Ssumzili.json 11 KB

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  1. {
  2. "ac": 33,
  3. "alignment": "CE",
  4. "breadcrumbs_spa": [],
  5. "category": "creature",
  6. "charisma": 3,
  7. "constitution": 4,
  8. "creature_ability": [
  9. "Deluge Vision",
  10. "Precipitation Camouflage",
  11. "Standing Water",
  12. "Puddle Stride",
  13. "Sneak Attack",
  14. "Soaking Strike"
  15. ],
  16. "creature_family_markdown": "",
  17. "dexterity": 7,
  18. "exclude_from_search": false,
  19. "fortitude_save": 20,
  20. "hp": 201,
  21. "hp_raw": "201",
  22. "id": "creature-1660",
  23. "image": [
  24. "/Images/Monsters/Ssumzili.png"
  25. ],
  26. "intelligence": 3,
  27. "language": [
  28. "Aklo",
  29. "Common",
  30. "Sylvan"
  31. ],
  32. "language_markdown": "[Aklo](/Languages.aspx?ID=13), [Common](/Languages.aspx?ID=1), [Sylvan](/Languages.aspx?ID=10)",
  33. "level": 12,
  34. "markdown": "<title level=\"1\" pfs=\"\">[Ssumzili](/Monsters.aspx?ID=1660)</title>\r\n\r\n<row gap=\"medium\">\r\n\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\nSsumzilis are lanky, murderous fey who delight in the thrill of the hunt. They are particularly skilled/adept at stalking their prey in the rain and most commonly reside in rainforests and coastal regions, where frequent rain provides ample opportunity to hunt. Camouflaged by their cloud-gray skin, ssumzilis often compete in tests of stealth when hunting in groups, taking particular delight in approaching their quarry as closely as possible without being observed.\r\n\r\n<column gap=\"tiny\">\r\n**[Recall Knowledge - Fey](/Rules.aspx?ID=563)**\r\n([Nature](/Skills.aspx?ID=10)): DC 32\r\n\r\n**[Unspecific Lore](/Rules.aspx?ID=563)**: DC 30\r\n\r\n**[Specific Lore](/Rules.aspx?ID=563)**: DC 27\r\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n<image src=\"/images/Monsters/Ssumzili.png\" />\r\n</column>\r\n\r\n</row>\r\n\r\n<title level=\"2\" right=\"Creature 12\">[Ssumzili](/Monsters.aspx?ID=1660)</title>\r\n\r\n<traits>\r\n<trait label=\"Uncommon\" url=\"/Traits.aspx?ID=159\" />\r\n<trait label=\"CE\" url=\"/Rules.aspx?ID=95\" />\r\n<trait label=\"Medium\" />\r\n<trait label=\"Fey\" url=\"/Traits.aspx?ID=69\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Pathfinder #171: Hurricane's Howl](/Sources.aspx?ID=101) pg. 85</row>\n\n**Perception** +25; [low-light vision](/MonsterAbilities.aspx?ID=23)\r\n\r\n**Languages**\r\n[Aklo](/Languages.aspx?ID=13), [Common](/Languages.aspx?ID=1), [Sylvan](/Languages.aspx?ID=10)\r\n\r\n**Skills**\r\n[Acrobatics](/Skills.aspx?ID=1) +23, [Athletics](/Skills.aspx?ID=3) +21, [Intimidation](/Skills.aspx?ID=7) +19, [Nature](/Skills.aspx?ID=10) +17, [Stealth](/Skills.aspx?ID=15) +25, [Survival](/Skills.aspx?ID=16) +21\r\n\r\n<row gap=\"medium\">\r\n**Str** +5\r\n\r\n**Dex** +7\r\n\r\n**Con** +4\r\n\r\n**Int** +3\r\n\r\n**Wis** +5\r\n\r\n**Cha** +3\r\n</row>\r\n\r\n**Deluge Vision** A ssumzili ignores sensory difficulties caused by rain.<br />**Precipitation Camouflage** A ssumzili can [Hide](/Actions.aspx?ID=62) and [Sneak](/Actions.aspx?ID=63) in rainfall, even if it doesn't have cover.\n\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"medium\">\r\n**AC** 33 \r\n\r\n**Fort** +20 \r\n\r\n**Ref** +25 \r\n\r\n**Will** +23 \n\n</row>\r\n\r\n**HP** 201\n\n**Resistances**\r\n[fire](/Traits.aspx?ID=72) 10\r\n\r\n**Weaknesses**\r\n[cold iron](/Equipment.aspx?ID=375) 10\r\n\r\n**Standing Water** ([aura](/Traits.aspx?ID=206), [primal](/Traits.aspx?ID=134), [transmutation](/Traits.aspx?ID=157)) 10 feet. When it rains, the ground near a ssumzili becomes slick. When raining, all terrain within 10 feet of a ssumzili is slippery, with the effects of [_grease_](/Spells.aspx?ID=140) (DC 29). Ssumzilis are immune to this effect.\r\n\r\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Speed** 40 feet; puddle stride\r\n\r\n**Melee**\r\n<actions string=\"Single Action\" />\r\nclaw +24 ([Agile](/Traits.aspx?ID=170), [Finesse](/Traits.aspx?ID=179)),\r\n**Damage** 3d8+7 slashing\r\n\r\n**Primal Innate Spells** DC 29\r\n- **1st**\r\n[Negate Aroma](/Spells.aspx?ID=206)\r\n- **2nd**\r\n[Pass Without Trace](/Spells.aspx?ID=215), [Quench](/Spells.aspx?ID=709) (at will), [Water Walk](/Spells.aspx?ID=371)\r\n- **3rd**\r\n[Earthbind](/Spells.aspx?ID=94)\r\n- **4th**\r\n[Hydraulic Torrent](/Spells.aspx?ID=155)\r\n- **5th**\r\n[Transmute Rock and Mud](/Spells.aspx?ID=724) (rock to mud only)\r\n- **Constant (2nd)**\r\n[Endure Elements](/Spells.aspx?ID=99) (cold)\r\n\r\n**Puddle Stride** A ssumzili ignores difficult terrain caused by rain, such as puddles or wet rocks.\r\n\r\n**[Sneak Attack](/MonsterAbilities.aspx?ID=34)** A ssumzili deals an additional 2d6 precision damage to [flat-footed](/Conditions.aspx?ID=16) creatures.\r\n\r\n**Soaking Strike** <actions string=\"Two Actions\" /> The ssumzili makes a melee Strike. If the Strike damages the target, the target must also attempt a DC 32 Fortitude save. <br />**Critical Success** The creature is unaffected. <br />**Success** The creature becomes soaked, causing them to treat the [environmental temperature](/Rules.aspx?ID=642) as one step colder (mild to severe, severe to extreme, and so on) until they dry off. <br />**Failure** As success, and the creature is [fatigued](/Conditions.aspx?ID=15) for 1 minute. <br />**Critical Failure** As failure but the fatigue lasts until the target gets a full night's rest.\r\n\r\n</column>\r\n\r\n<aside>\r\n<title level=\"2\" noclass=\"true\" icon=\"/images/Icons/Sidebar_2_AdditionalLore.png\">Hunting Patterns of Ssumzilis</title>\r\n\r\nBeing ambush hunters, ssumzilis tend to avoid hunting without the cover of rainfall whenever possible. A ssumzili encountered hunting on a sunny day is doing so out of desperation and is likely to be unpredictable and erratic as a result.\r\n</aside>",
  35. "name": "Ssumzili",
  36. "npc": false,
  37. "perception": 25,
  38. "rarity": "uncommon",
  39. "reflex_save": 25,
  40. "release_date": "2021-10-13",
  41. "resistance": {
  42. "fire": 10
  43. },
  44. "resistance_markdown": "[fire](/Traits.aspx?ID=72) 10",
  45. "resistance_raw": " fire 10",
  46. "search_markdown": "<traits>\r\n<trait label=\"Uncommon\" url=\"/Traits.aspx?ID=159\" />\r\n<trait label=\"Fey\" url=\"/Traits.aspx?ID=69\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Pathfinder #171: Hurricane's Howl](/Sources.aspx?ID=101) pg. 85</row>\n\n<row gap=\"medium\">\r\n**HP** 201\r\n\r\n**AC** 33\r\n\r\n**Fort** +20\r\n\r\n**Ref** +25\r\n\r\n**Will** +23\r\n\r\n**Perception** +25\r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nSsumzilis are lanky, murderous fey who delight in the thrill of the hunt. They are particularly skilled/adept at stalking their prey in the rain and …\r\n</summary>",
  47. "sense": " low-light vision ",
  48. "sense_markdown": "[low-light vision](/MonsterAbilities.aspx?ID=23)",
  49. "size": [
  50. "Medium"
  51. ],
  52. "skill": [
  53. "Acrobatics +23",
  54. "Athletics +21",
  55. "Intimidation +19",
  56. "Nature +17",
  57. "Stealth +25",
  58. "Survival +21"
  59. ],
  60. "skill_markdown": "[Acrobatics](/Skills.aspx?ID=1) +23, [Athletics](/Skills.aspx?ID=3) +21, [Intimidation](/Skills.aspx?ID=7) +19, [Nature](/Skills.aspx?ID=10) +17, [Stealth](/Skills.aspx?ID=15) +25, [Survival](/Skills.aspx?ID=16) +21",
  61. "source": [
  62. "Pathfinder #171: Hurricane's Howl"
  63. ],
  64. "source_raw": [
  65. "Pathfinder #171: Hurricane's Howl pg. 85"
  66. ],
  67. "source_category": "Adventure Paths",
  68. "source_group": "Strength of Thousands",
  69. "source_markdown": "<row gap=\"tiny\">[Pathfinder #171: Hurricane's Howl](/Sources.aspx?ID=101) pg. 85</row>",
  70. "speed": {
  71. "land": 40,
  72. "max": 40
  73. },
  74. "speed_markdown": "40 feet; puddle stride",
  75. "speed_raw": "40 feet; puddle stride",
  76. "spell": [
  77. "Transmute Rock and Mud",
  78. "Hydraulic Torrent",
  79. "Earthbind",
  80. "Pass Without Trace",
  81. "Quench",
  82. "Water Walk",
  83. "Negate Aroma",
  84. "Endure Elements"
  85. ],
  86. "spell_markdown": "[Earthbind](/Spells.aspx?ID=94), [Endure Elements](/Spells.aspx?ID=99), [Hydraulic Torrent](/Spells.aspx?ID=155), [Negate Aroma](/Spells.aspx?ID=206), [Pass Without Trace](/Spells.aspx?ID=215), [Quench](/Spells.aspx?ID=709), [Transmute Rock and Mud](/Spells.aspx?ID=724), [Water Walk](/Spells.aspx?ID=371)",
  87. "spoilers": "Strength of Thousands",
  88. "stealth": "25",
  89. "strength": 5,
  90. "strongest_save": [
  91. "ref",
  92. "reflex"
  93. ],
  94. "summary": "Ssumzilis are lanky, murderous fey who delight in the thrill of the hunt. They are particularly skilled/adept at stalking their prey in the rain and …",
  95. "summary_markdown": "Ssumzilis are lanky, murderous fey who delight in the thrill of the hunt. They are particularly skilled/adept at stalking their prey in the rain and …",
  96. "text": " Ssumzili Ssumzilis are lanky, murderous fey who delight in the thrill of the hunt. They are particularly skilled/adept at stalking their prey in the rain and most commonly reside in rainforests and coastal regions, where frequent rain provides ample opportunity to hunt. Camouflaged by their cloud-gray skin, ssumzilis often compete in tests of stealth when hunting in groups, taking particular delight in approaching their quarry as closely as possible without being observed. Recall Knowledge - Fey (Nature): DC 32 Unspecific Lore : DC 30 Specific Lore : DC 27 Ssumzili Source Pathfinder #171: Hurricane's Howl pg. 85 Perception +25; low-light vision Languages Aklo, Common, Sylvan Skills Acrobatics +23, Athletics +21, Intimidation +19, Nature +17, Stealth +25, Survival +21 Str +5 Dex +7 Con +4 Int +3 Wis +5 Cha +3 Deluge Vision A ssumzili ignores sensory difficulties caused by rain. Precipitation Camouflage A ssumzili can Hide and Sneak in rainfall, even if it doesn't have cover. --- AC 33 Fort +20 Ref +25 Will +23 HP 201 Resistances fire 10 Weaknesses cold iron 10 Standing Water (aura, primal, transmutation) 10 feet. When it rains, the ground near a ssumzili becomes slick. When raining, all terrain within 10 feet of a ssumzili is slippery, with the effects of grease (DC 29). Ssumzilis are immune to this effect. --- Speed 40 feet; puddle stride Melee Single Action claw +24 (Agile, Finesse), Damage 3d8+7 slashing Primal Innate Spells DC 29 - 1st Negate Aroma - 2nd Pass Without Trace, Quench (at will), Water Walk - 3rd Earthbind - 4th Hydraulic Torrent - 5th Transmute Rock and Mud (rock to mud only) - Constant (2nd) Endure Elements (cold) Puddle Stride A ssumzili ignores difficult terrain caused by rain, such as puddles or wet rocks. Sneak Attack A ssumzili deals an additional 2d6 precision damage to flat-footed creatures. Soaking Strike Two Actions The ssumzili makes a melee Strike. If the Strike damages the target, the target must also attempt a DC 32 Fortitude save. Critical Success The creature is unaffected. Success The creature becomes soaked, causing them to treat the environmental temperature as one step colder (mild to severe, severe to extreme, and so on) until they dry off. Failure As success, and the creature is fatigued for 1 minute. Critical Failure As failure but the fatigue lasts until the target gets a full night's rest. Hunting Patterns of Ssumzilis Being ambush hunters, ssumzilis tend to avoid hunting without the cover of rainfall whenever possible. A ssumzili encountered hunting on a sunny day is doing so out of desperation and is likely to be unpredictable and erratic as a result. ",
  97. "trait": [
  98. "Fey",
  99. "Uncommon",
  100. "CE",
  101. "Medium"
  102. ],
  103. "trait_markdown": "[Fey](/Traits.aspx?ID=69), [Uncommon](/Traits.aspx?ID=159)",
  104. "trait_raw": [
  105. "Fey",
  106. "Uncommon"
  107. ],
  108. "type": "Creature",
  109. "url": "/Monsters.aspx?ID=1660",
  110. "vision": "Low-light vision",
  111. "weakest_save": [
  112. "fort",
  113. "fortitude"
  114. ],
  115. "weakness": {
  116. "cold_iron": 10
  117. },
  118. "weakness_markdown": "[cold iron](/Equipment.aspx?ID=375) 10",
  119. "weakness_raw": " cold iron 10",
  120. "will_save": 23,
  121. "wisdom": 5
  122. }