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- {
- "ac": 16,
- "alignment": "NE",
- "breadcrumbs_spa": [],
- "category": "creature",
- "charisma": 2,
- "constitution": 2,
- "creature_ability": [
- "Blaze of Glory",
- "Gut Shot",
- "Sneak Attack",
- "Toss and Shoot"
- ],
- "creature_family_markdown": "",
- "dexterity": 3,
- "exclude_from_search": false,
- "fortitude_save": 5,
- "hp": 13,
- "hp_raw": "13",
- "id": "creature-1937",
- "intelligence": 1,
- "language": [
- "Common",
- "Goblin"
- ],
- "language_markdown": "[Common](/Languages.aspx?ID=1), [Goblin](/Languages.aspx?ID=6)",
- "level": 0,
- "markdown": "<title level=\"1\" pfs=\"\">[Powderkeg Punk Gunner](/NPCs.aspx?ID=1937)</title>\r\n\r\n<row gap=\"medium\">\r\n\r\n<column gap=\"medium\" flex=\"1 1 400px\">\n\n<column gap=\"tiny\">\r\n**[Recall Knowledge - Humanoid](/Rules.aspx?ID=563)**\r\n([Society](/Skills.aspx?ID=14)): DC 16\r\n\r\n**[Unspecific Lore](/Rules.aspx?ID=563)**: DC 14\r\n\r\n**[Specific Lore](/Rules.aspx?ID=563)**: DC 11\r\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n\r\n<title level=\"2\" right=\"Creature 0\">[Powderkeg Punk Gunner](/NPCs.aspx?ID=1937)</title>\r\n\r\n<traits>\r\n<trait label=\"Uncommon\" url=\"/Traits.aspx?ID=159\" />\r\n<trait label=\"NE\" url=\"/Rules.aspx?ID=95\" />\r\n<trait label=\"Medium\" />\r\n<trait label=\"Humanoid\" url=\"/Traits.aspx?ID=91\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Pathfinder #178: Punks in a Powderkeg](/Sources.aspx?ID=119) pg. 39</row>\n\n**Perception** +4\r\n\r\n**Languages**\r\n[Common](/Languages.aspx?ID=1), [Goblin](/Languages.aspx?ID=6)\r\n\r\n**Skills**\r\n[Acrobatics](/Skills.aspx?ID=1) +5, [Athletics](/Skills.aspx?ID=3) +2, [Crafting](/Skills.aspx?ID=4) +3, [Intimidation](/Skills.aspx?ID=7) +6, [Stealth](/Skills.aspx?ID=15) +5, [Gunpowder Lore](/Skills.aspx?ID=8) +5\r\n\r\n<row gap=\"medium\">\r\n**Str** +0\r\n\r\n**Dex** +3\r\n\r\n**Con** +2\r\n\r\n**Int** +1\r\n\r\n**Wis** +0\r\n\r\n**Cha** +2\r\n</row>\n\n**Items**\r\n[lesser alchemist's fire](/Equipment.aspx?ID=75), [flintlock pistol](/Equipment.aspx?ID=30) (10 rounds), [Leather Armor](/Armor.aspx?ID=4), [lesser searing suture](/Equipment.aspx?ID=1548)\r\n\r\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"medium\">\r\n**AC** 16 \r\n\r\n**Fort** +5 \r\n\r\n**Ref** +6 \r\n\r\n**Will** +2 \n\n</row>\r\n\r\n**HP** 13\n\n**Weaknesses**\r\n[fire](/Traits.aspx?ID=72) 3\r\n\r\n**Blaze of Glory** <actions string=\"Reaction\" /> ([concentrate](/Traits.aspx?ID=32), [emotion](/Traits.aspx?ID=60), [fear](/Traits.aspx?ID=68), [visual](/Traits.aspx?ID=163), [mental](/Traits.aspx?ID=106)) **Trigger** The Powderkeg Punk takes fire damage; **Effect** The Powderkeg Punk [Demoralize](/Actions.aspx?ID=53) the creature that dealt the fire damage. Demoralize loses the [auditory](/Traits.aspx?ID=16) trait and gains the [visual](/Traits.aspx?ID=163) trait, and the Powderkeg Punk doesn't take a penalty if the creature doesn't understand their language. The Powderkeg Punk can use this reaction even if the triggering damage reduced the Punk to 0 Hit Points.\r\n\r\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Speed** 25 feet\r\n\r\n**Melee**\r\n<actions string=\"Single Action\" />\r\nfist +4 ([Agile](/Traits.aspx?ID=170), [Finesse](/Traits.aspx?ID=179), [Nonlethal](/Traits.aspx?ID=188), [Unarmed](/Traits.aspx?ID=199)),\r\n**Damage** 1d4 bludgeoning\r\n\r\n**Ranged**\r\n<actions string=\"Single Action\" />\r\nflintlock pistol +7 ([Concussive](/Traits.aspx?ID=401), [fatal d8](/Traits.aspx?ID=178), [range increment 40 feet](/Traits.aspx?ID=248), [reload 1](/Traits.aspx?ID=254)),\r\n**Damage** 1d4 piercing\n\n**Gut Shot** <actions string=\"Single Action\" /> **Frequency** once per round; **Requirements** The gunner is flanked by two or more creatures and the gunner's pistol is loaded; **Effect** The gunner turns their pistol on themself and pulls the trigger, firing through their own gut to catch the foe behind them unawares. The gunner makes a flintlock pistol Strike against an adjacent creature, who becomes [flat-footed](/Conditions.aspx?ID=16) against this Strike. The gunner takes 1d4 piercing damage.\r\n\r\n**[Sneak Attack](/MonsterAbilities.aspx?ID=34)** The gunner deals an additional 1d6 precision damage to [flat-footed](/Conditions.aspx?ID=16) creatures.\r\n\r\n**Toss and Shoot** <actions string=\"Three Actions\" /> **Requirements** The gunner is holding a loaded firearm; **Effect** The gunner Interacts to draw an [alchemist's fire](/Equipment.aspx?ID=75), throws it at a point within 30 feet, and then shoots the bomb in midair. Creatures within a 10-foot radius of the shot bomb must succeed at a DC 15 Reflex save or take the [splash](/Traits.aspx?ID=150) and [persistent damage](/Conditions.aspx?ID=29) from the alchemist's fire.\r\n\r\n</column>",
- "name": "Powderkeg Punk Gunner",
- "npc": true,
- "perception": 4,
- "rarity": "uncommon",
- "reflex_save": 6,
- "release_date": "2022-04-27",
- "resistance": {},
- "search_markdown": "<traits>\r\n<trait label=\"Uncommon\" url=\"/Traits.aspx?ID=159\" />\r\n<trait label=\"Humanoid\" url=\"/Traits.aspx?ID=91\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Pathfinder #178: Punks in a Powderkeg](/Sources.aspx?ID=119) pg. 39</row>\n\n<row gap=\"medium\">\r\n**HP** 13\r\n\r\n**AC** 16\r\n\r\n**Fort** +5\r\n\r\n**Ref** +6\r\n\r\n**Will** +2\r\n\r\n**Perception** +4\r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\n\r\n</summary>",
- "size": [
- "Medium"
- ],
- "skill": [
- "Acrobatics +5",
- "Athletics +2",
- "Crafting +3",
- "Intimidation +6",
- "Stealth +5",
- "Gunpowder Lore +5"
- ],
- "skill_markdown": "[Acrobatics](/Skills.aspx?ID=1) +5, [Athletics](/Skills.aspx?ID=3) +2, [Crafting](/Skills.aspx?ID=4) +3, [Intimidation](/Skills.aspx?ID=7) +6, [Stealth](/Skills.aspx?ID=15) +5, [Gunpowder Lore](/Skills.aspx?ID=8) +5",
- "source": [
- "Pathfinder #178: Punks in a Powderkeg"
- ],
- "source_raw": [
- "Pathfinder #178: Punks in a Powderkeg pg. 39"
- ],
- "source_category": "Adventure Paths",
- "source_group": "Outlaws of Alkenstar",
- "source_markdown": "<row gap=\"tiny\">[Pathfinder #178: Punks in a Powderkeg](/Sources.aspx?ID=119) pg. 39</row>",
- "speed": {
- "land": 25,
- "max": 25
- },
- "speed_markdown": "25 feet",
- "speed_raw": "25 feet",
- "spell_markdown": "",
- "spoilers": "Outlaws of Alkenstar",
- "stealth": "5",
- "strength": 0,
- "strongest_save": [
- "ref",
- "reflex"
- ],
- "text": " Powderkeg Punk Gunner Recall Knowledge - Humanoid (Society): DC 16 Unspecific Lore : DC 14 Specific Lore : DC 11 Powderkeg Punk Gunner Source Pathfinder #178: Punks in a Powderkeg pg. 39 Perception +4 Languages Common, Goblin Skills Acrobatics +5, Athletics +2, Crafting +3, Intimidation +6, Stealth +5, Gunpowder Lore +5 Str +0 Dex +3 Con +2 Int +1 Wis +0 Cha +2 Items lesser alchemist's fire, flintlock pistol (10 rounds), Leather Armor, lesser searing suture --- AC 16 Fort +5 Ref +6 Will +2 HP 13 Weaknesses fire 3 Blaze of Glory Reaction (concentrate, emotion, fear, visual, mental) Trigger The Powderkeg Punk takes fire damage; Effect The Powderkeg Punk Demoralize the creature that dealt the fire damage. Demoralize loses the auditory trait and gains the visual trait, and the Powderkeg Punk doesn't take a penalty if the creature doesn't understand their language. The Powderkeg Punk can use this reaction even if the triggering damage reduced the Punk to 0 Hit Points. --- Speed 25 feet Melee Single Action fist +4 (Agile, Finesse, Nonlethal, Unarmed), Damage 1d4 bludgeoning Ranged Single Action flintlock pistol +7 (Concussive, fatal d8, range increment 40 feet, reload 1), Damage 1d4 piercing Gut Shot Single Action Frequency once per round; Requirements The gunner is flanked by two or more creatures and the gunner's pistol is loaded; Effect The gunner turns their pistol on themself and pulls the trigger, firing through their own gut to catch the foe behind them unawares. The gunner makes a flintlock pistol Strike against an adjacent creature, who becomes flat-footed against this Strike. The gunner takes 1d4 piercing damage. Sneak Attack The gunner deals an additional 1d6 precision damage to flat-footed creatures. Toss and Shoot Three Actions Requirements The gunner is holding a loaded firearm; Effect The gunner Interacts to draw an alchemist's fire, throws it at a point within 30 feet, and then shoots the bomb in midair. Creatures within a 10-foot radius of the shot bomb must succeed at a DC 15 Reflex save or take the splash and persistent damage from the alchemist's fire. ",
- "trait": [
- "Humanoid",
- "Uncommon",
- "NE",
- "Medium"
- ],
- "trait_markdown": "[Humanoid](/Traits.aspx?ID=91), [Uncommon](/Traits.aspx?ID=159)",
- "trait_raw": [
- "Humanoid",
- "Uncommon"
- ],
- "type": "Creature",
- "url": "/NPCs.aspx?ID=1937",
- "weakest_save": [
- "will"
- ],
- "weakness": {
- "fire": 3
- },
- "weakness_markdown": "[fire](/Traits.aspx?ID=72) 3",
- "weakness_raw": " fire 3",
- "will_save": 2,
- "wisdom": 0
- }
|