Tar Zombie Snatcher.json 8.1 KB

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  1. {
  2. "ac": 22,
  3. "alignment": "NE",
  4. "breadcrumbs_spa": [],
  5. "category": "creature",
  6. "charisma": -3,
  7. "constitution": 4,
  8. "creature_ability": [
  9. "Slow",
  10. "Flammable",
  11. "Vomit Tar"
  12. ],
  13. "creature_family": "Zombie, Tar",
  14. "creature_family_markdown": "[Zombie, Tar](/MonsterFamilies.aspx?ID=303)",
  15. "dexterity": 0,
  16. "exclude_from_search": false,
  17. "fortitude_save": 18,
  18. "hp": 130,
  19. "hp_raw": "130 ( negative healing )",
  20. "id": "creature-1817",
  21. "image": [
  22. "/Images/Monsters/Zombie_TarZombieSnatcher.png"
  23. ],
  24. "immunity": [
  25. "death effects",
  26. "disease",
  27. "mental",
  28. "paralyzed",
  29. "poison",
  30. "unconscious"
  31. ],
  32. "immunity_markdown": "[death](/Traits.aspx?ID=40) effects, [disease](/Traits.aspx?ID=46), [mental](/Traits.aspx?ID=106), [paralyzed](/Conditions.aspx?ID=28), [poison](/Traits.aspx?ID=126), [unconscious](/Conditions.aspx?ID=38)",
  33. "intelligence": -5,
  34. "language_markdown": "",
  35. "level": 6,
  36. "markdown": "<title level=\"1\" pfs=\"\">[Tar Zombie Snatcher](/Monsters.aspx?ID=1817)</title>\r\n\r\n<row gap=\"medium\">\r\n\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\nHumanoids consumed by a tar ooze become sticky warriors in the tar ooze's mindless procession. Some carry weapons.\r\n\r\n<column gap=\"tiny\">\r\n**[Recall Knowledge - Undead](/Rules.aspx?ID=563)**\r\n([Religion](/Skills.aspx?ID=13)): DC 24\r\n\r\n**[Unspecific Lore](/Rules.aspx?ID=563)**: DC 22\r\n\r\n**[Specific Lore](/Rules.aspx?ID=563)**: DC 19\r\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n<image src=\"/images/Monsters/Zombie_TarZombieSnatcher.png\" />\r\n</column>\r\n\r\n</row>\r\n\r\n<title level=\"2\" right=\"Creature 6\">[Tar Zombie Snatcher](/Monsters.aspx?ID=1817)</title>\r\n\r\n<traits>\r\n<trait label=\"Uncommon\" url=\"/Traits.aspx?ID=159\" />\r\n<trait label=\"NE\" url=\"/Rules.aspx?ID=95\" />\r\n<trait label=\"Medium\" />\r\n<trait label=\"Mindless\" url=\"/Traits.aspx?ID=108\" />\r\n<trait label=\"Undead\" url=\"/Traits.aspx?ID=160\" />\r\n<trait label=\"Zombie\" url=\"/Traits.aspx?ID=245\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Pathfinder #177: Burning Tundra](/Sources.aspx?ID=116) pg. 84</row>\n\n**Perception** +12; [darkvision](/MonsterAbilities.aspx?ID=12)\r\n\r\n**Languages**\n\n**Skills**\r\n[Athletics](/Skills.aspx?ID=3) +15, [Stealth](/Skills.aspx?ID=15) +10\r\n\r\n<row gap=\"medium\">\r\n**Str** +5\r\n\r\n**Dex** +0\r\n\r\n**Con** +4\r\n\r\n**Int** -5\r\n\r\n**Wis** +1\r\n\r\n**Cha** -3\r\n</row>\r\n\r\n**Slow** A tar zombie is permanently [slowed 1](/Conditions.aspx?ID=35) and can't use reactions.\n\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"medium\">\r\n**AC** 22 \r\n\r\n**Fort** +18 \r\n\r\n**Ref** +10 \r\n\r\n**Will** +13 \n\n</row>\r\n\r\n**HP** 130\r\n([negative healing](/MonsterAbilities.aspx?ID=42))\n\n**Immunities**\r\n[death](/Traits.aspx?ID=40) effects, [disease](/Traits.aspx?ID=46), [mental](/Traits.aspx?ID=106), [paralyzed](/Conditions.aspx?ID=28), [poison](/Traits.aspx?ID=126), [unconscious](/Conditions.aspx?ID=38)\n\n**Weaknesses**\r\n[fire](/Traits.aspx?ID=72) 5, [positive](/Traits.aspx?ID=128) 5, slashing 5\r\n\r\n**Flammable** A tar zombie requires a successful DC 20 flat check to recover from [persistent fire damage](/Conditions.aspx?ID=29). This DC isn't reduced for assisted recovery.\r\n\r\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Speed** 25 feet, climb 10 feet\r\n\r\n**Melee**\r\n<actions string=\"Single Action\" />\r\nfist +17,\r\n**Damage** 2d8+8 bludgeoning plus [Improved Grab](/MonsterAbilities.aspx?ID=27)\n\n**Vomit Tar** <actions string=\"Two Actions\" /> ([Evocation](/Traits.aspx?ID=65), [Primal](/Traits.aspx?ID=134)) The tar zombie vomits a gout of sticky tar in a 15-foot cone that deals 5d6 bludgeoning damage (DC 24 [basic](/Rules.aspx?ID=329) Reflex save). Creatures that fail the save are [slowed 1](/Conditions.aspx?ID=35) and gain fire weakness 5. Both conditions end after 3 rounds or when the tar is scrubbed off (which requires 3 Interact actions). The tar zombie can't Vomit Tar again for 1d4 rounds.\r\n\r\n</column>\n\n<document level=\"2\" id=\"creature-family-303\" />",
  37. "name": "Tar Zombie Snatcher",
  38. "npc": false,
  39. "perception": 12,
  40. "rarity": "uncommon",
  41. "reflex_save": 10,
  42. "release_date": "2022-03-30",
  43. "resistance": {},
  44. "search_markdown": "<traits>\r\n<trait label=\"Uncommon\" url=\"/Traits.aspx?ID=159\" />\r\n<trait label=\"Mindless\" url=\"/Traits.aspx?ID=108\" />\r\n<trait label=\"Undead\" url=\"/Traits.aspx?ID=160\" />\r\n<trait label=\"Zombie\" url=\"/Traits.aspx?ID=245\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Pathfinder #177: Burning Tundra](/Sources.aspx?ID=116) pg. 84</row>\r\n\r\n**Creature Family** [Zombie, Tar](/MonsterFamilies.aspx?ID=303)\r\n\r\n<row gap=\"medium\">\r\n**HP** 130 ( negative healing )\r\n\r\n**AC** 22\r\n\r\n**Fort** +18\r\n\r\n**Ref** +10\r\n\r\n**Will** +13\r\n\r\n**Perception** +12\r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nHumanoids consumed by a tar ooze become sticky warriors in the tar ooze's mindless procession. Some carry weapons.\r\n</summary>",
  45. "sense": " darkvision ",
  46. "sense_markdown": "[darkvision](/MonsterAbilities.aspx?ID=12)",
  47. "size": [
  48. "Medium"
  49. ],
  50. "skill": [
  51. "Athletics +15",
  52. "Stealth +10"
  53. ],
  54. "skill_markdown": "[Athletics](/Skills.aspx?ID=3) +15, [Stealth](/Skills.aspx?ID=15) +10",
  55. "source": [
  56. "Pathfinder #177: Burning Tundra"
  57. ],
  58. "source_raw": [
  59. "Pathfinder #177: Burning Tundra pg. 84"
  60. ],
  61. "source_category": "Adventure Paths",
  62. "source_group": "Quest for the Frozen Flame",
  63. "source_markdown": "<row gap=\"tiny\">[Pathfinder #177: Burning Tundra](/Sources.aspx?ID=116) pg. 84</row>",
  64. "speed": {
  65. "climb": 10,
  66. "land": 25,
  67. "max": 25
  68. },
  69. "speed_markdown": "25 feet, climb 10 feet",
  70. "speed_raw": "25 feet, climb 10 feet",
  71. "spell_markdown": "",
  72. "spoilers": "Quest for the Frozen Flame",
  73. "stealth": "10",
  74. "strength": 5,
  75. "strongest_save": [
  76. "fort",
  77. "fortitude"
  78. ],
  79. "summary": "Humanoids consumed by a tar ooze become sticky warriors in the tar ooze's mindless procession. Some carry weapons.",
  80. "summary_markdown": "Humanoids consumed by a tar ooze become sticky warriors in the tar ooze's mindless procession. Some carry weapons.",
  81. "text": " Tar Zombie Snatcher Humanoids consumed by a tar ooze become sticky warriors in the tar ooze's mindless procession. Some carry weapons. Recall Knowledge - Undead (Religion): DC 24 Unspecific Lore : DC 22 Specific Lore : DC 19 Tar Zombie Snatcher Source Pathfinder #177: Burning Tundra pg. 84 Perception +12; darkvision Languages Skills Athletics +15, Stealth +10 Str +5 Dex +0 Con +4 Int -5 Wis +1 Cha -3 Slow A tar zombie is permanently slowed 1 and can't use reactions. --- AC 22 Fort +18 Ref +10 Will +13 HP 130 (negative healing) Immunities death effects, disease, mental, paralyzed, poison, unconscious Weaknesses fire 5, positive 5, slashing 5 Flammable A tar zombie requires a successful DC 20 flat check to recover from persistent fire damage. This DC isn't reduced for assisted recovery. --- Speed 25 feet, climb 10 feet Melee Single Action fist +17, Damage 2d8+8 bludgeoning plus Improved Grab Vomit Tar Two Actions (Evocation, Primal) The tar zombie vomits a gout of sticky tar in a 15-foot cone that deals 5d6 bludgeoning damage (DC 24 basic Reflex save). Creatures that fail the save are slowed 1 and gain fire weakness 5. Both conditions end after 3 rounds or when the tar is scrubbed off (which requires 3 Interact actions). The tar zombie can't Vomit Tar again for 1d4 rounds. ",
  82. "trait": [
  83. "Mindless",
  84. "Uncommon",
  85. "Undead",
  86. "Zombie",
  87. "NE",
  88. "Medium"
  89. ],
  90. "trait_markdown": "[Mindless](/Traits.aspx?ID=108), [Uncommon](/Traits.aspx?ID=159), [Undead](/Traits.aspx?ID=160), [Zombie](/Traits.aspx?ID=245)",
  91. "trait_raw": [
  92. "Mindless",
  93. "Uncommon",
  94. "Undead",
  95. "Zombie"
  96. ],
  97. "type": "Creature",
  98. "url": "/Monsters.aspx?ID=1817",
  99. "vision": "Darkvision",
  100. "weakest_save": [
  101. "ref",
  102. "reflex"
  103. ],
  104. "weakness": {
  105. "fire": 5,
  106. "positive": 5,
  107. "slashing": 5
  108. },
  109. "weakness_markdown": "[fire](/Traits.aspx?ID=72) 5, [positive](/Traits.aspx?ID=128) 5, slashing 5",
  110. "weakness_raw": " fire 5, positive 5, slashing 5",
  111. "will_save": 13,
  112. "wisdom": 1
  113. }