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- {
- "ac": 31,
- "alignment": "CE",
- "breadcrumbs_spa": [],
- "category": "creature",
- "charisma": 3,
- "constitution": 6,
- "creature_ability": [
- "Confusing Display",
- "Inhale Vitality",
- "Rotting Curse"
- ],
- "creature_family_markdown": "",
- "dexterity": 4,
- "exclude_from_search": false,
- "fortitude_save": 23,
- "hp": 180,
- "hp_raw": "180",
- "id": "creature-2145",
- "immunity": [
- "controlled",
- "fear"
- ],
- "immunity_markdown": "[controlled](/Traits.aspx?ID=241), [fear](/Traits.aspx?ID=68)",
- "intelligence": -2,
- "language": [
- "Abyssal",
- "<%UMR%37%%>telepathy<%END> 100 feet"
- ],
- "language_markdown": "[Abyssal](/Languages.aspx?ID=12); [telepathy](/MonsterAbilities.aspx?ID=37) 100 feet",
- "level": 11,
- "markdown": "<title level=\"1\" pfs=\"\">[Nydazuul](/Monsters.aspx?ID=2145)</title>\r\n\r\n<row gap=\"medium\">\r\n\r\n<column gap=\"medium\" flex=\"1 1 400px\">\n\n<column gap=\"tiny\">\r\n**[Recall Knowledge - Fiend](/Rules.aspx?ID=563)**\r\n([Religion](/Skills.aspx?ID=13)): DC 38\r\n\r\n**[Unspecific Lore](/Rules.aspx?ID=563)**: DC 36\r\n\r\n**[Specific Lore](/Rules.aspx?ID=563)**: DC 33\r\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n\r\n<title level=\"2\" right=\"Creature 11\">[Nydazuul](/Monsters.aspx?ID=2145)</title>\r\n\r\n<traits>\r\n<trait label=\"Unique\" url=\"/Traits.aspx?ID=161\" />\r\n<trait label=\"CE\" url=\"/Rules.aspx?ID=95\" />\r\n<trait label=\"Huge\" />\r\n<trait label=\"Fiend\" url=\"/Traits.aspx?ID=70\" />\r\n<trait label=\"Qlippoth\" url=\"/Traits.aspx?ID=306\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Pathfinder #184: The Ghouls Hunger](/Sources.aspx?ID=147) pg. 25</row>\n\n**Perception** +20; [greater darkvision](/MonsterAbilities.aspx?ID=12), [scent](/MonsterAbilities.aspx?ID=33) (imprecise) 30 feet, [_true seeing_](/Spells.aspx?ID=344)\r\n\r\n**Languages**\r\n[Abyssal](/Languages.aspx?ID=12); [telepathy](/MonsterAbilities.aspx?ID=37) 100 feet\r\n\r\n**Skills**\r\n[Acrobatics](/Skills.aspx?ID=1) +21, [Athletics](/Skills.aspx?ID=3) +23, [Intimidation](/Skills.aspx?ID=7) +20\r\n\r\n<row gap=\"medium\">\r\n**Str** +6\r\n\r\n**Dex** +4\r\n\r\n**Con** +6\r\n\r\n**Int** -2\r\n\r\n**Wis** +3\r\n\r\n**Cha** +3\r\n</row>\n\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"medium\">\r\n**AC** 31 \r\n\r\n**Fort** +23 \r\n\r\n**Ref** +21 \r\n\r\n**Will** +20 \n\n</row>\r\n\r\n**HP** 180\n\n**Immunities**\r\n[controlled](/Traits.aspx?ID=241), [fear](/Traits.aspx?ID=68)\r\n\r\n**Resistances**\r\n[mental](/Traits.aspx?ID=106) 10, physical 10 (except [cold iron](/Equipment.aspx?ID=375))\r\n\r\n**Weaknesses**\r\n[lawful](/Traits.aspx?ID=99) 10\n\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Speed** 40 feet, climb 40 feet, fly 40 feet\r\n\r\n**Melee**\r\n<actions string=\"Single Action\" />\r\nbite +23 ([Chaotic](/Traits.aspx?ID=25), [Magical](/Traits.aspx?ID=103), [reach 10 feet](/Traits.aspx?ID=192)),\r\n**Damage** 2d10+12 plus 2d6 [persistent bleed](/Conditions.aspx?ID=29), 1d6 chaotic, and rotting curse\r\n\r\n**Melee**\r\n<actions string=\"Single Action\" />\r\nsting +23 ([Agile](/Traits.aspx?ID=170), [Chaotic](/Traits.aspx?ID=25), [Magical](/Traits.aspx?ID=103), [Finesse](/Traits.aspx?ID=179), [reach 15 feet](/Traits.aspx?ID=192)),\r\n**Damage** 2d4+12 slashing plus 2d6 [persistent bleed](/Conditions.aspx?ID=29) and 1d6 chaotic\r\n\r\n**Occult Innate Spells** DC 31\r\n- **5th**\r\n[Dimension Door](/Spells.aspx?ID=69) (×3)\r\n- **Constant (7th)**\r\n[True Seeing](/Spells.aspx?ID=344)\r\n\r\n**Confusing Display** <actions string=\"Two Actions\" /> ([Concentrate](/Traits.aspx?ID=32), [Emotion](/Traits.aspx?ID=60), [Enchantment](/Traits.aspx?ID=61), [Fear](/Traits.aspx?ID=68), [Incapacitation](/Traits.aspx?ID=93), [Mental](/Traits.aspx?ID=106), [Occult](/Traits.aspx?ID=120), [Visual](/Traits.aspx?ID=163)) The augnagar's writhing limbs and flesh seethe and squirm in a disorienting and unsettling manner. Creatures in a 30-foot emanation must attempt a DC 30 Will save, after which they are temporarily immune to further Confusing Displays for 1 minute. <br />**Critical Success** The creature is unaffected. <br />**Success** The creature is [stupefied 1](/Conditions.aspx?ID=37) for 1 round. <br />**Failure** The creature is stupefied 1 and [confused](/Conditions.aspx?ID=5) for 1 minute. <br />**Critical Failure** As failure, but the creature can't attempt a flat check to recover from confusion whenever it takes damage from an attack or spell.\r\n\r\n**Inhale Vitality** <actions string=\"Two Actions\" /> ([Necromancy](/Traits.aspx?ID=117), [Occult](/Traits.aspx?ID=120)) **Frequency** once per day; **Effect** The augnagar inhales sharply, drawing life force out of creatures in a 50-foot cone. Creatures in the area take 12d6 negative damage (DC 30 [basic](/Rules.aspx?ID=329) Fortitude save, and the creature is [fatigued](/Conditions.aspx?ID=15) on a failure). The augnagar becomes [quickened](/Conditions.aspx?ID=32) for 1 round on its next turn, and it can use the extra action only to Stride or Strike.\r\n\r\n**Rotting Curse** ([Curse](/Traits.aspx?ID=38), [Disease](/Traits.aspx?ID=46), [Necromancy](/Traits.aspx?ID=117), [Occult](/Traits.aspx?ID=120)) **Saving Throw** DC 30 Fortitude; **Stage 1** [drained 1](/Conditions.aspx?ID=10) (1 day); **Stage 2** drained 2 and the creature displays hideous, festering wounds exuding a horrific stench. Any creature within 30 feet of the victim must succeed at a DC 30 Fortitude save or become [sickened 1](/Conditions.aspx?ID=34) (plus [slowed 1](/Conditions.aspx?ID=35) on a critical failure, for as long as it's sickened). While within the aura, affected creatures take a –2 circumstance penalty to saves against disease and to recover from the sickened condition. A creature that succeeds at its save is temporarily immune for 1 minute. The victim of the disease doesn't roll a save, but takes the failure effects automatically and can't reduce its sickened value below 1 (1 day).\r\n\r\n</column>",
- "name": "Nydazuul",
- "npc": false,
- "perception": 20,
- "rarity": "unique",
- "reflex_save": 21,
- "release_date": "2022-10-26",
- "resistance": {
- "bludgeoning": 10,
- "mental": 10,
- "physical": 10,
- "piercing": 10,
- "slashing": 10
- },
- "resistance_markdown": "[mental](/Traits.aspx?ID=106) 10, physical 10 (except [cold iron](/Equipment.aspx?ID=375))",
- "resistance_raw": " mental 10, physical 10 (except cold iron )",
- "search_markdown": "<traits>\r\n<trait label=\"Unique\" url=\"/Traits.aspx?ID=161\" />\r\n<trait label=\"Fiend\" url=\"/Traits.aspx?ID=70\" />\r\n<trait label=\"Qlippoth\" url=\"/Traits.aspx?ID=306\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Pathfinder #184: The Ghouls Hunger](/Sources.aspx?ID=147) pg. 25</row>\n\n<row gap=\"medium\">\r\n**HP** 180\r\n\r\n**AC** 31\r\n\r\n**Fort** +23\r\n\r\n**Ref** +21\r\n\r\n**Will** +20\r\n\r\n**Perception** +20\r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\n\r\n</summary>",
- "sense": " greater darkvision , scent (imprecise) 30 feet, true seeing ",
- "sense_markdown": "[greater darkvision](/MonsterAbilities.aspx?ID=12), [scent](/MonsterAbilities.aspx?ID=33) (imprecise) 30 feet, [_true seeing_](/Spells.aspx?ID=344)",
- "size": [
- "Huge"
- ],
- "skill": [
- "Acrobatics +21",
- "Athletics +23",
- "Intimidation +20"
- ],
- "skill_markdown": "[Acrobatics](/Skills.aspx?ID=1) +21, [Athletics](/Skills.aspx?ID=3) +23, [Intimidation](/Skills.aspx?ID=7) +20",
- "source": [
- "Pathfinder #184: The Ghouls Hunger"
- ],
- "source_raw": [
- "Pathfinder #184: The Ghouls Hunger pg. 25"
- ],
- "source_category": "Adventure Paths",
- "source_group": "Blood Lords",
- "source_markdown": "<row gap=\"tiny\">[Pathfinder #184: The Ghouls Hunger](/Sources.aspx?ID=147) pg. 25</row>",
- "speed": {
- "climb": 40,
- "fly": 40,
- "land": 40,
- "max": 40
- },
- "speed_markdown": "40 feet, climb 40 feet, fly 40 feet",
- "speed_raw": "40 feet, climb 40 feet, fly 40 feet",
- "spell": [
- "Dimension Door",
- "True Seeing"
- ],
- "spell_markdown": "[Dimension Door](/Spells.aspx?ID=69), [True Seeing](/Spells.aspx?ID=344)",
- "spoilers": "Blood Lords",
- "strength": 6,
- "strongest_save": [
- "fort",
- "fortitude"
- ],
- "text": " Nydazuul Recall Knowledge - Fiend (Religion): DC 38 Unspecific Lore : DC 36 Specific Lore : DC 33 Nydazuul Source Pathfinder #184: The Ghouls Hunger pg. 25 Perception +20; greater darkvision, scent (imprecise) 30 feet, true seeing Languages Abyssal; telepathy 100 feet Skills Acrobatics +21, Athletics +23, Intimidation +20 Str +6 Dex +4 Con +6 Int -2 Wis +3 Cha +3 --- AC 31 Fort +23 Ref +21 Will +20 HP 180 Immunities controlled, fear Resistances mental 10, physical 10 (except cold iron) Weaknesses lawful 10 --- Speed 40 feet, climb 40 feet, fly 40 feet Melee Single Action bite +23 (Chaotic, Magical, reach 10 feet), Damage 2d10+12 plus 2d6 persistent bleed, 1d6 chaotic, and rotting curse Melee Single Action sting +23 (Agile, Chaotic, Magical, Finesse, reach 15 feet), Damage 2d4+12 slashing plus 2d6 persistent bleed and 1d6 chaotic Occult Innate Spells DC 31 - 5th Dimension Door (×3) - Constant (7th) True Seeing Confusing Display Two Actions (Concentrate, Emotion, Enchantment, Fear, Incapacitation, Mental, Occult, Visual) The augnagar's writhing limbs and flesh seethe and squirm in a disorienting and unsettling manner. Creatures in a 30-foot emanation must attempt a DC 30 Will save, after which they are temporarily immune to further Confusing Displays for 1 minute. Critical Success The creature is unaffected. Success The creature is stupefied 1 for 1 round. Failure The creature is stupefied 1 and confused for 1 minute. Critical Failure As failure, but the creature can't attempt a flat check to recover from confusion whenever it takes damage from an attack or spell. Inhale Vitality Two Actions (Necromancy, Occult) Frequency once per day; Effect The augnagar inhales sharply, drawing life force out of creatures in a 50-foot cone. Creatures in the area take 12d6 negative damage (DC 30 basic Fortitude save, and the creature is fatigued on a failure). The augnagar becomes quickened for 1 round on its next turn, and it can use the extra action only to Stride or Strike. Rotting Curse (Curse, Disease, Necromancy, Occult) Saving Throw DC 30 Fortitude; Stage 1 drained 1 (1 day); Stage 2 drained 2 and the creature displays hideous, festering wounds exuding a horrific stench. Any creature within 30 feet of the victim must succeed at a DC 30 Fortitude save or become sickened 1 (plus slowed 1 on a critical failure, for as long as it's sickened). While within the aura, affected creatures take a –2 circumstance penalty to saves against disease and to recover from the sickened condition. A creature that succeeds at its save is temporarily immune for 1 minute. The victim of the disease doesn't roll a save, but takes the failure effects automatically and can't reduce its sickened value below 1 (1 day). ",
- "trait": [
- "Fiend",
- "Qlippoth",
- "Unique",
- "CE",
- "Huge"
- ],
- "trait_markdown": "[Fiend](/Traits.aspx?ID=70), [Qlippoth](/Traits.aspx?ID=306), [Unique](/Traits.aspx?ID=161)",
- "trait_raw": [
- "Fiend",
- "Qlippoth",
- "Unique"
- ],
- "type": "Creature",
- "url": "/Monsters.aspx?ID=2145",
- "vision": "Greater darkvision",
- "weakest_save": [
- "will"
- ],
- "weakness": {
- "lawful": 10
- },
- "weakness_markdown": "[lawful](/Traits.aspx?ID=99) 10",
- "weakness_raw": " lawful 10",
- "will_save": 20,
- "wisdom": 3
- }
|