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- {
- "ac": 21,
- "alignment": "LN",
- "breadcrumbs_spa": [],
- "category": "creature",
- "charisma": 1,
- "constitution": 2,
- "creature_ability": [
- "Infused Items",
- "Cheek Pouches",
- "Quick Bomber",
- "Quick Stow",
- "Swarming"
- ],
- "creature_family": "Ratfolk",
- "creature_family_markdown": "[Ratfolk](/MonsterFamilies.aspx?ID=105)",
- "dexterity": 4,
- "exclude_from_search": false,
- "fortitude_save": 11,
- "hp": 60,
- "hp_raw": "60",
- "id": "creature-348",
- "image": [
- "/Images/Monsters/Ratfolk_RatfolkGrenadier.png"
- ],
- "intelligence": 4,
- "language": [
- "Common"
- ],
- "language_markdown": "[Common](/Languages.aspx?ID=1)",
- "level": 4,
- "markdown": "<title level=\"1\" pfs=\"Standard\">[Ratfolk Grenadier](/Monsters.aspx?ID=348)</title>\r\n\r\n<row gap=\"medium\">\r\n\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\nRatfolk grenadiers use alchemy and stealth to defend their communities.\r\n\r\n<column gap=\"tiny\">\r\n**[Recall Knowledge - Humanoid](/Rules.aspx?ID=563)**\r\n([Society](/Skills.aspx?ID=14)): DC 19\r\n\r\n**[Unspecific Lore](/Rules.aspx?ID=563)**: DC 17\r\n\r\n**[Specific Lore](/Rules.aspx?ID=563)**: DC 14\r\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n<image src=\"/images/Monsters/Ratfolk_RatfolkGrenadier.png\" />\r\n</column>\r\n\r\n</row>\r\n\r\n<title level=\"2\" right=\"Creature 4\">[Ratfolk Grenadier](/Monsters.aspx?ID=348)</title>\r\n\r\n<traits>\r\n<trait label=\"LN\" url=\"/Rules.aspx?ID=95\" />\r\n<trait label=\"Small\" />\r\n<trait label=\"Humanoid\" url=\"/Traits.aspx?ID=91\" />\r\n<trait label=\"Ratfolk\" url=\"/Traits.aspx?ID=234\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Bestiary](/Sources.aspx?ID=2) pg. 277</row>\n\n**Perception** +10; darkvision\r\n\r\n**Languages**\r\n[Common](/Languages.aspx?ID=1)\r\n\r\n**Skills**\r\n[Acrobatics](/Skills.aspx?ID=1) +9, [Crafting](/Skills.aspx?ID=4) +12, [Deception](/Skills.aspx?ID=5) +7, [Society](/Skills.aspx?ID=14) +10, [Stealth](/Skills.aspx?ID=15) +12, [Thievery](/Skills.aspx?ID=17) +9\r\n\r\n<row gap=\"medium\">\r\n**Str** +0\r\n\r\n**Dex** +4\r\n\r\n**Con** +2\r\n\r\n**Int** +4\r\n\r\n**Wis** +2\r\n\r\n**Cha** +1\r\n</row>\r\n\r\n**Infused Items** A ratfolk grenadier carries 2 infused moderate acid flasks, 2 infused moderate alchemist’s fires, and 2 infused moderate frost vials. These items last for 24 hours, or until the next time they make their daily preparations.\r\n\r\n**Items**\r\n[Studded Leather Armor](/Armor.aspx?ID=5), [Hand Crossbow](/Weapons.aspx?ID=69) (20 bolts)\r\n\r\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"medium\">\r\n**AC** 21 \r\n\r\n**Fort** +11 \r\n\r\n**Ref** +13 \r\n\r\n**Will** +9 \n\n</row>\r\n\r\n**HP** 60\n\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Speed** 25 feet\r\n\r\n**Melee**\r\n<actions string=\"Single Action\" />\r\nfangs +12 ([Agile](/Traits.aspx?ID=170), [Finesse](/Traits.aspx?ID=179)),\r\n**Damage** 1d4 piercing\r\n\r\n**Ranged**\r\n<actions string=\"Single Action\" />\r\nhand crossbow +12 ([range increment 60 feet](/Traits.aspx?ID=248), [reload 1](/Traits.aspx?ID=254)),\r\n**Damage** 1d6 piercing\r\n\r\n**Ranged**\r\n<actions string=\"Single Action\" />\r\nalchemical bomb +13 ([range increment 20 feet](/Traits.aspx?ID=248), [Splash](/Traits.aspx?ID=150)),\r\n**Damage** varies by bomb\n\n**Cheek Pouches** A ratfolk grenadier has stretchy cheek pouches that can store up to 1 cubic foot of objects (though no more than 4 light items). The ratfolk can remove or store an item using the Interact action. As long as the ratfolk has at least one object in its cheek pouches, its speech is noticeably difficult to understand.\r\n\r\n**Quick Bomber** <actions string=\"Single Action\" /> The ratfolk grenadier draws an alchemical bomb with an Interact action and throws it as a ranged Strike.\r\n\r\n**Quick Stow** <actions string=\"Free Action\" /> **Frequency** once per round. **Effect** The ratfolk grenadier stores one held item of light or negligible Bulk in its cheek pouches.\r\n\r\n**Swarming** A ratfolk grenadier can end its movement in the same square as an ally that also has this ability. Only two such creatures can share the same space.\r\n\r\n</column>\n\n<document level=\"2\" id=\"creature-family-105\" />",
- "name": "Ratfolk Grenadier",
- "npc": false,
- "perception": 10,
- "pfs": "Standard",
- "rarity": "common",
- "reflex_save": 13,
- "release_date": "2019-08-01",
- "resistance": {},
- "search_markdown": "<traits>\r\n<trait label=\"Humanoid\" url=\"/Traits.aspx?ID=91\" />\r\n<trait label=\"Ratfolk\" url=\"/Traits.aspx?ID=234\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Bestiary](/Sources.aspx?ID=2) pg. 277</row>\r\n\r\n**Creature Family** [Ratfolk](/MonsterFamilies.aspx?ID=105)\r\n\r\n<row gap=\"medium\">\r\n**HP** 60\r\n\r\n**AC** 21\r\n\r\n**Fort** +11\r\n\r\n**Ref** +13\r\n\r\n**Will** +9\r\n\r\n**Perception** +10\r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nRatfolk grenadiers use alchemy and stealth to defend their communities.\r\n</summary>",
- "sense": "darkvision",
- "sense_markdown": "darkvision",
- "size": [
- "Small"
- ],
- "skill": [
- "Acrobatics +9",
- "Crafting +12",
- "Deception +7",
- "Society +10",
- "Stealth +12",
- "Thievery +9"
- ],
- "skill_markdown": "[Acrobatics](/Skills.aspx?ID=1) +9, [Crafting](/Skills.aspx?ID=4) +12, [Deception](/Skills.aspx?ID=5) +7, [Society](/Skills.aspx?ID=14) +10, [Stealth](/Skills.aspx?ID=15) +12, [Thievery](/Skills.aspx?ID=17) +9",
- "source": [
- "Bestiary"
- ],
- "source_raw": [
- "Bestiary pg. 277"
- ],
- "source_category": "Rulebooks",
- "source_markdown": "<row gap=\"tiny\">[Bestiary](/Sources.aspx?ID=2) pg. 277</row>",
- "speed": {
- "land": 25,
- "max": 25
- },
- "speed_markdown": "25 feet",
- "speed_raw": "25 feet",
- "spell_markdown": "",
- "stealth": "12",
- "strength": 0,
- "strongest_save": [
- "ref",
- "reflex"
- ],
- "summary": "Ratfolk grenadiers use alchemy and stealth to defend their communities.",
- "summary_markdown": "Ratfolk grenadiers use alchemy and stealth to defend their communities.",
- "text": " Ratfolk Grenadier Ratfolk grenadiers use alchemy and stealth to defend their communities. Recall Knowledge - Humanoid (Society): DC 19 Unspecific Lore : DC 17 Specific Lore : DC 14 Ratfolk Grenadier Source Bestiary pg. 277 Perception +10; darkvision Languages Common Skills Acrobatics +9, Crafting +12, Deception +7, Society +10, Stealth +12, Thievery +9 Str +0 Dex +4 Con +2 Int +4 Wis +2 Cha +1 Infused Items A ratfolk grenadier carries 2 infused moderate acid flasks, 2 infused moderate alchemist’s fires, and 2 infused moderate frost vials. These items last for 24 hours, or until the next time they make their daily preparations. Items Studded Leather Armor, Hand Crossbow (20 bolts) --- AC 21 Fort +11 Ref +13 Will +9 HP 60 --- Speed 25 feet Melee Single Action fangs +12 (Agile, Finesse), Damage 1d4 piercing Ranged Single Action hand crossbow +12 (range increment 60 feet, reload 1), Damage 1d6 piercing Ranged Single Action alchemical bomb +13 (range increment 20 feet, Splash), Damage varies by bomb Cheek Pouches A ratfolk grenadier has stretchy cheek pouches that can store up to 1 cubic foot of objects (though no more than 4 light items). The ratfolk can remove or store an item using the Interact action. As long as the ratfolk has at least one object in its cheek pouches, its speech is noticeably difficult to understand. Quick Bomber Single Action The ratfolk grenadier draws an alchemical bomb with an Interact action and throws it as a ranged Strike. Quick Stow Free Action Frequency once per round. Effect The ratfolk grenadier stores one held item of light or negligible Bulk in its cheek pouches. Swarming A ratfolk grenadier can end its movement in the same square as an ally that also has this ability. Only two such creatures can share the same space. ",
- "trait": [
- "Humanoid",
- "Ratfolk",
- "LN",
- "Small"
- ],
- "trait_markdown": "[Humanoid](/Traits.aspx?ID=91), [Ratfolk](/Traits.aspx?ID=234)",
- "trait_raw": [
- "Humanoid",
- "Ratfolk"
- ],
- "type": "Creature",
- "url": "/Monsters.aspx?ID=348",
- "vision": "Darkvision",
- "weakest_save": [
- "will"
- ],
- "weakness": {},
- "will_save": 9,
- "wisdom": 2
- }
|