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- {
- "ac": 15,
- "alignment": "N",
- "breadcrumbs_spa": [],
- "category": "creature",
- "charisma": 0,
- "constitution": 0,
- "creature_ability": [
- "Cunning"
- ],
- "creature_family": "Raven",
- "creature_family_markdown": "[Raven](/MonsterFamilies.aspx?ID=147)",
- "dexterity": 3,
- "exclude_from_search": false,
- "fortitude_save": 2,
- "hp": 7,
- "hp_raw": "7",
- "id": "creature-781",
- "image": [
- "/Images/Monsters/Raven.png"
- ],
- "intelligence": -4,
- "language_markdown": "",
- "level": -1,
- "markdown": "<title level=\"1\" pfs=\"Standard\">[Raven](/Monsters.aspx?ID=781)</title>\r\n\r\n<row gap=\"medium\">\r\n\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\nThese omnivorous birds are cunning and opportunistic scavengers. Capable of solving simple puzzles in order to retrieve desired items, ravens gather at the periphery of civilization, raiding it as needed when they are not hunting in the wilds. Whether singularly, in pairs, or as a flock, ravens live off scraps as often as they do carrion or prey. They are also unusually social among their own kind, even alerting other ravens to large carcasses with loud, croaking cries; it is rumored that this extends between flocks as well.\r\n\r\n<column gap=\"tiny\">\r\n**[Recall Knowledge - Animal](/Rules.aspx?ID=563)**\r\n([Nature](/Skills.aspx?ID=10)): DC 13\r\n\r\n**[Unspecific Lore](/Rules.aspx?ID=563)**: DC 11\r\n\r\n**[Specific Lore](/Rules.aspx?ID=563)**: DC 8\r\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n<image src=\"/images/Monsters/Raven.png\" />\r\n</column>\r\n\r\n</row>\r\n\r\n<title level=\"2\" right=\"Creature -1\">[Raven](/Monsters.aspx?ID=781)</title>\r\n\r\n<traits>\r\n<trait label=\"N\" url=\"/Rules.aspx?ID=95\" />\r\n<trait label=\"Tiny\" />\r\n<trait label=\"Animal\" url=\"/Traits.aspx?ID=9\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Bestiary 2](/Sources.aspx?ID=32) pg. 221 <sup>2.0</sup></row>\n\n**Perception** +5; [low-light vision](/MonsterAbilities.aspx?ID=23)\r\n\r\n**Languages**\n\n**Skills**\r\n[Acrobatics](/Skills.aspx?ID=1) +5, [Thievery](/Skills.aspx?ID=17) +5\r\n\r\n<row gap=\"medium\">\r\n**Str** -3\r\n\r\n**Dex** +3\r\n\r\n**Con** +0\r\n\r\n**Int** -4\r\n\r\n**Wis** +3\r\n\r\n**Cha** +0\r\n</row>\r\n\r\n**Cunning** A raven can use simple items as tools, such as poking a stick at an opening to tease out a piece of food. They are also quite adept at stealing objects. A raven can't use [Thievery](/Skills.aspx?ID=17) to [Palm an Object](/Actions.aspx?ID=67), [Disable a Device](/Actions.aspx?ID=69), or [Pick a Lock](/Actions.aspx?ID=70), but it can use Thievery to [Steal](/Actions.aspx?ID=68) light objects that it can carry in its beak or talons or to accomplish other relatively simple tasks.\n\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"medium\">\r\n**AC** 15 \r\n\r\n**Fort** +2 \r\n\r\n**Ref** +7 \r\n\r\n**Will** +5 \n\n</row>\r\n\r\n**HP** 7\n\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Speed** 10 feet, fly 40 feet\r\n\r\n**Melee**\r\n<actions string=\"Single Action\" />\r\nbeak +7 ([Finesse](/Traits.aspx?ID=179)),\r\n**Damage** 1d6 piercing\n\n</column>\n\n<document level=\"2\" id=\"creature-family-147\" />",
- "name": "Raven",
- "npc": false,
- "perception": 5,
- "pfs": "Standard",
- "rarity": "common",
- "reflex_save": 7,
- "release_date": "2020-05-27",
- "resistance": {},
- "search_markdown": "<traits>\r\n<trait label=\"Animal\" url=\"/Traits.aspx?ID=9\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Bestiary 2](/Sources.aspx?ID=32) pg. 221 <sup>2.0</sup></row>\r\n\r\n**Creature Family** [Raven](/MonsterFamilies.aspx?ID=147)\r\n\r\n<row gap=\"medium\">\r\n**HP** 7\r\n\r\n**AC** 15\r\n\r\n**Fort** +2\r\n\r\n**Ref** +7\r\n\r\n**Will** +5\r\n\r\n**Perception** +5\r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nThese omnivorous birds are cunning and opportunistic scavengers. Capable of solving simple puzzles in order to retrieve desired items, ravens gather …\r\n</summary>",
- "sense": " low-light vision ",
- "sense_markdown": "[low-light vision](/MonsterAbilities.aspx?ID=23)",
- "size": [
- "Tiny"
- ],
- "skill": [
- "Acrobatics +5",
- "Thievery +5"
- ],
- "skill_markdown": "[Acrobatics](/Skills.aspx?ID=1) +5, [Thievery](/Skills.aspx?ID=17) +5",
- "source": [
- "Bestiary 2"
- ],
- "source_raw": [
- "Bestiary 2 pg. 221"
- ],
- "source_category": "Rulebooks",
- "source_markdown": "<row gap=\"tiny\">[Bestiary 2](/Sources.aspx?ID=32) pg. 221 <sup>2.0</sup></row>",
- "speed": {
- "fly": 40,
- "land": 10,
- "max": 40
- },
- "speed_markdown": "10 feet, fly 40 feet",
- "speed_raw": "10 feet, fly 40 feet",
- "spell_markdown": "",
- "strength": -3,
- "strongest_save": [
- "ref",
- "reflex"
- ],
- "summary": "These omnivorous birds are cunning and opportunistic scavengers. Capable of solving simple puzzles in order to retrieve desired items, ravens gather …",
- "summary_markdown": "These omnivorous birds are cunning and opportunistic scavengers. Capable of solving simple puzzles in order to retrieve desired items, ravens gather …",
- "text": " Raven These omnivorous birds are cunning and opportunistic scavengers. Capable of solving simple puzzles in order to retrieve desired items, ravens gather at the periphery of civilization, raiding it as needed when they are not hunting in the wilds. Whether singularly, in pairs, or as a flock, ravens live off scraps as often as they do carrion or prey. They are also unusually social among their own kind, even alerting other ravens to large carcasses with loud, croaking cries; it is rumored that this extends between flocks as well. Recall Knowledge - Animal (Nature): DC 13 Unspecific Lore : DC 11 Specific Lore : DC 8 Raven Source Bestiary 2 pg. 221 2.0 Perception +5; low-light vision Languages Skills Acrobatics +5, Thievery +5 Str -3 Dex +3 Con +0 Int -4 Wis +3 Cha +0 Cunning A raven can use simple items as tools, such as poking a stick at an opening to tease out a piece of food. They are also quite adept at stealing objects. A raven can't use Thievery to Palm an Object, Disable a Device, or Pick a Lock, but it can use Thievery to Steal light objects that it can carry in its beak or talons or to accomplish other relatively simple tasks. --- AC 15 Fort +2 Ref +7 Will +5 HP 7 --- Speed 10 feet, fly 40 feet Melee Single Action beak +7 (Finesse), Damage 1d6 piercing\n",
- "trait": [
- "Animal",
- "N",
- "Tiny"
- ],
- "trait_markdown": "[Animal](/Traits.aspx?ID=9)",
- "trait_raw": [
- "Animal"
- ],
- "type": "Creature",
- "url": "/Monsters.aspx?ID=781",
- "vision": "Low-light vision",
- "weakest_save": [
- "fort",
- "fortitude"
- ],
- "weakness": {},
- "will_save": 5,
- "wisdom": 3
- }
|