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- {
- "ac": 23,
- "alignment": "NE",
- "breadcrumbs_spa": [],
- "category": "creature",
- "charisma": -2,
- "constitution": 4,
- "creature_ability": [
- "Slow",
- "Death Throes",
- "Blinding Sulfur"
- ],
- "creature_family": "Zombie",
- "creature_family_markdown": "[Zombie](/MonsterFamilies.aspx?ID=103)",
- "dexterity": 2,
- "exclude_from_search": false,
- "fortitude_save": 16,
- "hp": 125,
- "hp_raw": "125 ( negative healing )",
- "id": "creature-1377",
- "image": [
- "/Images/Monsters/Zombie_SulfurZombie.png"
- ],
- "immunity": [
- "death effects",
- "disease",
- "fire",
- "mental",
- "paralyzed",
- "poison",
- "unconscious"
- ],
- "immunity_markdown": "[death](/Traits.aspx?ID=40) effects, [disease](/Traits.aspx?ID=46), fire, [mental](/Traits.aspx?ID=106), [paralyzed](/Conditions.aspx?ID=28), [poison](/Traits.aspx?ID=126), [unconscious](/Conditions.aspx?ID=38)",
- "intelligence": -5,
- "language_markdown": "",
- "level": 6,
- "markdown": "<title level=\"1\" pfs=\"Standard\">[Sulfur Zombie](/Monsters.aspx?ID=1377)</title>\r\n\r\n<row gap=\"medium\">\r\n\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\nGlowing with a dull amber light, these odious creatures spawn from a combination of necromancy and fire. These destructive creations sow chaos and demolish fortifications, making them the bane of besieged cities.\r\n\r\n<column gap=\"tiny\">\r\n**[Recall Knowledge - Undead](/Rules.aspx?ID=563)**\r\n([Religion](/Skills.aspx?ID=13)): DC 22\r\n\r\n**[Unspecific Lore](/Rules.aspx?ID=563)**: DC 20\r\n\r\n**[Specific Lore](/Rules.aspx?ID=563)**: DC 17\r\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n<image src=\"/images/Monsters/Zombie_SulfurZombie.png\" />\r\n</column>\r\n\r\n</row>\r\n\r\n<title level=\"2\" right=\"Creature 6\">[Sulfur Zombie](/Monsters.aspx?ID=1377)</title>\r\n\r\n<traits>\r\n<trait label=\"NE\" url=\"/Rules.aspx?ID=95\" />\r\n<trait label=\"Medium\" />\r\n<trait label=\"Fire\" url=\"/Traits.aspx?ID=72\" />\r\n<trait label=\"Mindless\" url=\"/Traits.aspx?ID=108\" />\r\n<trait label=\"Undead\" url=\"/Traits.aspx?ID=160\" />\r\n<trait label=\"Zombie\" url=\"/Traits.aspx?ID=245\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Bestiary 3](/Sources.aspx?ID=66) pg. 303</row>\n\n**Perception** +12; [darkvision](/MonsterAbilities.aspx?ID=12)\r\n\r\n**Languages**\n\n**Skills**\r\n[Athletics](/Skills.aspx?ID=3) +15, [Stealth](/Skills.aspx?ID=15) +12\r\n\r\n<row gap=\"medium\">\r\n**Str** +5\r\n\r\n**Dex** +2\r\n\r\n**Con** +4\r\n\r\n**Int** -5\r\n\r\n**Wis** +2\r\n\r\n**Cha** -2\r\n</row>\r\n\r\n**Slow** A sulfur zombie is permanently [slowed 1](/Conditions.aspx?ID=35) and can't use reactions\n\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"medium\">\r\n**AC** 23 \r\n\r\n**Fort** +16 \r\n\r\n**Ref** +12 \r\n\r\n**Will** +10 \n\n</row>\r\n\r\n**HP** 125\r\n([negative healing](/MonsterAbilities.aspx?ID=42))\n\n**Immunities**\r\n[death](/Traits.aspx?ID=40) effects, [disease](/Traits.aspx?ID=46), fire, [mental](/Traits.aspx?ID=106), [paralyzed](/Conditions.aspx?ID=28), [poison](/Traits.aspx?ID=126), [unconscious](/Conditions.aspx?ID=38)\n\n**Weaknesses**\r\n[positive](/Traits.aspx?ID=128) 5, slashing 5\r\n\r\n**Death Throes** When a sulfur zombie dies, its body explodes in a 30-foot burst of fire and debris that deals 2d10 bludgeoning and 2d10 fire damage to each creature in the area (DC 21 [basic](/Rules.aspx?ID=329) Reflex save).\r\n\r\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Speed** 30 feet\r\n\r\n**Melee**\r\n<actions string=\"Single Action\" />\r\nfist +17,\r\n**Damage** 2d6+5 bludgeoning plus 1d6 [persistent fire](/Conditions.aspx?ID=29) and blinding sulfur\n\n**Blinding Sulfur** ([Incapacitation](/Traits.aspx?ID=93)) A sulfur zombie burns with putrid inner fire. A creature hit by a sulfur zombie's fist Strike must attempt a DC 22 Fortitude save. On a failure, the creature is [blinded](/Conditions.aspx?ID=1) for 1 round, or for 1 minute on a critical failure.\r\n\r\n</column>\n\n<document level=\"2\" id=\"creature-family-103\" />",
- "name": "Sulfur Zombie",
- "npc": false,
- "perception": 12,
- "pfs": "Standard",
- "rarity": "common",
- "reflex_save": 12,
- "release_date": "2021-04-07",
- "resistance": {},
- "search_markdown": "<traits>\r\n<trait label=\"Fire\" url=\"/Traits.aspx?ID=72\" />\r\n<trait label=\"Mindless\" url=\"/Traits.aspx?ID=108\" />\r\n<trait label=\"Undead\" url=\"/Traits.aspx?ID=160\" />\r\n<trait label=\"Zombie\" url=\"/Traits.aspx?ID=245\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Bestiary 3](/Sources.aspx?ID=66) pg. 303</row>\r\n\r\n**Creature Family** [Zombie](/MonsterFamilies.aspx?ID=103)\r\n\r\n<row gap=\"medium\">\r\n**HP** 125 ( negative healing )\r\n\r\n**AC** 23\r\n\r\n**Fort** +16\r\n\r\n**Ref** +12\r\n\r\n**Will** +10\r\n\r\n**Perception** +12\r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nGlowing with a dull amber light, these odious creatures spawn from a combination of necromancy and fire. These destructive creations sow chaos and …\r\n</summary>",
- "sense": " darkvision ",
- "sense_markdown": "[darkvision](/MonsterAbilities.aspx?ID=12)",
- "size": [
- "Medium"
- ],
- "skill": [
- "Athletics +15",
- "Stealth +12"
- ],
- "skill_markdown": "[Athletics](/Skills.aspx?ID=3) +15, [Stealth](/Skills.aspx?ID=15) +12",
- "source": [
- "Bestiary 3"
- ],
- "source_raw": [
- "Bestiary 3 pg. 303"
- ],
- "source_category": "Rulebooks",
- "source_markdown": "<row gap=\"tiny\">[Bestiary 3](/Sources.aspx?ID=66) pg. 303</row>",
- "speed": {
- "land": 30,
- "max": 30
- },
- "speed_markdown": "30 feet",
- "speed_raw": "30 feet",
- "spell_markdown": "",
- "stealth": "12",
- "strength": 5,
- "strongest_save": [
- "fort",
- "fortitude"
- ],
- "summary": "Glowing with a dull amber light, these odious creatures spawn from a combination of necromancy and fire. These destructive creations sow chaos and …",
- "summary_markdown": "Glowing with a dull amber light, these odious creatures spawn from a combination of necromancy and fire. These destructive creations sow chaos and …",
- "text": " Sulfur Zombie Glowing with a dull amber light, these odious creatures spawn from a combination of necromancy and fire. These destructive creations sow chaos and demolish fortifications, making them the bane of besieged cities. Recall Knowledge - Undead (Religion): DC 22 Unspecific Lore : DC 20 Specific Lore : DC 17 Sulfur Zombie Source Bestiary 3 pg. 303 Perception +12; darkvision Languages Skills Athletics +15, Stealth +12 Str +5 Dex +2 Con +4 Int -5 Wis +2 Cha -2 Slow A sulfur zombie is permanently slowed 1 and can't use reactions --- AC 23 Fort +16 Ref +12 Will +10 HP 125 (negative healing) Immunities death effects, disease, fire, mental, paralyzed, poison, unconscious Weaknesses positive 5, slashing 5 Death Throes When a sulfur zombie dies, its body explodes in a 30-foot burst of fire and debris that deals 2d10 bludgeoning and 2d10 fire damage to each creature in the area (DC 21 basic Reflex save). --- Speed 30 feet Melee Single Action fist +17, Damage 2d6+5 bludgeoning plus 1d6 persistent fire and blinding sulfur Blinding Sulfur (Incapacitation) A sulfur zombie burns with putrid inner fire. A creature hit by a sulfur zombie's fist Strike must attempt a DC 22 Fortitude save. On a failure, the creature is blinded for 1 round, or for 1 minute on a critical failure. ",
- "trait": [
- "Fire",
- "Mindless",
- "Undead",
- "Zombie",
- "NE",
- "Medium"
- ],
- "trait_markdown": "[Fire](/Traits.aspx?ID=72), [Mindless](/Traits.aspx?ID=108), [Undead](/Traits.aspx?ID=160), [Zombie](/Traits.aspx?ID=245)",
- "trait_raw": [
- "Fire",
- "Mindless",
- "Undead",
- "Zombie"
- ],
- "type": "Creature",
- "url": "/Monsters.aspx?ID=1377",
- "vision": "Darkvision",
- "weakest_save": [
- "will"
- ],
- "weakness": {
- "positive": 5,
- "slashing": 5
- },
- "weakness_markdown": "[positive](/Traits.aspx?ID=128) 5, slashing 5",
- "weakness_raw": " positive 5, slashing 5",
- "will_save": 10,
- "wisdom": 2
- }
|