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- {
- "ac": 37,
- "alignment": "CE",
- "breadcrumbs_spa": [],
- "category": "creature",
- "charisma": 7,
- "constitution": 6,
- "creature_ability": [
- "Entropy's Shadow",
- "Sunlight Powerlessness",
- "Change Posture",
- "Crush Item",
- "Draining Gaze",
- "Horned Rush"
- ],
- "creature_family": "Darvakka",
- "creature_family_markdown": "[Darvakka](/MonsterFamilies.aspx?ID=305)",
- "dexterity": 4,
- "exclude_from_search": false,
- "fortitude_save": 25,
- "hp": 335,
- "hp_raw": "335 ( negative healing )",
- "id": "creature-1849",
- "image": [
- "/Images/Monsters/Darvakka_Sykever.png"
- ],
- "immunity": [
- "death effects",
- "disease",
- "paralyzed",
- "poison",
- "unconscious"
- ],
- "immunity_markdown": "[death](/Traits.aspx?ID=40) effects, [disease](/Traits.aspx?ID=46), [paralyzed](/Conditions.aspx?ID=28), [poison](/Traits.aspx?ID=126), [unconscious](/Conditions.aspx?ID=38)",
- "intelligence": 6,
- "language": [
- "Abyssal",
- "Common",
- "Infernal",
- "Necril",
- "<%UMR%37%%>telepathy<%END> 100 feet"
- ],
- "language_markdown": "[Abyssal](/Languages.aspx?ID=12), [Common](/Languages.aspx?ID=1), [Infernal](/Languages.aspx?ID=19), [Necril](/Languages.aspx?ID=20); [telepathy](/MonsterAbilities.aspx?ID=37) 100 feet",
- "level": 15,
- "markdown": "<title level=\"1\" pfs=\"Restricted\">[Sykever (Nightwalker)](/Monsters.aspx?ID=1849)</title>\r\n\r\n<row gap=\"medium\">\r\n\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\nThe most common darvakkas are sykevers, walkers in the night. Bloodthirsty but calculating, they lead legions of dead into battle on the Material Plane, working toward the simple goal of ending all life.\r\n\r\n<column gap=\"tiny\">\r\n**[Recall Knowledge - Undead](/Rules.aspx?ID=563)**\r\n([Religion](/Skills.aspx?ID=13)): DC 34\r\n\r\n**[Unspecific Lore](/Rules.aspx?ID=563)**: DC 32\r\n\r\n**[Specific Lore](/Rules.aspx?ID=563)**: DC 29\r\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n<image src=\"/images/Monsters/Darvakka_Sykever.png\" />\r\n</column>\r\n\r\n</row>\r\n\r\n<title level=\"2\" right=\"Creature 15\">[Sykever](/Monsters.aspx?ID=1849)</title>\r\n\r\n<traits>\r\n<trait label=\"CE\" url=\"/Rules.aspx?ID=95\" />\r\n<trait label=\"Huge\" />\r\n<trait label=\"Darvakka\" url=\"/Traits.aspx?ID=422\" />\r\n<trait label=\"Shadow\" url=\"/Traits.aspx?ID=143\" />\r\n<trait label=\"Undead\" url=\"/Traits.aspx?ID=160\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Book of the Dead](/Sources.aspx?ID=118) pg. 83</row>\n\n**Perception** +29; [greater darkvision](/MonsterAbilities.aspx?ID=12), [lifesense](/MonsterAbilities.aspx?ID=21) 60 feet\r\n\r\n**Languages**\r\n[Abyssal](/Languages.aspx?ID=12), [Common](/Languages.aspx?ID=1), [Infernal](/Languages.aspx?ID=19), [Necril](/Languages.aspx?ID=20); [telepathy](/MonsterAbilities.aspx?ID=37) 100 feet\r\n\r\n**Skills**\r\n[Arcana](/Skills.aspx?ID=2) +27, [Athletics](/Skills.aspx?ID=3) +29, [Intimidation](/Skills.aspx?ID=7) +28, [Negative Energy Plane Lore](/Skills.aspx?ID=8) +27, [Religion](/Skills.aspx?ID=13) +27, [Shadow Plane Lore](/Skills.aspx?ID=8) +27, [Stealth](/Skills.aspx?ID=15) +27, [Warfare Lore](/Skills.aspx?ID=8) +27\r\n\r\n<row gap=\"medium\">\r\n**Str** +8\r\n\r\n**Dex** +4\r\n\r\n**Con** +6\r\n\r\n**Int** +6\r\n\r\n**Wis** +6\r\n\r\n**Cha** +7\r\n</row>\n\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"medium\">\r\n**AC** 37 \r\n\r\n**Fort** +25 \r\n\r\n**Ref** +25 \r\n\r\n**Will** +31 \n\n</row>\r\n\r\n**HP** 335\r\n([negative healing](/MonsterAbilities.aspx?ID=42))\n\n**Immunities**\r\n[death](/Traits.aspx?ID=40) effects, [disease](/Traits.aspx?ID=46), [paralyzed](/Conditions.aspx?ID=28), [poison](/Traits.aspx?ID=126), [unconscious](/Conditions.aspx?ID=38)\r\n\r\n**Resistances**\r\n[cold](/Traits.aspx?ID=27) 10\r\n\r\n**Weaknesses**\r\n[good](/Traits.aspx?ID=83) 10, [silver](/Equipment.aspx?ID=379) 10\r\n\r\n**Entropy's Shadow** ([aura](/Traits.aspx?ID=206), [divine](/Traits.aspx?ID=48), [necromancy](/Traits.aspx?ID=117), [negative](/Traits.aspx?ID=118)) 40 feet. Sykever leak entropy and corruption from their very being. A living creature entering or starting its turn in the aura takes 4d6 negative damage with a DC 33 [basic](/Rules.aspx?ID=329) Fortitude save. If it fails, it's also [enfeebled 1](/Conditions.aspx?ID=13) for 1 minute and [pulled](/Rules.aspx?ID=451) 10 feet toward the skyever.<br />**Sunlight Powerlessness** A skyever caught in sunlight is [stunned 2](/Conditions.aspx?ID=36) and [clumsy 2](/Conditions.aspx?ID=3).\r\n\r\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Speed** 40 feet, [_air walk_](/Spells.aspx?ID=6)\r\n\r\n**Melee**\r\n<actions string=\"Single Action\" />\r\nhorn +31 ([Magical](/Traits.aspx?ID=103), [reach 10 feet](/Traits.aspx?ID=192)),\r\n**Damage** 3d8+12 bludgeoning plus 1d10 cold and 2d8 [persistent bleed](/Conditions.aspx?ID=29)\r\n\r\n**Melee**\r\n<actions string=\"Single Action\" />\r\narm spike +31 ([Agile](/Traits.aspx?ID=170), [Magical](/Traits.aspx?ID=103), [reach 10 feet](/Traits.aspx?ID=192)),\r\n**Damage** 3d8+12 piercing plus 1d10 cold\r\n\r\n**Divine Innate Spells** DC 36\r\n- **Cantrips (8th)**\r\n[Detect Magic](/Spells.aspx?ID=66)\r\n- **4th**\r\n[Darkness](/Spells.aspx?ID=59) (at will), [Invisibility](/Spells.aspx?ID=164) (×3)\r\n- **6th**\r\n[True Seeing](/Spells.aspx?ID=344)\r\n- **7th**\r\n[Harm](/Spells.aspx?ID=146) (×3), [Paralyze](/Spells.aspx?ID=213), [Plane Shift](/Spells.aspx?ID=222) (to [Material Plane](/Planes.aspx?ID=1); [Negative Energy Plane](/Planes.aspx?ID=2); or [Shadow Plane](/Planes.aspx?ID=11) only)\r\n- **Constant (8th)**\r\n[Air Walk](/Spells.aspx?ID=6)\r\n\r\n**Change Posture** <actions string=\"Single Action\" /> The sykever changes between their bipedal and quadrupedal stance. In their bipedal stance, the sykever can use all the abilities in their stat block except Horned Rush. In their quadrupedal stance, the sykever has a Speed of 80 feet but can't make arm spike Strikes, Disarm, cast spells, or use Crush Item.\r\n\r\n**Crush Item** <actions string=\"Reaction\" /> **Trigger** The sykever gets a critical success to [Disarm](/Actions.aspx?ID=41); **Requirements** The sykever is in their bipedal stance; **Effect** The sykever snatches the item and pierces it with their arm spikes. The item becomes [broken](/Conditions.aspx?ID=2) and falls to the ground in the sykever's space. Items that are already broken aren't further damaged, and an item with 14 or higher Hardness is unaffected.\r\n\r\n**Draining Gaze** <actions string=\"Single Action\" /> ([Concentrate](/Traits.aspx?ID=32), [Divine](/Traits.aspx?ID=48), [Necromancy](/Traits.aspx?ID=117), [Visual](/Traits.aspx?ID=163)) The sykever fixes their nightmarish gaze on one creature they can see, who must attempt a DC 36 Will save. Regardless of the result, the target is temporarily immune for 10 minutes.<br /> **Critical Success** The target is unaffected.<br /> **Success** The target is [enfeebled 2](/Conditions.aspx?ID=13) for 1 round if the sykever is in bipedal stance, or [clumsy 2](/Conditions.aspx?ID=3) for 1 round if the sykever is in quadrupedal stance.<br /> **Failure** As success, but the effect lasts 1 minute.<br /> **Critical Failure** As success, but enfeebled 3 or clumsy 3, and the effect lasts 10 minutes.\r\n\r\n**Horned Rush** <actions string=\"Single Action\" /> **Requirements** The sykever is in their quadrupedal stance; **Effect** The sykever Strides and then makes a horn Strike.\r\n\r\n</column>\n\n<document level=\"2\" id=\"creature-family-305\" />",
- "name": "Sykever",
- "npc": false,
- "perception": 29,
- "pfs": "Restricted",
- "rarity": "common",
- "reflex_save": 25,
- "release_date": "2022-04-27",
- "resistance": {
- "cold": 10
- },
- "resistance_markdown": "[cold](/Traits.aspx?ID=27) 10",
- "resistance_raw": " cold 10",
- "search_markdown": "<traits>\r\n<trait label=\"Darvakka\" url=\"/Traits.aspx?ID=422\" />\r\n<trait label=\"Shadow\" url=\"/Traits.aspx?ID=143\" />\r\n<trait label=\"Undead\" url=\"/Traits.aspx?ID=160\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Book of the Dead](/Sources.aspx?ID=118) pg. 83</row>\r\n\r\n**Creature Family** [Darvakka](/MonsterFamilies.aspx?ID=305)\r\n\r\n<row gap=\"medium\">\r\n**HP** 335 ( negative healing )\r\n\r\n**AC** 37\r\n\r\n**Fort** +25\r\n\r\n**Ref** +25\r\n\r\n**Will** +31\r\n\r\n**Perception** +29\r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nThe most common darvakkas are sykevers, walkers in the night. Bloodthirsty but calculating, they lead legions of dead into battle on the Material …\r\n</summary>",
- "sense": " greater darkvision , lifesense 60 feet",
- "sense_markdown": "[greater darkvision](/MonsterAbilities.aspx?ID=12), [lifesense](/MonsterAbilities.aspx?ID=21) 60 feet",
- "size": [
- "Huge"
- ],
- "skill": [
- "Arcana +27",
- "Athletics +29",
- "Intimidation +28",
- "Negative Energy Plane Lore +27",
- "Religion +27",
- "Shadow Plane Lore +27",
- "Stealth +27",
- "Warfare Lore +27"
- ],
- "skill_markdown": "[Arcana](/Skills.aspx?ID=2) +27, [Athletics](/Skills.aspx?ID=3) +29, [Intimidation](/Skills.aspx?ID=7) +28, [Negative Energy Plane Lore](/Skills.aspx?ID=8) +27, [Religion](/Skills.aspx?ID=13) +27, [Shadow Plane Lore](/Skills.aspx?ID=8) +27, [Stealth](/Skills.aspx?ID=15) +27, [Warfare Lore](/Skills.aspx?ID=8) +27",
- "source": [
- "Book of the Dead"
- ],
- "source_raw": [
- "Book of the Dead pg. 83"
- ],
- "source_category": "Rulebooks",
- "source_markdown": "<row gap=\"tiny\">[Book of the Dead](/Sources.aspx?ID=118) pg. 83</row>",
- "speed": {
- "land": 40,
- "max": 40
- },
- "speed_markdown": "40 feet, [_air walk_](/Spells.aspx?ID=6)",
- "speed_raw": "40 feet, air walk ",
- "spell": [
- "Harm",
- "Paralyze",
- "Plane Shift",
- "True Seeing",
- "Darkness",
- "Invisibility",
- "Detect Magic",
- "Air Walk"
- ],
- "spell_markdown": "[Air Walk](/Spells.aspx?ID=6), [Darkness](/Spells.aspx?ID=59), [Detect Magic](/Spells.aspx?ID=66), [Harm](/Spells.aspx?ID=146), [Invisibility](/Spells.aspx?ID=164), [Paralyze](/Spells.aspx?ID=213), [Plane Shift](/Spells.aspx?ID=222), [True Seeing](/Spells.aspx?ID=344)",
- "stealth": "27",
- "strength": 8,
- "strongest_save": [
- "will"
- ],
- "summary": "The most common darvakkas are sykevers, walkers in the night. Bloodthirsty but calculating, they lead legions of dead into battle on the Material …",
- "summary_markdown": "The most common darvakkas are sykevers, walkers in the night. Bloodthirsty but calculating, they lead legions of dead into battle on the Material …",
- "text": " Sykever (Nightwalker) The most common darvakkas are sykevers, walkers in the night. Bloodthirsty but calculating, they lead legions of dead into battle on the Material Plane, working toward the simple goal of ending all life. Recall Knowledge - Undead (Religion): DC 34 Unspecific Lore : DC 32 Specific Lore : DC 29 Sykever Source Book of the Dead pg. 83 Perception +29; greater darkvision, lifesense 60 feet Languages Abyssal, Common, Infernal, Necril; telepathy 100 feet Skills Arcana +27, Athletics +29, Intimidation +28, Negative Energy Plane Lore +27, Religion +27, Shadow Plane Lore +27, Stealth +27, Warfare Lore +27 Str +8 Dex +4 Con +6 Int +6 Wis +6 Cha +7 --- AC 37 Fort +25 Ref +25 Will +31 HP 335 (negative healing) Immunities death effects, disease, paralyzed, poison, unconscious Resistances cold 10 Weaknesses good 10, silver 10 Entropy's Shadow (aura, divine, necromancy, negative) 40 feet. Sykever leak entropy and corruption from their very being. A living creature entering or starting its turn in the aura takes 4d6 negative damage with a DC 33 basic Fortitude save. If it fails, it's also enfeebled 1 for 1 minute and pulled 10 feet toward the skyever. Sunlight Powerlessness A skyever caught in sunlight is stunned 2 and clumsy 2. --- Speed 40 feet, air walk Melee Single Action horn +31 (Magical, reach 10 feet), Damage 3d8+12 bludgeoning plus 1d10 cold and 2d8 persistent bleed Melee Single Action arm spike +31 (Agile, Magical, reach 10 feet), Damage 3d8+12 piercing plus 1d10 cold Divine Innate Spells DC 36 - Cantrips (8th) Detect Magic - 4th Darkness (at will), Invisibility (×3) - 6th True Seeing - 7th Harm (×3), Paralyze, Plane Shift (to Material Plane; Negative Energy Plane; or Shadow Plane only) - Constant (8th) Air Walk Change Posture Single Action The sykever changes between their bipedal and quadrupedal stance. In their bipedal stance, the sykever can use all the abilities in their stat block except Horned Rush. In their quadrupedal stance, the sykever has a Speed of 80 feet but can't make arm spike Strikes, Disarm, cast spells, or use Crush Item. Crush Item Reaction Trigger The sykever gets a critical success to Disarm; Requirements The sykever is in their bipedal stance; Effect The sykever snatches the item and pierces it with their arm spikes. The item becomes broken and falls to the ground in the sykever's space. Items that are already broken aren't further damaged, and an item with 14 or higher Hardness is unaffected. Draining Gaze Single Action (Concentrate, Divine, Necromancy, Visual) The sykever fixes their nightmarish gaze on one creature they can see, who must attempt a DC 36 Will save. Regardless of the result, the target is temporarily immune for 10 minutes. Critical Success The target is unaffected. Success The target is enfeebled 2 for 1 round if the sykever is in bipedal stance, or clumsy 2 for 1 round if the sykever is in quadrupedal stance. Failure As success, but the effect lasts 1 minute. Critical Failure As success, but enfeebled 3 or clumsy 3, and the effect lasts 10 minutes. Horned Rush Single Action Requirements The sykever is in their quadrupedal stance; Effect The sykever Strides and then makes a horn Strike. ",
- "trait": [
- "Darvakka",
- "Shadow",
- "Undead",
- "CE",
- "Huge"
- ],
- "trait_markdown": "[Darvakka](/Traits.aspx?ID=422), [Shadow](/Traits.aspx?ID=143), [Undead](/Traits.aspx?ID=160)",
- "trait_raw": [
- "Darvakka",
- "Shadow",
- "Undead"
- ],
- "type": "Creature",
- "url": "/Monsters.aspx?ID=1849",
- "vision": "Greater darkvision",
- "weakest_save": [
- "fort",
- "fortitude",
- "ref",
- "reflex"
- ],
- "weakness": {
- "good": 10,
- "silver": 10
- },
- "weakness_markdown": "[good](/Traits.aspx?ID=83) 10, [silver](/Equipment.aspx?ID=379) 10",
- "weakness_raw": " good 10, silver 10",
- "will_save": 31,
- "wisdom": 6
- }
|