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- {
- "ac": 28,
- "alignment": "NE",
- "breadcrumbs_spa": [],
- "category": "creature",
- "charisma": 5,
- "constitution": 3,
- "creature_ability": [
- "Coven",
- "Spirit Naga Venom"
- ],
- "creature_family": "Naga",
- "creature_family_markdown": "[Naga](/MonsterFamilies.aspx?ID=75)",
- "dexterity": 4,
- "exclude_from_search": false,
- "fortitude_save": 15,
- "hp": 160,
- "hp_raw": "160",
- "id": "creature-737",
- "image": [
- "/Images/Monsters/Naga_SpiritNaga.png"
- ],
- "intelligence": 1,
- "language": [
- "Aklo",
- "Common"
- ],
- "language_markdown": "[Aklo](/Languages.aspx?ID=13), [Common](/Languages.aspx?ID=1)",
- "level": 9,
- "markdown": "<title level=\"1\" pfs=\"Standard\">[Spirit Naga](/Monsters.aspx?ID=737)</title>\r\n\r\n<row gap=\"medium\">\r\n\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\nIn naga culture, the foul-tempered, unkempt spirit naga holds a contemptible place similar to that of hags in humanoid cultures. These decrepit creatures live out lives of solitude, sought out only by those who are foolish or brave enough to think they can benefit from the spirit naga's powers without paying a heavy price—for most who dare to show such hubris, the price is their own lives.\n\n Spirit nagas seek out desolate ruins and places long associated with death and corruption. These sinister, serpentine beings can be found in abandoned graveyards, crumbled fortresses, rotting swamps, and blighted woodlands. Though they may know little of the actual history of such places, the nagas are nonetheless attracted to the psychic remnants of evil deeds and tormented spirits that remain within the earth and stones there.\n\n Despite their hideous appearance and treatment as pariahs by other nagas, spirit nagas feel a profound pride in their abilities and even in their hermetic existences. They see themselves as connected to a greater force whose mysteries are revealed only to those who can cast off the trappings and morals of “civilized” society. Even so, spirit nagas gleefully accept the worship of other creatures willing to bow to their capricious whims. They often form cults around themselves, using their charm spells and rituals to ensnare the minds of a few key individuals who spread the nagas' foul influence throughout a community.\r\n\r\n<column gap=\"tiny\">\r\n**[Recall Knowledge - Aberration](/Rules.aspx?ID=563)**\r\n([Occultism](/Skills.aspx?ID=11)): DC 28\r\n\r\n**[Unspecific Lore](/Rules.aspx?ID=563)**: DC 26\r\n\r\n**[Specific Lore](/Rules.aspx?ID=563)**: DC 23\r\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n<image src=\"/images/Monsters/Naga_SpiritNaga.png\" />\r\n</column>\r\n\r\n</row>\r\n\r\n<title level=\"2\" right=\"Creature 9\">[Spirit Naga](/Monsters.aspx?ID=737)</title>\r\n\r\n<traits>\r\n<trait label=\"Uncommon\" url=\"/Traits.aspx?ID=159\" />\r\n<trait label=\"NE\" url=\"/Rules.aspx?ID=95\" />\r\n<trait label=\"Large\" />\r\n<trait label=\"Aberration\" url=\"/Traits.aspx?ID=1\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Bestiary 2](/Sources.aspx?ID=32) pg. 179 <sup>2.0</sup></row>\n\n**Perception** +18; [darkvision](/MonsterAbilities.aspx?ID=12)\r\n\r\n**Languages**\r\n[Aklo](/Languages.aspx?ID=13), [Common](/Languages.aspx?ID=1)\r\n\r\n**Skills**\r\n[Acrobatics](/Skills.aspx?ID=1) +18, [Athletics](/Skills.aspx?ID=3) +16, [Deception](/Skills.aspx?ID=5) +17, [Intimidation](/Skills.aspx?ID=7) +19, [Occultism](/Skills.aspx?ID=11) +20, [Stealth](/Skills.aspx?ID=15) +20\r\n\r\n<row gap=\"medium\">\r\n**Str** +3\r\n\r\n**Dex** +4\r\n\r\n**Con** +3\r\n\r\n**Int** +1\r\n\r\n**Wis** +3\r\n\r\n**Cha** +5\r\n</row>\r\n\r\n**Coven** A spirit naga adds [_hallucination_](/Spells.aspx?ID=144), [_mind probe_](/Spells.aspx?ID=193), and [_suggestion_](/Spells.aspx?ID=315) to their coven's spells.\n\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"medium\">\r\n**AC** 28 \r\n\r\n**Fort** +15 \r\n\r\n**Ref** +20 \r\n\r\n**Will** +18 \n\n</row>\r\n\r\n**HP** 160\n\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Speed** 25 feet, swim 15 feet\r\n\r\n**Melee**\r\n<actions string=\"Single Action\" />\r\nfangs +19 ([Agile](/Traits.aspx?ID=170), [Finesse](/Traits.aspx?ID=179)),\r\n**Damage** 2d8+9 piercing plus spirit naga venom\r\n\r\n**Occult Spontaneous Spells** DC 28, attack +20\r\n- **Cantrips (5th)**\r\n[Daze](/Spells.aspx?ID=61), [Detect Magic](/Spells.aspx?ID=66), [Mage Hand](/Spells.aspx?ID=177), [Read Aura](/Spells.aspx?ID=246), [Sigil](/Spells.aspx?ID=286)\r\n- **1st**\r\n[Charm](/Spells.aspx?ID=34), [Command](/Spells.aspx?ID=45), [Grim Tendrils](/Spells.aspx?ID=141), [Unseen Servant](/Spells.aspx?ID=352) (4 slots)\r\n- **2nd**\r\n[Blur](/Spells.aspx?ID=28), [Humanoid Form](/Spells.aspx?ID=153), [Mirror Image](/Spells.aspx?ID=197), [Telekinetic Maneuver](/Spells.aspx?ID=333) (4 slots)\r\n- **3rd**\r\n[Dream Message](/Spells.aspx?ID=90), [Mind Reading](/Spells.aspx?ID=194), [Paralyze](/Spells.aspx?ID=213), [Vampiric Touch](/Spells.aspx?ID=354) (4 slots)\r\n- **4th**\r\n[Clairvoyance](/Spells.aspx?ID=40), [Confusion](/Spells.aspx?ID=48), [Fly](/Spells.aspx?ID=125), [Modify Memory](/Spells.aspx?ID=200) (4 slots)\r\n- **5th**\r\n[Black Tentacles](/Spells.aspx?ID=23), [Sending](/Spells.aspx?ID=272), [Subconscious Suggestion](/Spells.aspx?ID=314) (3 slots)\r\n\r\n**Rituals** DC 28\r\n\r\n- **2nd**\r\n[Inveigle](/Rituals.aspx?ID=14)\r\n\r\n**Spirit Naga Venom** ([Poison](/Traits.aspx?ID=126)) **Saving Throw** DC 28; **Maximum Duration** 6 rounds; **Stage 1** 2d6 poison damage and [stupefied 1](/Conditions.aspx?ID=37) (1 round); **Stage 2** 2d6 poison damage and [stupefied 2](/Conditions.aspx?ID=37) (1 round)\r\n\r\n</column>\r\n\r\n<aside>\r\n<title level=\"2\" noclass=\"true\" icon=\"/images/Icons/Sidebar_2_AdditionalLore.png\">Spirit Naga Covens</title>\r\n\r\nLike [hags](/MonsterFamilies.aspx?ID=59), spirit nagas occasionally form small groups of their own kind. They normally do this for mutual protection against a greater threat or to accomplish a goal that a single spirit naga cannot complete on their own. Sometimes, spirit nagas form a coven to bring groups of cultists together or take over a city or other large community, and in rare cases a spirit naga might even join a hag or witch coven.\r\n</aside>\r\n\r\n<document level=\"2\" id=\"creature-family-75\" />",
- "name": "Spirit Naga",
- "npc": false,
- "perception": 18,
- "pfs": "Standard",
- "rarity": "uncommon",
- "reflex_save": 20,
- "release_date": "2020-05-27",
- "resistance": {},
- "search_markdown": "<traits>\r\n<trait label=\"Uncommon\" url=\"/Traits.aspx?ID=159\" />\r\n<trait label=\"Aberration\" url=\"/Traits.aspx?ID=1\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Bestiary 2](/Sources.aspx?ID=32) pg. 179 <sup>2.0</sup></row>\r\n\r\n**Creature Family** [Naga](/MonsterFamilies.aspx?ID=75)\r\n\r\n<row gap=\"medium\">\r\n**HP** 160\r\n\r\n**AC** 28\r\n\r\n**Fort** +15\r\n\r\n**Ref** +20\r\n\r\n**Will** +18\r\n\r\n**Perception** +18\r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nIn naga culture, the foul-tempered, unkempt spirit naga holds a contemptible place similar to that of hags in humanoid cultures. These decrepit …\r\n</summary>",
- "sense": " darkvision ",
- "sense_markdown": "[darkvision](/MonsterAbilities.aspx?ID=12)",
- "size": [
- "Large"
- ],
- "skill": [
- "Acrobatics +18",
- "Athletics +16",
- "Deception +17",
- "Intimidation +19",
- "Occultism +20",
- "Stealth +20"
- ],
- "skill_markdown": "[Acrobatics](/Skills.aspx?ID=1) +18, [Athletics](/Skills.aspx?ID=3) +16, [Deception](/Skills.aspx?ID=5) +17, [Intimidation](/Skills.aspx?ID=7) +19, [Occultism](/Skills.aspx?ID=11) +20, [Stealth](/Skills.aspx?ID=15) +20",
- "source": [
- "Bestiary 2"
- ],
- "source_raw": [
- "Bestiary 2 pg. 179"
- ],
- "source_category": "Rulebooks",
- "source_markdown": "<row gap=\"tiny\">[Bestiary 2](/Sources.aspx?ID=32) pg. 179 <sup>2.0</sup></row>",
- "speed": {
- "land": 25,
- "max": 25,
- "swim": 15
- },
- "speed_markdown": "25 feet, swim 15 feet",
- "speed_raw": "25 feet, swim 15 feet",
- "spell": [
- "Black Tentacles",
- "Sending",
- "Subconscious Suggestion",
- "Clairvoyance",
- "Confusion",
- "Fly",
- "Modify Memory",
- "Dream Message",
- "Mind Reading",
- "Paralyze",
- "Vampiric Touch",
- "Blur",
- "Humanoid Form",
- "Mirror Image",
- "Telekinetic Maneuver",
- "Charm",
- "Command",
- "Grim Tendrils",
- "Unseen Servant",
- "Daze",
- "Detect Magic",
- "Mage Hand",
- "Read Aura",
- "Sigil"
- ],
- "spell_markdown": "[Black Tentacles](/Spells.aspx?ID=23), [Blur](/Spells.aspx?ID=28), [Charm](/Spells.aspx?ID=34), [Clairvoyance](/Spells.aspx?ID=40), [Command](/Spells.aspx?ID=45), [Confusion](/Spells.aspx?ID=48), [Daze](/Spells.aspx?ID=61), [Detect Magic](/Spells.aspx?ID=66), [Dream Message](/Spells.aspx?ID=90), [Fly](/Spells.aspx?ID=125), [Grim Tendrils](/Spells.aspx?ID=141), [Humanoid Form](/Spells.aspx?ID=153), [Mage Hand](/Spells.aspx?ID=177), [Mind Reading](/Spells.aspx?ID=194), [Mirror Image](/Spells.aspx?ID=197), [Modify Memory](/Spells.aspx?ID=200), [Paralyze](/Spells.aspx?ID=213), [Read Aura](/Spells.aspx?ID=246), [Sending](/Spells.aspx?ID=272), [Sigil](/Spells.aspx?ID=286), [Subconscious Suggestion](/Spells.aspx?ID=314), [Telekinetic Maneuver](/Spells.aspx?ID=333), [Unseen Servant](/Spells.aspx?ID=352), [Vampiric Touch](/Spells.aspx?ID=354)",
- "stealth": "20",
- "strength": 3,
- "strongest_save": [
- "ref",
- "reflex"
- ],
- "summary": "In naga culture, the foul-tempered, unkempt spirit naga holds a contemptible place similar to that of hags in humanoid cultures. These decrepit …",
- "summary_markdown": "In naga culture, the foul-tempered, unkempt spirit naga holds a contemptible place similar to that of hags in humanoid cultures. These decrepit …",
- "text": " Spirit Naga In naga culture, the foul-tempered, unkempt spirit naga holds a contemptible place similar to that of hags in humanoid cultures. These decrepit creatures live out lives of solitude, sought out only by those who are foolish or brave enough to think they can benefit from the spirit naga's powers without paying a heavy price—for most who dare to show such hubris, the price is their own lives. Spirit nagas seek out desolate ruins and places long associated with death and corruption. These sinister, serpentine beings can be found in abandoned graveyards, crumbled fortresses, rotting swamps, and blighted woodlands. Though they may know little of the actual history of such places, the nagas are nonetheless attracted to the psychic remnants of evil deeds and tormented spirits that remain within the earth and stones there. Despite their hideous appearance and treatment as pariahs by other nagas, spirit nagas feel a profound pride in their abilities and even in their hermetic existences. They see themselves as connected to a greater force whose mysteries are revealed only to those who can cast off the trappings and morals of “civilized” society. Even so, spirit nagas gleefully accept the worship of other creatures willing to bow to their capricious whims. They often form cults around themselves, using their charm spells and rituals to ensnare the minds of a few key individuals who spread the nagas' foul influence throughout a community. Recall Knowledge - Aberration (Occultism): DC 28 Unspecific Lore : DC 26 Specific Lore : DC 23 Spirit Naga Source Bestiary 2 pg. 179 2.0 Perception +18; darkvision Languages Aklo, Common Skills Acrobatics +18, Athletics +16, Deception +17, Intimidation +19, Occultism +20, Stealth +20 Str +3 Dex +4 Con +3 Int +1 Wis +3 Cha +5 Coven A spirit naga adds hallucination , mind probe , and suggestion to their coven's spells. --- AC 28 Fort +15 Ref +20 Will +18 HP 160 --- Speed 25 feet, swim 15 feet Melee Single Action fangs +19 (Agile, Finesse), Damage 2d8+9 piercing plus spirit naga venom Occult Spontaneous Spells DC 28, attack +20 - Cantrips (5th) Daze, Detect Magic, Mage Hand, Read Aura, Sigil - 1st Charm, Command, Grim Tendrils, Unseen Servant (4 slots) - 2nd Blur, Humanoid Form, Mirror Image, Telekinetic Maneuver (4 slots) - 3rd Dream Message, Mind Reading, Paralyze, Vampiric Touch (4 slots) - 4th Clairvoyance, Confusion, Fly, Modify Memory (4 slots) - 5th Black Tentacles, Sending, Subconscious Suggestion (3 slots) Rituals DC 28 - 2nd Inveigle Spirit Naga Venom (Poison) Saving Throw DC 28; Maximum Duration 6 rounds; Stage 1 2d6 poison damage and stupefied 1 (1 round); Stage 2 2d6 poison damage and stupefied 2 (1 round) Spirit Naga Covens Like hags, spirit nagas occasionally form small groups of their own kind. They normally do this for mutual protection against a greater threat or to accomplish a goal that a single spirit naga cannot complete on their own. Sometimes, spirit nagas form a coven to bring groups of cultists together or take over a city or other large community, and in rare cases a spirit naga might even join a hag or witch coven. ",
- "trait": [
- "Aberration",
- "Uncommon",
- "NE",
- "Large"
- ],
- "trait_markdown": "[Aberration](/Traits.aspx?ID=1), [Uncommon](/Traits.aspx?ID=159)",
- "trait_raw": [
- "Aberration",
- "Uncommon"
- ],
- "type": "Creature",
- "url": "/Monsters.aspx?ID=737",
- "vision": "Darkvision",
- "weakest_save": [
- "fort",
- "fortitude"
- ],
- "weakness": {},
- "will_save": 18,
- "wisdom": 3
- }
|