Purrodaemon.json 14 KB

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  1. {
  2. "ac": 43,
  3. "alignment": "NE",
  4. "breadcrumbs_spa": [],
  5. "category": "creature",
  6. "charisma": 7,
  7. "constitution": 7,
  8. "creature_ability": [
  9. "Hurl Weapon",
  10. "Recall Weapon",
  11. "Steep Weapon",
  12. "Twist the Blade"
  13. ],
  14. "creature_family": "Daemon",
  15. "creature_family_markdown": "[Daemon](/MonsterFamilies.aspx?ID=26)",
  16. "dexterity": 6,
  17. "exclude_from_search": false,
  18. "fortitude_save": 33,
  19. "hp": 335,
  20. "hp_raw": "335",
  21. "id": "creature-596",
  22. "image": [
  23. "/Images/Monsters/Daemon_Purrodaemon.png"
  24. ],
  25. "immunity": [
  26. "bleed",
  27. "death effects"
  28. ],
  29. "immunity_markdown": "bleed, [death](/Traits.aspx?ID=40) effects",
  30. "intelligence": 4,
  31. "language": [
  32. "Common",
  33. "Daemonic",
  34. "<%UMR%37%%>telepathy 100 feet<%END>"
  35. ],
  36. "language_markdown": "[Common](/Languages.aspx?ID=1), [Daemonic](/Languages.aspx?ID=31); [telepathy 100 feet](/MonsterAbilities.aspx?ID=37)",
  37. "level": 18,
  38. "markdown": "<title level=\"1\" pfs=\"Standard\">[Purrodaemon (War Daemon)](/Monsters.aspx?ID=596)</title>\r\n\r\n<row gap=\"medium\">\r\n\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\nFew creatures embody war's sheer amount of bloodshed and loss of life as deeply as the purrodaemons, deacons of war. These giant humanoid daemons are bedecked in black, unholy armor, with weapons piercing their flesh at every opening. Far from wounds, however, these weapons are the purrodaemon's arsenal. A purrodaemon can, with frightening swiftness and nauseating ease, extract a weapon from its own flesh as though drawing a sword from a sheath, and their blood is so tainted with evil that weapons steeped in it become powerful tools of war.\r\n\r\n<column gap=\"tiny\">\r\n**[Recall Knowledge - Fiend](/Rules.aspx?ID=563)**\r\n([Religion](/Skills.aspx?ID=13)): DC 38\r\n\r\n**[Unspecific Lore](/Rules.aspx?ID=563)**: DC 36\r\n\r\n**[Specific Lore](/Rules.aspx?ID=563)**: DC 33\r\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n<image src=\"/images/Monsters/Daemon_Purrodaemon.png\" />\r\n</column>\r\n\r\n</row>\r\n\r\n<title level=\"2\" right=\"Creature 18\">[Purrodaemon](/Monsters.aspx?ID=596)</title>\r\n\r\n<traits>\r\n<trait label=\"NE\" url=\"/Rules.aspx?ID=95\" />\r\n<trait label=\"Large\" />\r\n<trait label=\"Daemon\" url=\"/Traits.aspx?ID=213\" />\r\n<trait label=\"Fiend\" url=\"/Traits.aspx?ID=70\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Bestiary 2](/Sources.aspx?ID=32) pg. 61 <sup>2.0</sup></row>\n\n**Perception** +33; [darkvision](/MonsterAbilities.aspx?ID=12), [_true seeing_](/Spells.aspx?ID=344)\r\n\r\n**Languages**\r\n[Common](/Languages.aspx?ID=1), [Daemonic](/Languages.aspx?ID=31); [telepathy 100 feet](/MonsterAbilities.aspx?ID=37)\r\n\r\n**Skills**\r\n[Athletics](/Skills.aspx?ID=3) +37, [Intimidation](/Skills.aspx?ID=7) +35, [Religion](/Skills.aspx?ID=13) +30, [Stealth](/Skills.aspx?ID=15) +34, [Survival](/Skills.aspx?ID=16) +33, [Warfare Lore](/Skills.aspx?ID=8) +32\r\n\r\n<row gap=\"medium\">\r\n**Str** +9\r\n\r\n**Dex** +6\r\n\r\n**Con** +7\r\n\r\n**Int** +4\r\n\r\n**Wis** +7\r\n\r\n**Cha** +7\r\n</row>\n\n**Items**\r\n_+2 [greater striking](/Equipment.aspx?ID=280) [glaive](/Weapons.aspx?ID=20)_, soul gem (2), steeped weapon (7-10)\r\n\r\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"medium\">\r\n**AC** 43 \r\n\r\n**Fort** +33 \r\n\r\n**Ref** +30 \r\n\r\n**Will** +29 \r\n\r\n+1 status to all saves vs. magic\r\n</row>\r\n\r\n**HP** 335\n\n**Immunities**\r\nbleed, [death](/Traits.aspx?ID=40) effects\r\n\r\n**Resistances**\r\npiercing 15\r\n\r\n**Weaknesses**\r\ngood 15\n\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Speed** 25 feet, fly 50 feet\r\n\r\n**Melee**\r\n<actions string=\"Single Action\" />\r\nglaive +37 ([deadly d8](/Traits.aspx?ID=174), [Evil](/Traits.aspx?ID=64), [Forceful](/Traits.aspx?ID=180), [Magical](/Traits.aspx?ID=103), [reach 15 feet](/Traits.aspx?ID=192)),\r\n**Damage** 3d8+17 slashing plus 2d6 evil and 4d6 [persistent bleed](/Conditions.aspx?ID=29)\r\n\r\n**Ranged**\r\n<actions string=\"Single Action\" />\r\nhurled weapon +35 ([deadly 1d10](/Traits.aspx?ID=174), [Evil](/Traits.aspx?ID=64), [Magical](/Traits.aspx?ID=103), [Propulsive](/Traits.aspx?ID=191), [range 120 feet](/Traits.aspx?ID=248)),\r\n**Damage** 2d10+12 piercing plus 1d6 evil and 4d6 [persistent bleed](/Conditions.aspx?ID=29)\r\n\r\n**Divine Innate Spells** DC 37\r\n- **1st**\r\n[Detect Alignment](/Spells.aspx?ID=65) (good only; at will)\r\n- **4th**\r\n[Dimension Door](/Spells.aspx?ID=69) (at will)\r\n- **5th**\r\n[Dimension Door](/Spells.aspx?ID=69)\r\n- **7th**\r\n[Flame Strike](/Spells.aspx?ID=120), [Teleport](/Spells.aspx?ID=338)\r\n- **9th**\r\n[Bind Soul](/Spells.aspx?ID=21), [Blade Barrier](/Spells.aspx?ID=24), [Chain Lightning](/Spells.aspx?ID=33)\r\n- **Constant (6th)**\r\n[True Seeing](/Spells.aspx?ID=344)\r\n\r\n**Hurl Weapon** <actions string=\"Single Action\" /> ([Divine](/Traits.aspx?ID=48), [Evocation](/Traits.aspx?ID=65)) The purrodaemon causes a weapon that has steeped in their flesh (see Steep Weapon) to telekinetically launch from their flesh. The purrodaemon makes a hurled weapon Strike without using their hands.\r\n\r\n**Recall Weapon** <actions string=\"Single Action\" /> ([Evocation](/Traits.aspx?ID=65)) **Requirements** A steeped weapon that's no longer sheathed in the purrodaemon's body is within 120 feet of the daemon; **Effect** The steeped weapon swiftly flies through the air to resheath itself in the purrodaemon's body. If a creature is along this flight path, the purrodaemon can make a hurled weapon Strike against the target; if it hits, the weapon drops to the ground in a square adjacent to the creature.\r\n\r\n**Steep Weapon** <actions string=\"Single Action\" /> ([Manipulate](/Traits.aspx?ID=104)) The purrodaemon sheathes a weapon in their own flesh. This deals no damage to the purrodaemon, which can have up to 10 weapons sheathed in their body at a time. A steeped weapon must be one that deals piercing or slashing damage.<br /> If a purrodaemon [Interacts](/Actions.aspx?ID=501) to crush a soul gem, one weapon of their choice sheathed in their flesh becomes enchanted with the daemon's fiendish power and becomes a +2 [greater striking](/Equipment.aspx?ID=280) weapon that can be used in place of their glaive or hurled at targets (with a +2 item bonus to the hurled weapon's attack modifier and an extra d10 of damage). This magical quality fades 24 hours after it ceases being sheathed in the daemon's living body. A steeped weapon can be [Disarmed](/Actions.aspx?ID=41).\r\n\r\n**Twist the Blade** <actions string=\"Reaction\" /> **Requirements** The purrodaemon has fewer than 10 weapons sheathed in their body; **Trigger** The purrodaemon is hit with a weapon that deals piercing damage; **Effect** The purrodaemon seizes the triggering weapon. The weapon's wielder must attempt a DC 40 Reflex save. On a failure, the weapon is disarmed and falls to an adjacent square. On a critical failure, the weapon is sheathed in the purrodaemon's body as though the daemon had used Steep Weapon.\r\n\r\n</column>\n\n<document level=\"2\" id=\"creature-family-26\" />",
  39. "name": "Purrodaemon",
  40. "npc": false,
  41. "perception": 33,
  42. "pfs": "Standard",
  43. "rarity": "common",
  44. "reflex_save": 30,
  45. "release_date": "2020-05-27",
  46. "resistance": {
  47. "piercing": 15
  48. },
  49. "resistance_markdown": "piercing 15",
  50. "resistance_raw": "piercing 15",
  51. "search_markdown": "<traits>\r\n<trait label=\"Daemon\" url=\"/Traits.aspx?ID=213\" />\r\n<trait label=\"Fiend\" url=\"/Traits.aspx?ID=70\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Bestiary 2](/Sources.aspx?ID=32) pg. 61 <sup>2.0</sup></row>\r\n\r\n**Creature Family** [Daemon](/MonsterFamilies.aspx?ID=26)\r\n\r\n<row gap=\"medium\">\r\n**HP** 335\r\n\r\n**AC** 43\r\n\r\n**Fort** +33\r\n\r\n**Ref** +30\r\n\r\n**Will** +29\r\n\r\n**Perception** +33\r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nFew creatures embody war's sheer amount of bloodshed and loss of life as deeply as the purrodaemons, deacons of war. These giant humanoid daemons are …\r\n</summary>",
  52. "sense": " darkvision , true seeing ",
  53. "sense_markdown": "[darkvision](/MonsterAbilities.aspx?ID=12), [_true seeing_](/Spells.aspx?ID=344)",
  54. "size": [
  55. "Large"
  56. ],
  57. "skill": [
  58. "Athletics +37",
  59. "Intimidation +35",
  60. "Religion +30",
  61. "Stealth +34",
  62. "Survival +33",
  63. "Warfare Lore +32"
  64. ],
  65. "skill_markdown": "[Athletics](/Skills.aspx?ID=3) +37, [Intimidation](/Skills.aspx?ID=7) +35, [Religion](/Skills.aspx?ID=13) +30, [Stealth](/Skills.aspx?ID=15) +34, [Survival](/Skills.aspx?ID=16) +33, [Warfare Lore](/Skills.aspx?ID=8) +32",
  66. "source": [
  67. "Bestiary 2"
  68. ],
  69. "source_raw": [
  70. "Bestiary 2 pg. 61"
  71. ],
  72. "source_category": "Rulebooks",
  73. "source_markdown": "<row gap=\"tiny\">[Bestiary 2](/Sources.aspx?ID=32) pg. 61 <sup>2.0</sup></row>",
  74. "speed": {
  75. "fly": 50,
  76. "land": 25,
  77. "max": 50
  78. },
  79. "speed_markdown": "25 feet, fly 50 feet",
  80. "speed_raw": "25 feet, fly 50 feet",
  81. "spell": [
  82. "Bind Soul",
  83. "Blade Barrier",
  84. "Chain Lightning",
  85. "Flame Strike",
  86. "Teleport",
  87. "Dimension Door",
  88. "Detect Alignment",
  89. "True Seeing"
  90. ],
  91. "spell_markdown": "[Bind Soul](/Spells.aspx?ID=21), [Blade Barrier](/Spells.aspx?ID=24), [Chain Lightning](/Spells.aspx?ID=33), [Detect Alignment](/Spells.aspx?ID=65), [Dimension Door](/Spells.aspx?ID=69), [Flame Strike](/Spells.aspx?ID=120), [Teleport](/Spells.aspx?ID=338), [True Seeing](/Spells.aspx?ID=344)",
  92. "stealth": "34",
  93. "strength": 9,
  94. "strongest_save": [
  95. "fort",
  96. "fortitude"
  97. ],
  98. "summary": "Few creatures embody war's sheer amount of bloodshed and loss of life as deeply as the purrodaemons, deacons of war. These giant humanoid daemons are …",
  99. "summary_markdown": "Few creatures embody war's sheer amount of bloodshed and loss of life as deeply as the purrodaemons, deacons of war. These giant humanoid daemons are …",
  100. "text": " Purrodaemon (War Daemon) Few creatures embody war's sheer amount of bloodshed and loss of life as deeply as the purrodaemons, deacons of war. These giant humanoid daemons are bedecked in black, unholy armor, with weapons piercing their flesh at every opening. Far from wounds, however, these weapons are the purrodaemon's arsenal. A purrodaemon can, with frightening swiftness and nauseating ease, extract a weapon from its own flesh as though drawing a sword from a sheath, and their blood is so tainted with evil that weapons steeped in it become powerful tools of war. Recall Knowledge - Fiend (Religion): DC 38 Unspecific Lore : DC 36 Specific Lore : DC 33 Purrodaemon Source Bestiary 2 pg. 61 2.0 Perception +33; darkvision, true seeing Languages Common, Daemonic; telepathy 100 feet Skills Athletics +37, Intimidation +35, Religion +30, Stealth +34, Survival +33, Warfare Lore +32 Str +9 Dex +6 Con +7 Int +4 Wis +7 Cha +7 Items +2 greater striking glaive , soul gem (2), steeped weapon (7-10) --- AC 43 Fort +33 Ref +30 Will +29 +1 status to all saves vs. magic HP 335 Immunities bleed, death effects Resistances piercing 15 Weaknesses good 15 --- Speed 25 feet, fly 50 feet Melee Single Action glaive +37 (deadly d8, Evil, Forceful, Magical, reach 15 feet), Damage 3d8+17 slashing plus 2d6 evil and 4d6 persistent bleed Ranged Single Action hurled weapon +35 (deadly 1d10, Evil, Magical, Propulsive, range 120 feet), Damage 2d10+12 piercing plus 1d6 evil and 4d6 persistent bleed Divine Innate Spells DC 37 - 1st Detect Alignment (good only; at will) - 4th Dimension Door (at will) - 5th Dimension Door - 7th Flame Strike, Teleport - 9th Bind Soul, Blade Barrier, Chain Lightning - Constant (6th) True Seeing Hurl Weapon Single Action (Divine, Evocation) The purrodaemon causes a weapon that has steeped in their flesh (see Steep Weapon) to telekinetically launch from their flesh. The purrodaemon makes a hurled weapon Strike without using their hands. Recall Weapon Single Action (Evocation) Requirements A steeped weapon that's no longer sheathed in the purrodaemon's body is within 120 feet of the daemon; Effect The steeped weapon swiftly flies through the air to resheath itself in the purrodaemon's body. If a creature is along this flight path, the purrodaemon can make a hurled weapon Strike against the target; if it hits, the weapon drops to the ground in a square adjacent to the creature. Steep Weapon Single Action (Manipulate) The purrodaemon sheathes a weapon in their own flesh. This deals no damage to the purrodaemon, which can have up to 10 weapons sheathed in their body at a time. A steeped weapon must be one that deals piercing or slashing damage. If a purrodaemon Interacts to crush a soul gem, one weapon of their choice sheathed in their flesh becomes enchanted with the daemon's fiendish power and becomes a +2 greater striking weapon that can be used in place of their glaive or hurled at targets (with a +2 item bonus to the hurled weapon's attack modifier and an extra d10 of damage). This magical quality fades 24 hours after it ceases being sheathed in the daemon's living body. A steeped weapon can be Disarmed. Twist the Blade Reaction Requirements The purrodaemon has fewer than 10 weapons sheathed in their body; Trigger The purrodaemon is hit with a weapon that deals piercing damage; Effect The purrodaemon seizes the triggering weapon. The weapon's wielder must attempt a DC 40 Reflex save. On a failure, the weapon is disarmed and falls to an adjacent square. On a critical failure, the weapon is sheathed in the purrodaemon's body as though the daemon had used Steep Weapon. ",
  101. "trait": [
  102. "Daemon",
  103. "Fiend",
  104. "NE",
  105. "Large"
  106. ],
  107. "trait_markdown": "[Daemon](/Traits.aspx?ID=213), [Fiend](/Traits.aspx?ID=70)",
  108. "trait_raw": [
  109. "Daemon",
  110. "Fiend"
  111. ],
  112. "type": "Creature",
  113. "url": "/Monsters.aspx?ID=596",
  114. "vision": "Darkvision",
  115. "weakest_save": [
  116. "will"
  117. ],
  118. "weakness": {
  119. "good": 15
  120. },
  121. "weakness_markdown": "good 15",
  122. "weakness_raw": "good 15",
  123. "will_save": 29,
  124. "wisdom": 7
  125. }