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- {
- "ac": 25,
- "alignment": "CE",
- "breadcrumbs_spa": [],
- "category": "creature",
- "charisma": 2,
- "constitution": 2,
- "creature_ability": [
- "Disobedience Vulnerability",
- "Predatory Aura",
- "Incite Ferocity",
- "Wear Pelt"
- ],
- "creature_family": "Demon",
- "creature_family_markdown": "[Demon](/MonsterFamilies.aspx?ID=28)",
- "dexterity": 4,
- "exclude_from_search": false,
- "fortitude_save": 15,
- "hp": 120,
- "hp_raw": "120",
- "id": "creature-1774",
- "image": [
- "/Images/Monsters/Demon_Roru.png"
- ],
- "intelligence": 0,
- "language": [
- "Abyssal",
- "Celestial",
- "Draconic",
- "<%SPELLS%293%%><i>speak with animals</i><%END>, <%UMR%37%%>telepathy<%END> 100 feet"
- ],
- "language_markdown": "[Abyssal](/Languages.aspx?ID=12), [Celestial](/Languages.aspx?ID=16), [Draconic](/Languages.aspx?ID=2); [_speak with animals_](/Spells.aspx?ID=293), [telepathy](/MonsterAbilities.aspx?ID=37) 100 feet",
- "level": 7,
- "markdown": "<title level=\"1\" pfs=\"\">[Demon, Roru](/Monsters.aspx?ID=1774)</title>\r\n\r\n<row gap=\"medium\">\r\n\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\nRorus, sometimes called hunter demons, are brutal fiends that arise from the souls of mortals who mutilated animal corpses. As demons, these individuals don animal pelts, then infiltrate packs or herds to corrupt entire swaths of animals, turning their victims bloodthirsty and feral.\r\n\r\n<column gap=\"tiny\">\r\n**[Recall Knowledge - Fiend](/Rules.aspx?ID=563)**\r\n([Religion](/Skills.aspx?ID=13)): DC 25\r\n\r\n**[Unspecific Lore](/Rules.aspx?ID=563)**: DC 23\r\n\r\n**[Specific Lore](/Rules.aspx?ID=563)**: DC 20\r\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n<image src=\"/images/Monsters/Demon_Roru.png\" />\r\n</column>\r\n\r\n</row>\r\n\r\n<title level=\"2\" right=\"Creature 7\">[Roru](/Monsters.aspx?ID=1774)</title>\r\n\r\n<traits>\r\n<trait label=\"Uncommon\" url=\"/Traits.aspx?ID=159\" />\r\n<trait label=\"CE\" url=\"/Rules.aspx?ID=95\" />\r\n<trait label=\"Medium\" />\r\n<trait label=\"Demon\" url=\"/Traits.aspx?ID=42\" />\r\n<trait label=\"Fiend\" url=\"/Traits.aspx?ID=70\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Pathfinder #176: Lost Mammoth Valley](/Sources.aspx?ID=113) pg. 84</row>\n\n**Perception** +16; [darkvision](/MonsterAbilities.aspx?ID=12), [scent](/MonsterAbilities.aspx?ID=33) (imprecise) 60 feet\r\n\r\n**Languages**\r\n[Abyssal](/Languages.aspx?ID=12), [Celestial](/Languages.aspx?ID=16), [Draconic](/Languages.aspx?ID=2); [_speak with animals_](/Spells.aspx?ID=293), [telepathy](/MonsterAbilities.aspx?ID=37) 100 feet\r\n\r\n**Skills**\r\n[Acrobatics](/Skills.aspx?ID=1) +15, [Athletics](/Skills.aspx?ID=3) +17, [Intimidation](/Skills.aspx?ID=7) +15, [Nature](/Skills.aspx?ID=10) +14, [Survival](/Skills.aspx?ID=16) +16\r\n\r\n<row gap=\"medium\">\r\n**Str** +6\r\n\r\n**Dex** +4\r\n\r\n**Con** +2\r\n\r\n**Int** +0\r\n\r\n**Wis** +3\r\n\r\n**Cha** +2\r\n</row>\n\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"medium\">\r\n**AC** 25 \r\n\r\n**Fort** +15 \r\n\r\n**Ref** +17 \r\n\r\n**Will** +12 \n\n</row>\r\n\r\n**HP** 120\n\n**Weaknesses**\r\n[cold iron](/Equipment.aspx?ID=375) 5, good 5\r\n\r\n**Disobedience Vulnerability** The first time each round an attempt to [Command an Animal](/Actions.aspx?ID=58) fails within 60 feet of a roru, the roru takes 4d6 mental damage (10d6 if the roru failed the attempt).<br />**Predatory Aura** ([aura](/MonsterAbilities.aspx?ID=5)) 30 feet. An animal or beast entering or starting its turn in the emanation must succeed at a DC 25 Will save or become [frightened](/Conditions.aspx?ID=19) 1 (frightened 2 on a critical failure). Frightened animals within the emanation can't attack the roru. A creature that succeeds at a saving throw against predatory aura is immune for 24 hours.\r\n\r\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Speed** 40 feet\r\n\r\n**Melee**\r\n<actions string=\"Single Action\" />\r\njaws +18 ([Magical](/Traits.aspx?ID=103)),\r\n**Damage** 2d10+8 piercing plus 1d6 evil\r\n\r\n**Melee**\r\n<actions string=\"Single Action\" />\r\nclaw +18 ([Agile](/Traits.aspx?ID=170), [Magical](/Traits.aspx?ID=103)),\r\n**Damage** 2d6+8 slashing plus 1d6 evil\r\n\r\n**Divine Innate Spells** DC 25\r\n- **4th**\r\n[Dimension Door](/Spells.aspx?ID=69) (at will)\r\n- **5th**\r\n[Dimension Door](/Spells.aspx?ID=69)\r\n- **6th**\r\n[Dominate](/Spells.aspx?ID=87) (animals only)\r\n- **Constant (2nd)**\r\n[Speak with Animals](/Spells.aspx?ID=293)\r\n\r\n**Divine Rituals** DC 25\r\n\r\n- **1st**\r\n[Abyssal Pact](/Rituals.aspx?ID=21)\r\n\r\n**Incite Ferocity** <actions string=\"Single Action\" /> ([Divine](/Traits.aspx?ID=48), [Enchantment](/Traits.aspx?ID=61), [Mental](/Traits.aspx?ID=106)) The roru focuses its corruption on an [animal](/Traits.aspx?ID=9) or [beast](/Traits.aspx?ID=20) it can see within 30 feet. The creature must succeed at a DC 25 Will save or become [confused](/Conditions.aspx?ID=5) for 1d4 rounds. The confused creature can't attack the roru. A creature that succeeds at its saving throw is temporarily immune to Incite Ferocity for 24 hours.\r\n\r\n**Wear Pelt** <actions string=\"Two Actions\" /> ([Divine](/Traits.aspx?ID=48), [Manipulate](/Traits.aspx?ID=104), [Transmutation](/Traits.aspx?ID=157)) The roru dons the pelt of an adjacent dead animal, transforming into its lookalike. The roru becomes the same size and gains the same Speeds as the target animal. The roru loses its claw and jaws unarmed Strikes and gains the types of melee Strikes of the animal whose pelt it wears. The Strike deals damage equal to the roru's jaws Strike or, if the Strike has the [agile](/Traits.aspx?ID=170) trait, the roru's claw Strike. Either way, the damage type changes to match the new unarmed attack. While a roru wears a pelt, half of physical damage dealt to the roru is instead dealt to the pelt. A pelt has Hardness 5 and 25 HP. When a pelt reaches 0 HP, the roru is immediately expelled from the pelt and it is destroyed.\r\n\r\n</column>\r\n\r\n<aside>\r\n<title level=\"2\" noclass=\"true\" icon=\"/images/Icons/Sidebar_2_AdditionalLore.png\">Hunting Grounds</title>\r\n\r\nRorus on the Material Plane prefer to corrupt animals in wilderness areas near humanoid-populated areas. The most brazen rorus operate within settlements, posing as mundane animals or leading cults in slaughterhouses.\r\n</aside>\r\n\r\n<document level=\"2\" id=\"creature-family-28\" />",
- "name": "Roru",
- "npc": false,
- "perception": 16,
- "rarity": "uncommon",
- "reflex_save": 17,
- "release_date": "2022-02-23",
- "resistance": {},
- "search_markdown": "<traits>\r\n<trait label=\"Uncommon\" url=\"/Traits.aspx?ID=159\" />\r\n<trait label=\"Demon\" url=\"/Traits.aspx?ID=42\" />\r\n<trait label=\"Fiend\" url=\"/Traits.aspx?ID=70\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Pathfinder #176: Lost Mammoth Valley](/Sources.aspx?ID=113) pg. 84</row>\r\n\r\n**Creature Family** [Demon](/MonsterFamilies.aspx?ID=28)\r\n\r\n<row gap=\"medium\">\r\n**HP** 120\r\n\r\n**AC** 25\r\n\r\n**Fort** +15\r\n\r\n**Ref** +17\r\n\r\n**Will** +12\r\n\r\n**Perception** +16\r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nRorus, sometimes called hunter demons, are brutal fiends that arise from the souls of mortals who mutilated animal corpses. As demons, these …\r\n</summary>",
- "sense": " darkvision , scent (imprecise) 60 feet",
- "sense_markdown": "[darkvision](/MonsterAbilities.aspx?ID=12), [scent](/MonsterAbilities.aspx?ID=33) (imprecise) 60 feet",
- "size": [
- "Medium"
- ],
- "skill": [
- "Acrobatics +15",
- "Athletics +17",
- "Intimidation +15",
- "Nature +14",
- "Survival +16"
- ],
- "skill_markdown": "[Acrobatics](/Skills.aspx?ID=1) +15, [Athletics](/Skills.aspx?ID=3) +17, [Intimidation](/Skills.aspx?ID=7) +15, [Nature](/Skills.aspx?ID=10) +14, [Survival](/Skills.aspx?ID=16) +16",
- "source": [
- "Pathfinder #176: Lost Mammoth Valley"
- ],
- "source_raw": [
- "Pathfinder #176: Lost Mammoth Valley pg. 84"
- ],
- "source_category": "Adventure Paths",
- "source_group": "Quest for the Frozen Flame",
- "source_markdown": "<row gap=\"tiny\">[Pathfinder #176: Lost Mammoth Valley](/Sources.aspx?ID=113) pg. 84</row>",
- "speed": {
- "land": 40,
- "max": 40
- },
- "speed_markdown": "40 feet",
- "speed_raw": "40 feet",
- "spell": [
- "Dominate",
- "Dimension Door",
- "Speak with Animals"
- ],
- "spell_markdown": "[Dimension Door](/Spells.aspx?ID=69), [Dominate](/Spells.aspx?ID=87), [Speak with Animals](/Spells.aspx?ID=293)",
- "spoilers": "Quest for the Frozen Flame",
- "strength": 6,
- "strongest_save": [
- "ref",
- "reflex"
- ],
- "summary": "Rorus, sometimes called hunter demons, are brutal fiends that arise from the souls of mortals who mutilated animal corpses. As demons, these …",
- "summary_markdown": "Rorus, sometimes called hunter demons, are brutal fiends that arise from the souls of mortals who mutilated animal corpses. As demons, these …",
- "text": " Demon, Roru Rorus, sometimes called hunter demons, are brutal fiends that arise from the souls of mortals who mutilated animal corpses. As demons, these individuals don animal pelts, then infiltrate packs or herds to corrupt entire swaths of animals, turning their victims bloodthirsty and feral. Recall Knowledge - Fiend (Religion): DC 25 Unspecific Lore : DC 23 Specific Lore : DC 20 Roru Source Pathfinder #176: Lost Mammoth Valley pg. 84 Perception +16; darkvision, scent (imprecise) 60 feet Languages Abyssal, Celestial, Draconic; speak with animals , telepathy 100 feet Skills Acrobatics +15, Athletics +17, Intimidation +15, Nature +14, Survival +16 Str +6 Dex +4 Con +2 Int +0 Wis +3 Cha +2 --- AC 25 Fort +15 Ref +17 Will +12 HP 120 Weaknesses cold iron 5, good 5 Disobedience Vulnerability The first time each round an attempt to Command an Animal fails within 60 feet of a roru, the roru takes 4d6 mental damage (10d6 if the roru failed the attempt). Predatory Aura (aura) 30 feet. An animal or beast entering or starting its turn in the emanation must succeed at a DC 25 Will save or become frightened 1 (frightened 2 on a critical failure). Frightened animals within the emanation can't attack the roru. A creature that succeeds at a saving throw against predatory aura is immune for 24 hours. --- Speed 40 feet Melee Single Action jaws +18 (Magical), Damage 2d10+8 piercing plus 1d6 evil Melee Single Action claw +18 (Agile, Magical), Damage 2d6+8 slashing plus 1d6 evil Divine Innate Spells DC 25 - 4th Dimension Door (at will) - 5th Dimension Door - 6th Dominate (animals only) - Constant (2nd) Speak with Animals Divine Rituals DC 25 - 1st Abyssal Pact Incite Ferocity Single Action (Divine, Enchantment, Mental) The roru focuses its corruption on an animal or beast it can see within 30 feet. The creature must succeed at a DC 25 Will save or become confused for 1d4 rounds. The confused creature can't attack the roru. A creature that succeeds at its saving throw is temporarily immune to Incite Ferocity for 24 hours. Wear Pelt Two Actions (Divine, Manipulate, Transmutation) The roru dons the pelt of an adjacent dead animal, transforming into its lookalike. The roru becomes the same size and gains the same Speeds as the target animal. The roru loses its claw and jaws unarmed Strikes and gains the types of melee Strikes of the animal whose pelt it wears. The Strike deals damage equal to the roru's jaws Strike or, if the Strike has the agile trait, the roru's claw Strike. Either way, the damage type changes to match the new unarmed attack. While a roru wears a pelt, half of physical damage dealt to the roru is instead dealt to the pelt. A pelt has Hardness 5 and 25 HP. When a pelt reaches 0 HP, the roru is immediately expelled from the pelt and it is destroyed. Hunting Grounds Rorus on the Material Plane prefer to corrupt animals in wilderness areas near humanoid-populated areas. The most brazen rorus operate within settlements, posing as mundane animals or leading cults in slaughterhouses. ",
- "trait": [
- "Demon",
- "Fiend",
- "Uncommon",
- "CE",
- "Medium"
- ],
- "trait_markdown": "[Demon](/Traits.aspx?ID=42), [Fiend](/Traits.aspx?ID=70), [Uncommon](/Traits.aspx?ID=159)",
- "trait_raw": [
- "Demon",
- "Fiend",
- "Uncommon"
- ],
- "type": "Creature",
- "url": "/Monsters.aspx?ID=1774",
- "vision": "Darkvision",
- "weakest_save": [
- "will"
- ],
- "weakness": {
- "cold_iron": 5,
- "good": 5
- },
- "weakness_markdown": "[cold iron](/Equipment.aspx?ID=375) 5, good 5",
- "weakness_raw": " cold iron 5, good 5",
- "will_save": 12,
- "wisdom": 3
- }
|