| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123 |
- {
- "ac": 30,
- "alignment": "NG",
- "breadcrumbs_spa": [],
- "category": "creature",
- "charisma": 5,
- "constitution": 4,
- "creature_ability": [
- "Aura of Vitality",
- "Dispelling Field",
- "Flaming Armaments"
- ],
- "creature_family": "Angel",
- "creature_family_markdown": "[Angel](/MonsterFamilies.aspx?ID=3)",
- "dexterity": 4,
- "exclude_from_search": false,
- "fortitude_save": 21,
- "hp": 195,
- "hp_raw": "195",
- "id": "creature-542",
- "image": [
- "/Images/Monsters/Angel_MovanicDeva.png"
- ],
- "immunity": [
- "negative"
- ],
- "immunity_markdown": "negative",
- "intelligence": 4,
- "language": [
- "Celestial",
- "Draconic",
- "Infernal",
- "<%SPELLS%340%%><i>tongues</i><%END>"
- ],
- "language_markdown": "[Celestial](/Languages.aspx?ID=16), [Draconic](/Languages.aspx?ID=2), [Infernal](/Languages.aspx?ID=19); [_tongues_](/Spells.aspx?ID=340)",
- "level": 10,
- "markdown": "<title level=\"1\" pfs=\"Standard\">[Movanic Deva (Guardian Angel)](/Monsters.aspx?ID=542)</title>\r\n\r\n<row gap=\"medium\">\r\n\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\nMovanic devas are stewards of the flow of good creatures' souls through the cycle of life and death, from the point a creature is born to the day it dies. These angels arise from the souls of stalwart nurturers and protectors, and share a specific connection with a creature's vital essence—its life force. Movanic devas are most concerned with guiding and protecting good creatures during their mortal lives, so once a soul has passed into the River of Souls, the movanic deva leaves its protection to the soul angels, or monadic devas. As part of their stewardship over good creatures, movanic devas can waken within animals a level of sapience to allow them to become kindly and benevolent as well, thus increasing the flow of goodness into the afterlife. They also spend time patrolling the [Positive Energy Plane](/Planes.aspx?ID=3) and [Negative Energy Plane](/Planes.aspx?ID=2), seeking to contain significant threats to life.\r\n\r\n<column gap=\"tiny\">\r\n**[Recall Knowledge - Celestial](/Rules.aspx?ID=563)**\r\n([Religion](/Skills.aspx?ID=13)): DC 27\r\n\r\n**[Unspecific Lore](/Rules.aspx?ID=563)**: DC 25\r\n\r\n**[Specific Lore](/Rules.aspx?ID=563)**: DC 22\r\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n<image src=\"/images/Monsters/Angel_MovanicDeva.png\" />\r\n</column>\r\n\r\n</row>\r\n\r\n<title level=\"2\" right=\"Creature 10\">[Movanic Deva](/Monsters.aspx?ID=542)</title>\r\n\r\n<traits>\r\n<trait label=\"NG\" url=\"/Rules.aspx?ID=95\" />\r\n<trait label=\"Medium\" />\r\n<trait label=\"Angel\" url=\"/Traits.aspx?ID=8\" />\r\n<trait label=\"Celestial\" url=\"/Traits.aspx?ID=23\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Bestiary 2](/Sources.aspx?ID=32) pg. 14 <sup>2.0</sup></row>\n\n**Perception** +22; [darkvision](/MonsterAbilities.aspx?ID=12)\r\n\r\n**Languages**\r\n[Celestial](/Languages.aspx?ID=16), [Draconic](/Languages.aspx?ID=2), [Infernal](/Languages.aspx?ID=19); [_tongues_](/Spells.aspx?ID=340)\r\n\r\n**Skills**\r\n[Athletics](/Skills.aspx?ID=3) +20, [Diplomacy](/Skills.aspx?ID=6) +22, [Intimidation](/Skills.aspx?ID=7) +22, [Nature](/Skills.aspx?ID=10) +22, [Religion](/Skills.aspx?ID=13) +19, [Stealth](/Skills.aspx?ID=15) +17, [Survival](/Skills.aspx?ID=16) +17\r\n\r\n<row gap=\"medium\">\r\n**Str** +6\r\n\r\n**Dex** +4\r\n\r\n**Con** +4\r\n\r\n**Int** +4\r\n\r\n**Wis** +5\r\n\r\n**Cha** +5\r\n</row>\n\n**Items**\r\n_+1 [striking](/Equipment.aspx?ID=280) [bastard sword](/Weapons.aspx?ID=15)_\r\n\r\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"medium\">\r\n**AC** 30 \r\n\r\n**Fort** +21 \r\n\r\n**Ref** +17 \r\n\r\n**Will** +19 \r\n\r\n+1 to all saves vs. magic\r\n</row>\r\n\r\n**HP** 195\n\n**Immunities**\r\nnegative\n\n**Weaknesses**\r\nevil 10\r\n\r\n**Aura of Vitality** ([abjuration](/Traits.aspx?ID=2), [aura](/Traits.aspx?ID=206), [divine](/Traits.aspx?ID=48)) 20 feet. Allies in the movanic deva's aura gain a +1 status bonus to all saving throws, resistance 10 to positive and negative damage, and are unharmed by the effects of a plane's [positive](/Traits.aspx?ID=128) and [negative](/Traits.aspx?ID=118) traits. Animals in the aura of 12th level or lower don't attack the movanic deva or the deva's allies unless they are controlled or otherwise forced to attack.\r\n\r\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Speed** 30 feet, fly 40 feet\r\n\r\n**Melee**\r\n<actions string=\"Single Action\" />\r\nflaming bastard sword +23 ([Good](/Traits.aspx?ID=83), [Magical](/Traits.aspx?ID=103), [two-hand d12](/Traits.aspx?ID=198)),\r\n**Damage** 2d8+9 slashing plus 1d6 fire and 1d6 good\r\n\r\n**Divine Innate Spells** DC 29\r\n- **1st**\r\n[Detect Alignment](/Spells.aspx?ID=65) (at will; evil only)\r\n- **2nd**\r\n[Invisibility](/Spells.aspx?ID=164) (at will; self only)\r\n- **4th**\r\n[Create Food](/Spells.aspx?ID=52), [Heal](/Spells.aspx?ID=148) (×3)\r\n- **5th**\r\n[Divine Wrath](/Spells.aspx?ID=86), [Remove Curse](/Spells.aspx?ID=250), [Remove Disease](/Spells.aspx?ID=251), [Remove Fear](/Spells.aspx?ID=252)\r\n- **Constant (5th)**\r\n[Tongues](/Spells.aspx?ID=340)\r\n\r\n**Rituals** DC 29\r\n\r\n- **1st**\r\n[Angelic Messenger](/Rituals.aspx?ID=22)\r\n- **6th**\r\n[Awaken Animal](/Rituals.aspx?ID=3)\r\n\r\n**Dispelling Field** <actions string=\"Two Actions\" /> ([Divine](/Traits.aspx?ID=48), [Transmutation](/Traits.aspx?ID=157)) **Frequency** once per day; **Effect** The movanic deva attempts to unravel unwelcome magic effects on allies within its aura of vitality to protect them from malevolent forces. The movanic deva attempts a counteract check against as many spell effects affecting allies in the area as it wishes with a +19 counteract modifier and a counteract level of 4, rolling once for the selected effects.\r\n\r\n**Flaming Armaments** ([Divine](/Traits.aspx?ID=48), [Transmutation](/Traits.aspx?ID=157)) When a movanic deva wields a weapon, that weapon gains the effect of a [flaming](/Equipment.aspx?ID=295) rune.\r\n\r\n</column>\r\n\r\n<aside>\r\n<title level=\"2\" noclass=\"true\" icon=\"/images/Icons/Sidebar_2_AdditionalLore.png\">The Gift of Sapience</title>\r\n\r\nWhen a movanic deva awakens an [animal](/Traits.aspx?ID=9), the animal becomes neutral good and is well-disposed toward the deva, but the deva understands that free will is an important part of life. While the deva provides enough support and guidance to the animal to help it adjust to its newly sapient world view, not all animals awakened in this way remain on the path of good.\r\n</aside>\r\n\r\n<document level=\"2\" id=\"creature-family-3\" />",
- "name": "Movanic Deva",
- "npc": false,
- "perception": 22,
- "pfs": "Standard",
- "rarity": "common",
- "reflex_save": 17,
- "release_date": "2020-05-27",
- "resistance": {},
- "search_markdown": "<traits>\r\n<trait label=\"Angel\" url=\"/Traits.aspx?ID=8\" />\r\n<trait label=\"Celestial\" url=\"/Traits.aspx?ID=23\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Bestiary 2](/Sources.aspx?ID=32) pg. 14 <sup>2.0</sup></row>\r\n\r\n**Creature Family** [Angel](/MonsterFamilies.aspx?ID=3)\r\n\r\n<row gap=\"medium\">\r\n**HP** 195\r\n\r\n**AC** 30\r\n\r\n**Fort** +21\r\n\r\n**Ref** +17\r\n\r\n**Will** +19\r\n\r\n**Perception** +22\r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nMovanic devas are stewards of the flow of good creatures' souls through the cycle of life and death, from the point a creature is born to the day it …\r\n</summary>",
- "sense": " darkvision ",
- "sense_markdown": "[darkvision](/MonsterAbilities.aspx?ID=12)",
- "size": [
- "Medium"
- ],
- "skill": [
- "Athletics +20",
- "Diplomacy +22",
- "Intimidation +22",
- "Nature +22",
- "Religion +19",
- "Stealth +17",
- "Survival +17"
- ],
- "skill_markdown": "[Athletics](/Skills.aspx?ID=3) +20, [Diplomacy](/Skills.aspx?ID=6) +22, [Intimidation](/Skills.aspx?ID=7) +22, [Nature](/Skills.aspx?ID=10) +22, [Religion](/Skills.aspx?ID=13) +19, [Stealth](/Skills.aspx?ID=15) +17, [Survival](/Skills.aspx?ID=16) +17",
- "source": [
- "Bestiary 2"
- ],
- "source_raw": [
- "Bestiary 2 pg. 14"
- ],
- "source_category": "Rulebooks",
- "source_markdown": "<row gap=\"tiny\">[Bestiary 2](/Sources.aspx?ID=32) pg. 14 <sup>2.0</sup></row>",
- "speed": {
- "fly": 40,
- "land": 30,
- "max": 40
- },
- "speed_markdown": "30 feet, fly 40 feet",
- "speed_raw": "30 feet, fly 40 feet",
- "spell": [
- "Divine Wrath",
- "Remove Curse",
- "Remove Disease",
- "Remove Fear",
- "Create Food",
- "Heal",
- "Invisibility",
- "Detect Alignment",
- "Tongues"
- ],
- "spell_markdown": "[Create Food](/Spells.aspx?ID=52), [Detect Alignment](/Spells.aspx?ID=65), [Divine Wrath](/Spells.aspx?ID=86), [Heal](/Spells.aspx?ID=148), [Invisibility](/Spells.aspx?ID=164), [Remove Curse](/Spells.aspx?ID=250), [Remove Disease](/Spells.aspx?ID=251), [Remove Fear](/Spells.aspx?ID=252), [Tongues](/Spells.aspx?ID=340)",
- "stealth": "17",
- "strength": 6,
- "strongest_save": [
- "fort",
- "fortitude"
- ],
- "summary": "Movanic devas are stewards of the flow of good creatures' souls through the cycle of life and death, from the point a creature is born to the day it …",
- "summary_markdown": "Movanic devas are stewards of the flow of good creatures' souls through the cycle of life and death, from the point a creature is born to the day it …",
- "text": " Movanic Deva (Guardian Angel) Movanic devas are stewards of the flow of good creatures' souls through the cycle of life and death, from the point a creature is born to the day it dies. These angels arise from the souls of stalwart nurturers and protectors, and share a specific connection with a creature's vital essence—its life force. Movanic devas are most concerned with guiding and protecting good creatures during their mortal lives, so once a soul has passed into the River of Souls, the movanic deva leaves its protection to the soul angels, or monadic devas. As part of their stewardship over good creatures, movanic devas can waken within animals a level of sapience to allow them to become kindly and benevolent as well, thus increasing the flow of goodness into the afterlife. They also spend time patrolling the Positive Energy Plane and Negative Energy Plane, seeking to contain significant threats to life. Recall Knowledge - Celestial (Religion): DC 27 Unspecific Lore : DC 25 Specific Lore : DC 22 Movanic Deva Source Bestiary 2 pg. 14 2.0 Perception +22; darkvision Languages Celestial, Draconic, Infernal; tongues Skills Athletics +20, Diplomacy +22, Intimidation +22, Nature +22, Religion +19, Stealth +17, Survival +17 Str +6 Dex +4 Con +4 Int +4 Wis +5 Cha +5 Items +1 striking bastard sword --- AC 30 Fort +21 Ref +17 Will +19 +1 to all saves vs. magic HP 195 Immunities negative Weaknesses evil 10 Aura of Vitality (abjuration, aura, divine) 20 feet. Allies in the movanic deva's aura gain a +1 status bonus to all saving throws, resistance 10 to positive and negative damage, and are unharmed by the effects of a plane's positive and negative traits. Animals in the aura of 12th level or lower don't attack the movanic deva or the deva's allies unless they are controlled or otherwise forced to attack. --- Speed 30 feet, fly 40 feet Melee Single Action flaming bastard sword +23 (Good, Magical, two-hand d12), Damage 2d8+9 slashing plus 1d6 fire and 1d6 good Divine Innate Spells DC 29 - 1st Detect Alignment (at will; evil only) - 2nd Invisibility (at will; self only) - 4th Create Food, Heal (×3) - 5th Divine Wrath, Remove Curse, Remove Disease, Remove Fear - Constant (5th) Tongues Rituals DC 29 - 1st Angelic Messenger - 6th Awaken Animal Dispelling Field Two Actions (Divine, Transmutation) Frequency once per day; Effect The movanic deva attempts to unravel unwelcome magic effects on allies within its aura of vitality to protect them from malevolent forces. The movanic deva attempts a counteract check against as many spell effects affecting allies in the area as it wishes with a +19 counteract modifier and a counteract level of 4, rolling once for the selected effects. Flaming Armaments (Divine, Transmutation) When a movanic deva wields a weapon, that weapon gains the effect of a flaming rune. The Gift of Sapience When a movanic deva awakens an animal, the animal becomes neutral good and is well-disposed toward the deva, but the deva understands that free will is an important part of life. While the deva provides enough support and guidance to the animal to help it adjust to its newly sapient world view, not all animals awakened in this way remain on the path of good. ",
- "trait": [
- "Angel",
- "Celestial",
- "NG",
- "Medium"
- ],
- "trait_markdown": "[Angel](/Traits.aspx?ID=8), [Celestial](/Traits.aspx?ID=23)",
- "trait_raw": [
- "Angel",
- "Celestial"
- ],
- "type": "Creature",
- "url": "/Monsters.aspx?ID=542",
- "vision": "Darkvision",
- "weakest_save": [
- "ref",
- "reflex"
- ],
- "weakness": {
- "evil": 10
- },
- "weakness_markdown": "evil 10",
- "weakness_raw": "evil 10",
- "will_save": 19,
- "wisdom": 5
- }
|