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- {
- "ac": 30,
- "alignment": "LG",
- "breadcrumbs_spa": [],
- "category": "creature",
- "charisma": 5,
- "constitution": 5,
- "creature_ability": [
- "Greater Constrict",
- "Quetz Couatl Venom",
- "Radiant Wings",
- "Wrap in Coils"
- ],
- "creature_family": "Couatl",
- "creature_family_markdown": "[Couatl](/MonsterFamilies.aspx?ID=128)",
- "dexterity": 3,
- "exclude_from_search": false,
- "fortitude_save": 19,
- "hp": 175,
- "hp_raw": "175",
- "id": "creature-587",
- "image": [
- "/Images/Monsters/Couatl_Quetzcouatl.png"
- ],
- "intelligence": 6,
- "language": [
- "Celestial",
- "Common",
- "Draconic",
- "<%UMR%37%%>telepathy 100 feet<%END>"
- ],
- "language_markdown": "[Celestial](/Languages.aspx?ID=16), [Common](/Languages.aspx?ID=1), [Draconic](/Languages.aspx?ID=2); [telepathy 100 feet](/MonsterAbilities.aspx?ID=37)",
- "level": 10,
- "markdown": "<title level=\"1\" pfs=\"Standard\">[Quetz Couatl](/Monsters.aspx?ID=587)</title>\r\n\r\n<row gap=\"medium\">\r\n\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\nThese sacred feathered serpents tirelessly serve the powers of law and good. Some operate directly as messengers and intermediaries of the deities, while others operate independently in aiding the cause of righteousness. Either way, they watch over mortals and try to influence and aid them from the shadows, shifting from plane to plane to spread wisdom and healing where they are needed. Some quetz couatls are worshipped as divinities in remote or isolated societies, and while they do not encourage such veneration, they use the trust placed in them to foster peace and cooperation with others.\n\nQuetz couatls are typically 10 to 20 feet long, with iridescent blue and green scales. Their glorious wings of rainbow-hued feathers span 15 feet and weigh nearly a ton. They are carnivorous, feeding on birds, mammals, and even the occasional evil [humanoid](/Traits.aspx?ID=91).\r\n\r\n<column gap=\"tiny\">\r\n**[Recall Knowledge - Beast](/Rules.aspx?ID=563)**\r\n([Arcana](/Skills.aspx?ID=2), [Nature](/Skills.aspx?ID=10)): DC 29\r\n\r\n**[Unspecific Lore](/Rules.aspx?ID=563)**: DC 27\r\n\r\n**[Specific Lore](/Rules.aspx?ID=563)**: DC 24\r\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n<image src=\"/images/Monsters/Couatl_Quetzcouatl.png\" />\r\n</column>\r\n\r\n</row>\r\n\r\n<title level=\"2\" right=\"Creature 10\">[Quetz Couatl](/Monsters.aspx?ID=587)</title>\r\n\r\n<traits>\r\n<trait label=\"Uncommon\" url=\"/Traits.aspx?ID=159\" />\r\n<trait label=\"LG\" url=\"/Rules.aspx?ID=95\" />\r\n<trait label=\"Large\" />\r\n<trait label=\"Beast\" url=\"/Traits.aspx?ID=20\" />\r\n<trait label=\"Couatl\" url=\"/Traits.aspx?ID=298\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Bestiary 2](/Sources.aspx?ID=32) pg. 54 <sup>2.0</sup></row>\n\n**Perception** +21; [darkvision](/MonsterAbilities.aspx?ID=12), [_detect alignment_](/Spells.aspx?ID=65)\r\n\r\n**Languages**\r\n[Celestial](/Languages.aspx?ID=16), [Common](/Languages.aspx?ID=1), [Draconic](/Languages.aspx?ID=2); [telepathy 100 feet](/MonsterAbilities.aspx?ID=37)\r\n\r\n**Skills**\r\n[Acrobatics](/Skills.aspx?ID=1) +16, [Arcana](/Skills.aspx?ID=2) +19, [Diplomacy](/Skills.aspx?ID=6) +22, [Nature](/Skills.aspx?ID=10) +22, [Occultism](/Skills.aspx?ID=11) +19, [Religion](/Skills.aspx?ID=13) +22, [Survival](/Skills.aspx?ID=16) +16\r\n\r\n<row gap=\"medium\">\r\n**Str** +7\r\n\r\n**Dex** +3\r\n\r\n**Con** +5\r\n\r\n**Int** +6\r\n\r\n**Wis** +5\r\n\r\n**Cha** +5\r\n</row>\n\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"medium\">\r\n**AC** 30 \r\n\r\n**Fort** +19 \r\n\r\n**Ref** +19 \r\n\r\n**Will** +21 \n\n</row>\r\n\r\n**HP** 175\n\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Speed** 15 feet, fly 50 feet\r\n\r\n**Melee**\r\n<actions string=\"Single Action\" />\r\njaws +23 ([Magical](/Traits.aspx?ID=103)),\r\n**Damage** 2d10+13 piercing plus quetz couatl venom and [Grab](/MonsterAbilities.aspx?ID=18)\r\n\r\n**Divine Innate Spells** DC 29\r\n- **Cantrips (5th)**\r\n[Disrupt Undead](/Spells.aspx?ID=79), [Light](/Spells.aspx?ID=171), [Mage Hand](/Spells.aspx?ID=177)\r\n- **2nd**\r\n[Invisibility](/Spells.aspx?ID=164) (self only; at will)\r\n- **3rd**\r\n[Mind Reading](/Spells.aspx?ID=194) (at will)\r\n- **4th**\r\n[Charm](/Spells.aspx?ID=34), [Gaseous Form](/Spells.aspx?ID=129)\r\n- **5th**\r\n[Breath of Life](/Spells.aspx?ID=29), [Divine Wrath](/Spells.aspx?ID=86)\r\n- **7th**\r\n[Ethereal Jaunt](/Spells.aspx?ID=105) (at will), [Plane Shift](/Spells.aspx?ID=222) (self only)\r\n- **Constant (5th)**\r\n[Detect Alignment](/Spells.aspx?ID=65) (all alignments simultaneously)\r\n\r\n**[Greater Constrict](/MonsterAbilities.aspx?ID=19)** <actions string=\"Single Action\" /> 2d10+7 bludgeoning, DC 29\r\n\r\n**Quetz Couatl Venom** ([Poison](/Traits.aspx?ID=126)) A quetz couatl's venom deals good damage rather than poison damage to fiends; **Saving Throw** DC 29 Fortitude; **Maximum Duration** 6 rounds; **Stage 1** 2d6 poison damage and [enfeebled 1](/Conditions.aspx?ID=13) (1 round); **Stage 2** 2d8 poison damage, enfeebled 1, and [flat-footed](/Conditions.aspx?ID=16) (1 round); **Stage 3** 2d10 poison damage, enfeebled 2, and flat-footed (1 round)\r\n\r\n**Radiant Wings** <actions string=\"Two Actions\" /> ([Divine](/Traits.aspx?ID=48), [Enchantment](/Traits.aspx?ID=61), [Incapacitation](/Traits.aspx?ID=93), [Mental](/Traits.aspx?ID=106), [Visual](/Traits.aspx?ID=163)) The quetz couatl spreads its multicolored wings and radiant plumage. Each enemy within 30 feet must attempt a DC 29 Will save. <br />**Critical Success** The creature is unaffected and is temporarily immune to Radiant Wings for 24 hours. <br />**Success** The creature is [dazzled](/Conditions.aspx?ID=7) for 1 round. <br />**Failure** The creature is dazzled for 1 minute. <br />**Critical Failure** As failure, but if the creature is evil, it is also [stunned 3](/Conditions.aspx?ID=36).\r\n\r\n**Wrap in Coils** <actions string=\"Single Action\" /> **Requirements** The quetz couatl has a Medium or smaller creature [grabbed](/Conditions.aspx?ID=20) or [restrained](/Conditions.aspx?ID=33) in its jaws; **Effect** The quetz couatl moves the creature into its coils, freeing its fangs to make attacks, then uses [Greater Constrict](/MonsterAbilities.aspx?ID=19) against the creature. The quetz couatl can hold as many creatures in its coils as will fit in its space.\r\n\r\n</column>\n\n<document level=\"2\" id=\"creature-family-128\" />",
- "name": "Quetz Couatl",
- "npc": false,
- "perception": 21,
- "pfs": "Standard",
- "rarity": "uncommon",
- "reflex_save": 19,
- "release_date": "2020-05-27",
- "resistance": {},
- "search_markdown": "<traits>\r\n<trait label=\"Uncommon\" url=\"/Traits.aspx?ID=159\" />\r\n<trait label=\"Beast\" url=\"/Traits.aspx?ID=20\" />\r\n<trait label=\"Couatl\" url=\"/Traits.aspx?ID=298\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Bestiary 2](/Sources.aspx?ID=32) pg. 54 <sup>2.0</sup></row>\r\n\r\n**Creature Family** [Couatl](/MonsterFamilies.aspx?ID=128)\r\n\r\n<row gap=\"medium\">\r\n**HP** 175\r\n\r\n**AC** 30\r\n\r\n**Fort** +19\r\n\r\n**Ref** +19\r\n\r\n**Will** +21\r\n\r\n**Perception** +21\r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nThese sacred feathered serpents tirelessly serve the powers of law and good. Some operate directly as messengers and intermediaries of the deities, …\r\n</summary>",
- "sense": " darkvision , detect alignment ",
- "sense_markdown": "[darkvision](/MonsterAbilities.aspx?ID=12), [_detect alignment_](/Spells.aspx?ID=65)",
- "size": [
- "Large"
- ],
- "skill": [
- "Acrobatics +16",
- "Arcana +19",
- "Diplomacy +22",
- "Nature +22",
- "Occultism +19",
- "Religion +22",
- "Survival +16"
- ],
- "skill_markdown": "[Acrobatics](/Skills.aspx?ID=1) +16, [Arcana](/Skills.aspx?ID=2) +19, [Diplomacy](/Skills.aspx?ID=6) +22, [Nature](/Skills.aspx?ID=10) +22, [Occultism](/Skills.aspx?ID=11) +19, [Religion](/Skills.aspx?ID=13) +22, [Survival](/Skills.aspx?ID=16) +16",
- "source": [
- "Bestiary 2"
- ],
- "source_raw": [
- "Bestiary 2 pg. 54"
- ],
- "source_category": "Rulebooks",
- "source_markdown": "<row gap=\"tiny\">[Bestiary 2](/Sources.aspx?ID=32) pg. 54 <sup>2.0</sup></row>",
- "speed": {
- "fly": 50,
- "land": 15,
- "max": 50
- },
- "speed_markdown": "15 feet, fly 50 feet",
- "speed_raw": "15 feet, fly 50 feet",
- "spell": [
- "Ethereal Jaunt",
- "Plane Shift",
- "Breath of Life",
- "Divine Wrath",
- "Charm",
- "Gaseous Form",
- "Mind Reading",
- "Invisibility",
- "Disrupt Undead",
- "Light",
- "Mage Hand",
- "Detect Alignment"
- ],
- "spell_markdown": "[Breath of Life](/Spells.aspx?ID=29), [Charm](/Spells.aspx?ID=34), [Detect Alignment](/Spells.aspx?ID=65), [Disrupt Undead](/Spells.aspx?ID=79), [Divine Wrath](/Spells.aspx?ID=86), [Ethereal Jaunt](/Spells.aspx?ID=105), [Gaseous Form](/Spells.aspx?ID=129), [Invisibility](/Spells.aspx?ID=164), [Light](/Spells.aspx?ID=171), [Mage Hand](/Spells.aspx?ID=177), [Mind Reading](/Spells.aspx?ID=194), [Plane Shift](/Spells.aspx?ID=222)",
- "strength": 7,
- "strongest_save": [
- "will"
- ],
- "summary": "These sacred feathered serpents tirelessly serve the powers of law and good. Some operate directly as messengers and intermediaries of the deities, …",
- "summary_markdown": "These sacred feathered serpents tirelessly serve the powers of law and good. Some operate directly as messengers and intermediaries of the deities, …",
- "text": " Quetz Couatl These sacred feathered serpents tirelessly serve the powers of law and good. Some operate directly as messengers and intermediaries of the deities, while others operate independently in aiding the cause of righteousness. Either way, they watch over mortals and try to influence and aid them from the shadows, shifting from plane to plane to spread wisdom and healing where they are needed. Some quetz couatls are worshipped as divinities in remote or isolated societies, and while they do not encourage such veneration, they use the trust placed in them to foster peace and cooperation with others. Quetz couatls are typically 10 to 20 feet long, with iridescent blue and green scales. Their glorious wings of rainbow-hued feathers span 15 feet and weigh nearly a ton. They are carnivorous, feeding on birds, mammals, and even the occasional evil humanoid. Recall Knowledge - Beast (Arcana, Nature): DC 29 Unspecific Lore : DC 27 Specific Lore : DC 24 Quetz Couatl Source Bestiary 2 pg. 54 2.0 Perception +21; darkvision, detect alignment Languages Celestial, Common, Draconic; telepathy 100 feet Skills Acrobatics +16, Arcana +19, Diplomacy +22, Nature +22, Occultism +19, Religion +22, Survival +16 Str +7 Dex +3 Con +5 Int +6 Wis +5 Cha +5 --- AC 30 Fort +19 Ref +19 Will +21 HP 175 --- Speed 15 feet, fly 50 feet Melee Single Action jaws +23 (Magical), Damage 2d10+13 piercing plus quetz couatl venom and Grab Divine Innate Spells DC 29 - Cantrips (5th) Disrupt Undead, Light, Mage Hand - 2nd Invisibility (self only; at will) - 3rd Mind Reading (at will) - 4th Charm, Gaseous Form - 5th Breath of Life, Divine Wrath - 7th Ethereal Jaunt (at will), Plane Shift (self only) - Constant (5th) Detect Alignment (all alignments simultaneously) Greater Constrict Single Action 2d10+7 bludgeoning, DC 29 Quetz Couatl Venom (Poison) A quetz couatl's venom deals good damage rather than poison damage to fiends; Saving Throw DC 29 Fortitude; Maximum Duration 6 rounds; Stage 1 2d6 poison damage and enfeebled 1 (1 round); Stage 2 2d8 poison damage, enfeebled 1, and flat-footed (1 round); Stage 3 2d10 poison damage, enfeebled 2, and flat-footed (1 round) Radiant Wings Two Actions (Divine, Enchantment, Incapacitation, Mental, Visual) The quetz couatl spreads its multicolored wings and radiant plumage. Each enemy within 30 feet must attempt a DC 29 Will save. Critical Success The creature is unaffected and is temporarily immune to Radiant Wings for 24 hours. Success The creature is dazzled for 1 round. Failure The creature is dazzled for 1 minute. Critical Failure As failure, but if the creature is evil, it is also stunned 3. Wrap in Coils Single Action Requirements The quetz couatl has a Medium or smaller creature grabbed or restrained in its jaws; Effect The quetz couatl moves the creature into its coils, freeing its fangs to make attacks, then uses Greater Constrict against the creature. The quetz couatl can hold as many creatures in its coils as will fit in its space. ",
- "trait": [
- "Beast",
- "Couatl",
- "Uncommon",
- "LG",
- "Large"
- ],
- "trait_markdown": "[Beast](/Traits.aspx?ID=20), [Couatl](/Traits.aspx?ID=298), [Uncommon](/Traits.aspx?ID=159)",
- "trait_raw": [
- "Beast",
- "Couatl",
- "Uncommon"
- ],
- "type": "Creature",
- "url": "/Monsters.aspx?ID=587",
- "vision": "Darkvision",
- "weakest_save": [
- "fort",
- "fortitude",
- "ref",
- "reflex"
- ],
- "weakness": {},
- "will_save": 21,
- "wisdom": 5
- }
|