Sage.json 7.9 KB

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  1. {
  2. "ac": 22,
  3. "alignment": "N",
  4. "breadcrumbs_spa": [],
  5. "category": "creature",
  6. "charisma": 0,
  7. "constitution": 1,
  8. "creature_ability": [
  9. "Timely Advice",
  10. "Sage's Analysis"
  11. ],
  12. "creature_family": "Scholars",
  13. "creature_family_markdown": "[Scholars](/MonsterFamilies.aspx?ID=195)",
  14. "dexterity": 2,
  15. "exclude_from_search": false,
  16. "fortitude_save": 10,
  17. "hp": 86,
  18. "hp_raw": "86",
  19. "id": "creature-950",
  20. "intelligence": 4,
  21. "language": [
  22. "Common"
  23. ],
  24. "language_markdown": "[Common](/Languages.aspx?ID=1)",
  25. "level": 6,
  26. "markdown": "<title level=\"1\" pfs=\"Limited\">[Sage](/NPCs.aspx?ID=950)</title>\r\n\r\n<row gap=\"medium\">\r\n\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\nThe greatest knowledge comes from experience. Village elders, ancient seers, and advisors to royalty are examples of individuals who are valued for their experiences. Sages serve their people as much as their sovereigns. They educate and try to prevent their people from straying from their cultures' acceptable norms and traditions. Sages rarely take power for themselves, as they take their responsibility seriously to guide wisely and empower those they serve.\r\n\r\n<column gap=\"tiny\">\r\n**[Recall Knowledge - Humanoid](/Rules.aspx?ID=563)**\r\n([Society](/Skills.aspx?ID=14)): DC 22\r\n\r\n**[Unspecific Lore](/Rules.aspx?ID=563)**: DC 20\r\n\r\n**[Specific Lore](/Rules.aspx?ID=563)**: DC 17\r\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n\r\n<title level=\"2\" right=\"Creature 6\">[Sage](/NPCs.aspx?ID=950)</title>\r\n\r\n<traits>\r\n<trait label=\"N\" url=\"/Rules.aspx?ID=95\" />\r\n<trait label=\"Medium\" />\r\n<trait label=\"Human\" url=\"/Traits.aspx?ID=90\" />\r\n<trait label=\"Humanoid\" url=\"/Traits.aspx?ID=91\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Gamemastery Guide](/Sources.aspx?ID=22) pg. 241</row>\n\n**Perception** +14\r\n\r\n**Languages**\r\n[Common](/Languages.aspx?ID=1)\r\n\r\n**Skills**\r\n[Arcana](/Skills.aspx?ID=2) +12, [Diplomacy](/Skills.aspx?ID=6) +13, [Medicine](/Skills.aspx?ID=9) +12, [Nature](/Skills.aspx?ID=10) +14, [Occultism](/Skills.aspx?ID=11) +12, [Religion](/Skills.aspx?ID=13) +12, [Society](/Skills.aspx?ID=14) +14\r\n\r\n<row gap=\"medium\">\r\n**Str** +2\r\n\r\n**Dex** +2\r\n\r\n**Con** +1\r\n\r\n**Int** +4\r\n\r\n**Wis** +3\r\n\r\n**Cha** +0\r\n</row>\n\n**Items**\r\n[Religious Symbol](/Equipment.aspx?ID=41), [_+1 staff_](/Weapons.aspx?ID=12)\r\n\r\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"medium\">\r\n**AC** 22 \r\n\r\n**Fort** +10 \r\n\r\n**Ref** +12 \r\n\r\n**Will** +16 \n\n</row>\r\n\r\n**HP** 86\n\n**Timely Advice** <actions string=\"Reaction\" /> ([auditory](/Traits.aspx?ID=16), [concentrate](/Traits.aspx?ID=32), [linguistic](/Traits.aspx?ID=101), [mental](/Traits.aspx?ID=106)) **Trigger** An ally is about to attempt an attack roll or skill check and has not yet rolled; **Effect** The sage gives the ally a savvy piece of advice, providing valuable insight. The ally gains a +2 circumstance bonus to the triggering roll.\r\n\r\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Speed** 25 feet\r\n\r\n**Melee**\r\n<actions string=\"Single Action\" />\r\n_staff_ +12 ([Magical](/Traits.aspx?ID=103), [two-hand d8](/Traits.aspx?ID=198)),\r\n**Damage** 1d4+5 bludgeoning\n\n**Sage's Analysis** <actions string=\"Single Action\" /> ([Concentrate](/Traits.aspx?ID=32)) The sage studies a creature, attempting an [Arcana](/Skills.aspx?ID=2), [Nature](/Domains.aspx?ID=22), [Occultism](/Skills.aspx?ID=11), [Religion](/Skills.aspx?ID=13), or [Society](/Skills.aspx?ID=14) check against the creature's [Recall Knowledge](/Actions.aspx?ID=26) DC. On a success, the sage gains a +2 circumstance bonus to attack rolls and AC against that creature and deals an additional 2d6 damage to the creature with weapon attacks. These benefits last for 1 minute or until the sage uses this ability again.\r\n\r\n</column>\n\n<document level=\"2\" id=\"creature-family-195\" />",
  27. "name": "Sage",
  28. "npc": true,
  29. "perception": 14,
  30. "pfs": "Limited",
  31. "rarity": "common",
  32. "reflex_save": 12,
  33. "release_date": "2020-02-26",
  34. "resistance": {},
  35. "search_markdown": "<traits>\r\n<trait label=\"Human\" url=\"/Traits.aspx?ID=90\" />\r\n<trait label=\"Humanoid\" url=\"/Traits.aspx?ID=91\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Gamemastery Guide](/Sources.aspx?ID=22) pg. 241</row>\r\n\r\n**Creature Family** [Scholars](/MonsterFamilies.aspx?ID=195)\r\n\r\n<row gap=\"medium\">\r\n**HP** 86\r\n\r\n**AC** 22\r\n\r\n**Fort** +10\r\n\r\n**Ref** +12\r\n\r\n**Will** +16\r\n\r\n**Perception** +14\r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nThe greatest knowledge comes from experience. Village elders, ancient seers, and advisors to royalty are examples of individuals who are valued for …\r\n</summary>",
  36. "size": [
  37. "Medium"
  38. ],
  39. "skill": [
  40. "Arcana +12",
  41. "Diplomacy +13",
  42. "Medicine +12",
  43. "Nature +14",
  44. "Occultism +12",
  45. "Religion +12",
  46. "Society +14"
  47. ],
  48. "skill_markdown": "[Arcana](/Skills.aspx?ID=2) +12, [Diplomacy](/Skills.aspx?ID=6) +13, [Medicine](/Skills.aspx?ID=9) +12, [Nature](/Skills.aspx?ID=10) +14, [Occultism](/Skills.aspx?ID=11) +12, [Religion](/Skills.aspx?ID=13) +12, [Society](/Skills.aspx?ID=14) +14",
  49. "source": [
  50. "Gamemastery Guide"
  51. ],
  52. "source_raw": [
  53. "Gamemastery Guide pg. 241"
  54. ],
  55. "source_category": "Rulebooks",
  56. "source_markdown": "<row gap=\"tiny\">[Gamemastery Guide](/Sources.aspx?ID=22) pg. 241</row>",
  57. "speed": {
  58. "land": 25,
  59. "max": 25
  60. },
  61. "speed_markdown": "25 feet",
  62. "speed_raw": "25 feet",
  63. "spell_markdown": "",
  64. "strength": 2,
  65. "strongest_save": [
  66. "will"
  67. ],
  68. "summary": "The greatest knowledge comes from experience. Village elders, ancient seers, and advisors to royalty are examples of individuals who are valued for …",
  69. "summary_markdown": "The greatest knowledge comes from experience. Village elders, ancient seers, and advisors to royalty are examples of individuals who are valued for …",
  70. "text": " Sage The greatest knowledge comes from experience. Village elders, ancient seers, and advisors to royalty are examples of individuals who are valued for their experiences. Sages serve their people as much as their sovereigns. They educate and try to prevent their people from straying from their cultures' acceptable norms and traditions. Sages rarely take power for themselves, as they take their responsibility seriously to guide wisely and empower those they serve. Recall Knowledge - Humanoid (Society): DC 22 Unspecific Lore : DC 20 Specific Lore : DC 17 Sage Source Gamemastery Guide pg. 241 Perception +14 Languages Common Skills Arcana +12, Diplomacy +13, Medicine +12, Nature +14, Occultism +12, Religion +12, Society +14 Str +2 Dex +2 Con +1 Int +4 Wis +3 Cha +0 Items Religious Symbol, +1 staff --- AC 22 Fort +10 Ref +12 Will +16 HP 86 Timely Advice Reaction (auditory, concentrate, linguistic, mental) Trigger An ally is about to attempt an attack roll or skill check and has not yet rolled; Effect The sage gives the ally a savvy piece of advice, providing valuable insight. The ally gains a +2 circumstance bonus to the triggering roll. --- Speed 25 feet Melee Single Action staff +12 (Magical, two-hand d8), Damage 1d4+5 bludgeoning Sage's Analysis Single Action (Concentrate) The sage studies a creature, attempting an Arcana, Nature, Occultism, Religion, or Society check against the creature's Recall Knowledge DC. On a success, the sage gains a +2 circumstance bonus to attack rolls and AC against that creature and deals an additional 2d6 damage to the creature with weapon attacks. These benefits last for 1 minute or until the sage uses this ability again. ",
  71. "trait": [
  72. "Human",
  73. "Humanoid",
  74. "N",
  75. "Medium"
  76. ],
  77. "trait_markdown": "[Human](/Traits.aspx?ID=90), [Humanoid](/Traits.aspx?ID=91)",
  78. "trait_raw": [
  79. "Human",
  80. "Humanoid"
  81. ],
  82. "type": "Creature",
  83. "url": "/NPCs.aspx?ID=950",
  84. "weakest_save": [
  85. "fort",
  86. "fortitude"
  87. ],
  88. "weakness": {},
  89. "will_save": 16,
  90. "wisdom": 3
  91. }