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- {
- "ac": 27,
- "alignment": "NE",
- "breadcrumbs_spa": [],
- "category": "creature",
- "charisma": 4,
- "constitution": 2,
- "creature_ability": [
- "Slow Susceptibility",
- "Can't Catch Me",
- "Fade from View",
- "Sneak Attack",
- "Supernatural Speed"
- ],
- "creature_family_markdown": "",
- "dexterity": 6,
- "exclude_from_search": false,
- "fortitude_save": 13,
- "hp": 70,
- "hp_raw": "70",
- "id": "creature-2274",
- "intelligence": 4,
- "language": [
- "Aklo",
- "Common",
- "Sylvan"
- ],
- "language_markdown": "[Aklo](/Languages.aspx?ID=13), [Common](/Languages.aspx?ID=1), [Sylvan](/Languages.aspx?ID=10)",
- "level": 7,
- "markdown": "<title level=\"1\" pfs=\"\">[Rigg Gargadilly](/Monsters.aspx?ID=2274)</title>\r\n\r\n<row gap=\"medium\">\r\n\r\n<column gap=\"medium\" flex=\"1 1 400px\">\n\n<column gap=\"tiny\">\r\n**[Recall Knowledge - Fey](/Rules.aspx?ID=563)**\r\n([Nature](/Skills.aspx?ID=10)): DC 33\r\n\r\n**[Unspecific Lore](/Rules.aspx?ID=563)**: DC 31\r\n\r\n**[Specific Lore](/Rules.aspx?ID=563)**: DC 28\r\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n\r\n<title level=\"2\" right=\"Creature 7\">[Rigg Gargadilly](/Monsters.aspx?ID=2274)</title>\r\n\r\n<traits>\r\n<trait label=\"Unique\" url=\"/Traits.aspx?ID=161\" />\r\n<trait label=\"NE\" url=\"/Rules.aspx?ID=95\" />\r\n<trait label=\"Small\" />\r\n<trait label=\"Fey\" url=\"/Traits.aspx?ID=69\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Kingmaker Adventure Path](/Sources.aspx?ID=150) pg. 150</row>\n\n**Perception** +15; [low-light vision](/MonsterAbilities.aspx?ID=23)\r\n\r\n**Languages**\r\n[Aklo](/Languages.aspx?ID=13), [Common](/Languages.aspx?ID=1), [Sylvan](/Languages.aspx?ID=10)\r\n\r\n**Skills**\r\n[Acrobatics](/Skills.aspx?ID=1) +17, [Crafting](/Skills.aspx?ID=4) +13, [Deception](/Skills.aspx?ID=5) +15, [Nature](/Skills.aspx?ID=10) +13, [Stealth](/Skills.aspx?ID=15) +17, [Survival](/Skills.aspx?ID=16) +15, [Thievery](/Skills.aspx?ID=17) +15\r\n\r\n<row gap=\"medium\">\r\n**Str** +0\r\n\r\n**Dex** +6\r\n\r\n**Con** +2\r\n\r\n**Int** +4\r\n\r\n**Wis** +2\r\n\r\n**Cha** +4\r\n</row>\n\n**Items**\r\n[Hunting Spider Venom](/Equipment.aspx?ID=118) (3 doses), [_+1 shortsword_](/Weapons.aspx?ID=43)\r\n\r\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"medium\">\r\n**AC** 27 \r\n\r\n**Fort** +13 \r\n\r\n**Ref** +17 \r\n\r\n**Will** +15 \n\n</row>\r\n\r\n**HP** 70\n\n**Weaknesses**\r\ncold iron 5\r\n\r\n**Slow Susceptibility** The quickling takes a –2 status penalty to saving throws against effects that cause the [slowed](/Conditions.aspx?ID=35) condition. If the quickling ever becomes slowed, they lose their supernatural speed, can't Fade from View, and become [sickened 1](/Conditions.aspx?ID=34) for the duration of the slow. They also can't reduce this sickened condition for the duration of the slowed effect.<br />**Can't Catch Me** <actions string=\"Reaction\" /> **Trigger** The quickling is targeted by a Strike** **Effect** The quickling darts aside, gaining a +2 circumstance bonus to AC, then Strides up to half their Speed after the Strike resolves.\r\n\r\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Speed** \r\n\r\n**Melee**\r\n<actions string=\"Single Action\" />\r\n_shortsword_ +18 ([Agile](/Traits.aspx?ID=170), [Finesse](/Traits.aspx?ID=179), [versatile S](/Traits.aspx?ID=200)),\r\n**Damage** 1d6+3 piercing plus hunting spider venom\r\n\r\n**Primal Innate Spells** DC 20\r\n- **Cantrips (4th)**\r\n[Dancing Lights](/Spells.aspx?ID=58), [Prestidigitation](/Spells.aspx?ID=229)\r\n- **2nd**\r\n[Ventriloquism](/Spells.aspx?ID=356)\r\n- **4th**\r\n[Shatter](/Spells.aspx?ID=279)\r\n\r\n**Fade from View** <actions string=\"Free Action\" /> **Requirements** The quickling used no [attack](/Traits.aspx?ID=15), [manipulate](/Traits.aspx?ID=104), or [move](/Traits.aspx?ID=114) actions in the previous round; **Effect** The quickling becomes [invisible](/Conditions.aspx?ID=26) until it uses an attack, manipulate, or move action. The quickling can't use Fade from View again for 1d4 rounds.\r\n\r\n**[Sneak Attack](/MonsterAbilities.aspx?ID=34)** The quickling's Strikes deal an extra 3d6 precision damage to [flat-footed](/Conditions.aspx?ID=16) creatures.\r\n\r\n**Supernatural Speed** The quickling's speed, combined with nearly instantaneous acceleration and deceleration, enables them to move in astonishing ways. As long as they have a firm surface to travel across, they can Stride their full movement vertically or horizontally. They can even run across unstable surfaces, such as water, in the same way, although dangerous surfaces (acid, lava, etc.) harm them as normal. They must end their movement on a horizontal surface capable of bearing their weight or else they fall.\r\n\r\n</column>",
- "name": "Rigg Gargadilly",
- "npc": false,
- "perception": 15,
- "rarity": "unique",
- "reflex_save": 17,
- "release_date": "2022-10-26",
- "resistance": {},
- "search_markdown": "<traits>\r\n<trait label=\"Unique\" url=\"/Traits.aspx?ID=161\" />\r\n<trait label=\"Fey\" url=\"/Traits.aspx?ID=69\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Kingmaker Adventure Path](/Sources.aspx?ID=150) pg. 150</row>\n\n<row gap=\"medium\">\r\n**HP** 70\r\n\r\n**AC** 27\r\n\r\n**Fort** +13\r\n\r\n**Ref** +17\r\n\r\n**Will** +15\r\n\r\n**Perception** +15\r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\n\r\n</summary>",
- "sense": " low-light vision ",
- "sense_markdown": "[low-light vision](/MonsterAbilities.aspx?ID=23)",
- "size": [
- "Small"
- ],
- "skill": [
- "Acrobatics +17",
- "Crafting +13",
- "Deception +15",
- "Nature +13",
- "Stealth +17",
- "Survival +15",
- "Thievery +15"
- ],
- "skill_markdown": "[Acrobatics](/Skills.aspx?ID=1) +17, [Crafting](/Skills.aspx?ID=4) +13, [Deception](/Skills.aspx?ID=5) +15, [Nature](/Skills.aspx?ID=10) +13, [Stealth](/Skills.aspx?ID=15) +17, [Survival](/Skills.aspx?ID=16) +15, [Thievery](/Skills.aspx?ID=17) +15",
- "source": [
- "Kingmaker Adventure Path"
- ],
- "source_raw": [
- "Kingmaker Adventure Path pg. 150"
- ],
- "source_category": "Adventure Paths",
- "source_group": "Kingmaker",
- "source_markdown": "<row gap=\"tiny\">[Kingmaker Adventure Path](/Sources.aspx?ID=150) pg. 150</row>",
- "speed": {},
- "spell": [
- "Shatter",
- "Ventriloquism",
- "Dancing Lights",
- "Prestidigitation"
- ],
- "spell_markdown": "[Dancing Lights](/Spells.aspx?ID=58), [Prestidigitation](/Spells.aspx?ID=229), [Shatter](/Spells.aspx?ID=279), [Ventriloquism](/Spells.aspx?ID=356)",
- "spoilers": "Kingmaker",
- "stealth": "17",
- "strength": 0,
- "strongest_save": [
- "ref",
- "reflex"
- ],
- "text": " Rigg Gargadilly Recall Knowledge - Fey (Nature): DC 33 Unspecific Lore : DC 31 Specific Lore : DC 28 Rigg Gargadilly Source Kingmaker Adventure Path pg. 150 Perception +15; low-light vision Languages Aklo, Common, Sylvan Skills Acrobatics +17, Crafting +13, Deception +15, Nature +13, Stealth +17, Survival +15, Thievery +15 Str +0 Dex +6 Con +2 Int +4 Wis +2 Cha +4 Items Hunting Spider Venom (3 doses), +1 shortsword --- AC 27 Fort +13 Ref +17 Will +15 HP 70 Weaknesses cold iron 5 Slow Susceptibility The quickling takes a –2 status penalty to saving throws against effects that cause the slowed condition. If the quickling ever becomes slowed, they lose their supernatural speed, can't Fade from View, and become sickened 1 for the duration of the slow. They also can't reduce this sickened condition for the duration of the slowed effect. Can't Catch Me Reaction Trigger The quickling is targeted by a Strike Effect The quickling darts aside, gaining a +2 circumstance bonus to AC, then Strides up to half their Speed after the Strike resolves. --- Speed Melee Single Action shortsword +18 (Agile, Finesse, versatile S), Damage 1d6+3 piercing plus hunting spider venom Primal Innate Spells DC 20 - Cantrips (4th) Dancing Lights, Prestidigitation - 2nd Ventriloquism - 4th Shatter Fade from View Free Action Requirements The quickling used no attack, manipulate, or move actions in the previous round; Effect The quickling becomes invisible until it uses an attack, manipulate, or move action. The quickling can't use Fade from View again for 1d4 rounds. Sneak Attack The quickling's Strikes deal an extra 3d6 precision damage to flat-footed creatures. Supernatural Speed The quickling's speed, combined with nearly instantaneous acceleration and deceleration, enables them to move in astonishing ways. As long as they have a firm surface to travel across, they can Stride their full movement vertically or horizontally. They can even run across unstable surfaces, such as water, in the same way, although dangerous surfaces (acid, lava, etc.) harm them as normal. They must end their movement on a horizontal surface capable of bearing their weight or else they fall. ",
- "trait": [
- "Fey",
- "Unique",
- "NE",
- "Small"
- ],
- "trait_markdown": "[Fey](/Traits.aspx?ID=69), [Unique](/Traits.aspx?ID=161)",
- "trait_raw": [
- "Fey",
- "Unique"
- ],
- "type": "Creature",
- "url": "/Monsters.aspx?ID=2274",
- "vision": "Low-light vision",
- "weakest_save": [
- "fort",
- "fortitude"
- ],
- "weakness": {
- "cold_iron": 5
- },
- "weakness_markdown": "cold iron 5",
- "weakness_raw": "cold iron 5",
- "will_save": 15,
- "wisdom": 2
- }
|