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- {
- "ac": 16,
- "alignment": "N",
- "breadcrumbs_spa": [],
- "category": "creature",
- "charisma": 0,
- "constitution": 0,
- "creature_ability": [
- "Cacophony",
- "Ransack",
- "Swarming Bites"
- ],
- "creature_family": "Monkey",
- "creature_family_markdown": "[Monkey](/MonsterFamilies.aspx?ID=247)",
- "dexterity": 4,
- "exclude_from_search": false,
- "fortitude_save": 6,
- "hp": 20,
- "hp_raw": "20",
- "id": "creature-1232",
- "immunity": [
- "precision",
- "swarm mind"
- ],
- "immunity_markdown": "precision, [swarm mind](/MonsterAbilities.aspx?ID=36)",
- "intelligence": -4,
- "language_markdown": "",
- "level": 2,
- "markdown": "<title level=\"1\" pfs=\"Standard\">[Monkey Swarm](/Monsters.aspx?ID=1232)</title>\r\n\r\n<row gap=\"medium\">\r\n\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\nA single monkey can cause mischief. A troop of monkeys, emboldened by their numbers, can cause utter chaos, attacking anyone and looting anything in sight before scattering away with whatever they can carry.\r\n\r\n<column gap=\"tiny\">\r\n**[Recall Knowledge - Animal](/Rules.aspx?ID=563)**\r\n([Nature](/Skills.aspx?ID=10)): DC 16\r\n\r\n**[Unspecific Lore](/Rules.aspx?ID=563)**: DC 14\r\n\r\n**[Specific Lore](/Rules.aspx?ID=563)**: DC 11\r\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n\r\n<title level=\"2\" right=\"Creature 2\">[Monkey Swarm](/Monsters.aspx?ID=1232)</title>\r\n\r\n<traits>\r\n<trait label=\"N\" url=\"/Rules.aspx?ID=95\" />\r\n<trait label=\"Large\" />\r\n<trait label=\"Animal\" url=\"/Traits.aspx?ID=9\" />\r\n<trait label=\"Swarm\" url=\"/Traits.aspx?ID=239\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Bestiary 3](/Sources.aspx?ID=66) pg. 172</row>\n\n**Perception** +8\r\n\r\n**Languages**\n\n**Skills**\r\n[Acrobatics](/Skills.aspx?ID=1) +8, [Thievery](/Skills.aspx?ID=17) +8\r\n\r\n<row gap=\"medium\">\r\n**Str** +0\r\n\r\n**Dex** +4\r\n\r\n**Con** +0\r\n\r\n**Int** -4\r\n\r\n**Wis** +2\r\n\r\n**Cha** +0\r\n</row>\n\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"medium\">\r\n**AC** 16 \r\n\r\n**Fort** +6 \r\n\r\n**Ref** +10 \r\n\r\n**Will** +6 \n\n</row>\r\n\r\n**HP** 20\n\n**Immunities**\r\nprecision, [swarm mind](/MonsterAbilities.aspx?ID=36)\r\n\r\n**Resistances**\r\npiercing 3, slashing 3\r\n\r\n**Weaknesses**\r\narea damage 3, [splash](/Traits.aspx?ID=150) damage 3\r\n\r\n**Cacophony** ([auditory](/Traits.aspx?ID=16), [aura](/Traits.aspx?ID=206)) 20 feet. The monkeys' awful racket of screeches and howls drowns out other sounds. Any creature performing an [auditory](/Traits.aspx?ID=16) action in the area must yell over the din, requiring a successful DC 15 Fortitude save or [Performance](/Skills.aspx?ID=12) check to project loudly enough; on a failure, the action is lost.\r\n\r\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Speed** 25 feet, climb 20 feet\n\n**Ransack** <actions string=\"Two Actions\" /> The swarm rummages through the possessions of a single creature within its space, attempting a [Thievery](/Skills.aspx?ID=17) check against the creature's Reflex DC. On a success, the monkeys take one random item of negligible Bulk that the creature is wearing but not closely guarding, such as an object in a loosely carried pouch.\r\n\r\n**Swarming Bites** <actions string=\"Single Action\" /> Each creature in the swarm's space takes 1d8 piercing damage (DC 18 [basic](/Rules.aspx?ID=329) Reflex save).\r\n\r\n</column>\n\n<document level=\"2\" id=\"creature-family-247\" />",
- "name": "Monkey Swarm",
- "npc": false,
- "perception": 8,
- "pfs": "Standard",
- "rarity": "common",
- "reflex_save": 10,
- "release_date": "2021-04-07",
- "resistance": {
- "piercing": 3,
- "slashing": 3
- },
- "resistance_markdown": "piercing 3, slashing 3",
- "resistance_raw": "piercing 3, slashing 3",
- "search_markdown": "<traits>\r\n<trait label=\"Animal\" url=\"/Traits.aspx?ID=9\" />\r\n<trait label=\"Swarm\" url=\"/Traits.aspx?ID=239\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Bestiary 3](/Sources.aspx?ID=66) pg. 172</row>\r\n\r\n**Creature Family** [Monkey](/MonsterFamilies.aspx?ID=247)\r\n\r\n<row gap=\"medium\">\r\n**HP** 20\r\n\r\n**AC** 16\r\n\r\n**Fort** +6\r\n\r\n**Ref** +10\r\n\r\n**Will** +6\r\n\r\n**Perception** +8\r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nA single monkey can cause mischief. A troop of monkeys, emboldened by their numbers, can cause utter chaos, attacking anyone and looting anything in …\r\n</summary>",
- "size": [
- "Large"
- ],
- "skill": [
- "Acrobatics +8",
- "Thievery +8"
- ],
- "skill_markdown": "[Acrobatics](/Skills.aspx?ID=1) +8, [Thievery](/Skills.aspx?ID=17) +8",
- "source": [
- "Bestiary 3"
- ],
- "source_raw": [
- "Bestiary 3 pg. 172"
- ],
- "source_category": "Rulebooks",
- "source_markdown": "<row gap=\"tiny\">[Bestiary 3](/Sources.aspx?ID=66) pg. 172</row>",
- "speed": {
- "climb": 20,
- "land": 25,
- "max": 25
- },
- "speed_markdown": "25 feet, climb 20 feet",
- "speed_raw": "25 feet, climb 20 feet",
- "spell_markdown": "",
- "strength": 0,
- "strongest_save": [
- "ref",
- "reflex"
- ],
- "summary": "A single monkey can cause mischief. A troop of monkeys, emboldened by their numbers, can cause utter chaos, attacking anyone and looting anything in …",
- "summary_markdown": "A single monkey can cause mischief. A troop of monkeys, emboldened by their numbers, can cause utter chaos, attacking anyone and looting anything in …",
- "text": " Monkey Swarm A single monkey can cause mischief. A troop of monkeys, emboldened by their numbers, can cause utter chaos, attacking anyone and looting anything in sight before scattering away with whatever they can carry. Recall Knowledge - Animal (Nature): DC 16 Unspecific Lore : DC 14 Specific Lore : DC 11 Monkey Swarm Source Bestiary 3 pg. 172 Perception +8 Languages Skills Acrobatics +8, Thievery +8 Str +0 Dex +4 Con +0 Int -4 Wis +2 Cha +0 --- AC 16 Fort +6 Ref +10 Will +6 HP 20 Immunities precision, swarm mind Resistances piercing 3, slashing 3 Weaknesses area damage 3, splash damage 3 Cacophony (auditory, aura) 20 feet. The monkeys' awful racket of screeches and howls drowns out other sounds. Any creature performing an auditory action in the area must yell over the din, requiring a successful DC 15 Fortitude save or Performance check to project loudly enough; on a failure, the action is lost. --- Speed 25 feet, climb 20 feet Ransack Two Actions The swarm rummages through the possessions of a single creature within its space, attempting a Thievery check against the creature's Reflex DC. On a success, the monkeys take one random item of negligible Bulk that the creature is wearing but not closely guarding, such as an object in a loosely carried pouch. Swarming Bites Single Action Each creature in the swarm's space takes 1d8 piercing damage (DC 18 basic Reflex save). ",
- "trait": [
- "Animal",
- "Swarm",
- "N",
- "Large"
- ],
- "trait_markdown": "[Animal](/Traits.aspx?ID=9), [Swarm](/Traits.aspx?ID=239)",
- "trait_raw": [
- "Animal",
- "Swarm"
- ],
- "type": "Creature",
- "url": "/Monsters.aspx?ID=1232",
- "weakest_save": [
- "fort",
- "fortitude",
- "will"
- ],
- "weakness": {
- "area": 3
- },
- "weakness_markdown": "area damage 3, [splash](/Traits.aspx?ID=150) damage 3",
- "weakness_raw": "area damage 3, splash damage 3",
- "will_save": 6,
- "wisdom": 2
- }
|