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- {
- "ac": 14,
- "alignment": "CN",
- "breadcrumbs_spa": [],
- "category": "creature",
- "charisma": -1,
- "constitution": 3,
- "creature_ability": [
- "Drunken Rage",
- "Improvised Surprise"
- ],
- "creature_family_markdown": "",
- "dexterity": 1,
- "exclude_from_search": false,
- "fortitude_save": 9,
- "hp": 27,
- "hp_raw": "27",
- "id": "creature-1997",
- "intelligence": -1,
- "language": [
- "Common"
- ],
- "language_markdown": "[Common](/Languages.aspx?ID=1)",
- "level": 1,
- "markdown": "<title level=\"1\" pfs=\"\">[Rhovo](/NPCs.aspx?ID=1997)</title>\r\n\r\n<row gap=\"medium\">\r\n\r\n<column gap=\"medium\" flex=\"1 1 400px\">\n\n<column gap=\"tiny\">\r\n**[Recall Knowledge - Humanoid](/Rules.aspx?ID=563)**\r\n([Society](/Skills.aspx?ID=14)): DC 25\r\n\r\n**[Unspecific Lore](/Rules.aspx?ID=563)**: DC 23\r\n\r\n**[Specific Lore](/Rules.aspx?ID=563)**: DC 20\r\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n\r\n<title level=\"2\" right=\"Creature 1\">[Rhovo](/NPCs.aspx?ID=1997)</title>\r\n\r\n<traits>\r\n<trait label=\"Unique\" url=\"/Traits.aspx?ID=161\" />\r\n<trait label=\"CN\" url=\"/Rules.aspx?ID=95\" />\r\n<trait label=\"Medium\" />\r\n<trait label=\"Human\" url=\"/Traits.aspx?ID=90\" />\r\n<trait label=\"Humanoid\" url=\"/Traits.aspx?ID=91\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Pathfinder #151: The Show Must Go On](/Sources.aspx?ID=21) pg. 9</row>\n\n**Perception** +4\r\n\r\n**Languages**\r\n[Common](/Languages.aspx?ID=1)\r\n\r\n**Skills**\r\n[Athletics](/Skills.aspx?ID=3) +7, [Intimidation](/Skills.aspx?ID=7) +3, [Society](/Skills.aspx?ID=14) +3\r\n\r\n<row gap=\"medium\">\r\n**Str** +3\r\n\r\n**Dex** +1\r\n\r\n**Con** +3\r\n\r\n**Int** -1\r\n\r\n**Wis** +2\r\n\r\n**Cha** -1\r\n</row>\n\n**Items**\r\n[Leather Armor](/Armor.aspx?ID=4)\r\n\r\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"medium\">\r\n**AC** 14 \r\n\r\n**Fort** +9 \r\n\r\n**Ref** +4 \r\n\r\n**Will** +7 \n\n</row>\r\n\r\n**HP** 27\n\n**Resistances**\r\n[mental](/Traits.aspx?ID=106) 3\n\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Speed** 25 feet\r\n\r\n**Melee**\r\n<actions string=\"Single Action\" />\r\nfist +8 ([Agile](/Traits.aspx?ID=170), [Nonlethal](/Traits.aspx?ID=188)),\r\n**Damage** 1d4+3 bludgeoning\r\n\r\n**Melee**\r\n<actions string=\"Single Action\" />\r\nimprovised weapon +6,\r\n**Damage** 1d6+3 bludgeoning, piercing, or slashing\n\n**Drunken Rage** <actions string=\"Single Action\" /> ([Concentrate](/Traits.aspx?ID=32), [Emotion](/Traits.aspx?ID=60), [Mental](/Traits.aspx?ID=106)) **Requirement** The drunken brawler isn't [fatigued](/Conditions.aspx?ID=15) or raging; **Effect** The drunken brawler begins raging. They gain 4 temporary Hit Points and deal 1 additional damage with fist Strikes. They have a –1 penalty to AC and can't use actions with the [concentrate](/Traits.aspx?ID=32) trait unless those actions also have the [rage](/Traits.aspx?ID=135) trait. The drunken brawler can still Seek while in a drunken rage. The rage lasts for 1 minute or until the drunken brawler falls unconscious, whichever comes first. When the drunken rage is over, the drunken brawler is fatigued, loses all temporary Hit Points they received from the rage, and cannot rage again for 1 minute.\r\n\r\n**Improvised Surprise** <actions string=\"Single Action\" /> The drunken brawler uses an Interact action to pick up an improvised weapon within reach and then Strikes with it. The drunken brawler has a +2 circumstance bonus to this attack.\r\n\r\n</column>",
- "name": "Rhovo",
- "npc": true,
- "perception": 4,
- "rarity": "unique",
- "reflex_save": 4,
- "release_date": "2020-01-30",
- "resistance": {
- "mental": 3
- },
- "resistance_markdown": "[mental](/Traits.aspx?ID=106) 3",
- "resistance_raw": " mental 3",
- "search_markdown": "<traits>\r\n<trait label=\"Unique\" url=\"/Traits.aspx?ID=161\" />\r\n<trait label=\"Human\" url=\"/Traits.aspx?ID=90\" />\r\n<trait label=\"Humanoid\" url=\"/Traits.aspx?ID=91\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Pathfinder #151: The Show Must Go On](/Sources.aspx?ID=21) pg. 9</row>\n\n<row gap=\"medium\">\r\n**HP** 27\r\n\r\n**AC** 14\r\n\r\n**Fort** +9\r\n\r\n**Ref** +4\r\n\r\n**Will** +7\r\n\r\n**Perception** +4\r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\n\r\n</summary>",
- "size": [
- "Medium"
- ],
- "skill": [
- "Athletics +7",
- "Intimidation +3",
- "Society +3"
- ],
- "skill_markdown": "[Athletics](/Skills.aspx?ID=3) +7, [Intimidation](/Skills.aspx?ID=7) +3, [Society](/Skills.aspx?ID=14) +3",
- "source": [
- "Pathfinder #151: The Show Must Go On"
- ],
- "source_raw": [
- "Pathfinder #151: The Show Must Go On pg. 9"
- ],
- "source_category": "Adventure Paths",
- "source_group": "Extinction Curse",
- "source_markdown": "<row gap=\"tiny\">[Pathfinder #151: The Show Must Go On](/Sources.aspx?ID=21) pg. 9</row>",
- "speed": {
- "land": 25,
- "max": 25
- },
- "speed_markdown": "25 feet",
- "speed_raw": "25 feet",
- "spell_markdown": "",
- "spoilers": "Extinction Curse",
- "strength": 3,
- "strongest_save": [
- "fort",
- "fortitude"
- ],
- "text": " Rhovo Recall Knowledge - Humanoid (Society): DC 25 Unspecific Lore : DC 23 Specific Lore : DC 20 Rhovo Source Pathfinder #151: The Show Must Go On pg. 9 Perception +4 Languages Common Skills Athletics +7, Intimidation +3, Society +3 Str +3 Dex +1 Con +3 Int -1 Wis +2 Cha -1 Items Leather Armor --- AC 14 Fort +9 Ref +4 Will +7 HP 27 Resistances mental 3 --- Speed 25 feet Melee Single Action fist +8 (Agile, Nonlethal), Damage 1d4+3 bludgeoning Melee Single Action improvised weapon +6, Damage 1d6+3 bludgeoning, piercing, or slashing Drunken Rage Single Action (Concentrate, Emotion, Mental) Requirement The drunken brawler isn't fatigued or raging; Effect The drunken brawler begins raging. They gain 4 temporary Hit Points and deal 1 additional damage with fist Strikes. They have a –1 penalty to AC and can't use actions with the concentrate trait unless those actions also have the rage trait. The drunken brawler can still Seek while in a drunken rage. The rage lasts for 1 minute or until the drunken brawler falls unconscious, whichever comes first. When the drunken rage is over, the drunken brawler is fatigued, loses all temporary Hit Points they received from the rage, and cannot rage again for 1 minute. Improvised Surprise Single Action The drunken brawler uses an Interact action to pick up an improvised weapon within reach and then Strikes with it. The drunken brawler has a +2 circumstance bonus to this attack. ",
- "trait": [
- "Human",
- "Humanoid",
- "Unique",
- "CN",
- "Medium"
- ],
- "trait_markdown": "[Human](/Traits.aspx?ID=90), [Humanoid](/Traits.aspx?ID=91), [Unique](/Traits.aspx?ID=161)",
- "trait_raw": [
- "Human",
- "Humanoid",
- "Unique"
- ],
- "type": "Creature",
- "url": "/NPCs.aspx?ID=1997",
- "weakest_save": [
- "ref",
- "reflex"
- ],
- "weakness": {},
- "will_save": 7,
- "wisdom": 2
- }
|