Shanrigol Heap.json 9.9 KB

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  1. {
  2. "ac": 20,
  3. "alignment": "N",
  4. "breadcrumbs_spa": [],
  5. "category": "creature",
  6. "charisma": -5,
  7. "constitution": 3,
  8. "creature_ability": [
  9. "Sapping Squeeze",
  10. "Shred Flesh",
  11. "Undulating Step"
  12. ],
  13. "creature_family": "Shanrigol",
  14. "creature_family_markdown": "[Shanrigol](/MonsterFamilies.aspx?ID=214)",
  15. "dexterity": 2,
  16. "exclude_from_search": false,
  17. "fortitude_save": 14,
  18. "hp": 55,
  19. "hp_raw": "55 ( negative healing )",
  20. "id": "creature-1050",
  21. "image": [
  22. "/Images/Monsters/Shanrigol_ShanrigolHeap.png"
  23. ],
  24. "immunity": [
  25. "death effects",
  26. "disease",
  27. "paralyzed",
  28. "poison",
  29. "unconscious"
  30. ],
  31. "immunity_markdown": "[death](/Traits.aspx?ID=40) effects, [disease](/Traits.aspx?ID=46), [paralyzed](/Conditions.aspx?ID=28), [poison](/Traits.aspx?ID=126), [unconscious](/Conditions.aspx?ID=38)",
  32. "intelligence": -4,
  33. "language_markdown": "",
  34. "level": 4,
  35. "markdown": "<title level=\"1\" pfs=\"\">[Shanrigol Heap](/Monsters.aspx?ID=1050)</title>\r\n\r\n<row gap=\"medium\">\r\n\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\nThe most basic and common type of shanrigol is called, based on its general shape, a shanrigol heap. These amalgamations of warped flesh and shattered bone establish hunting grounds by accident rather than design, remaining where prey has been plentiful in the past so they can grow larger and larger as they add to their jumbled forms. Only rare fleshwarpers create these abominations willingly, as they ignore all commands and containment to seek out prey.\r\n\r\n<column gap=\"tiny\">\r\n**[Recall Knowledge - Aberration](/Rules.aspx?ID=563)**\r\n([Occultism](/Skills.aspx?ID=11)): DC 19\r\n\r\n**[Recall Knowledge - Undead](/Rules.aspx?ID=563)**\r\n([Religion](/Skills.aspx?ID=13)): DC 19\r\n\r\n**[Unspecific Lore](/Rules.aspx?ID=563)**: DC 17\r\n\r\n**[Specific Lore](/Rules.aspx?ID=563)**: DC 14\r\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n<image src=\"/images/Monsters/Shanrigol_ShanrigolHeap.png\" />\r\n</column>\r\n\r\n</row>\r\n\r\n<title level=\"2\" right=\"Creature 4\">[Shanrigol Heap](/Monsters.aspx?ID=1050)</title>\r\n\r\n<traits>\r\n<trait label=\"N\" url=\"/Rules.aspx?ID=95\" />\r\n<trait label=\"Medium\" />\r\n<trait label=\"Aberration\" url=\"/Traits.aspx?ID=1\" />\r\n<trait label=\"Undead\" url=\"/Traits.aspx?ID=160\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Pathfinder #164: Hands of the Devil](/Sources.aspx?ID=75) pg. 84</row>\n\n**Perception** +9; [darkvision](/MonsterAbilities.aspx?ID=12), [tremorsense](/MonsterAbilities.aspx?ID=40) (imprecise) 30 feet\r\n\r\n**Languages**\n\n**Skills**\r\n[Athletics](/Skills.aspx?ID=3) +12, [Stealth](/Skills.aspx?ID=15) +10\r\n\r\n<row gap=\"medium\">\r\n**Str** +5\r\n\r\n**Dex** +2\r\n\r\n**Con** +3\r\n\r\n**Int** -4\r\n\r\n**Wis** +1\r\n\r\n**Cha** -5\r\n</row>\n\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"medium\">\r\n**AC** 20 [all-around vision](/MonsterAbilities.aspx?ID=1)\r\n\r\n**Fort** +14 \r\n\r\n**Ref** +11 \r\n\r\n**Will** +9 \n\n</row>\r\n\r\n**HP** 55\r\n([negative healing](/MonsterAbilities.aspx?ID=42))\n\n**Immunities**\r\n[death](/Traits.aspx?ID=40) effects, [disease](/Traits.aspx?ID=46), [paralyzed](/Conditions.aspx?ID=28), [poison](/Traits.aspx?ID=126), [unconscious](/Conditions.aspx?ID=38)\r\n\r\n**Resistances**\r\nslashing 5, piercing 5\r\n\r\n**Weaknesses**\r\n[positive](/Traits.aspx?ID=128) 5\n\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Speed** 20 feet, climb 20 feet, swim 20 feet\r\n\r\n**Melee**\r\n<actions string=\"Single Action\" />\r\nfleshy slap +14 ([Forceful](/Traits.aspx?ID=180)),\r\n**Damage** 2d6+8 bludgeoning plus [Grab](/MonsterAbilities.aspx?ID=18)\r\n\r\n**Ranged**\r\n<actions string=\"Single Action\" />\r\nbone shard +11 ([Agile](/Traits.aspx?ID=170), [range increment 20 feet](/Traits.aspx?ID=248), [versatile P](/Traits.aspx?ID=200)),\r\n**Damage** 1d8+8 bludgeoning\n\n**Sapping Squeeze** <actions string=\"Single Action\" /> **Requirements** The shanrigol has a creature [grabbed](/Conditions.aspx?ID=20); **Effect** The shanrigol squeezes the life essence from its target, dealing 1d6+5 bludgeoning and 1d4 [persistent bleed damage](/Conditions.aspx?ID=29) (DC 18 basic Fortitude save). The shanrigol regains temporary Hit Points equal to half the amount of bludgeoning damage a single target takes; these temporary Hit Points last for 1 minute.\r\n\r\n**Shred Flesh** A shanrigol rips flesh away from targets in great chunks. Creatures critically hit by the shanrigol's fleshy slap Strike take an additional 1d6 [persistent bleed damage](/Conditions.aspx?ID=29) and are [enfeebled 1](/Conditions.aspx?ID=13) for as long as they are bleeding.\r\n\r\n**Undulating Step** <actions string=\"Two Actions\" /> The shanrigol separates its flesh from its bones to fit through small spaces. It Strides, ignoring difficult terrain and fitting through tight spaces as though it were a Tiny creature. It can't use any actions other than Undulating Step until it occupies an area large enough for its normal form.\r\n\r\n</column>\n\n<document level=\"2\" id=\"creature-family-214\" />",
  36. "name": "Shanrigol Heap",
  37. "npc": false,
  38. "perception": 9,
  39. "rarity": "common",
  40. "reflex_save": 11,
  41. "release_date": "2021-02-24",
  42. "resistance": {
  43. "piercing": 5,
  44. "slashing": 5
  45. },
  46. "resistance_markdown": "slashing 5, piercing 5",
  47. "resistance_raw": "slashing 5, piercing 5",
  48. "search_markdown": "<traits>\r\n<trait label=\"Aberration\" url=\"/Traits.aspx?ID=1\" />\r\n<trait label=\"Undead\" url=\"/Traits.aspx?ID=160\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Pathfinder #164: Hands of the Devil](/Sources.aspx?ID=75) pg. 84</row>\r\n\r\n**Creature Family** [Shanrigol](/MonsterFamilies.aspx?ID=214)\r\n\r\n<row gap=\"medium\">\r\n**HP** 55 ( negative healing )\r\n\r\n**AC** 20\r\n\r\n**Fort** +14\r\n\r\n**Ref** +11\r\n\r\n**Will** +9\r\n\r\n**Perception** +9\r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nThe most basic and common type of shanrigol is called, based on its general shape, a shanrigol heap. These amalgamations of warped flesh and …\r\n</summary>",
  49. "sense": " darkvision , tremorsense (imprecise) 30 feet",
  50. "sense_markdown": "[darkvision](/MonsterAbilities.aspx?ID=12), [tremorsense](/MonsterAbilities.aspx?ID=40) (imprecise) 30 feet",
  51. "size": [
  52. "Medium"
  53. ],
  54. "skill": [
  55. "Athletics +12",
  56. "Stealth +10"
  57. ],
  58. "skill_markdown": "[Athletics](/Skills.aspx?ID=3) +12, [Stealth](/Skills.aspx?ID=15) +10",
  59. "source": [
  60. "Pathfinder #164: Hands of the Devil"
  61. ],
  62. "source_raw": [
  63. "Pathfinder #164: Hands of the Devil pg. 84"
  64. ],
  65. "source_category": "Adventure Paths",
  66. "source_group": "Abomination Vaults",
  67. "source_markdown": "<row gap=\"tiny\">[Pathfinder #164: Hands of the Devil](/Sources.aspx?ID=75) pg. 84</row>",
  68. "speed": {
  69. "climb": 20,
  70. "land": 20,
  71. "max": 20,
  72. "swim": 20
  73. },
  74. "speed_markdown": "20 feet, climb 20 feet, swim 20 feet",
  75. "speed_raw": "20 feet, climb 20 feet, swim 20 feet",
  76. "spell_markdown": "",
  77. "stealth": "10",
  78. "strength": 5,
  79. "strongest_save": [
  80. "fort",
  81. "fortitude"
  82. ],
  83. "summary": "The most basic and common type of shanrigol is called, based on its general shape, a shanrigol heap. These amalgamations of warped flesh and …",
  84. "summary_markdown": "The most basic and common type of shanrigol is called, based on its general shape, a shanrigol heap. These amalgamations of warped flesh and …",
  85. "text": " Shanrigol Heap The most basic and common type of shanrigol is called, based on its general shape, a shanrigol heap. These amalgamations of warped flesh and shattered bone establish hunting grounds by accident rather than design, remaining where prey has been plentiful in the past so they can grow larger and larger as they add to their jumbled forms. Only rare fleshwarpers create these abominations willingly, as they ignore all commands and containment to seek out prey. Recall Knowledge - Aberration (Occultism): DC 19 Recall Knowledge - Undead (Religion): DC 19 Unspecific Lore : DC 17 Specific Lore : DC 14 Shanrigol Heap Source Pathfinder #164: Hands of the Devil pg. 84 Perception +9; darkvision, tremorsense (imprecise) 30 feet Languages Skills Athletics +12, Stealth +10 Str +5 Dex +2 Con +3 Int -4 Wis +1 Cha -5 --- AC 20 all-around vision Fort +14 Ref +11 Will +9 HP 55 (negative healing) Immunities death effects, disease, paralyzed, poison, unconscious Resistances slashing 5, piercing 5 Weaknesses positive 5 --- Speed 20 feet, climb 20 feet, swim 20 feet Melee Single Action fleshy slap +14 (Forceful), Damage 2d6+8 bludgeoning plus Grab Ranged Single Action bone shard +11 (Agile, range increment 20 feet, versatile P), Damage 1d8+8 bludgeoning Sapping Squeeze Single Action Requirements The shanrigol has a creature grabbed; Effect The shanrigol squeezes the life essence from its target, dealing 1d6+5 bludgeoning and 1d4 persistent bleed damage (DC 18 basic Fortitude save). The shanrigol regains temporary Hit Points equal to half the amount of bludgeoning damage a single target takes; these temporary Hit Points last for 1 minute. Shred Flesh A shanrigol rips flesh away from targets in great chunks. Creatures critically hit by the shanrigol's fleshy slap Strike take an additional 1d6 persistent bleed damage and are enfeebled 1 for as long as they are bleeding. Undulating Step Two Actions The shanrigol separates its flesh from its bones to fit through small spaces. It Strides, ignoring difficult terrain and fitting through tight spaces as though it were a Tiny creature. It can't use any actions other than Undulating Step until it occupies an area large enough for its normal form. ",
  86. "trait": [
  87. "Aberration",
  88. "Undead",
  89. "N",
  90. "Medium"
  91. ],
  92. "trait_markdown": "[Aberration](/Traits.aspx?ID=1), [Undead](/Traits.aspx?ID=160)",
  93. "trait_raw": [
  94. "Aberration",
  95. "Undead"
  96. ],
  97. "type": "Creature",
  98. "url": "/Monsters.aspx?ID=1050",
  99. "vision": "Darkvision",
  100. "weakest_save": [
  101. "will"
  102. ],
  103. "weakness": {
  104. "positive": 5
  105. },
  106. "weakness_markdown": "[positive](/Traits.aspx?ID=128) 5",
  107. "weakness_raw": " positive 5",
  108. "will_save": 9,
  109. "wisdom": 1
  110. }