| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134 |
- {
- "ac": 27,
- "alignment": "NE",
- "breadcrumbs_spa": [],
- "category": "creature",
- "charisma": 3,
- "constitution": 0,
- "creature_ability": [
- "Site Bound",
- "Agonizing Cries",
- "Rejuvenation",
- "Choke"
- ],
- "creature_family_markdown": "",
- "dexterity": 7,
- "exclude_from_search": false,
- "fortitude_save": 16,
- "hp": 125,
- "hp_raw": "125 ( negative healing , rejuvenation)",
- "id": "creature-1659",
- "image": [
- "/Images/Monsters/ScreamingSulfur.png"
- ],
- "immunity": [
- "death effects",
- "disease",
- "paralyzed",
- "poison",
- "precision",
- "unconscious"
- ],
- "immunity_markdown": "[death](/Domains.aspx?ID=7) effects, [disease](/Traits.aspx?ID=46), [paralyzed](/Conditions.aspx?ID=28), [poison](/Traits.aspx?ID=126), precision, [unconscious](/Conditions.aspx?ID=38)",
- "intelligence": 3,
- "language": [
- "Common"
- ],
- "language_markdown": "[Common](/Languages.aspx?ID=1)",
- "level": 10,
- "markdown": "<title level=\"1\" pfs=\"\">[Screaming Sulfur](/Monsters.aspx?ID=1659)</title>\r\n\r\n<row gap=\"medium\">\r\n\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\nA screaming sulfur is a creature born from gasping death and suffocating suffering. When an earthquake or other geological phenomena releases toxic gases, these gases can build up beneath lakes and other large bodies of water. Eventually, they escape the water, expanding into massive clouds that cover the immediate area. Its silent, unexpected arrival can take thousands of lives in an instant. Confused, in pain, and desperate for a way out, the dying souls become trapped in the noxious cloud and amass into this horrifying creature.\n\n While not truly [undead](/Traits.aspx?ID=160), a screaming sulfur shares many similarities with undead creatures, including the malice of vengeful spirits and the hatred of all living creatures who breathe freely and painlessly. A screaming sulfur resembles a cloud made of countless, featureless faces, mouths agape and releasing ghastly wails.\r\n\r\n<column gap=\"tiny\">\r\n**[Recall Knowledge - Spirit](/Rules.aspx?ID=563)**\r\n([Occultism](/Skills.aspx?ID=11)): DC 29\r\n\r\n**[Unspecific Lore](/Rules.aspx?ID=563)**: DC 27\r\n\r\n**[Specific Lore](/Rules.aspx?ID=563)**: DC 24\r\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n<image src=\"/images/Monsters/ScreamingSulfur.png\" />\r\n</column>\r\n\r\n</row>\r\n\r\n<title level=\"2\" right=\"Creature 10\">[Screaming Sulfur](/Monsters.aspx?ID=1659)</title>\r\n\r\n<traits>\r\n<trait label=\"Uncommon\" url=\"/Traits.aspx?ID=159\" />\r\n<trait label=\"NE\" url=\"/Rules.aspx?ID=95\" />\r\n<trait label=\"Huge\" />\r\n<trait label=\"Incorporeal\" url=\"/Traits.aspx?ID=222\" />\r\n<trait label=\"Spirit\" url=\"/Traits.aspx?ID=149\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Pathfinder #171: Hurricane's Howl](/Sources.aspx?ID=101) pg. 84</row>\n\n**Perception** +22; [darkvision](/MonsterAbilities.aspx?ID=12)\r\n\r\n**Languages**\r\n[Common](/Languages.aspx?ID=1)\r\n\r\n**Skills**\r\n[Stealth](/Skills.aspx?ID=15) +22\r\n\r\n<row gap=\"medium\">\r\n**Str** -5\r\n\r\n**Dex** +7\r\n\r\n**Con** +0\r\n\r\n**Int** +3\r\n\r\n**Wis** +7\r\n\r\n**Cha** +3\r\n</row>\r\n\r\n**Site Bound** A screaming sulfur becomes bound to the location where the people whose souls make up its form died. It can stray up to 1,000 feet from this site of death, or up to 100 feet from the edges of any waterway associated with its death, whichever distance is shorter.\n\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"medium\">\r\n**AC** 27 \r\n\r\n**Fort** +16 \r\n\r\n**Ref** +20 \r\n\r\n**Will** +20 \n\n</row>\r\n\r\n**HP** 125\r\n([negative healing](/MonsterAbilities.aspx?ID=42), rejuvenation)\n\n**Immunities**\r\n[death](/Domains.aspx?ID=7) effects, [disease](/Traits.aspx?ID=46), [paralyzed](/Conditions.aspx?ID=28), [poison](/Traits.aspx?ID=126), precision, [unconscious](/Conditions.aspx?ID=38)\r\n\r\n**Resistances**\r\nall damage 10 (except [force](/Traits.aspx?ID=75), [_ghost touch_](/Equipment.aspx?ID=297), or [positive](/Traits.aspx?ID=128); double resistance vs. non-[magical](/Traits.aspx?ID=103))\n\n**Agonizing Cries** ([auditory](/Traits.aspx?ID=16), [aura](/Traits.aspx?ID=206), [emotion](/Traits.aspx?ID=60), [mental](/Traits.aspx?ID=106)) 30 feet. The screaming sulfur constantly shrieks with the pained wails of countless spirits. A living creature that enters or starts its turn in the aura must succeed at a DC 26 Will save or become [frightened 1](/Conditions.aspx?ID=19) as long as it remains in the aura (frightened 2 on a critical failure). A creature that succeeds is temporarily immune for 1 hour.<br />**Rejuvenation** ([divine](/Traits.aspx?ID=48), [necromancy](/Traits.aspx?ID=117)) Blessing the site where the screaming sulfur was formed and burying whatever dead remain allows the spirits within the screaming sulfur to move on to the afterlife, rendering it inert.\r\n\r\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Speed** fly 40 feet\r\n\r\n**Melee**\r\n<actions string=\"Single Action\" />\r\nghostly hand +21 ([Agile](/Traits.aspx?ID=170), [Finesse](/Traits.aspx?ID=179), [Magical](/Traits.aspx?ID=103), [reach 15 feet](/Traits.aspx?ID=192)),\r\n**Damage** 2d8+15 negative damage\n\n**Choke** <actions string=\"Two Actions\" /> ([Divine](/Traits.aspx?ID=48), [Illusion](/Traits.aspx?ID=92), [Mental](/Traits.aspx?ID=106)) The screaming sulfur bombards all creatures within its Agonizing Cries aura with visions of death and a feeling of suffocation. Each creature takes 4d6 mental damage (DC 26 [basic](/Rules.aspx?ID=329) Will save).\r\n\r\n</column>\r\n\r\n<aside>\r\n<title level=\"2\" noclass=\"true\" icon=\"/images/Icons/Sidebar_3_Locations.png\">Screams of the Sodden Lands</title>\r\n\r\nThe countless lakes and waterways of both the Sodden Lands and Terwa Lands are rife with trapped gases, providing the perfect conditions for the creation of screaming sulfurs. These occurrences are common enough in the region that Lirgeni and Yamasan populations refer to the waterways near their homes as “Assassin Lakes,” due to the silent method through which these gases kill others. Whether or not a given waterway will be a cause of death is unclear, but many people in the Sodden Lands avoid taking chances, building their homes on stilts to avoid the unexpected release of deadly fog. \r\n</aside>",
- "name": "Screaming Sulfur",
- "npc": false,
- "perception": 22,
- "rarity": "uncommon",
- "reflex_save": 20,
- "release_date": "2021-10-13",
- "resistance": {
- "acid": 10,
- "all": 10,
- "area": 10,
- "bleed": 10,
- "bludgeoning": 10,
- "chaotic": 10,
- "cold": 10,
- "cold_iron": 10,
- "electricity": 10,
- "evil": 10,
- "fire": 10,
- "good": 10,
- "lawful": 10,
- "mental": 10,
- "negative": 10,
- "orichalcum": 10,
- "physical": 10,
- "piercing": 10,
- "poison": 10,
- "precision": 10,
- "silver": 10,
- "slashing": 10,
- "sonic": 10,
- "splash": 10
- },
- "resistance_markdown": "all damage 10 (except [force](/Traits.aspx?ID=75), [_ghost touch_](/Equipment.aspx?ID=297), or [positive](/Traits.aspx?ID=128); double resistance vs. non-[magical](/Traits.aspx?ID=103))",
- "resistance_raw": "all damage 10 (except force , ghost touch , or positive ; double resistance vs. non- magical )",
- "search_markdown": "<traits>\r\n<trait label=\"Uncommon\" url=\"/Traits.aspx?ID=159\" />\r\n<trait label=\"Incorporeal\" url=\"/Traits.aspx?ID=222\" />\r\n<trait label=\"Spirit\" url=\"/Traits.aspx?ID=149\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Pathfinder #171: Hurricane's Howl](/Sources.aspx?ID=101) pg. 84</row>\n\n<row gap=\"medium\">\r\n**HP** 125 ( negative healing , rejuvenation)\r\n\r\n**AC** 27\r\n\r\n**Fort** +16\r\n\r\n**Ref** +20\r\n\r\n**Will** +20\r\n\r\n**Perception** +22\r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nA screaming sulfur is a creature born from gasping death and suffocating suffering. When an earthquake or other geological phenomena releases toxic …\r\n</summary>",
- "sense": " darkvision ",
- "sense_markdown": "[darkvision](/MonsterAbilities.aspx?ID=12)",
- "size": [
- "Huge"
- ],
- "skill": [
- "Stealth +22"
- ],
- "skill_markdown": "[Stealth](/Skills.aspx?ID=15) +22",
- "source": [
- "Pathfinder #171: Hurricane's Howl"
- ],
- "source_raw": [
- "Pathfinder #171: Hurricane's Howl pg. 84"
- ],
- "source_category": "Adventure Paths",
- "source_group": "Strength of Thousands",
- "source_markdown": "<row gap=\"tiny\">[Pathfinder #171: Hurricane's Howl](/Sources.aspx?ID=101) pg. 84</row>",
- "speed": {
- "fly": 40,
- "max": 40
- },
- "speed_markdown": "fly 40 feet",
- "speed_raw": "fly 40 feet",
- "spell_markdown": "",
- "spoilers": "Strength of Thousands",
- "stealth": "22",
- "strength": -5,
- "strongest_save": [
- "ref",
- "reflex",
- "will"
- ],
- "summary": "A screaming sulfur is a creature born from gasping death and suffocating suffering. When an earthquake or other geological phenomena releases toxic …",
- "summary_markdown": "A screaming sulfur is a creature born from gasping death and suffocating suffering. When an earthquake or other geological phenomena releases toxic …",
- "text": " Screaming Sulfur A screaming sulfur is a creature born from gasping death and suffocating suffering. When an earthquake or other geological phenomena releases toxic gases, these gases can build up beneath lakes and other large bodies of water. Eventually, they escape the water, expanding into massive clouds that cover the immediate area. Its silent, unexpected arrival can take thousands of lives in an instant. Confused, in pain, and desperate for a way out, the dying souls become trapped in the noxious cloud and amass into this horrifying creature. While not truly undead, a screaming sulfur shares many similarities with undead creatures, including the malice of vengeful spirits and the hatred of all living creatures who breathe freely and painlessly. A screaming sulfur resembles a cloud made of countless, featureless faces, mouths agape and releasing ghastly wails. Recall Knowledge - Spirit (Occultism): DC 29 Unspecific Lore : DC 27 Specific Lore : DC 24 Screaming Sulfur Source Pathfinder #171: Hurricane's Howl pg. 84 Perception +22; darkvision Languages Common Skills Stealth +22 Str -5 Dex +7 Con +0 Int +3 Wis +7 Cha +3 Site Bound A screaming sulfur becomes bound to the location where the people whose souls make up its form died. It can stray up to 1,000 feet from this site of death, or up to 100 feet from the edges of any waterway associated with its death, whichever distance is shorter. --- AC 27 Fort +16 Ref +20 Will +20 HP 125 (negative healing, rejuvenation) Immunities death effects, disease, paralyzed, poison, precision, unconscious Resistances all damage 10 (except force, ghost touch , or positive; double resistance vs. non-magical) Agonizing Cries (auditory, aura, emotion, mental) 30 feet. The screaming sulfur constantly shrieks with the pained wails of countless spirits. A living creature that enters or starts its turn in the aura must succeed at a DC 26 Will save or become frightened 1 as long as it remains in the aura (frightened 2 on a critical failure). A creature that succeeds is temporarily immune for 1 hour. Rejuvenation (divine, necromancy) Blessing the site where the screaming sulfur was formed and burying whatever dead remain allows the spirits within the screaming sulfur to move on to the afterlife, rendering it inert. --- Speed fly 40 feet Melee Single Action ghostly hand +21 (Agile, Finesse, Magical, reach 15 feet), Damage 2d8+15 negative damage Choke Two Actions (Divine, Illusion, Mental) The screaming sulfur bombards all creatures within its Agonizing Cries aura with visions of death and a feeling of suffocation. Each creature takes 4d6 mental damage (DC 26 basic Will save). Screams of the Sodden Lands The countless lakes and waterways of both the Sodden Lands and Terwa Lands are rife with trapped gases, providing the perfect conditions for the creation of screaming sulfurs. These occurrences are common enough in the region that Lirgeni and Yamasan populations refer to the waterways near their homes as “Assassin Lakes,” due to the silent method through which these gases kill others. Whether or not a given waterway will be a cause of death is unclear, but many people in the Sodden Lands avoid taking chances, building their homes on stilts to avoid the unexpected release of deadly fog. ",
- "trait": [
- "Incorporeal",
- "Spirit",
- "Uncommon",
- "NE",
- "Huge"
- ],
- "trait_markdown": "[Incorporeal](/Traits.aspx?ID=222), [Spirit](/Traits.aspx?ID=149), [Uncommon](/Traits.aspx?ID=159)",
- "trait_raw": [
- "Incorporeal",
- "Spirit",
- "Uncommon"
- ],
- "type": "Creature",
- "url": "/Monsters.aspx?ID=1659",
- "vision": "Darkvision",
- "weakest_save": [
- "fort",
- "fortitude"
- ],
- "weakness": {},
- "will_save": 20,
- "wisdom": 7
- }
|