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- {
- "ac": 45,
- "alignment": "CN",
- "breadcrumbs_spa": [],
- "category": "creature",
- "charisma": 6,
- "constitution": 5,
- "creature_ability": [
- "Greensight",
- "Wood Resistance",
- "Lignification",
- "Branch Whip",
- "Woodland Stride"
- ],
- "creature_family_markdown": "",
- "dexterity": 10,
- "exclude_from_search": false,
- "fortitude_save": 30,
- "hp": 440,
- "hp_raw": "440",
- "id": "creature-1799",
- "image": [
- "/Images/Monsters/Taapundo.png"
- ],
- "intelligence": 0,
- "language": [
- "Common",
- "Sylvan"
- ],
- "language_markdown": "[Common](/Languages.aspx?ID=1), [Sylvan](/Languages.aspx?ID=10)",
- "level": 19,
- "markdown": "<title level=\"1\" pfs=\"\">[Ta'apundo](/Monsters.aspx?ID=1799)</title>\r\n\r\n<row gap=\"medium\">\r\n\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\nThe [First World](/Planes.aspx?ID=10) still holds the first rough draft of many creatures in the [Material Plane](/Planes.aspx?ID=1), but it's hard to tell what sort of creature the ta'apundo was ever intended to be. Its bark poses significant danger to metallic objects, as it converts any metal touching it into wood as fibrous and as flexible as its own body. Capricious and skittish, ta'apundos make friends easily but consider anyone who wields or wears metal to be a hated enemy.\r\n\r\n<column gap=\"tiny\">\r\n**[Recall Knowledge - Fey](/Rules.aspx?ID=563)**\r\n([Nature](/Skills.aspx?ID=10)): DC 44\r\n\r\n**[Recall Knowledge - Plant](/Rules.aspx?ID=563)**\r\n([Nature](/Skills.aspx?ID=10)): DC 44\r\n\r\n**[Unspecific Lore](/Rules.aspx?ID=563)**: DC 42\r\n\r\n**[Specific Lore](/Rules.aspx?ID=563)**: DC 39\r\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n<image src=\"/images/Monsters/Taapundo.png\" />\r\n</column>\r\n\r\n</row>\r\n\r\n<title level=\"2\" right=\"Creature 19\">[Ta'apundo](/Monsters.aspx?ID=1799)</title>\r\n\r\n<traits>\r\n<trait label=\"Rare\" url=\"/Traits.aspx?ID=137\" />\r\n<trait label=\"CN\" url=\"/Rules.aspx?ID=95\" />\r\n<trait label=\"Huge\" />\r\n<trait label=\"Fey\" url=\"/Traits.aspx?ID=69\" />\r\n<trait label=\"Plant\" url=\"/Traits.aspx?ID=125\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Pathfinder #174: Shadows of the Ancients](/Sources.aspx?ID=115) pg. 85</row>\n\n**Perception** +35; [low-light vision](/MonsterAbilities.aspx?ID=23), greensight\r\n\r\n**Languages**\r\n[Common](/Languages.aspx?ID=1), [Sylvan](/Languages.aspx?ID=10)\r\n\r\n**Skills**\r\n[Acrobatics](/Skills.aspx?ID=1) +35, [Nature](/Skills.aspx?ID=10) +33, [Stealth](/Skills.aspx?ID=15) +35, [Survival](/Skills.aspx?ID=16) +37\r\n\r\n<row gap=\"medium\">\r\n**Str** +6\r\n\r\n**Dex** +10\r\n\r\n**Con** +5\r\n\r\n**Int** +0\r\n\r\n**Wis** +10\r\n\r\n**Cha** +6\r\n</row>\r\n\r\n**Greensight** Vegetation doesn't impair a ta'apundo's vision and doesn't provide a creature cover or [concealment](/Conditions.aspx?ID=4) from a ta'apundo.\n\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"medium\">\r\n**AC** 45 \r\n\r\n**Fort** +30 \r\n\r\n**Ref** +35 \r\n\r\n**Will** +33 \n\n</row>\r\n\r\n**HP** 440\n\n**Resistances**\r\nwood 20\r\n\r\n**Weaknesses**\r\n[cold iron](/Equipment.aspx?ID=375) 20, [fire](/Traits.aspx?ID=72) 20\r\n\r\n**Wood Resistance** ([abjuration](/Traits.aspx?ID=2), [primal](/Traits.aspx?ID=134)) A ta'apundo has resistance 20 against wooden objects and unarmed attacks from creatures made mostly of wood (such as [arboreals](/MonsterFamilies.aspx?ID=8)).<br />**Lignification** <actions string=\"Reaction\" /> ([primal](/Traits.aspx?ID=134), [transmutation](/Traits.aspx?ID=157)) **Trigger** a non–[cold iron](/Equipment.aspx?ID=272) metal object damages the ta'apundo; **Effect** The ta'apundo emits a jolt of magic into the object, transforming it into wood with an unlimited duration. A thrown weapon, ammunition, or other unattended item automatically transforms; the wielder of an attended object can resist this effect with a successful DC 41 Fortitude save. [_Dispel magic_](/Spells.aspx?ID=78) can end the effect. While a weapon is wood, the ta'apundo's resistance applies. Once transformed, a formerly metal item's Hardness and HP change to those of wood. This typically inflicts a –2 circumstance penalty to attack rolls made with metal weapons and a –2 circumstance penalty to AC for those wearing metal armor; the GM might determine a different penalty for a specific weapon or armor.\r\n\r\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Speed** 20 feet; woodland stride\r\n\r\n**Melee**\r\n<actions string=\"Single Action\" />\r\nbranch +24 ([Agile](/Traits.aspx?ID=170), [Finesse](/Traits.aspx?ID=179), [Magical](/Traits.aspx?ID=103), [reach 10 feet](/Traits.aspx?ID=192)),\r\n**Damage** 4d8+12 bludgeoning\n\n**Branch Whip** <actions string=\"Two Actions\" /> The ta'apundo makes four branch Strikes against different targets, increasing its reach to 20 feet for these Strikes. These attacks count toward its multiple attack penalty, but this penalty doesn't increase until after all four attacks.\r\n\r\n**Woodland Stride** The ta'apundo ignores difficult and greater difficult terrain from foliage.\r\n\r\n</column>\r\n\r\n<aside>\r\n<title level=\"2\" noclass=\"true\" icon=\"/images/Icons/Sidebar_3_Locations.png\">Seed Survivors</title>\r\n\r\n[The Green Mother](/Deities.aspx?ID=93), one of the erratic fey deities known collectively as the Eldest, planted the seeds for several ta'apundos across the world long ago. With the devastation of Earthfall and the destruction of natural places across much of the world, most ta'apundo seeds were destroyed. In the Mwangi Expanse, however, many seeds took root. Most ta'apundos that exist on Golarion—which are far fewer than the number in the [First World](/Planes.aspx?ID=10)—can be found in the Mwangi jungles.\r\n</aside>",
- "name": "Ta'apundo",
- "npc": false,
- "perception": 35,
- "rarity": "rare",
- "reflex_save": 35,
- "release_date": "2022-03-30",
- "resistance": {},
- "resistance_markdown": "wood 20",
- "resistance_raw": "wood 20",
- "search_markdown": "<traits>\r\n<trait label=\"Rare\" url=\"/Traits.aspx?ID=137\" />\r\n<trait label=\"Fey\" url=\"/Traits.aspx?ID=69\" />\r\n<trait label=\"Plant\" url=\"/Traits.aspx?ID=125\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Pathfinder #174: Shadows of the Ancients](/Sources.aspx?ID=115) pg. 85</row>\n\n<row gap=\"medium\">\r\n**HP** 440\r\n\r\n**AC** 45\r\n\r\n**Fort** +30\r\n\r\n**Ref** +35\r\n\r\n**Will** +33\r\n\r\n**Perception** +35\r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nThe First World still holds the first rough draft of many creatures in the Material Plane , but it's hard to tell what sort of creature the …\r\n</summary>",
- "sense": " low-light vision , greensight",
- "sense_markdown": "[low-light vision](/MonsterAbilities.aspx?ID=23), greensight",
- "size": [
- "Huge"
- ],
- "skill": [
- "Acrobatics +35",
- "Nature +33",
- "Stealth +35",
- "Survival +37"
- ],
- "skill_markdown": "[Acrobatics](/Skills.aspx?ID=1) +35, [Nature](/Skills.aspx?ID=10) +33, [Stealth](/Skills.aspx?ID=15) +35, [Survival](/Skills.aspx?ID=16) +37",
- "source": [
- "Pathfinder #174: Shadows of the Ancients"
- ],
- "source_raw": [
- "Pathfinder #174: Shadows of the Ancients pg. 85"
- ],
- "source_category": "Adventure Paths",
- "source_group": "Strength of Thousands",
- "source_markdown": "<row gap=\"tiny\">[Pathfinder #174: Shadows of the Ancients](/Sources.aspx?ID=115) pg. 85</row>",
- "speed": {
- "land": 20,
- "max": 20
- },
- "speed_markdown": "20 feet; woodland stride",
- "speed_raw": "20 feet; woodland stride",
- "spell_markdown": "",
- "spoilers": "Strength of Thousands",
- "stealth": "35",
- "strength": 6,
- "strongest_save": [
- "ref",
- "reflex"
- ],
- "summary": "The First World still holds the first rough draft of many creatures in the Material Plane , but it's hard to tell what sort of creature the …",
- "summary_markdown": "The First World still holds the first rough draft of many creatures in the Material Plane , but it's hard to tell what sort of creature the …",
- "text": " Ta'apundo The First World still holds the first rough draft of many creatures in the Material Plane, but it's hard to tell what sort of creature the ta'apundo was ever intended to be. Its bark poses significant danger to metallic objects, as it converts any metal touching it into wood as fibrous and as flexible as its own body. Capricious and skittish, ta'apundos make friends easily but consider anyone who wields or wears metal to be a hated enemy. Recall Knowledge - Fey (Nature): DC 44 Recall Knowledge - Plant (Nature): DC 44 Unspecific Lore : DC 42 Specific Lore : DC 39 Ta'apundo Source Pathfinder #174: Shadows of the Ancients pg. 85 Perception +35; low-light vision, greensight Languages Common, Sylvan Skills Acrobatics +35, Nature +33, Stealth +35, Survival +37 Str +6 Dex +10 Con +5 Int +0 Wis +10 Cha +6 Greensight Vegetation doesn't impair a ta'apundo's vision and doesn't provide a creature cover or concealment from a ta'apundo. --- AC 45 Fort +30 Ref +35 Will +33 HP 440 Resistances wood 20 Weaknesses cold iron 20, fire 20 Wood Resistance (abjuration, primal) A ta'apundo has resistance 20 against wooden objects and unarmed attacks from creatures made mostly of wood (such as arboreals). Lignification Reaction (primal, transmutation) Trigger a non–cold iron metal object damages the ta'apundo; Effect The ta'apundo emits a jolt of magic into the object, transforming it into wood with an unlimited duration. A thrown weapon, ammunition, or other unattended item automatically transforms; the wielder of an attended object can resist this effect with a successful DC 41 Fortitude save. Dispel magic can end the effect. While a weapon is wood, the ta'apundo's resistance applies. Once transformed, a formerly metal item's Hardness and HP change to those of wood. This typically inflicts a –2 circumstance penalty to attack rolls made with metal weapons and a –2 circumstance penalty to AC for those wearing metal armor; the GM might determine a different penalty for a specific weapon or armor. --- Speed 20 feet; woodland stride Melee Single Action branch +24 (Agile, Finesse, Magical, reach 10 feet), Damage 4d8+12 bludgeoning Branch Whip Two Actions The ta'apundo makes four branch Strikes against different targets, increasing its reach to 20 feet for these Strikes. These attacks count toward its multiple attack penalty, but this penalty doesn't increase until after all four attacks. Woodland Stride The ta'apundo ignores difficult and greater difficult terrain from foliage. Seed Survivors The Green Mother, one of the erratic fey deities known collectively as the Eldest, planted the seeds for several ta'apundos across the world long ago. With the devastation of Earthfall and the destruction of natural places across much of the world, most ta'apundo seeds were destroyed. In the Mwangi Expanse, however, many seeds took root. Most ta'apundos that exist on Golarion—which are far fewer than the number in the First World—can be found in the Mwangi jungles. ",
- "trait": [
- "Fey",
- "Plant",
- "Rare",
- "CN",
- "Huge"
- ],
- "trait_markdown": "[Fey](/Traits.aspx?ID=69), [Plant](/Traits.aspx?ID=125), [Rare](/Traits.aspx?ID=137)",
- "trait_raw": [
- "Fey",
- "Plant",
- "Rare"
- ],
- "type": "Creature",
- "url": "/Monsters.aspx?ID=1799",
- "vision": "Low-light vision",
- "weakest_save": [
- "fort",
- "fortitude"
- ],
- "weakness": {
- "cold_iron": 20,
- "fire": 20
- },
- "weakness_markdown": "[cold iron](/Equipment.aspx?ID=375) 20, [fire](/Traits.aspx?ID=72) 20",
- "weakness_raw": " cold iron 20, fire 20",
- "will_save": 33,
- "wisdom": 10
- }
|