Necromancer.json 8.8 KB

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  1. {
  2. "ac": 20,
  3. "alignment": "NE",
  4. "breadcrumbs_spa": [],
  5. "category": "creature",
  6. "charisma": -1,
  7. "constitution": 2,
  8. "creature_ability": [
  9. "Stench of Decay",
  10. "Drain Bonded Item"
  11. ],
  12. "creature_family": "Mystics",
  13. "creature_family_markdown": "[Mystics](/MonsterFamilies.aspx?ID=191)",
  14. "dexterity": 3,
  15. "exclude_from_search": false,
  16. "fortitude_save": 9,
  17. "hp": 58,
  18. "hp_raw": "58",
  19. "id": "creature-929",
  20. "intelligence": 4,
  21. "language": [
  22. "Common"
  23. ],
  24. "language_markdown": "[Common](/Languages.aspx?ID=1)",
  25. "level": 5,
  26. "markdown": "<title level=\"1\" pfs=\"Limited\">[Necromancer](/NPCs.aspx?ID=929)</title>\r\n\r\n<row gap=\"medium\">\r\n\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\nDefiling the natural order and spitting in the face of convention, the necromancer remains dutifully committed to understanding what forces await beyond the mortal boundaries of life and death.\r\n\r\n<column gap=\"tiny\">\r\n**[Recall Knowledge - Humanoid](/Rules.aspx?ID=563)**\r\n([Society](/Skills.aspx?ID=14)): DC 20\r\n\r\n**[Unspecific Lore](/Rules.aspx?ID=563)**: DC 18\r\n\r\n**[Specific Lore](/Rules.aspx?ID=563)**: DC 15\r\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n\r\n<title level=\"2\" right=\"Creature 5\">[Necromancer](/NPCs.aspx?ID=929)</title>\r\n\r\n<traits>\r\n<trait label=\"NE\" url=\"/Rules.aspx?ID=95\" />\r\n<trait label=\"Medium\" />\r\n<trait label=\"Human\" url=\"/Traits.aspx?ID=90\" />\r\n<trait label=\"Humanoid\" url=\"/Traits.aspx?ID=91\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Gamemastery Guide](/Sources.aspx?ID=22) pg. 230</row>\n\n**Perception** +10\r\n\r\n**Languages**\r\n[Common](/Languages.aspx?ID=1)\r\n\r\n**Skills**\r\n[Arcana](/Skills.aspx?ID=2) +13, [Crafting](/Skills.aspx?ID=4) +11, [Intimidation](/Skills.aspx?ID=7) +8, [Religion](/Skills.aspx?ID=13) +10\r\n\r\n<row gap=\"medium\">\r\n**Str** +2\r\n\r\n**Dex** +3\r\n\r\n**Con** +2\r\n\r\n**Int** +4\r\n\r\n**Wis** +3\r\n\r\n**Cha** -1\r\n</row>\r\n\r\n**Stench of Decay** ([arcane](/Traits.aspx?ID=11), [aura](/Traits.aspx?ID=206), [conjuration](/Traits.aspx?ID=33), [poison](/Traits.aspx?ID=126)) The necromancer emits a scent of putrid rot in a 5-foot emanation. A creature that enters or begins its turn in the aura is [sickened 1](/Conditions.aspx?ID=34).\r\n\r\n**Items**\r\n[Light Mace](/Weapons.aspx?ID=5), hooded robe, _scroll of [_spectral hand_](/Spells.aspx?ID=295)_, spellbook\r\n\r\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"medium\">\r\n**AC** 20 \r\n\r\n**Fort** +9 \r\n\r\n**Ref** +12 \r\n\r\n**Will** +12 \n\n</row>\r\n\r\n**HP** 58\n\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Speed** 25 feet\r\n\r\n**Melee**\r\n<actions string=\"Single Action\" />\r\nlight mace +12 ([Agile](/Traits.aspx?ID=170), [Finesse](/Traits.aspx?ID=179), [Shove](/Traits.aspx?ID=193)),\r\n**Damage** 1d4+4 bludgeoning\r\n\r\n**Wizard Prepared Spells** DC 21, attack +13\r\n- **Cantrips (3rd)**\r\n[Chill Touch](/Spells.aspx?ID=35), [Detect Magic](/Spells.aspx?ID=66), [Electric Arc](/Spells.aspx?ID=97), [Ray of Frost](/Spells.aspx?ID=245), [Read Aura](/Spells.aspx?ID=246), [Shield](/Spells.aspx?ID=280)\r\n- **1st**\r\n[Fear](/Spells.aspx?ID=110), [Feather Fall](/Spells.aspx?ID=111), [Ray of Enfeeblement](/Spells.aspx?ID=244), [Spider Sting](/Spells.aspx?ID=300)\r\n- **2nd**\r\n[False Life](/Spells.aspx?ID=108), [Grim Tendrils](/Spells.aspx?ID=141), [Mirror Image](/Spells.aspx?ID=197), [Web](/Spells.aspx?ID=374)\r\n- **3rd**\r\n[Bind Undead](/Spells.aspx?ID=22), [Lightning Bolt](/Spells.aspx?ID=172), [Vampiric Touch](/Spells.aspx?ID=354)\r\n\r\n**Wizard School Spells** DC 21, 1 Focus Point\r\n- **3rd**\r\n[Call of the Grave](/Spells.aspx?ID=522)\r\n\r\n**Drain Bonded Item** <actions string=\"Free Action\" /> ([Arcane](/Traits.aspx?ID=11)) **Frequency** once per day; **Requirements** The necromancer hasn't acted yet on this turn; **Effect** The necromancer expends the power stored in their mace. This gives them the ability to cast one prepared spell they prepared today and already cast, without spending a spell slot.\r\n\r\n</column>\n\n<document level=\"2\" id=\"creature-family-191\" />",
  27. "name": "Necromancer",
  28. "npc": true,
  29. "perception": 10,
  30. "pfs": "Limited",
  31. "rarity": "common",
  32. "reflex_save": 12,
  33. "release_date": "2020-02-26",
  34. "resistance": {},
  35. "search_markdown": "<traits>\r\n<trait label=\"Human\" url=\"/Traits.aspx?ID=90\" />\r\n<trait label=\"Humanoid\" url=\"/Traits.aspx?ID=91\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Gamemastery Guide](/Sources.aspx?ID=22) pg. 230</row>\r\n\r\n**Creature Family** [Mystics](/MonsterFamilies.aspx?ID=191)\r\n\r\n<row gap=\"medium\">\r\n**HP** 58\r\n\r\n**AC** 20\r\n\r\n**Fort** +9\r\n\r\n**Ref** +12\r\n\r\n**Will** +12\r\n\r\n**Perception** +10\r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nDefiling the natural order and spitting in the face of convention, the necromancer remains dutifully committed to understanding what forces await …\r\n</summary>",
  36. "size": [
  37. "Medium"
  38. ],
  39. "skill": [
  40. "Arcana +13",
  41. "Crafting +11",
  42. "Intimidation +8",
  43. "Religion +10"
  44. ],
  45. "skill_markdown": "[Arcana](/Skills.aspx?ID=2) +13, [Crafting](/Skills.aspx?ID=4) +11, [Intimidation](/Skills.aspx?ID=7) +8, [Religion](/Skills.aspx?ID=13) +10",
  46. "source": [
  47. "Gamemastery Guide"
  48. ],
  49. "source_raw": [
  50. "Gamemastery Guide pg. 230"
  51. ],
  52. "source_category": "Rulebooks",
  53. "source_markdown": "<row gap=\"tiny\">[Gamemastery Guide](/Sources.aspx?ID=22) pg. 230</row>",
  54. "speed": {
  55. "land": 25,
  56. "max": 25
  57. },
  58. "speed_markdown": "25 feet",
  59. "speed_raw": "25 feet",
  60. "spell": [
  61. "Bind Undead",
  62. "Lightning Bolt",
  63. "Vampiric Touch",
  64. "False Life",
  65. "Grim Tendrils",
  66. "Mirror Image",
  67. "Web",
  68. "Fear",
  69. "Feather Fall",
  70. "Ray of Enfeeblement",
  71. "Spider Sting",
  72. "Chill Touch",
  73. "Detect Magic",
  74. "Electric Arc",
  75. "Ray of Frost",
  76. "Read Aura",
  77. "Shield",
  78. "Call of the Grave"
  79. ],
  80. "spell_markdown": "[Bind Undead](/Spells.aspx?ID=22), [Call of the Grave](/Spells.aspx?ID=522), [Chill Touch](/Spells.aspx?ID=35), [Detect Magic](/Spells.aspx?ID=66), [Electric Arc](/Spells.aspx?ID=97), [False Life](/Spells.aspx?ID=108), [Fear](/Spells.aspx?ID=110), [Feather Fall](/Spells.aspx?ID=111), [Grim Tendrils](/Spells.aspx?ID=141), [Lightning Bolt](/Spells.aspx?ID=172), [Mirror Image](/Spells.aspx?ID=197), [Ray of Enfeeblement](/Spells.aspx?ID=244), [Ray of Frost](/Spells.aspx?ID=245), [Read Aura](/Spells.aspx?ID=246), [Shield](/Spells.aspx?ID=280), [Spider Sting](/Spells.aspx?ID=300), [Vampiric Touch](/Spells.aspx?ID=354), [Web](/Spells.aspx?ID=374)",
  81. "strength": 2,
  82. "strongest_save": [
  83. "ref",
  84. "reflex",
  85. "will"
  86. ],
  87. "summary": "Defiling the natural order and spitting in the face of convention, the necromancer remains dutifully committed to understanding what forces await …",
  88. "summary_markdown": "Defiling the natural order and spitting in the face of convention, the necromancer remains dutifully committed to understanding what forces await …",
  89. "text": " Necromancer Defiling the natural order and spitting in the face of convention, the necromancer remains dutifully committed to understanding what forces await beyond the mortal boundaries of life and death. Recall Knowledge - Humanoid (Society): DC 20 Unspecific Lore : DC 18 Specific Lore : DC 15 Necromancer Source Gamemastery Guide pg. 230 Perception +10 Languages Common Skills Arcana +13, Crafting +11, Intimidation +8, Religion +10 Str +2 Dex +3 Con +2 Int +4 Wis +3 Cha -1 Stench of Decay (arcane, aura, conjuration, poison) The necromancer emits a scent of putrid rot in a 5-foot emanation. A creature that enters or begins its turn in the aura is sickened 1. Items Light Mace, hooded robe, scroll of spectral hand , spellbook --- AC 20 Fort +9 Ref +12 Will +12 HP 58 --- Speed 25 feet Melee Single Action light mace +12 (Agile, Finesse, Shove), Damage 1d4+4 bludgeoning Wizard Prepared Spells DC 21, attack +13 - Cantrips (3rd) Chill Touch, Detect Magic, Electric Arc, Ray of Frost, Read Aura, Shield - 1st Fear, Feather Fall, Ray of Enfeeblement, Spider Sting - 2nd False Life, Grim Tendrils, Mirror Image, Web - 3rd Bind Undead, Lightning Bolt, Vampiric Touch Wizard School Spells DC 21, 1 Focus Point - 3rd Call of the Grave Drain Bonded Item Free Action (Arcane) Frequency once per day; Requirements The necromancer hasn't acted yet on this turn; Effect The necromancer expends the power stored in their mace. This gives them the ability to cast one prepared spell they prepared today and already cast, without spending a spell slot. ",
  90. "trait": [
  91. "Human",
  92. "Humanoid",
  93. "NE",
  94. "Medium"
  95. ],
  96. "trait_markdown": "[Human](/Traits.aspx?ID=90), [Humanoid](/Traits.aspx?ID=91)",
  97. "trait_raw": [
  98. "Human",
  99. "Humanoid"
  100. ],
  101. "type": "Creature",
  102. "url": "/NPCs.aspx?ID=929",
  103. "weakest_save": [
  104. "fort",
  105. "fortitude"
  106. ],
  107. "weakness": {},
  108. "will_save": 12,
  109. "wisdom": 3
  110. }