Shadowforged Guardian.json 13 KB

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  1. {
  2. "ac": 29,
  3. "alignment": "N",
  4. "breadcrumbs_spa": [],
  5. "category": "creature",
  6. "charisma": -5,
  7. "constitution": 3,
  8. "creature_ability": [
  9. "Eager Shadows",
  10. "Induction Word",
  11. "Twilight Aura",
  12. "Shadow Breath"
  13. ],
  14. "creature_family_markdown": "",
  15. "dexterity": 5,
  16. "exclude_from_search": false,
  17. "fortitude_save": 19,
  18. "hp": 170,
  19. "hp_raw": "170",
  20. "id": "creature-2084",
  21. "image": [
  22. "/Images/Monsters/ShadowforgedGuardian_.png"
  23. ],
  24. "immunity": [
  25. "death effects",
  26. "disease",
  27. "doomed",
  28. "drained",
  29. "fatigued",
  30. "healing",
  31. "mental",
  32. "necromancy",
  33. "nonlethal attacks",
  34. "paralyzed",
  35. "poison",
  36. "sickened",
  37. "unconscious"
  38. ],
  39. "immunity_markdown": "[death](/Traits.aspx?ID=40) effects, [disease](/Traits.aspx?ID=46), [doomed](/Conditions.aspx?ID=9), [drained](/Conditions.aspx?ID=10), [fatigued](/Conditions.aspx?ID=15), [healing](/Traits.aspx?ID=89), [mental](/Traits.aspx?ID=106), [necromancy](/Traits.aspx?ID=117), [nonlethal](/Traits.aspx?ID=188) attacks, [paralyzed](/Conditions.aspx?ID=28), [poison](/Traits.aspx?ID=126), [sickened](/Conditions.aspx?ID=34), [unconscious](/Conditions.aspx?ID=38)",
  40. "intelligence": -5,
  41. "language_markdown": "",
  42. "level": 10,
  43. "markdown": "<title level=\"1\" pfs=\"\">[Shadowforged Guardian](/Monsters.aspx?ID=2084)</title>\r\n\r\n<row gap=\"medium\">\r\n\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\nShadowforged guardians are created through the intricate and dangerous process of siphoning penumbral energies and matter from the [Shadow Plane](/Planes.aspx?ID=11) and then binding them to a physical skeleton of wood and metal.\n\n The first shadowforged guardians were created thousands of years ago in Nidal and were usually crafted in the likeness of that nation's patron deity, [Zon-Kuthon](/Deities.aspx?ID=20). Shadowforged guardians are understandably in high demand; unfortunately, only the person who speaks a special word or phrase at the moment of the construct's creation can command it. Those who know the hidden formula to craft these constructs guard the secret well and only a few shadowcasters deign to create these guardians on another person's behalf—for a hefty price.\r\n\r\n<column gap=\"tiny\">\r\n**[Recall Knowledge - Construct](/Rules.aspx?ID=563)**\r\n([Arcana](/Skills.aspx?ID=2), [Crafting](/Skills.aspx?ID=4)): DC 32\r\n\r\n**[Unspecific Lore](/Rules.aspx?ID=563)**: DC 30\r\n\r\n**[Specific Lore](/Rules.aspx?ID=563)**: DC 27\r\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n<image src=\"/images/Monsters/ShadowforgedGuardian_.png\" />\r\n</column>\r\n\r\n</row>\r\n\r\n<title level=\"2\" right=\"Creature 10\">[Shadowforged Guardian](/Monsters.aspx?ID=2084)</title>\r\n\r\n<traits>\r\n<trait label=\"Rare\" url=\"/Traits.aspx?ID=137\" />\r\n<trait label=\"N\" url=\"/Rules.aspx?ID=95\" />\r\n<trait label=\"Medium\" />\r\n<trait label=\"Construct\" url=\"/Traits.aspx?ID=35\" />\r\n<trait label=\"Mindless\" url=\"/Traits.aspx?ID=108\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Pathfinder #183: Field of Maidens](/Sources.aspx?ID=145) pg. 84</row>\n\n**Perception** +18; [greater darkvision](/MonsterAbilities.aspx?ID=12)\r\n\r\n**Languages**\n\n**Skills**\r\n[Athletics](/Skills.aspx?ID=3) +23\r\n\r\n<row gap=\"medium\">\r\n**Str** +7\r\n\r\n**Dex** +5\r\n\r\n**Con** +3\r\n\r\n**Int** -5\r\n\r\n**Wis** +0\r\n\r\n**Cha** -5\r\n</row>\r\n\r\n**Eager Shadows** The shadowforged guardian increases all of its Speeds by 30 feet during the first round of combat after rolling initiative.\n\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"medium\">\r\n**AC** 29 \r\n\r\n**Fort** +19 \r\n\r\n**Ref** +21 \r\n\r\n**Will** +14 \n\n</row>\r\n\r\n**HP** 170\n\n**Immunities**\r\n[death](/Traits.aspx?ID=40) effects, [disease](/Traits.aspx?ID=46), [doomed](/Conditions.aspx?ID=9), [drained](/Conditions.aspx?ID=10), [fatigued](/Conditions.aspx?ID=15), [healing](/Traits.aspx?ID=89), [mental](/Traits.aspx?ID=106), [necromancy](/Traits.aspx?ID=117), [nonlethal](/Traits.aspx?ID=188) attacks, [paralyzed](/Conditions.aspx?ID=28), [poison](/Traits.aspx?ID=126), [sickened](/Conditions.aspx?ID=34), [unconscious](/Conditions.aspx?ID=38)\r\n\r\n**Resistances**\r\n[cold](/Traits.aspx?ID=27) 10, physical 10 (except [adamantine](/Equipment.aspx?ID=374))\r\n\r\n**Weaknesses**\r\nslashing 10\r\n\r\n**Induction Word** Each shadowforged guardian is activated during creation by a special word or short phrase spoken by its creator, and hearing this induction word resets its functions. If the guardian hears a creature within 30 feet utter its induction word, the guardian must succeed at a DC 26 Will save or become [stunned 1](/Conditions.aspx?ID=36) (stunned 3 on a critical failure). Regardless of the result of this save, it's immune to utterances of its induction word until the end of its next turn.<br />**Twilight Aura** ([aura](/Traits.aspx?ID=206), [illusion](/Traits.aspx?ID=92), [occult](/Traits.aspx?ID=120), [shadow](/Traits.aspx?ID=143)) 30 feet. The shadowforged guardian's presence dims light and brightens shadows to a strange, twilit half-light. Light can't emanate brighter than [dim light](/Rules.aspx?ID=408) in this area while [darkness](/Rules.aspx?ID=409) is simultaneously illuminated to dim light. The shadowy aura automatically attempts to [counteract](/Rules.aspx?ID=371) any 5th-level or lower magical [light](/Traits.aspx?ID=100) or [darkness](/Traits.aspx?ID=39) effect brought into this aura or created in this area (counteract check +21, 5th level). As long as the guardian is in dim light, it gains a fly Speed of 30 feet.\r\n\r\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Speed** 30 feet, fly 30 feet in dim light\r\n\r\n**Melee**\r\n<actions string=\"Single Action\" />\r\nclaw +23 ([Agile](/Traits.aspx?ID=170), [reach 10 feet](/Traits.aspx?ID=192)),\r\n**Damage** 2d8+11 slashing plus 1d6 cold and [Push](/MonsterAbilities.aspx?ID=25)\n\n**Shadow Breath** <actions string=\"Two Actions\" /> ([Necromancy](/Traits.aspx?ID=117), [Occult](/Traits.aspx?ID=120), [Shadow](/Traits.aspx?ID=143)) The shadowforged guardian expels a 30-foot cone of twisting shadows from its mouth. All creatures in the area must attempt a DC 29 Fortitude save. The guardian can't use Shadow Breath for 1d4 rounds. <br />**Critical Success** The creature is unaffected. <br />**Success** The creature is [enfeebled 1](/Conditions.aspx?ID=13) until the end of its next turn. <br />**Failure** The creature is enfeebled 1 for 1 hour and [slowed 1](/Conditions.aspx?ID=35) for 1 minute. <br />**Critical Failure** The creature is enfeebled 2 for 24 hours and slowed 2 for 1 minute.\r\n\r\n</column>\r\n\r\n<aside>\r\n<title level=\"2\" noclass=\"true\" icon=\"/images/Icons/Sidebar_2_AdditionalLore.png\">Feral Guardians</title>\r\n\r\nOnce created, a shadowforged guardian is entirely loyal to its creator, who must utter an induction word during the process of creation to secure their permanent control over the mindless construct.\r\n</aside>",
  44. "name": "Shadowforged Guardian",
  45. "npc": false,
  46. "perception": 18,
  47. "rarity": "rare",
  48. "reflex_save": 21,
  49. "release_date": "2022-09-21",
  50. "resistance": {
  51. "bludgeoning": 10,
  52. "cold": 10,
  53. "physical": 10,
  54. "piercing": 10,
  55. "slashing": 10
  56. },
  57. "resistance_markdown": "[cold](/Traits.aspx?ID=27) 10, physical 10 (except [adamantine](/Equipment.aspx?ID=374))",
  58. "resistance_raw": " cold 10, physical 10 (except adamantine )",
  59. "search_markdown": "<traits>\r\n<trait label=\"Rare\" url=\"/Traits.aspx?ID=137\" />\r\n<trait label=\"Construct\" url=\"/Traits.aspx?ID=35\" />\r\n<trait label=\"Mindless\" url=\"/Traits.aspx?ID=108\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Pathfinder #183: Field of Maidens](/Sources.aspx?ID=145) pg. 84</row>\n\n<row gap=\"medium\">\r\n**HP** 170\r\n\r\n**AC** 29\r\n\r\n**Fort** +19\r\n\r\n**Ref** +21\r\n\r\n**Will** +14\r\n\r\n**Perception** +18\r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nShadowforged guardians are created through the intricate and dangerous process of siphoning penumbral energies and matter from the Shadow Plane and …\r\n</summary>",
  60. "sense": " greater darkvision ",
  61. "sense_markdown": "[greater darkvision](/MonsterAbilities.aspx?ID=12)",
  62. "size": [
  63. "Medium"
  64. ],
  65. "skill": [
  66. "Athletics +23"
  67. ],
  68. "skill_markdown": "[Athletics](/Skills.aspx?ID=3) +23",
  69. "source": [
  70. "Pathfinder #183: Field of Maidens"
  71. ],
  72. "source_raw": [
  73. "Pathfinder #183: Field of Maidens pg. 84"
  74. ],
  75. "source_category": "Adventure Paths",
  76. "source_group": "Blood Lords",
  77. "source_markdown": "<row gap=\"tiny\">[Pathfinder #183: Field of Maidens](/Sources.aspx?ID=145) pg. 84</row>",
  78. "speed": {
  79. "fly": 30,
  80. "land": 30,
  81. "max": 30
  82. },
  83. "speed_markdown": "30 feet, fly 30 feet in dim light",
  84. "speed_raw": "30 feet, fly 30 feet in dim light",
  85. "spell_markdown": "",
  86. "spoilers": "Blood Lords",
  87. "strength": 7,
  88. "strongest_save": [
  89. "ref",
  90. "reflex"
  91. ],
  92. "summary": "Shadowforged guardians are created through the intricate and dangerous process of siphoning penumbral energies and matter from the Shadow Plane and …",
  93. "summary_markdown": "Shadowforged guardians are created through the intricate and dangerous process of siphoning penumbral energies and matter from the Shadow Plane and …",
  94. "text": " Shadowforged Guardian Shadowforged guardians are created through the intricate and dangerous process of siphoning penumbral energies and matter from the Shadow Plane and then binding them to a physical skeleton of wood and metal. The first shadowforged guardians were created thousands of years ago in Nidal and were usually crafted in the likeness of that nation's patron deity, Zon-Kuthon. Shadowforged guardians are understandably in high demand; unfortunately, only the person who speaks a special word or phrase at the moment of the construct's creation can command it. Those who know the hidden formula to craft these constructs guard the secret well and only a few shadowcasters deign to create these guardians on another person's behalf—for a hefty price. Recall Knowledge - Construct (Arcana, Crafting): DC 32 Unspecific Lore : DC 30 Specific Lore : DC 27 Shadowforged Guardian Source Pathfinder #183: Field of Maidens pg. 84 Perception +18; greater darkvision Languages Skills Athletics +23 Str +7 Dex +5 Con +3 Int -5 Wis +0 Cha -5 Eager Shadows The shadowforged guardian increases all of its Speeds by 30 feet during the first round of combat after rolling initiative. --- AC 29 Fort +19 Ref +21 Will +14 HP 170 Immunities death effects, disease, doomed, drained, fatigued, healing, mental, necromancy, nonlethal attacks, paralyzed, poison, sickened, unconscious Resistances cold 10, physical 10 (except adamantine) Weaknesses slashing 10 Induction Word Each shadowforged guardian is activated during creation by a special word or short phrase spoken by its creator, and hearing this induction word resets its functions. If the guardian hears a creature within 30 feet utter its induction word, the guardian must succeed at a DC 26 Will save or become stunned 1 (stunned 3 on a critical failure). Regardless of the result of this save, it's immune to utterances of its induction word until the end of its next turn. Twilight Aura (aura, illusion, occult, shadow) 30 feet. The shadowforged guardian's presence dims light and brightens shadows to a strange, twilit half-light. Light can't emanate brighter than dim light in this area while darkness is simultaneously illuminated to dim light. The shadowy aura automatically attempts to counteract any 5th-level or lower magical light or darkness effect brought into this aura or created in this area (counteract check +21, 5th level). As long as the guardian is in dim light, it gains a fly Speed of 30 feet. --- Speed 30 feet, fly 30 feet in dim light Melee Single Action claw +23 (Agile, reach 10 feet), Damage 2d8+11 slashing plus 1d6 cold and Push Shadow Breath Two Actions (Necromancy, Occult, Shadow) The shadowforged guardian expels a 30-foot cone of twisting shadows from its mouth. All creatures in the area must attempt a DC 29 Fortitude save. The guardian can't use Shadow Breath for 1d4 rounds. Critical Success The creature is unaffected. Success The creature is enfeebled 1 until the end of its next turn. Failure The creature is enfeebled 1 for 1 hour and slowed 1 for 1 minute. Critical Failure The creature is enfeebled 2 for 24 hours and slowed 2 for 1 minute. Feral Guardians Once created, a shadowforged guardian is entirely loyal to its creator, who must utter an induction word during the process of creation to secure their permanent control over the mindless construct. ",
  95. "trait": [
  96. "Construct",
  97. "Mindless",
  98. "Rare",
  99. "N",
  100. "Medium"
  101. ],
  102. "trait_markdown": "[Construct](/Traits.aspx?ID=35), [Mindless](/Traits.aspx?ID=108), [Rare](/Traits.aspx?ID=137)",
  103. "trait_raw": [
  104. "Construct",
  105. "Mindless",
  106. "Rare"
  107. ],
  108. "type": "Creature",
  109. "url": "/Monsters.aspx?ID=2084",
  110. "vision": "Greater darkvision",
  111. "weakest_save": [
  112. "will"
  113. ],
  114. "weakness": {
  115. "slashing": 10
  116. },
  117. "weakness_markdown": "slashing 10",
  118. "weakness_raw": "slashing 10",
  119. "will_save": 14,
  120. "wisdom": 0
  121. }