Procyal.json 14 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125
  1. {
  2. "ac": 26,
  3. "alignment": "NG",
  4. "breadcrumbs_spa": [],
  5. "category": "creature",
  6. "charisma": 4,
  7. "constitution": 6,
  8. "creature_ability": [
  9. "Change Shape",
  10. "Raccoon's Whimsy"
  11. ],
  12. "creature_family": "Agathion",
  13. "creature_family_markdown": "[Agathion](/MonsterFamilies.aspx?ID=216)",
  14. "dexterity": 4,
  15. "exclude_from_search": false,
  16. "fortitude_save": 16,
  17. "hp": 170,
  18. "hp_raw": "170",
  19. "id": "creature-1057",
  20. "image": [
  21. "/Images/Monsters/Agathion_Procyal.png"
  22. ],
  23. "intelligence": 5,
  24. "language": [
  25. "Celestial",
  26. "Common",
  27. "Draconic",
  28. "Halfling",
  29. "Infernal",
  30. "<%SPELLS%293%%><i>speak with animals</i><%END>, <%SPELLS%340%%><i>tongues</i><%END>"
  31. ],
  32. "language_markdown": "[Celestial](/Languages.aspx?ID=16), [Common](/Languages.aspx?ID=1), [Draconic](/Languages.aspx?ID=2), [Halfling](/Languages.aspx?ID=7), [Infernal](/Languages.aspx?ID=19); [_speak with animals_](/Spells.aspx?ID=293), [_tongues_](/Spells.aspx?ID=340)",
  33. "level": 8,
  34. "markdown": "<title level=\"1\" pfs=\"Standard\">[Procyal (Raccoon Agathion)](/Monsters.aspx?ID=1057)</title>\r\n\r\n<row gap=\"medium\">\r\n\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\nAs the most whimsical and playful of the agathions, procyals are the most likely to be encountered on the [Material Plane](/Planes.aspx?ID=1), teaching deep philosophical lessons and delivering wisdom through pranks and impersonations. Mischievous and playful, these raccoon-headed humanoids love to socialize with mortals and learn about their societies. Unlike their mortal counterparts, Procyals' fur starts off dark russet in color, giving way to gray and white flecks on their muzzles as they grow older. Only procyal leaders boast the stark gray and black coloration of a true raccoon. Those who recognize procyals' age and wisdom treat these creatures with great respect.\n\n Whatever their natural appearance, procyals make excellent shapeshifters and can assume the form of any humanoid that they've encountered. They use this ability only for the greater good of that humanoid or their community, often appearing as someone's trusted mentor to deliver an important message in a more laid-back fashion than talking to a magical celestial raccoon. They're not above playing the occasional harmless prank on the person whose form they've assumed, especially when they can use it to teach a valuable lesson. Raccoon agathions prefer to use a blade if forced into combat, but they're prepared to use their claws and fight dirty if necessary.\r\n\r\n<column gap=\"tiny\">\r\n**[Recall Knowledge - Celestial](/Rules.aspx?ID=563)**\r\n([Religion](/Skills.aspx?ID=13)): DC 24\r\n\r\n**[Unspecific Lore](/Rules.aspx?ID=563)**: DC 22\r\n\r\n**[Specific Lore](/Rules.aspx?ID=563)**: DC 19\r\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n<image src=\"/images/Monsters/Agathion_Procyal.png\" />\r\n</column>\r\n\r\n</row>\r\n\r\n<title level=\"2\" right=\"Creature 8\">[Procyal](/Monsters.aspx?ID=1057)</title>\r\n\r\n<traits>\r\n<trait label=\"NG\" url=\"/Rules.aspx?ID=95\" />\r\n<trait label=\"Medium\" />\r\n<trait label=\"Agathion\" url=\"/Traits.aspx?ID=349\" />\r\n<trait label=\"Celestial\" url=\"/Traits.aspx?ID=23\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Bestiary 3](/Sources.aspx?ID=66) pg. 11</row>\n\n**Perception** +18; [darkvision](/MonsterAbilities.aspx?ID=12)\r\n\r\n**Languages**\r\n[Celestial](/Languages.aspx?ID=16), [Common](/Languages.aspx?ID=1), [Draconic](/Languages.aspx?ID=2), [Halfling](/Languages.aspx?ID=7), [Infernal](/Languages.aspx?ID=19); [_speak with animals_](/Spells.aspx?ID=293), [_tongues_](/Spells.aspx?ID=340)\r\n\r\n**Skills**\r\n[Acrobatics](/Skills.aspx?ID=1) +14, [Deception](/Skills.aspx?ID=5) +18, [Diplomacy](/Skills.aspx?ID=6) +16, [Medicine](/Skills.aspx?ID=9) +16, [Nature](/Skills.aspx?ID=10) +16, [Nirvana Lore](/Skills.aspx?ID=8) +15, [Religion](/Skills.aspx?ID=13) +16, [Society](/Skills.aspx?ID=14) +17, [Stealth](/Skills.aspx?ID=15) +16, [Survival](/Skills.aspx?ID=16) +16, [Thievery](/Skills.aspx?ID=17) +14\r\n\r\n<row gap=\"medium\">\r\n**Str** +4\r\n\r\n**Dex** +4\r\n\r\n**Con** +6\r\n\r\n**Int** +5\r\n\r\n**Wis** +6\r\n\r\n**Cha** +4\r\n</row>\n\n**Items**\r\n_+1 [striking](/Equipment.aspx?ID=280) [shortsword](/Weapons.aspx?ID=43)_\r\n\r\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"medium\">\r\n**AC** 26 \r\n\r\n**Fort** +16 \r\n\r\n**Ref** +14 \r\n\r\n**Will** +18 \n\n</row>\r\n\r\n**HP** 170\n\n**Weaknesses**\r\nevil 10\n\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Speed** 25 feet\r\n\r\n**Melee**\r\n<actions string=\"Single Action\" />\r\nclaw +18 ([Agile](/Traits.aspx?ID=170), [Good](/Traits.aspx?ID=83), [Magical](/Traits.aspx?ID=103)),\r\n**Damage** 2d8+10 plus 1d6 good\r\n\r\n**Melee**\r\n<actions string=\"Single Action\" />\r\n_shortsword_ +19 ([Agile](/Traits.aspx?ID=170), [Finesse](/Traits.aspx?ID=179), [Good](/Traits.aspx?ID=83), [Magical](/Traits.aspx?ID=103), [versatile S](/Traits.aspx?ID=200)),\r\n**Damage** 2d6+10 plus 1d6 good\r\n\r\n**Divine Innate Spells** DC 26, attack +18\r\n- **2nd**\r\n[Invisibility](/Spells.aspx?ID=164)\r\n- **3rd**\r\n[Heroism](/Spells.aspx?ID=149)\r\n- **4th**\r\n[Calm Emotions](/Spells.aspx?ID=31), [Charm](/Spells.aspx?ID=34), [Dimension Door](/Spells.aspx?ID=69), [Dispel Magic](/Spells.aspx?ID=78), [Illusory Creature](/Spells.aspx?ID=158), [Magic Aura](/Spells.aspx?ID=178) (at will), [Suggestion](/Spells.aspx?ID=315) (at will)\r\n- **Constant (5th)**\r\n[Speak with Animals](/Spells.aspx?ID=293), [Tongues](/Spells.aspx?ID=340)\r\n\r\n**Champion Focus Spell** DC 26, 1 Focus Point\r\n- **4th**\r\n[Lay on Hands](/Spells.aspx?ID=395)\r\n\r\n**[Change Shape](/MonsterAbilities.aspx?ID=8)** <actions string=\"Single Action\" /> ([Concentrate](/Traits.aspx?ID=32), [Divine](/Traits.aspx?ID=48), [Polymorph](/Traits.aspx?ID=127), [Transmutation](/Traits.aspx?ID=157)) The procyal can transform only into a specific individual Small or Medium humanoid that they've met at least once. They can't transform into a generic member of a given ancestry.\r\n\r\n**Raccoon's Whimsy** Procyals' core value is whimsy, though unlike for chaotic tricksters, procyals' playful actions have a pattern and their pranks always come with a valuable lesson, even if it takes a long time to decipher the meaning. Receiving and growing from such a lesson requires at least 10 minutes of interaction with the Procyal but can take much longer. A character who learns from the procyal's lesson gains the benefits of the [Aid](/Actions.aspx?ID=75) reaction from the procyal once during the next month. Afterwards, they become immune to this effect from all procyals.\r\n\r\n</column>\r\n\r\n<aside>\r\n<title level=\"2\" noclass=\"true\" icon=\"/images/Icons/Sidebar_2_AdditionalLore.png\">Procyals and Societies</title>\r\n\r\nWhile born from the souls of the enlightened like other agathions, procyals derive their core value of whimsy from truly understanding the delicate balance between society and the individual. These clever celestials prefer enabling communities under attack to extinguish the evil threats and thrive on their own.\r\n\r\n</aside>\r\n\r\n<document level=\"2\" id=\"creature-family-216\" />",
  35. "name": "Procyal",
  36. "npc": false,
  37. "perception": 18,
  38. "pfs": "Standard",
  39. "rarity": "common",
  40. "reflex_save": 14,
  41. "release_date": "2021-04-07",
  42. "resistance": {},
  43. "search_markdown": "<traits>\r\n<trait label=\"Agathion\" url=\"/Traits.aspx?ID=349\" />\r\n<trait label=\"Celestial\" url=\"/Traits.aspx?ID=23\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Bestiary 3](/Sources.aspx?ID=66) pg. 11</row>\r\n\r\n**Creature Family** [Agathion](/MonsterFamilies.aspx?ID=216)\r\n\r\n<row gap=\"medium\">\r\n**HP** 170\r\n\r\n**AC** 26\r\n\r\n**Fort** +16\r\n\r\n**Ref** +14\r\n\r\n**Will** +18\r\n\r\n**Perception** +18\r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nAs the most whimsical and playful of the agathions, procyals are the most likely to be encountered on the Material Plane , teaching deep …\r\n</summary>",
  44. "sense": " darkvision ",
  45. "sense_markdown": "[darkvision](/MonsterAbilities.aspx?ID=12)",
  46. "size": [
  47. "Medium"
  48. ],
  49. "skill": [
  50. "Acrobatics +14",
  51. "Deception +18",
  52. "Diplomacy +16",
  53. "Medicine +16",
  54. "Nature +16",
  55. "Nirvana Lore +15",
  56. "Religion +16",
  57. "Society +17",
  58. "Stealth +16",
  59. "Survival +16",
  60. "Thievery +14"
  61. ],
  62. "skill_markdown": "[Acrobatics](/Skills.aspx?ID=1) +14, [Deception](/Skills.aspx?ID=5) +18, [Diplomacy](/Skills.aspx?ID=6) +16, [Medicine](/Skills.aspx?ID=9) +16, [Nature](/Skills.aspx?ID=10) +16, [Nirvana Lore](/Skills.aspx?ID=8) +15, [Religion](/Skills.aspx?ID=13) +16, [Society](/Skills.aspx?ID=14) +17, [Stealth](/Skills.aspx?ID=15) +16, [Survival](/Skills.aspx?ID=16) +16, [Thievery](/Skills.aspx?ID=17) +14",
  63. "source": [
  64. "Bestiary 3"
  65. ],
  66. "source_raw": [
  67. "Bestiary 3 pg. 11"
  68. ],
  69. "source_category": "Rulebooks",
  70. "source_markdown": "<row gap=\"tiny\">[Bestiary 3](/Sources.aspx?ID=66) pg. 11</row>",
  71. "speed": {
  72. "land": 25,
  73. "max": 25
  74. },
  75. "speed_markdown": "25 feet",
  76. "speed_raw": "25 feet",
  77. "spell": [
  78. "Calm Emotions",
  79. "Charm",
  80. "Dimension Door",
  81. "Dispel Magic",
  82. "Illusory Creature",
  83. "Magic Aura",
  84. "Suggestion",
  85. "Heroism",
  86. "Invisibility",
  87. "Speak with Animals",
  88. "Tongues",
  89. "Lay on Hands"
  90. ],
  91. "spell_markdown": "[Calm Emotions](/Spells.aspx?ID=31), [Charm](/Spells.aspx?ID=34), [Dimension Door](/Spells.aspx?ID=69), [Dispel Magic](/Spells.aspx?ID=78), [Heroism](/Spells.aspx?ID=149), [Illusory Creature](/Spells.aspx?ID=158), [Invisibility](/Spells.aspx?ID=164), [Lay on Hands](/Spells.aspx?ID=395), [Magic Aura](/Spells.aspx?ID=178), [Speak with Animals](/Spells.aspx?ID=293), [Suggestion](/Spells.aspx?ID=315), [Tongues](/Spells.aspx?ID=340)",
  92. "stealth": "16",
  93. "strength": 4,
  94. "strongest_save": [
  95. "will"
  96. ],
  97. "summary": "As the most whimsical and playful of the agathions, procyals are the most likely to be encountered on the Material Plane , teaching deep …",
  98. "summary_markdown": "As the most whimsical and playful of the agathions, procyals are the most likely to be encountered on the Material Plane , teaching deep …",
  99. "text": " Procyal (Raccoon Agathion) As the most whimsical and playful of the agathions, procyals are the most likely to be encountered on the Material Plane, teaching deep philosophical lessons and delivering wisdom through pranks and impersonations. Mischievous and playful, these raccoon-headed humanoids love to socialize with mortals and learn about their societies. Unlike their mortal counterparts, Procyals' fur starts off dark russet in color, giving way to gray and white flecks on their muzzles as they grow older. Only procyal leaders boast the stark gray and black coloration of a true raccoon. Those who recognize procyals' age and wisdom treat these creatures with great respect. Whatever their natural appearance, procyals make excellent shapeshifters and can assume the form of any humanoid that they've encountered. They use this ability only for the greater good of that humanoid or their community, often appearing as someone's trusted mentor to deliver an important message in a more laid-back fashion than talking to a magical celestial raccoon. They're not above playing the occasional harmless prank on the person whose form they've assumed, especially when they can use it to teach a valuable lesson. Raccoon agathions prefer to use a blade if forced into combat, but they're prepared to use their claws and fight dirty if necessary. Recall Knowledge - Celestial (Religion): DC 24 Unspecific Lore : DC 22 Specific Lore : DC 19 Procyal Source Bestiary 3 pg. 11 Perception +18; darkvision Languages Celestial, Common, Draconic, Halfling, Infernal; speak with animals , tongues Skills Acrobatics +14, Deception +18, Diplomacy +16, Medicine +16, Nature +16, Nirvana Lore +15, Religion +16, Society +17, Stealth +16, Survival +16, Thievery +14 Str +4 Dex +4 Con +6 Int +5 Wis +6 Cha +4 Items +1 striking shortsword --- AC 26 Fort +16 Ref +14 Will +18 HP 170 Weaknesses evil 10 --- Speed 25 feet Melee Single Action claw +18 (Agile, Good, Magical), Damage 2d8+10 plus 1d6 good Melee Single Action shortsword +19 (Agile, Finesse, Good, Magical, versatile S), Damage 2d6+10 plus 1d6 good Divine Innate Spells DC 26, attack +18 - 2nd Invisibility - 3rd Heroism - 4th Calm Emotions, Charm, Dimension Door, Dispel Magic, Illusory Creature, Magic Aura (at will), Suggestion (at will) - Constant (5th) Speak with Animals, Tongues Champion Focus Spell DC 26, 1 Focus Point - 4th Lay on Hands Change Shape Single Action (Concentrate, Divine, Polymorph, Transmutation) The procyal can transform only into a specific individual Small or Medium humanoid that they've met at least once. They can't transform into a generic member of a given ancestry. Raccoon's Whimsy Procyals' core value is whimsy, though unlike for chaotic tricksters, procyals' playful actions have a pattern and their pranks always come with a valuable lesson, even if it takes a long time to decipher the meaning. Receiving and growing from such a lesson requires at least 10 minutes of interaction with the Procyal but can take much longer. A character who learns from the procyal's lesson gains the benefits of the Aid reaction from the procyal once during the next month. Afterwards, they become immune to this effect from all procyals. Procyals and Societies While born from the souls of the enlightened like other agathions, procyals derive their core value of whimsy from truly understanding the delicate balance between society and the individual. These clever celestials prefer enabling communities under attack to extinguish the evil threats and thrive on their own. ",
  100. "trait": [
  101. "Agathion",
  102. "Celestial",
  103. "NG",
  104. "Medium"
  105. ],
  106. "trait_markdown": "[Agathion](/Traits.aspx?ID=349), [Celestial](/Traits.aspx?ID=23)",
  107. "trait_raw": [
  108. "Agathion",
  109. "Celestial"
  110. ],
  111. "type": "Creature",
  112. "url": "/Monsters.aspx?ID=1057",
  113. "vision": "Darkvision",
  114. "weakest_save": [
  115. "ref",
  116. "reflex"
  117. ],
  118. "weakness": {
  119. "evil": 10
  120. },
  121. "weakness_markdown": "evil 10",
  122. "weakness_raw": "evil 10",
  123. "will_save": 18,
  124. "wisdom": 6
  125. }