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- {
- "ac": 24,
- "alignment": "NG",
- "breadcrumbs_spa": [],
- "category": "creature",
- "charisma": 3,
- "constitution": 3,
- "creature_ability": [
- "Blade Ally",
- "Aura of Courage",
- "Glimpse of Redemption",
- "Immortal Shabti"
- ],
- "creature_family": "Shabti",
- "creature_family_markdown": "[Shabti](/MonsterFamilies.aspx?ID=258)",
- "dexterity": 1,
- "exclude_from_search": false,
- "fortitude_save": 14,
- "hp": 75,
- "hp_raw": "75",
- "id": "creature-1291",
- "image": [
- "/Images/Monsters/Shabti.png"
- ],
- "immunity": [
- "drained"
- ],
- "immunity_markdown": "[drained](/Conditions.aspx?ID=10)",
- "intelligence": 0,
- "language": [
- "Celestial",
- "Common"
- ],
- "language_markdown": "[Celestial](/Languages.aspx?ID=16), [Common](/Languages.aspx?ID=1)",
- "level": 4,
- "markdown": "<title level=\"1\" pfs=\"Standard\">[Shabti Redeemer](/Monsters.aspx?ID=1291)</title>\r\n\r\n<row gap=\"medium\">\r\n\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\nCobbled together from broken bits of mortal souls, shabti are facsimiles of wealthy or powerful mortals seeking to escape punishment for their sins upon death. Those rulers and nobles afraid of [Pharasma's](/Deities.aspx?ID=14) judgment use the shabti to receive cosmic punishment in their stead. Unaware that they're copies of another soul, shabti endure this fate for some time before being discovered by Pharasma's [psychopomps](/MonsterFamilies.aspx?ID=83), who reveal the truth to the shabti and strive to met out the avoided punishment to the shabti's creator, using whatever information available. In this case, the shabti is liberated and left to wander Golarion on their own.\n\n Freed but without purpose, many shabti try to recreate the lives that they think they were supposed to lead, replaying out the themes and situations from false memories that fill their heads. Others find themselves tormented for ages by the fact they were solely created to endure punishment for sins committed by another. Some shabti revel in the freedom of their new endless existence, traveling the world in search of sensation and meaning.\n\n A rare few shabti find purpose in aiding Pharasma. They seek to do justice in the god's name and preserve the natural order. Some follow this path as repayment for being freed, while others want to ensure that others don't suffer in their creators' stead.\r\n\r\n<column gap=\"tiny\">\r\n**[Recall Knowledge - Humanoid](/Rules.aspx?ID=563)**\r\n([Society](/Skills.aspx?ID=14)): DC 24\r\n\r\n**[Unspecific Lore](/Rules.aspx?ID=563)**: DC 22\r\n\r\n**[Specific Lore](/Rules.aspx?ID=563)**: DC 19\r\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n<image src=\"/images/Monsters/Shabti.png\" />\r\n</column>\r\n\r\n</row>\r\n\r\n<title level=\"2\" right=\"Creature 4\">[Shabti Redeemer](/Monsters.aspx?ID=1291)</title>\r\n\r\n<traits>\r\n<trait label=\"Rare\" url=\"/Traits.aspx?ID=137\" />\r\n<trait label=\"NG\" url=\"/Rules.aspx?ID=95\" />\r\n<trait label=\"Medium\" />\r\n<trait label=\"Humanoid\" url=\"/Traits.aspx?ID=91\" />\r\n<trait label=\"Shabti\" url=\"/Traits.aspx?ID=363\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Bestiary 3](/Sources.aspx?ID=66) pg. 229</row>\n\n**Perception** +8; [darkvision](/MonsterAbilities.aspx?ID=12)\r\n\r\n**Languages**\r\n[Celestial](/Languages.aspx?ID=16), [Common](/Languages.aspx?ID=1)\r\n\r\n**Skills**\r\n[Arcana](/Skills.aspx?ID=2) +8, [Athletics](/Skills.aspx?ID=3) +12, [Diplomacy](/Skills.aspx?ID=6) +10, [Medicine](/Skills.aspx?ID=9) +12, [Religion](/Skills.aspx?ID=13) +10\r\n\r\n<row gap=\"medium\">\r\n**Str** +4\r\n\r\n**Dex** +1\r\n\r\n**Con** +3\r\n\r\n**Int** +0\r\n\r\n**Wis** +0\r\n\r\n**Cha** +3\r\n</row>\r\n\r\n**Blade Ally** The shabti's [staff](/Weapons.aspx?ID=12) gains the benefits of the [_disrupting_](/Equipment.aspx?ID=294) rune while they wield it.\r\n\r\n**Items**\r\n[Dagger](/Weapons.aspx?ID=3), [Scale Mail](/Armor.aspx?ID=8), [Staff](/Weapons.aspx?ID=12)\r\n\r\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"medium\">\r\n**AC** 24 \r\n\r\n**Fort** +14 \r\n\r\n**Ref** +8 \r\n\r\n**Will** +11 \n\n</row>\r\n\r\n**HP** 75\n\n**Immunities**\r\n[drained](/Conditions.aspx?ID=10)\n\n**Aura of Courage** 15 feet. When the shabti becomes [frightened](/Conditions.aspx?ID=19), reduce the frightened value they would gain by 1. At the end of their turn, they reduce the frightened value of all allies in the aura by 1.<br />**Glimpse of Redemption** <actions string=\"Reaction\" /> **Trigger** An enemy damages the shabti's ally, and both the enemy and ally are within 15 feet of the shabti; **Effect** The shabti's foe hesitates under the weight of sin as visions of redemption play in their mind's eye. The foe must choose one of the following options: \n<ul><li>The ally is unharmed by the triggering damage.</li><li>The ally gains resistance 6 to the triggering damage. After the damaging effect is applied, the enemy becomes [enfeebled 2](/Conditions.aspx?ID=13) until the end of its next turn.</li></ul><br />**Immortal Shabti** don't age naturally and can't die of old age. Spells and effects that cause aging still affect a shabti as normal. They also can't be turned into [undead](/Traits.aspx?ID=160).\r\n\r\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Speed** 25 feet\r\n\r\n**Melee**\r\n<actions string=\"Single Action\" />\r\n_disrupting staff_ +14 ([two-hand d8](/Traits.aspx?ID=198)),\r\n**Damage** 1d4+7 bludgeoning\r\n\r\n**Melee**\r\n<actions string=\"Single Action\" />\r\ndagger +14 ([Agile](/Traits.aspx?ID=170), [Finesse](/Traits.aspx?ID=179), [versatile S](/Traits.aspx?ID=200)),\r\n**Damage** 1d4+7 piercing\r\n\r\n**Ranged**\r\n<actions string=\"Single Action\" />\r\ndagger +11 ([Agile](/Traits.aspx?ID=170), [thrown 10 feet](/Traits.aspx?ID=195), [versatile S](/Traits.aspx?ID=200)),\r\n**Damage** 1d4+7 piercing\r\n\r\n**Divine Innate Spells** DC 19\r\n- **1st**\r\n[Charm](/Spells.aspx?ID=34)\r\n\r\n**Champion Devotion Spells** DC 19 (2 Focus Points)\r\n- **2nd**\r\n[Lay on Hands](/Spells.aspx?ID=395)\n\n</column>\n\n<document level=\"2\" id=\"creature-family-258\" />",
- "name": "Shabti Redeemer",
- "npc": false,
- "perception": 8,
- "pfs": "Standard",
- "rarity": "rare",
- "reflex_save": 8,
- "release_date": "2021-04-07",
- "resistance": {},
- "search_markdown": "<traits>\r\n<trait label=\"Rare\" url=\"/Traits.aspx?ID=137\" />\r\n<trait label=\"Humanoid\" url=\"/Traits.aspx?ID=91\" />\r\n<trait label=\"Shabti\" url=\"/Traits.aspx?ID=363\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Bestiary 3](/Sources.aspx?ID=66) pg. 229</row>\r\n\r\n**Creature Family** [Shabti](/MonsterFamilies.aspx?ID=258)\r\n\r\n<row gap=\"medium\">\r\n**HP** 75\r\n\r\n**AC** 24\r\n\r\n**Fort** +14\r\n\r\n**Ref** +8\r\n\r\n**Will** +11\r\n\r\n**Perception** +8\r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nCobbled together from broken bits of mortal souls, shabti are facsimiles of wealthy or powerful mortals seeking to escape punishment for their sins …\r\n</summary>",
- "sense": " darkvision ",
- "sense_markdown": "[darkvision](/MonsterAbilities.aspx?ID=12)",
- "size": [
- "Medium"
- ],
- "skill": [
- "Arcana +8",
- "Athletics +12",
- "Diplomacy +10",
- "Medicine +12",
- "Religion +10"
- ],
- "skill_markdown": "[Arcana](/Skills.aspx?ID=2) +8, [Athletics](/Skills.aspx?ID=3) +12, [Diplomacy](/Skills.aspx?ID=6) +10, [Medicine](/Skills.aspx?ID=9) +12, [Religion](/Skills.aspx?ID=13) +10",
- "source": [
- "Bestiary 3"
- ],
- "source_raw": [
- "Bestiary 3 pg. 229"
- ],
- "source_category": "Rulebooks",
- "source_markdown": "<row gap=\"tiny\">[Bestiary 3](/Sources.aspx?ID=66) pg. 229</row>",
- "speed": {
- "land": 25,
- "max": 25
- },
- "speed_markdown": "25 feet",
- "speed_raw": "25 feet",
- "spell": [
- "Charm",
- "Lay on Hands"
- ],
- "spell_markdown": "[Charm](/Spells.aspx?ID=34), [Lay on Hands](/Spells.aspx?ID=395)",
- "strength": 4,
- "strongest_save": [
- "fort",
- "fortitude"
- ],
- "summary": "Cobbled together from broken bits of mortal souls, shabti are facsimiles of wealthy or powerful mortals seeking to escape punishment for their sins …",
- "summary_markdown": "Cobbled together from broken bits of mortal souls, shabti are facsimiles of wealthy or powerful mortals seeking to escape punishment for their sins …",
- "text": " Shabti Redeemer Cobbled together from broken bits of mortal souls, shabti are facsimiles of wealthy or powerful mortals seeking to escape punishment for their sins upon death. Those rulers and nobles afraid of Pharasma's judgment use the shabti to receive cosmic punishment in their stead. Unaware that they're copies of another soul, shabti endure this fate for some time before being discovered by Pharasma's psychopomps, who reveal the truth to the shabti and strive to met out the avoided punishment to the shabti's creator, using whatever information available. In this case, the shabti is liberated and left to wander Golarion on their own. Freed but without purpose, many shabti try to recreate the lives that they think they were supposed to lead, replaying out the themes and situations from false memories that fill their heads. Others find themselves tormented for ages by the fact they were solely created to endure punishment for sins committed by another. Some shabti revel in the freedom of their new endless existence, traveling the world in search of sensation and meaning. A rare few shabti find purpose in aiding Pharasma. They seek to do justice in the god's name and preserve the natural order. Some follow this path as repayment for being freed, while others want to ensure that others don't suffer in their creators' stead. Recall Knowledge - Humanoid (Society): DC 24 Unspecific Lore : DC 22 Specific Lore : DC 19 Shabti Redeemer Source Bestiary 3 pg. 229 Perception +8; darkvision Languages Celestial, Common Skills Arcana +8, Athletics +12, Diplomacy +10, Medicine +12, Religion +10 Str +4 Dex +1 Con +3 Int +0 Wis +0 Cha +3 Blade Ally The shabti's staff gains the benefits of the disrupting rune while they wield it. Items Dagger, Scale Mail, Staff --- AC 24 Fort +14 Ref +8 Will +11 HP 75 Immunities drained Aura of Courage 15 feet. When the shabti becomes frightened, reduce the frightened value they would gain by 1. At the end of their turn, they reduce the frightened value of all allies in the aura by 1. Glimpse of Redemption Reaction Trigger An enemy damages the shabti's ally, and both the enemy and ally are within 15 feet of the shabti; Effect The shabti's foe hesitates under the weight of sin as visions of redemption play in their mind's eye. The foe must choose one of the following options: The ally is unharmed by the triggering damage. The ally gains resistance 6 to the triggering damage. After the damaging effect is applied, the enemy becomes enfeebled 2 until the end of its next turn. Immortal Shabti don't age naturally and can't die of old age. Spells and effects that cause aging still affect a shabti as normal. They also can't be turned into undead. --- Speed 25 feet Melee Single Action disrupting staff +14 (two-hand d8), Damage 1d4+7 bludgeoning Melee Single Action dagger +14 (Agile, Finesse, versatile S), Damage 1d4+7 piercing Ranged Single Action dagger +11 (Agile, thrown 10 feet, versatile S), Damage 1d4+7 piercing Divine Innate Spells DC 19 - 1st Charm Champion Devotion Spells DC 19 (2 Focus Points) - 2nd Lay on Hands\n",
- "trait": [
- "Humanoid",
- "Rare",
- "Shabti",
- "NG",
- "Medium"
- ],
- "trait_markdown": "[Humanoid](/Traits.aspx?ID=91), [Rare](/Traits.aspx?ID=137), [Shabti](/Traits.aspx?ID=363)",
- "trait_raw": [
- "Humanoid",
- "Rare",
- "Shabti"
- ],
- "type": "Creature",
- "url": "/Monsters.aspx?ID=1291",
- "vision": "Darkvision",
- "weakest_save": [
- "ref",
- "reflex"
- ],
- "weakness": {},
- "will_save": 11,
- "wisdom": 0
- }
|