| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107 |
- {
- "ac": 25,
- "alignment": "NE",
- "breadcrumbs_spa": [],
- "category": "creature",
- "charisma": 2,
- "constitution": 4,
- "creature_ability": [
- "Broad Swipe",
- "Massive Rush"
- ],
- "creature_family": "Skeleton",
- "creature_family_markdown": "[Skeleton](/MonsterFamilies.aspx?ID=92)",
- "dexterity": 2,
- "exclude_from_search": false,
- "fortitude_save": 15,
- "hp": 105,
- "hp_raw": "105 ( negative healing )",
- "id": "creature-376",
- "immunity": [
- "death effects",
- "disease",
- "mental",
- "paralyzed",
- "poison",
- "unconscious"
- ],
- "immunity_markdown": "death effects, disease, mental, paralyzed, poison, unconscious",
- "intelligence": -5,
- "language_markdown": "",
- "level": 7,
- "markdown": "<title level=\"1\" pfs=\"Standard\">[Skeletal Hulk](/Monsters.aspx?ID=376)</title>\r\n\r\n<row gap=\"medium\">\r\n\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\nHuge giants and other enormous creatures make powerful skeletons.\r\n\r\n<column gap=\"tiny\">\r\n**[Recall Knowledge - Undead](/Rules.aspx?ID=563)**\r\n([Religion](/Skills.aspx?ID=13)): DC 23\r\n\r\n**[Unspecific Lore](/Rules.aspx?ID=563)**: DC 21\r\n\r\n**[Specific Lore](/Rules.aspx?ID=563)**: DC 18\r\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n\r\n<title level=\"2\" right=\"Creature 7\">[Skeletal Hulk](/Monsters.aspx?ID=376)</title>\r\n\r\n<traits>\r\n<trait label=\"NE\" url=\"/Rules.aspx?ID=95\" />\r\n<trait label=\"Huge\" />\r\n<trait label=\"Mindless\" url=\"/Traits.aspx?ID=108\" />\r\n<trait label=\"Skeleton\" url=\"/Traits.aspx?ID=236\" />\r\n<trait label=\"Undead\" url=\"/Traits.aspx?ID=160\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Bestiary](/Sources.aspx?ID=2) pg. 299</row>\n\n**Perception** +16; darkvision\r\n\r\n**Languages**\n\n**Skills**\r\n[Athletics](/Skills.aspx?ID=3) +20, [Intimidation](/Skills.aspx?ID=7) +15\r\n\r\n<row gap=\"medium\">\r\n**Str** +7\r\n\r\n**Dex** +2\r\n\r\n**Con** +4\r\n\r\n**Int** -5\r\n\r\n**Wis** +2\r\n\r\n**Cha** +2\r\n</row>\n\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"medium\">\r\n**AC** 25 \r\n\r\n**Fort** +15 \r\n\r\n**Ref** +15 \r\n\r\n**Will** +13 \n\n</row>\r\n\r\n**HP** 105\r\n([negative healing](/MonsterAbilities.aspx?ID=42))\n\n**Immunities**\r\ndeath effects, disease, mental, paralyzed, poison, unconscious\r\n\r\n**Resistances**\r\ncold 5, electricity 5, fire 5, piercing 5, slashing 5\n\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Speed** 30 feet\r\n\r\n**Melee**\r\n<actions string=\"Single Action\" />\r\nclaw +18 ([Agile](/Traits.aspx?ID=170), [reach 10 feet](/Traits.aspx?ID=192)),\r\n**Damage** 2d6+11 slashing\n\n**Broad Swipe** <actions string=\"Two Actions\" /> The hulk makes two Strikes with its claw against two adjacent foes, both of whom are within its reach. The multiple attack penalty does not increase until after both attacks are resolved.\r\n\r\n**Massive Rush** <actions string=\"Two Actions\" /> The hulk Strides and makes a claw Strike with a +4 circumstance bonus to damage. If the strike hits, the hulk automatically Shoves the target 10 feet.\r\n\r\n</column>\n\n<document level=\"2\" id=\"creature-family-92\" />",
- "name": "Skeletal Hulk",
- "npc": false,
- "perception": 16,
- "pfs": "Standard",
- "rarity": "common",
- "reflex_save": 15,
- "release_date": "2019-08-01",
- "resistance": {
- "cold": 5,
- "electricity": 5,
- "fire": 5,
- "piercing": 5,
- "slashing": 5
- },
- "resistance_markdown": "cold 5, electricity 5, fire 5, piercing 5, slashing 5",
- "resistance_raw": "cold 5, electricity 5, fire 5, piercing 5, slashing 5",
- "search_markdown": "<traits>\r\n<trait label=\"Mindless\" url=\"/Traits.aspx?ID=108\" />\r\n<trait label=\"Skeleton\" url=\"/Traits.aspx?ID=236\" />\r\n<trait label=\"Undead\" url=\"/Traits.aspx?ID=160\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Bestiary](/Sources.aspx?ID=2) pg. 299</row>\r\n\r\n**Creature Family** [Skeleton](/MonsterFamilies.aspx?ID=92)\r\n\r\n<row gap=\"medium\">\r\n**HP** 105 ( negative healing )\r\n\r\n**AC** 25\r\n\r\n**Fort** +15\r\n\r\n**Ref** +15\r\n\r\n**Will** +13\r\n\r\n**Perception** +16\r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nHuge giants and other enormous creatures make powerful skeletons.\r\n</summary>",
- "sense": "darkvision",
- "sense_markdown": "darkvision",
- "size": [
- "Huge"
- ],
- "skill": [
- "Athletics +20",
- "Intimidation +15"
- ],
- "skill_markdown": "[Athletics](/Skills.aspx?ID=3) +20, [Intimidation](/Skills.aspx?ID=7) +15",
- "source": [
- "Bestiary"
- ],
- "source_raw": [
- "Bestiary pg. 299"
- ],
- "source_category": "Rulebooks",
- "source_markdown": "<row gap=\"tiny\">[Bestiary](/Sources.aspx?ID=2) pg. 299</row>",
- "speed": {
- "land": 30,
- "max": 30
- },
- "speed_markdown": "30 feet",
- "speed_raw": "30 feet",
- "spell_markdown": "",
- "strength": 7,
- "strongest_save": [
- "fort",
- "fortitude",
- "ref",
- "reflex"
- ],
- "summary": "Huge giants and other enormous creatures make powerful skeletons.",
- "summary_markdown": "Huge giants and other enormous creatures make powerful skeletons.",
- "text": " Skeletal Hulk Huge giants and other enormous creatures make powerful skeletons. Recall Knowledge - Undead (Religion): DC 23 Unspecific Lore : DC 21 Specific Lore : DC 18 Skeletal Hulk Source Bestiary pg. 299 Perception +16; darkvision Languages Skills Athletics +20, Intimidation +15 Str +7 Dex +2 Con +4 Int -5 Wis +2 Cha +2 --- AC 25 Fort +15 Ref +15 Will +13 HP 105 (negative healing) Immunities death effects, disease, mental, paralyzed, poison, unconscious Resistances cold 5, electricity 5, fire 5, piercing 5, slashing 5 --- Speed 30 feet Melee Single Action claw +18 (Agile, reach 10 feet), Damage 2d6+11 slashing Broad Swipe Two Actions The hulk makes two Strikes with its claw against two adjacent foes, both of whom are within its reach. The multiple attack penalty does not increase until after both attacks are resolved. Massive Rush Two Actions The hulk Strides and makes a claw Strike with a +4 circumstance bonus to damage. If the strike hits, the hulk automatically Shoves the target 10 feet. ",
- "trait": [
- "Mindless",
- "Skeleton",
- "Undead",
- "NE",
- "Huge"
- ],
- "trait_markdown": "[Mindless](/Traits.aspx?ID=108), [Skeleton](/Traits.aspx?ID=236), [Undead](/Traits.aspx?ID=160)",
- "trait_raw": [
- "Mindless",
- "Skeleton",
- "Undead"
- ],
- "type": "Creature",
- "url": "/Monsters.aspx?ID=376",
- "vision": "Darkvision",
- "weakest_save": [
- "will"
- ],
- "weakness": {},
- "will_save": 13,
- "wisdom": 2
- }
|