
  17. "exclude_from_search": false,
  18. "fortitude_save": 42,
  19. "hp": 550,
  20. "hp_raw": "550",
  21. "id": "creature-394",
  22. "image": [
  23. "/Images/Monsters/Treerazor.png"
  24. ],
  25. "immunity": [
  26. "death effects",
  27. "disease",
  28. "mental",
  29. "poison"
  30. ],
  31. "immunity_markdown": "death effects, disease, mental, poison",
  32. "intelligence": 7,
  33. "language": [
  34. "Abyssal",
  35. "Common",
  36. "Elven",
  37. "Sylvan",
  38. "telepathy 300 ft."
  39. ],
  40. "language_markdown": "[Abyssal](/Languages.aspx?ID=12), [Common](/Languages.aspx?ID=1), [Elven](/Languages.aspx?ID=4), [Sylvan](/Languages.aspx?ID=10); telepathy 300 ft.",
  41. "level": 25,
  42. "markdown": "<title level=\"1\" pfs=\"Standard\">[Treerazer](/Monsters.aspx?ID=394)</title>\r\n\r\n<row gap=\"medium\">\r\n\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\nTreerazer, the self-styled Lord of the Blasted Tarn, is a powerful demon on the cusp of ascending to the true power of one of the rulers of the Abyss itself—a demon lord. For now, even as a nascent demon lord, Treerazer is a dangerous foe.\n\n Treerazer rarely leaves his swampy realm of Tanglebriar—a large thicket of tainted foliage and rotting detritus just south of Kyonin’s Fierani Forest—but can be encountered anywhere within that toxic mire, often accompanied by a small legion of demons, corrupted fey, and other deadly allies. Certain occult rituals have the power to call him forth from Tanglebriar, granting him the opportunity to directly work his evils beyond the realm to which he has been exiled. Some believe that no eldritch force contains Treerazer and that, were he willing, he could travel Golarion with impunity, spreading the twisted blessings of his touch and the corruption of his presence, yet the Lord of the Blasted Tarn is as cunning and canny as he is deadly, and prefers to work his evils on the world from the safety of his nightmare realm.\r\n\r\n<column gap=\"tiny\">\r\n**[Recall Knowledge - Fiend](/Rules.aspx?ID=563)**\r\n([Religion](/Skills.aspx?ID=13)): DC 60\r\n\r\n**[Unspecific Lore](/Rules.aspx?ID=563)**: DC 58\r\n\r\n**[Specific Lore](/Rules.aspx?ID=563)**: DC 55\r\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n<image src=\"/images/Monsters/Treerazor.png\" />\r\n</column>\r\n\r\n</row>\r\n\r\n<title level=\"2\" right=\"Creature 25\">[Treerazer](/Monsters.aspx?ID=394)</title>\r\n\r\n<traits>\r\n<trait label=\"Unique\" url=\"/Traits.aspx?ID=161\" />\r\n<trait label=\"CE\" url=\"/Rules.aspx?ID=95\" />\r\n<trait label=\"Huge\" />\r\n<trait label=\"Amphibious\" url=\"/Traits.aspx?ID=207\" />\r\n<trait label=\"Demon\" url=\"/Traits.aspx?ID=42\" />\r\n<trait label=\"Fiend\" url=\"/Traits.aspx?ID=70\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Bestiary](/Sources.aspx?ID=2) pg. 312</row>\n\n**Perception** +46; darkvision, [_true seeing_](/Spells.aspx?ID=344)\r\n\r\n**Languages**\r\n[Abyssal](/Languages.aspx?ID=12), [Common](/Languages.aspx?ID=1), [Elven](/Languages.aspx?ID=4), [Sylvan](/Languages.aspx?ID=10); telepathy 300 ft.\r\n\r\n**Skills**\r\n[Acrobatics](/Skills.aspx?ID=1) +40, [Arcana](/Skills.aspx?ID=2) +38, [Athletics](/Skills.aspx?ID=3) +45, [Intimidation](/Skills.aspx?ID=7) +46, [Nature](/Skills.aspx?ID=10) +49, [Occultism](/Skills.aspx?ID=11) +38, [Religion](/Skills.aspx?ID=13) +45, [Stealth](/Skills.aspx?ID=15) +40\r\n\r\n<row gap=\"medium\">\r\n**Str** +12\r\n\r\n**Dex** +9\r\n\r\n**Con** +11\r\n\r\n**Int** +7\r\n\r\n**Wis** +8\r\n\r\n**Cha** +8\r\n</row>\n\n**Items**\r\n[Blackaxe](/Equipment.aspx?ID=490)\r\n\r\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"medium\">\r\n**AC** 54 \r\n\r\n**Fort** +42 \r\n\r\n**Ref** +40 \r\n\r\n**Will** +43 \r\n\r\n+2 status to all saves vs. magic\r\n</row>\r\n\r\n**HP** 550\r\n\r\n, regeneration 50 (deactivated by good)\r\n\r\n**Immunities**\r\ndeath effects, disease, mental, poison\r\n\r\n**Resistances**\r\nacid 20, cold 15, fire 15, physical 20 (except cold iron)\r\n\r\n**Weaknesses**\r\ngood 20\r\n\r\n**Aura of Corruption** ([aura](/Traits.aspx?ID=206), [plant](/Traits.aspx?ID=125), [primal](/Traits.aspx?ID=134), [transmutation](/Traits.aspx?ID=157)) 120 feet. Plants near Treerazer twist, deform, and transform into thorny or fungoid parodies of their natural shapes. A living creature in this area must succeed at a DC 47 Fortitude save each round or become partially transformed into plantlike matter. Those who fail this saving throw are treated as if they were plants for the purposes of any effect that particularly harms or inconveniences plant creatures more than other creatures, but do not gain any benefits of being plant creatures. This effect lasts as long as the creature remains within the area of corruption and for 1 minute thereafter.<br /> **Attack of Opportunity** <actions string=\"Reaction\" />\r\n\r\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Speed** 60 feet, fly 60 feet, swim 40 feet; [_freedom of movement_](/Spells.aspx?ID=128)\r\n\r\n**Melee**\r\n<actions string=\"Single Action\" />\r\n_Blackaxe_ +47 ([Acid](/Traits.aspx?ID=3), [Chaotic](/Traits.aspx?ID=25), [Evil](/Traits.aspx?ID=64), [Magical](/Traits.aspx?ID=103), [reach 15 feet](/Traits.aspx?ID=192), [Sweep](/Traits.aspx?ID=194)),\r\n**Damage** 4d12+15 slashing plus 1d6 acid, 1d6 chaotic, and 1d6 evil, and 2d6 slashing vs. plants\r\n\r\n**Melee**\r\n<actions string=\"Single Action\" />\r\njaws +45 ([Agile](/Traits.aspx?ID=170), [Chaotic](/Traits.aspx?ID=25), [Evil](/Traits.aspx?ID=64), [Magical](/Traits.aspx?ID=103), [reach 15 feet](/Traits.aspx?ID=192)),\r\n**Damage** 4d10+18 slashing plus 2d6 chaotic and 2d6 evil\r\n\r\n**Primal Innate Spells** DC 49, attack +43\r\n- **Cantrips (9th)**\r\n[Telekinetic Projectile](/Spells.aspx?ID=334)\r\n- **2nd**\r\n[Telekinetic Maneuver](/Spells.aspx?ID=333) (at will)\r\n- **3rd**\r\n[Earthbind](/Spells.aspx?ID=94) (at will)\r\n- **5th**\r\n[Abyssal Plague](/Spells.aspx?ID=1) (at will)\r\n- **6th**\r\n[Tangling Creepers](/Spells.aspx?ID=331) (at will)\r\n- **9th**\r\n[Abyssal Wrath](/Spells.aspx?ID=492) (at will), [Dispel Magic](/Spells.aspx?ID=78) (at will)\r\n- **10th**\r\n[Horrid Wilting](/Spells.aspx?ID=152), [Time Stop](/Spells.aspx?ID=339), [Wall of Thorns](/Spells.aspx?ID=366)\r\n- **Constant (4th)**\r\n[Freedom of Movement](/Spells.aspx?ID=128)\r\n- **Constant (8th)**\r\n[True Seeing](/Spells.aspx?ID=344)\r\n\r\n**Primal Rituals** DC 49\r\n\r\n- **1st**\r\n[Abyssal Pact](/Rituals.aspx?ID=21)\r\n- **5th**\r\n[Planar Ally](/Rituals.aspx?ID=16)\r\n\r\n**Defoliation** <actions string=\"Two Actions\" /> ([Primal](/Traits.aspx?ID=134), [Necromancy](/Traits.aspx?ID=117), [Plant](/Traits.aspx?ID=125)) Treerazer exudes a pulse of sickly green light in a 30-foot-radius emanation. All plants in the area (including creatures under the effect of his aura of corruption) blacken and wither. Non-creature plants immediately wither and die. Plant creatures take 20d8 negative damage with a DC 49 basic Fortitude save. A creature that fails its save is doomed 1 for 1 minute and sickened 3. Treerazer can choose to exclude any number of plants in the area from this effect, and generally does so to preserve twisted and corrupted plants or fungi, or plant creatures that are allied to his cause. Treerazer can’t use Defoliation for 1d4 rounds.\r\n\r\n**Dispelling Strike** <actions string=\"Free Action\" /> ([Abjuration](/Traits.aspx?ID=2), [Primal](/Traits.aspx?ID=134)) **Frequency** once per round; **Trigger** Treerazer hits a creature, object, or spell effect with a weapon Strike or a defoliation attack. **Effect** Treerazer casts his innate dispel magic, targeting the creature he hit with his Strike or one spell affecting that creature.\r\n\r\n**Staggering Strike** When Treerazer scores a critical hit with a melee attack, the target is stunned 2.\r\n\r\n</column>\r\n\r\n<aside>\r\n<title level=\"2\" noclass=\"true\" icon=\"/images/Icons/Sidebar_2_AdditionalLore.png\">Spawn of Cyth-V'sug</title>\r\n\r\nTreerazer was once the favored minion and lieutenant (some even say child) of the demon lord Cyth-V’sug, Lord of Fungus and Parasites. After a failed attempt to wrest that role in the Abyss away from Cyth-V’sug, Treerazer fled to the Material Plane. Cyth-V’sug was unable (or perhaps only unwilling) to pursue but took steps to ensure that Treerazer would remain there by exiling him, severing Treerazer’s bond to the Abyss—if the Lord of the Blasted Tarn is slain, his animus will not return to the Abyss and reform. Death, to Treerazer, is a permanent thing.\r\n</aside>\r\n\r\n<aside>\r\n<title level=\"2\" noclass=\"true\" icon=\"\">Treerazer's Cultists</title>\r\n\r\nTreerazer is worshipped by cultists throughout the Inner Sea region. The majority of these deranged maniacs can be found within or near the expanse of the Tanglebriar, consisting of fungus-corrupted fey, debased elves, or other sinister demon worshippers. Beyond Tanglebriar, his cultists are rarer and tend to be loners or leaders of very small groups. Treerazer’s religious symbol is a bleeding dead tree that’s been split in half.\r\n</aside>",
  43. "name": "Treerazer",
  44. "npc": false,
  45. "perception": 46,
  46. "pfs": "Standard",
  47. "rarity": "unique",
  48. "reflex_save": 40,
  49. "release_date": "2019-08-01",
  50. "resistance": {
  51. "acid": 20,
  52. "bludgeoning": 20,
  53. "cold": 15,
  54. "fire": 15,
  55. "physical": 20,
  56. "piercing": 20,
  57. "slashing": 20
  58. },
  59. "resistance_markdown": "acid 20, cold 15, fire 15, physical 20 (except cold iron)",
  60. "resistance_raw": "acid 20, cold 15, fire 15, physical 20 (except cold iron)",
  61. "search_markdown": "<traits>\r\n<trait label=\"Unique\" url=\"/Traits.aspx?ID=161\" />\r\n<trait label=\"Amphibious\" url=\"/Traits.aspx?ID=207\" />\r\n<trait label=\"Demon\" url=\"/Traits.aspx?ID=42\" />\r\n<trait label=\"Fiend\" url=\"/Traits.aspx?ID=70\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Bestiary](/Sources.aspx?ID=2) pg. 312</row>\n\n<row gap=\"medium\">\r\n**HP** 550\r\n\r\n**AC** 54\r\n\r\n**Fort** +42\r\n\r\n**Ref** +40\r\n\r\n**Will** +43\r\n\r\n**Perception** +46\r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nTreerazer, the self-styled Lord of the Blasted Tarn, is a powerful demon on the cusp of ascending to the true power of one of the rulers of the Abyss …\r\n</summary>",
  62. "sense": "darkvision, true seeing ",
  63. "sense_markdown": "darkvision, [_true seeing_](/Spells.aspx?ID=344)",
  64. "size": [
  65. "Huge"
  66. ],
  67. "skill": [
  68. "Acrobatics +40",
  69. "Arcana +38",
  70. "Athletics +45",
  71. "Intimidation +46",
  72. "Nature +49",
  73. "Occultism +38",
  74. "Religion +45",
  75. "Stealth +40"
  76. ],
  77. "skill_markdown": "[Acrobatics](/Skills.aspx?ID=1) +40, [Arcana](/Skills.aspx?ID=2) +38, [Athletics](/Skills.aspx?ID=3) +45, [Intimidation](/Skills.aspx?ID=7) +46, [Nature](/Skills.aspx?ID=10) +49, [Occultism](/Skills.aspx?ID=11) +38, [Religion](/Skills.aspx?ID=13) +45, [Stealth](/Skills.aspx?ID=15) +40",
  78. "source": [
  79. "Bestiary"
  80. ],
  81. "source_raw": [
  82. "Bestiary pg. 312"
  83. ],
  84. "source_category": "Rulebooks",
  85. "source_markdown": "<row gap=\"tiny\">[Bestiary](/Sources.aspx?ID=2) pg. 312</row>",
  86. "speed": {
  87. "fly": 60,
  88. "land": 60,
  89. "max": 60,
  90. "swim": 40
  91. },
  92. "speed_markdown": "60 feet, fly 60 feet, swim 40 feet; [_freedom of movement_](/Spells.aspx?ID=128)",
  93. "speed_raw": "60 feet, fly 60 feet, swim 40 feet; freedom of movement ",
  94. "spell": [
  95. "Horrid Wilting",
  96. "Time Stop",
  97. "Wall of Thorns",
  98. "Abyssal Wrath",
  99. "Dispel Magic",
  100. "Tangling Creepers",
  101. "Abyssal Plague",
  102. "Earthbind",
  103. "Telekinetic Maneuver",
  104. "True Seeing",
  105. "Freedom of Movement",
  106. "Telekinetic Projectile"
  107. ],
  108. "spell_markdown": "[Abyssal Plague](/Spells.aspx?ID=1), [Abyssal Wrath](/Spells.aspx?ID=492), [Dispel Magic](/Spells.aspx?ID=78), [Earthbind](/Spells.aspx?ID=94), [Freedom of Movement](/Spells.aspx?ID=128), [Horrid Wilting](/Spells.aspx?ID=152), [Tangling Creepers](/Spells.aspx?ID=331), [Telekinetic Maneuver](/Spells.aspx?ID=333), [Telekinetic Projectile](/Spells.aspx?ID=334), [Time Stop](/Spells.aspx?ID=339), [True Seeing](/Spells.aspx?ID=344), [Wall of Thorns](/Spells.aspx?ID=366)",
  109. "stealth": "40",
  110. "strength": 12,
  111. "strongest_save": [
  112. "will"
  113. ],
  114. "summary": "Treerazer, the self-styled Lord of the Blasted Tarn, is a powerful demon on the cusp of ascending to the true power of one of the rulers of the Abyss …",
  115. "summary_markdown": "Treerazer, the self-styled Lord of the Blasted Tarn, is a powerful demon on the cusp of ascending to the true power of one of the rulers of the Abyss …",
  116. "text": " Treerazer Treerazer, the self-styled Lord of the Blasted Tarn, is a powerful demon on the cusp of ascending to the true power of one of the rulers of the Abyss itself—a demon lord. For now, even as a nascent demon lord, Treerazer is a dangerous foe. Treerazer rarely leaves his swampy realm of Tanglebriar—a large thicket of tainted foliage and rotting detritus just south of Kyonin’s Fierani Forest—but can be encountered anywhere within that toxic mire, often accompanied by a small legion of demons, corrupted fey, and other deadly allies. Certain occult rituals have the power to call him forth from Tanglebriar, granting him the opportunity to directly work his evils beyond the realm to which he has been exiled. Some believe that no eldritch force contains Treerazer and that, were he willing, he could travel Golarion with impunity, spreading the twisted blessings of his touch and the corruption of his presence, yet the Lord of the Blasted Tarn is as cunning and canny as he is deadly, and prefers to work his evils on the world from the safety of his nightmare realm. Recall Knowledge - Fiend (Religion): DC 60 Unspecific Lore : DC 58 Specific Lore : DC 55 Treerazer Source Bestiary pg. 312 Perception +46; darkvision, true seeing Languages Abyssal, Common, Elven, Sylvan; telepathy 300 ft. Skills Acrobatics +40, Arcana +38, Athletics +45, Intimidation +46, Nature +49, Occultism +38, Religion +45, Stealth +40 Str +12 Dex +9 Con +11 Int +7 Wis +8 Cha +8 Items Blackaxe --- AC 54 Fort +42 Ref +40 Will +43 +2 status to all saves vs. magic HP 550 , regeneration 50 (deactivated by good) Immunities death effects, disease, mental, poison Resistances acid 20, cold 15, fire 15, physical 20 (except cold iron) Weaknesses good 20 Aura of Corruption (aura, plant, primal, transmutation) 120 feet. Plants near Treerazer twist, deform, and transform into thorny or fungoid parodies of their natural shapes. A living creature in this area must succeed at a DC 47 Fortitude save each round or become partially transformed into plantlike matter. Those who fail this saving throw are treated as if they were plants for the purposes of any effect that particularly harms or inconveniences plant creatures more than other creatures, but do not gain any benefits of being plant creatures. This effect lasts as long as the creature remains within the area of corruption and for 1 minute thereafter. Attack of Opportunity Reaction --- Speed 60 feet, fly 60 feet, swim 40 feet; freedom of movement Melee Single Action Blackaxe +47 (Acid, Chaotic, Evil, Magical, reach 15 feet, Sweep), Damage 4d12+15 slashing plus 1d6 acid, 1d6 chaotic, and 1d6 evil, and 2d6 slashing vs. plants Melee Single Action jaws +45 (Agile, Chaotic, Evil, Magical, reach 15 feet), Damage 4d10+18 slashing plus 2d6 chaotic and 2d6 evil Primal Innate Spells DC 49, attack +43 - Cantrips (9th) Telekinetic Projectile - 2nd Telekinetic Maneuver (at will) - 3rd Earthbind (at will) - 5th Abyssal Plague (at will) - 6th Tangling Creepers (at will) - 9th Abyssal Wrath (at will), Dispel Magic (at will) - 10th Horrid Wilting, Time Stop, Wall of Thorns - Constant (4th) Freedom of Movement - Constant (8th) True Seeing Primal Rituals DC 49 - 1st Abyssal Pact - 5th Planar Ally Defoliation Two Actions (Primal, Necromancy, Plant) Treerazer exudes a pulse of sickly green light in a 30-foot-radius emanation. All plants in the area (including creatures under the effect of his aura of corruption) blacken and wither. Non-creature plants immediately wither and die. Plant creatures take 20d8 negative damage with a DC 49 basic Fortitude save. A creature that fails its save is doomed 1 for 1 minute and sickened 3. Treerazer can choose to exclude any number of plants in the area from this effect, and generally does so to preserve twisted and corrupted plants or fungi, or plant creatures that are allied to his cause. Treerazer can’t use Defoliation for 1d4 rounds. Dispelling Strike Free Action (Abjuration, Primal) Frequency once per round; Trigger Treerazer hits a creature, object, or spell effect with a weapon Strike or a defoliation attack. Effect Treerazer casts his innate dispel magic, targeting the creature he hit with his Strike or one spell affecting that creature. Staggering Strike When Treerazer scores a critical hit with a melee attack, the target is stunned 2. Spawn of Cyth-V'sug Treerazer was once the favored minion and lieutenant (some even say child) of the demon lord Cyth-V’sug, Lord of Fungus and Parasites. After a failed attempt to wrest that role in the Abyss away from Cyth-V’sug, Treerazer fled to the Material Plane. Cyth-V’sug was unable (or perhaps only unwilling) to pursue but took steps to ensure that Treerazer would remain there by exiling him, severing Treerazer’s bond to the Abyss—if the Lord of the Blasted Tarn is slain, his animus will not return to the Abyss and reform. Death, to Treerazer, is a permanent thing. Treerazer's Cultists Treerazer is worshipped by cultists throughout the Inner Sea region. The majority of these deranged maniacs can be found within or near the expanse of the Tanglebriar, consisting of fungus-corrupted fey, debased elves, or other sinister demon worshippers. Beyond Tanglebriar, his cultists are rarer and tend to be loners or leaders of very small groups. Treerazer’s religious symbol is a bleeding dead tree that’s been split in half. ",
  117. "trait": [
  118. "Amphibious",
  119. "Demon",
  120. "Fiend",
  121. "Unique",
  122. "CE",
  123. "Huge"
  124. ],
  125. "trait_markdown": "[Amphibious](/Traits.aspx?ID=207), [Demon](/Traits.aspx?ID=42), [Fiend](/Traits.aspx?ID=70), [Unique](/Traits.aspx?ID=161)",
  126. "trait_raw": [
  127. "Amphibious",
  128. "Demon",
  129. "Fiend",
  130. "Unique"
  131. ],
  132. "type": "Creature",
  133. "url": "/Monsters.aspx?ID=394",
  134. "vision": "Darkvision",
  135. "weakest_save": [
  136. "ref",
  137. "reflex"
  138. ],
  139. "weakness": {
  140. "good": 20
  141. },
  142. "weakness_markdown": "good 20",
  143. "weakness_raw": "good 20",
  144. "will_save": 43,
  145. "wisdom": 8
  146. }