Sluagh Reaper.json 12 KB

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  1. {
  2. "ac": 29,
  3. "alignment": "NE",
  4. "breadcrumbs_spa": [],
  5. "category": "creature",
  6. "charisma": 0,
  7. "constitution": 3,
  8. "creature_ability": [
  9. "Soulscent",
  10. "Frightful Presence",
  11. "Ghostly Swoop",
  12. "Sneak Attack",
  13. "Steal Soul"
  14. ],
  15. "creature_family": "Sluagh",
  16. "creature_family_markdown": "[Sluagh](/MonsterFamilies.aspx?ID=313)",
  17. "dexterity": 7,
  18. "exclude_from_search": false,
  19. "fortitude_save": 17,
  20. "hp": 175,
  21. "hp_raw": "175 ( negative healing )",
  22. "id": "creature-1905",
  23. "image": [
  24. "/Images/Monsters/Sluagh_Reaper.png"
  25. ],
  26. "immunity": [
  27. "death effects",
  28. "disease",
  29. "paralyzed",
  30. "poison",
  31. "sleep"
  32. ],
  33. "immunity_markdown": "[death](/Traits.aspx?ID=40) effects, [disease](/Traits.aspx?ID=46), [paralyzed](/Conditions.aspx?ID=28), [poison](/Traits.aspx?ID=126), [_sleep_](/Spells.aspx?ID=288)",
  34. "intelligence": 3,
  35. "language": [
  36. "Common",
  37. "Necril",
  38. "Sylvan"
  39. ],
  40. "language_markdown": "[Common](/Languages.aspx?ID=1), [Necril](/Languages.aspx?ID=20), [Sylvan](/Languages.aspx?ID=10)",
  41. "level": 10,
  42. "markdown": "<title level=\"1\" pfs=\"Standard\">[Sluagh Reaper](/Monsters.aspx?ID=1905)</title>\r\n\r\n<row gap=\"medium\">\r\n\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\nMost sluagh are reapers: powerful killers subservient to their queen. After they collect souls on a hunt, they dutifully return their plunder to the queen. Though quite clever, they're inscrutable, lacking the whimsy and sociability that characterize many living fey. They do show merriment on occasion though, giggling as their claws draw closer to their quarry's throat.\r\n\r\n<column gap=\"tiny\">\r\n**[Recall Knowledge - Fey](/Rules.aspx?ID=563)**\r\n([Nature](/Skills.aspx?ID=10)): DC 29\r\n\r\n**[Recall Knowledge - Undead](/Rules.aspx?ID=563)**\r\n([Religion](/Skills.aspx?ID=13)): DC 29\r\n\r\n**[Unspecific Lore](/Rules.aspx?ID=563)**: DC 27\r\n\r\n**[Specific Lore](/Rules.aspx?ID=563)**: DC 24\r\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n<image src=\"/images/Monsters/Sluagh_Reaper.png\" />\r\n</column>\r\n\r\n</row>\r\n\r\n<title level=\"2\" right=\"Creature 10\">[Sluagh Reaper](/Monsters.aspx?ID=1905)</title>\r\n\r\n<traits>\r\n<trait label=\"Uncommon\" url=\"/Traits.aspx?ID=159\" />\r\n<trait label=\"NE\" url=\"/Rules.aspx?ID=95\" />\r\n<trait label=\"Medium\" />\r\n<trait label=\"Fey\" url=\"/Traits.aspx?ID=69\" />\r\n<trait label=\"Undead\" url=\"/Traits.aspx?ID=160\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Book of the Dead](/Sources.aspx?ID=118) pg. 150</row>\n\n**Perception** +21; [greater darkvision](/MonsterAbilities.aspx?ID=12), soulscent (imprecise) 100 feet\r\n\r\n**Languages**\r\n[Common](/Languages.aspx?ID=1), [Necril](/Languages.aspx?ID=20), [Sylvan](/Languages.aspx?ID=10)\r\n\r\n**Skills**\r\n[Acrobatics](/Skills.aspx?ID=1) +21, [Intimidation](/Skills.aspx?ID=7) +16, [Stealth](/Skills.aspx?ID=15) +23, [Survival](/Skills.aspx?ID=16) +21\r\n\r\n<row gap=\"medium\">\r\n**Str** +3\r\n\r\n**Dex** +7\r\n\r\n**Con** +3\r\n\r\n**Int** +3\r\n\r\n**Wis** +5\r\n\r\n**Cha** +0\r\n</row>\r\n\r\n**Soulscent** ([divination](/Traits.aspx?ID=47), [occult](/Traits.aspx?ID=120)) The sluagh is aware of all [doomed](/Conditions.aspx?ID=9) creatures, [dying](/Conditions.aspx?ID=11) creatures, and creatures that died within the last hour within the listed range.\n\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"medium\">\r\n**AC** 29 \r\n\r\n**Fort** +17 \r\n\r\n**Ref** +21 \r\n\r\n**Will** +19 \n\n</row>\r\n\r\n**HP** 175\r\n([negative healing](/MonsterAbilities.aspx?ID=42))\n\n**Immunities**\r\n[death](/Traits.aspx?ID=40) effects, [disease](/Traits.aspx?ID=46), [paralyzed](/Conditions.aspx?ID=28), [poison](/Traits.aspx?ID=126), [_sleep_](/Spells.aspx?ID=288)\n\n**Weaknesses**\r\n[cold iron](/Equipment.aspx?ID=375) 10\r\n\r\n**[Frightful Presence](/MonsterAbilities.aspx?ID=17)** ([aura](/Traits.aspx?ID=206), [emotion](/Traits.aspx?ID=60), [fear](/Traits.aspx?ID=68), [mental](/Traits.aspx?ID=106)) 30 feet, DC 26\r\n\r\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Speed** 25 feet, fly 30 feet\r\n\r\n**Melee**\r\n<actions string=\"Single Action\" />\r\nclaw +23 ([Agile](/Traits.aspx?ID=170), [Magical](/Traits.aspx?ID=103)),\r\n**Damage** 3d6+9 slashing\r\n\r\n**Primal Innate Spells** DC 26\r\n- **Cantrips (5th)**\r\n[Ghost Sound](/Spells.aspx?ID=132)\r\n- **2nd**\r\n[Invisibility](/Spells.aspx?ID=164)\r\n\r\n**Ghostly Swoop** <actions string=\"Single Action\" /> The sluagh reaper becomes [incorporeal](/Traits.aspx?ID=222) until the start of their next turn, and [Flies](/Actions.aspx?ID=94) up to their fly Speed. While incorporeal, they are immune to precision damage, and have resistance 10 to all damage (except [force](/Traits.aspx?ID=75), [_ghost touch_](/Equipment.aspx?ID=297), or [positive](/Traits.aspx?ID=128)); this resistance is doubled against non-[magical](/Traits.aspx?ID=103) damage. After using Ghostly Swoop, the sluagh reaper can't use it again for 1d4 rounds.\r\n\r\n**[Sneak Attack](/MonsterAbilities.aspx?ID=34)** The sluagh reaper deals an additional 3d6 precision damage to [flat-footed](/Conditions.aspx?ID=16) creatures.\r\n\r\n**Steal Soul** <actions string=\"Two Actions\" /> ([Necromancy](/Traits.aspx?ID=117), [Occult](/Traits.aspx?ID=120)) The sluagh reaper touches a [dying](/Conditions.aspx?ID=11) creature or a creature that died within the past 1 hour. If the target is a dying creature, it must attempt a DC 28 Fortitude save—on a failure, its dying value increases by 1 (2 on a critical failure). If the target is dead, it receives no save and the sluagh imprisons its soul in a small, grimy sack that keeps stolen souls fresh.<br /> The sack is magically locked. Any sluagh can open it without difficulty, but any others must [Pick the Lock](/Actions.aspx?ID=70) (DC 35) or use [_dispel magic_](/Spells.aspx?ID=78) (5th level; [counteract](/Rules.aspx?ID=371) DC 32). A creature can Interact to empty an unlocked sack, which frees the souls but doesn't return them to life. While a soul is imprisoned, it can't be brought back to life by any means short of a [_wish_](/Spells.aspx?ID=377) or [_miracle_](/Spells.aspx?ID=196). The sack can hold 12 souls at a time. Sluagh reapers typically attempt to return the souls to a [queen](/Monsters.aspx?ID=1906) so she can devour them.\r\n\r\n</column>\n\n<document level=\"2\" id=\"creature-family-313\" />",
  43. "name": "Sluagh Reaper",
  44. "npc": false,
  45. "perception": 21,
  46. "pfs": "Standard",
  47. "rarity": "uncommon",
  48. "reflex_save": 21,
  49. "release_date": "2022-04-27",
  50. "resistance": {},
  51. "search_markdown": "<traits>\r\n<trait label=\"Uncommon\" url=\"/Traits.aspx?ID=159\" />\r\n<trait label=\"Fey\" url=\"/Traits.aspx?ID=69\" />\r\n<trait label=\"Undead\" url=\"/Traits.aspx?ID=160\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Book of the Dead](/Sources.aspx?ID=118) pg. 150</row>\r\n\r\n**Creature Family** [Sluagh](/MonsterFamilies.aspx?ID=313)\r\n\r\n<row gap=\"medium\">\r\n**HP** 175 ( negative healing )\r\n\r\n**AC** 29\r\n\r\n**Fort** +17\r\n\r\n**Ref** +21\r\n\r\n**Will** +19\r\n\r\n**Perception** +21\r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nMost sluagh are reapers: powerful killers subservient to their queen. After they collect souls on a hunt, they dutifully return their plunder to the …\r\n</summary>",
  52. "sense": " greater darkvision , soulscent (imprecise) 100 feet",
  53. "sense_markdown": "[greater darkvision](/MonsterAbilities.aspx?ID=12), soulscent (imprecise) 100 feet",
  54. "size": [
  55. "Medium"
  56. ],
  57. "skill": [
  58. "Acrobatics +21",
  59. "Intimidation +16",
  60. "Stealth +23",
  61. "Survival +21"
  62. ],
  63. "skill_markdown": "[Acrobatics](/Skills.aspx?ID=1) +21, [Intimidation](/Skills.aspx?ID=7) +16, [Stealth](/Skills.aspx?ID=15) +23, [Survival](/Skills.aspx?ID=16) +21",
  64. "source": [
  65. "Book of the Dead"
  66. ],
  67. "source_raw": [
  68. "Book of the Dead pg. 150"
  69. ],
  70. "source_category": "Rulebooks",
  71. "source_markdown": "<row gap=\"tiny\">[Book of the Dead](/Sources.aspx?ID=118) pg. 150</row>",
  72. "speed": {
  73. "fly": 30,
  74. "land": 25,
  75. "max": 30
  76. },
  77. "speed_markdown": "25 feet, fly 30 feet",
  78. "speed_raw": "25 feet, fly 30 feet",
  79. "spell": [
  80. "Invisibility",
  81. "Ghost Sound"
  82. ],
  83. "spell_markdown": "[Ghost Sound](/Spells.aspx?ID=132), [Invisibility](/Spells.aspx?ID=164)",
  84. "stealth": "23",
  85. "strength": 3,
  86. "strongest_save": [
  87. "ref",
  88. "reflex"
  89. ],
  90. "summary": "Most sluagh are reapers: powerful killers subservient to their queen. After they collect souls on a hunt, they dutifully return their plunder to the …",
  91. "summary_markdown": "Most sluagh are reapers: powerful killers subservient to their queen. After they collect souls on a hunt, they dutifully return their plunder to the …",
  92. "text": " Sluagh Reaper Most sluagh are reapers: powerful killers subservient to their queen. After they collect souls on a hunt, they dutifully return their plunder to the queen. Though quite clever, they're inscrutable, lacking the whimsy and sociability that characterize many living fey. They do show merriment on occasion though, giggling as their claws draw closer to their quarry's throat. Recall Knowledge - Fey (Nature): DC 29 Recall Knowledge - Undead (Religion): DC 29 Unspecific Lore : DC 27 Specific Lore : DC 24 Sluagh Reaper Source Book of the Dead pg. 150 Perception +21; greater darkvision, soulscent (imprecise) 100 feet Languages Common, Necril, Sylvan Skills Acrobatics +21, Intimidation +16, Stealth +23, Survival +21 Str +3 Dex +7 Con +3 Int +3 Wis +5 Cha +0 Soulscent (divination, occult) The sluagh is aware of all doomed creatures, dying creatures, and creatures that died within the last hour within the listed range. --- AC 29 Fort +17 Ref +21 Will +19 HP 175 (negative healing) Immunities death effects, disease, paralyzed, poison, sleep Weaknesses cold iron 10 Frightful Presence (aura, emotion, fear, mental) 30 feet, DC 26 --- Speed 25 feet, fly 30 feet Melee Single Action claw +23 (Agile, Magical), Damage 3d6+9 slashing Primal Innate Spells DC 26 - Cantrips (5th) Ghost Sound - 2nd Invisibility Ghostly Swoop Single Action The sluagh reaper becomes incorporeal until the start of their next turn, and Flies up to their fly Speed. While incorporeal, they are immune to precision damage, and have resistance 10 to all damage (except force, ghost touch , or positive); this resistance is doubled against non-magical damage. After using Ghostly Swoop, the sluagh reaper can't use it again for 1d4 rounds. Sneak Attack The sluagh reaper deals an additional 3d6 precision damage to flat-footed creatures. Steal Soul Two Actions (Necromancy, Occult) The sluagh reaper touches a dying creature or a creature that died within the past 1 hour. If the target is a dying creature, it must attempt a DC 28 Fortitude save—on a failure, its dying value increases by 1 (2 on a critical failure). If the target is dead, it receives no save and the sluagh imprisons its soul in a small, grimy sack that keeps stolen souls fresh. The sack is magically locked. Any sluagh can open it without difficulty, but any others must Pick the Lock (DC 35) or use dispel magic (5th level; counteract DC 32). A creature can Interact to empty an unlocked sack, which frees the souls but doesn't return them to life. While a soul is imprisoned, it can't be brought back to life by any means short of a wish or miracle . The sack can hold 12 souls at a time. Sluagh reapers typically attempt to return the souls to a queen so she can devour them. ",
  93. "trait": [
  94. "Fey",
  95. "Uncommon",
  96. "Undead",
  97. "NE",
  98. "Medium"
  99. ],
  100. "trait_markdown": "[Fey](/Traits.aspx?ID=69), [Uncommon](/Traits.aspx?ID=159), [Undead](/Traits.aspx?ID=160)",
  101. "trait_raw": [
  102. "Fey",
  103. "Uncommon",
  104. "Undead"
  105. ],
  106. "type": "Creature",
  107. "url": "/Monsters.aspx?ID=1905",
  108. "vision": "Greater darkvision",
  109. "weakest_save": [
  110. "fort",
  111. "fortitude"
  112. ],
  113. "weakness": {
  114. "cold_iron": 10
  115. },
  116. "weakness_markdown": "[cold iron](/Equipment.aspx?ID=375) 10",
  117. "weakness_raw": " cold iron 10",
  118. "will_save": 19,
  119. "wisdom": 5
  120. }