Severed Head.json 6.3 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100
  1. {
  2. "ac": 15,
  3. "alignment": "NE",
  4. "breadcrumbs_spa": [],
  5. "category": "creature",
  6. "charisma": 0,
  7. "constitution": 0,
  8. "creature_ability": [
  9. "Gnash"
  10. ],
  11. "creature_family": "Beheaded",
  12. "creature_family_markdown": "[Beheaded](/MonsterFamilies.aspx?ID=220)",
  13. "dexterity": 2,
  14. "exclude_from_search": false,
  15. "fortitude_save": 4,
  16. "hp": 7,
  17. "hp_raw": "7 ( negative healing )",
  18. "id": "creature-1077",
  19. "immunity": [
  20. "death effects",
  21. "disease",
  22. "mental",
  23. "paralyzed",
  24. "poison",
  25. "unconscious"
  26. ],
  27. "immunity_markdown": "[death](/Traits.aspx?ID=40) effects, [disease](/Traits.aspx?ID=46), [mental](/Traits.aspx?ID=106), [paralyzed](/Conditions.aspx?ID=28), [poison](/Traits.aspx?ID=126), [unconscious](/Conditions.aspx?ID=38)",
  28. "intelligence": -5,
  29. "language_markdown": "",
  30. "level": -1,
  31. "markdown": "<title level=\"1\" pfs=\"Standard\">[Severed Head](/Monsters.aspx?ID=1077)</title>\r\n\r\n<row gap=\"medium\">\r\n\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\nThe most common beheaded appears simply as a rotting head, barely preserved by the magic that created it.\r\n\r\n<column gap=\"tiny\">\r\n**[Recall Knowledge - Undead](/Rules.aspx?ID=563)**\r\n([Religion](/Skills.aspx?ID=13)): DC 13\r\n\r\n**[Unspecific Lore](/Rules.aspx?ID=563)**: DC 11\r\n\r\n**[Specific Lore](/Rules.aspx?ID=563)**: DC 8\r\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n\r\n<title level=\"2\" right=\"Creature -1\">[Severed Head](/Monsters.aspx?ID=1077)</title>\r\n\r\n<traits>\r\n<trait label=\"NE\" url=\"/Rules.aspx?ID=95\" />\r\n<trait label=\"Tiny\" />\r\n<trait label=\"Mindless\" url=\"/Traits.aspx?ID=108\" />\r\n<trait label=\"Undead\" url=\"/Traits.aspx?ID=160\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Bestiary 3](/Sources.aspx?ID=66) pg. 30</row>\n\n**Perception** +6; [darkvision](/MonsterAbilities.aspx?ID=12)\r\n\r\n**Languages**\n\n**Skills**\r\n[Acrobatics](/Skills.aspx?ID=1) +6\r\n\r\n<row gap=\"medium\">\r\n**Str** +1\r\n\r\n**Dex** +2\r\n\r\n**Con** +0\r\n\r\n**Int** -5\r\n\r\n**Wis** +2\r\n\r\n**Cha** +0\r\n</row>\n\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"medium\">\r\n**AC** 15 \r\n\r\n**Fort** +4 \r\n\r\n**Ref** +6 \r\n\r\n**Will** +4 \n\n</row>\r\n\r\n**HP** 7\r\n([negative healing](/MonsterAbilities.aspx?ID=42))\n\n**Immunities**\r\n[death](/Traits.aspx?ID=40) effects, [disease](/Traits.aspx?ID=46), [mental](/Traits.aspx?ID=106), [paralyzed](/Conditions.aspx?ID=28), [poison](/Traits.aspx?ID=126), [unconscious](/Conditions.aspx?ID=38)\n\n**Weaknesses**\r\npositive 1\n\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Speed** 15 feet, fly 25 feet\r\n\r\n**Melee**\r\n<actions string=\"Single Action\" />\r\njaws +6 ([Agile](/Traits.aspx?ID=170), [Finesse](/Traits.aspx?ID=179)),\r\n**Damage** 1d4+1 piercing\n\n**Gnash** <actions string=\"Single Action\" /> **Requirements** The beheaded's previous action was a jaws Strike that dealt damage to its target; **Effect** The severed head makes a second jaws Strike as it violently shakes itself, trying to rip away a mouthful of flesh. On a success, the target takes an additional 1d4 slashing damage and 1 [persistent bleed damage](/Conditions.aspx?ID=29).\r\n\r\n</column>\n\n<document level=\"2\" id=\"creature-family-220\" />",
  32. "name": "Severed Head",
  33. "npc": false,
  34. "perception": 6,
  35. "pfs": "Standard",
  36. "rarity": "common",
  37. "reflex_save": 6,
  38. "release_date": "2021-04-07",
  39. "resistance": {},
  40. "search_markdown": "<traits>\r\n<trait label=\"Mindless\" url=\"/Traits.aspx?ID=108\" />\r\n<trait label=\"Undead\" url=\"/Traits.aspx?ID=160\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Bestiary 3](/Sources.aspx?ID=66) pg. 30</row>\r\n\r\n**Creature Family** [Beheaded](/MonsterFamilies.aspx?ID=220)\r\n\r\n<row gap=\"medium\">\r\n**HP** 7 ( negative healing )\r\n\r\n**AC** 15\r\n\r\n**Fort** +4\r\n\r\n**Ref** +6\r\n\r\n**Will** +4\r\n\r\n**Perception** +6\r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nThe most common beheaded appears simply as a rotting head, barely preserved by the magic that created it.\r\n</summary>",
  41. "sense": " darkvision ",
  42. "sense_markdown": "[darkvision](/MonsterAbilities.aspx?ID=12)",
  43. "size": [
  44. "Tiny"
  45. ],
  46. "skill": [
  47. "Acrobatics +6"
  48. ],
  49. "skill_markdown": "[Acrobatics](/Skills.aspx?ID=1) +6",
  50. "source": [
  51. "Bestiary 3"
  52. ],
  53. "source_raw": [
  54. "Bestiary 3 pg. 30"
  55. ],
  56. "source_category": "Rulebooks",
  57. "source_markdown": "<row gap=\"tiny\">[Bestiary 3](/Sources.aspx?ID=66) pg. 30</row>",
  58. "speed": {
  59. "fly": 25,
  60. "land": 15,
  61. "max": 25
  62. },
  63. "speed_markdown": "15 feet, fly 25 feet",
  64. "speed_raw": "15 feet, fly 25 feet",
  65. "spell_markdown": "",
  66. "strength": 1,
  67. "strongest_save": [
  68. "ref",
  69. "reflex"
  70. ],
  71. "summary": "The most common beheaded appears simply as a rotting head, barely preserved by the magic that created it.",
  72. "summary_markdown": "The most common beheaded appears simply as a rotting head, barely preserved by the magic that created it.",
  73. "text": " Severed Head The most common beheaded appears simply as a rotting head, barely preserved by the magic that created it. Recall Knowledge - Undead (Religion): DC 13 Unspecific Lore : DC 11 Specific Lore : DC 8 Severed Head Source Bestiary 3 pg. 30 Perception +6; darkvision Languages Skills Acrobatics +6 Str +1 Dex +2 Con +0 Int -5 Wis +2 Cha +0 --- AC 15 Fort +4 Ref +6 Will +4 HP 7 (negative healing) Immunities death effects, disease, mental, paralyzed, poison, unconscious Weaknesses positive 1 --- Speed 15 feet, fly 25 feet Melee Single Action jaws +6 (Agile, Finesse), Damage 1d4+1 piercing Gnash Single Action Requirements The beheaded's previous action was a jaws Strike that dealt damage to its target; Effect The severed head makes a second jaws Strike as it violently shakes itself, trying to rip away a mouthful of flesh. On a success, the target takes an additional 1d4 slashing damage and 1 persistent bleed damage. ",
  74. "trait": [
  75. "Mindless",
  76. "Undead",
  77. "NE",
  78. "Tiny"
  79. ],
  80. "trait_markdown": "[Mindless](/Traits.aspx?ID=108), [Undead](/Traits.aspx?ID=160)",
  81. "trait_raw": [
  82. "Mindless",
  83. "Undead"
  84. ],
  85. "type": "Creature",
  86. "url": "/Monsters.aspx?ID=1077",
  87. "vision": "Darkvision",
  88. "weakest_save": [
  89. "fort",
  90. "fortitude",
  91. "will"
  92. ],
  93. "weakness": {
  94. "positive": 1
  95. },
  96. "weakness_markdown": "positive 1",
  97. "weakness_raw": "positive 1",
  98. "will_save": 4,
  99. "wisdom": 2
  100. }