Misery Siktempora.json 11 KB

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  1. {
  2. "ac": 32,
  3. "alignment": "CE",
  4. "breadcrumbs_spa": [],
  5. "category": "creature",
  6. "charisma": 5,
  7. "constitution": 4,
  8. "creature_ability": [
  9. "Temporal Sense",
  10. "Slash the Suffering",
  11. "Uncanny Pounce",
  12. "Inflict Misery",
  13. "Telepathic Wail"
  14. ],
  15. "creature_family": "Siktempora",
  16. "creature_family_markdown": "[Siktempora](/MonsterFamilies.aspx?ID=259)",
  17. "dexterity": 5,
  18. "exclude_from_search": false,
  19. "fortitude_save": 20,
  20. "hp": 160,
  21. "hp_raw": "160",
  22. "id": "creature-1294",
  23. "image": [
  24. "/Images/Monsters/Siktempora_MiserySiktempora.png"
  25. ],
  26. "immunity": [
  27. "disease",
  28. "emotion",
  29. "poison"
  30. ],
  31. "immunity_markdown": "[disease](/Traits.aspx?ID=46), [emotion](/Traits.aspx?ID=60), [poison](/Traits.aspx?ID=126)",
  32. "intelligence": 4,
  33. "language": [
  34. "Aklo",
  35. "(can't speak any language); <%UMR%37%%>telepathy<%END> 300 feet"
  36. ],
  37. "language_markdown": "[Aklo](/Languages.aspx?ID=13); (can't speak any language); [telepathy](/MonsterAbilities.aspx?ID=37) 300 feet",
  38. "level": 12,
  39. "markdown": "<title level=\"1\" pfs=\"Standard\">[Misery Siktempora](/Monsters.aspx?ID=1294)</title>\r\n\r\n<row gap=\"medium\">\r\n\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\nCreatures born of intense pain and suffering, the armless, six-legged misery siktemporas are some of the most numerous of their kind since misery is as ubiquitous an experience as living. They're also the most proactive of siktemporas, seeking to propagate the misery from which they spawn. They delight in opportunities to travel to the [Material Plane](/Planes.aspx?ID=1), where misery is so woefully prevalent and easily multiplied.\r\n\r\n<column gap=\"tiny\">\n\n**[Unspecific Lore](/Rules.aspx?ID=563)**: DC 33\r\n\r\n**[Specific Lore](/Rules.aspx?ID=563)**: DC 30\r\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n<image src=\"/images/Monsters/Siktempora_MiserySiktempora.png\" />\r\n</column>\r\n\r\n</row>\r\n\r\n<title level=\"2\" right=\"Creature 12\">[Misery Siktempora](/Monsters.aspx?ID=1294)</title>\r\n\r\n<traits>\r\n<trait label=\"Rare\" url=\"/Traits.aspx?ID=137\" />\r\n<trait label=\"CE\" url=\"/Rules.aspx?ID=95\" />\r\n<trait label=\"Large\" />\r\n<trait label=\"Siktempora\" url=\"/Traits.aspx?ID=372\" />\r\n<trait label=\"Time\" url=\"/Traits.aspx?ID=313\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Bestiary 3](/Sources.aspx?ID=66) pg. 232</row>\n\n**Perception** +25; [darkvision](/MonsterAbilities.aspx?ID=12)\r\n\r\n**Languages**\r\n[Aklo](/Languages.aspx?ID=13); (can't speak any language); [telepathy](/MonsterAbilities.aspx?ID=37) 300 feet\r\n\r\n**Skills**\r\n[Acrobatics](/Skills.aspx?ID=1) +23, [Dimension of Time Lore](/Skills.aspx?ID=8) +26, [Intimidation](/Skills.aspx?ID=7) +23, [Occultism](/Skills.aspx?ID=11) +22, [Stealth](/Skills.aspx?ID=15) +23\r\n\r\n<row gap=\"medium\">\r\n**Str** +7\r\n\r\n**Dex** +5\r\n\r\n**Con** +4\r\n\r\n**Int** +4\r\n\r\n**Wis** +7\r\n\r\n**Cha** +5\r\n</row>\r\n\r\n**Temporal Sense** A siktempora can always roll Dimension of Time Lore for initiative. When it does, it gains a +2 circumstance bonus to the roll.\n\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"medium\">\r\n**AC** 32 \r\n\r\n**Fort** +20 \r\n\r\n**Ref** +23 \r\n\r\n**Will** +25 \n\n</row>\r\n\r\n**HP** 160\r\n\r\n, regeneration 40 (deactivated by positive, mental, or [orichalcum](/Equipment.aspx?ID=378))\r\n\r\n**Immunities**\r\n[disease](/Traits.aspx?ID=46), [emotion](/Traits.aspx?ID=60), [poison](/Traits.aspx?ID=126)\n\n**Slash the Suffering** Creatures with the [confused](/Conditions.aspx?ID=5) or [stupefied](/Conditions.aspx?ID=37) condition are [flat-footed](/Conditions.aspx?ID=16) to the misery siktempora.<br />**Uncanny Pounce** <actions string=\"Free Action\" /> **Trigger** The misery siktempora rolls Dimension of Time Lore for initiative; **Effect** The misery siktempora Strides once and makes a claw Strike, in either order.\r\n\r\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Speed** 35 feet; [_air walk_](/Spells.aspx?ID=6)\r\n\r\n**Melee**\r\n<actions string=\"Single Action\" />\r\nclaw +26 ([Agile](/Traits.aspx?ID=170)),\r\n**Damage** 3d8+13 slashing\r\n\r\n**Occult Innate Spells** DC 29\r\n- **2nd**\r\n[Invisibility](/Spells.aspx?ID=164) (×3)\r\n- **4th**\r\n[Dimension Door](/Spells.aspx?ID=69) (at will)\r\n- **6th**\r\n[Blink](/Spells.aspx?ID=27)\r\n- **Constant (6th)**\r\n[Air Walk](/Spells.aspx?ID=6)\r\n\r\n**Inflict Misery** <actions string=\"Single Action\" /> ([Emotion](/Traits.aspx?ID=60), [Enchantment](/Traits.aspx?ID=61), [Mental](/Traits.aspx?ID=106), [Occult](/Traits.aspx?ID=120)) **Requirements** The misery siktempora's last action was a claw Strike that damaged the target; **Effect** The misery siktempora fills the target's thoughts with abject despair. The target must attempt a DC 32 Will save. Regardless of outcome, the target is then immune to Inflict Misery for 1 minute. <br />**Success** The target is unaffected. <br />**Failure** The target is [clumsy 2](/Conditions.aspx?ID=3), [enfeebled 2](/Conditions.aspx?ID=13), and [stupefied 2](/Conditions.aspx?ID=37) for 1 round. <br />**Critical Failure** As failure, but for 1 minute.\r\n\r\n**Telepathic Wail** <actions string=\"Two Actions\" /> ([Emotion](/Traits.aspx?ID=60), [Enchantment](/Traits.aspx?ID=61), [Mental](/Traits.aspx?ID=106), [Occult](/Traits.aspx?ID=120)) The misery siktempora assails the mind of one creature within 100 feet with a wail of anguish and torment that deals 8d6 mental damage (DC 32 basic Will save). On a failed save, the target is also [confused](/Conditions.aspx?ID=5) for the first action of its next turn (or for 1 round on a critical failure).\r\n\r\n</column>\n\n<document level=\"2\" id=\"creature-family-259\" />",
  40. "name": "Misery Siktempora",
  41. "npc": false,
  42. "perception": 25,
  43. "pfs": "Standard",
  44. "rarity": "rare",
  45. "reflex_save": 23,
  46. "release_date": "2021-04-07",
  47. "resistance": {},
  48. "search_markdown": "<traits>\r\n<trait label=\"Rare\" url=\"/Traits.aspx?ID=137\" />\r\n<trait label=\"Siktempora\" url=\"/Traits.aspx?ID=372\" />\r\n<trait label=\"Time\" url=\"/Traits.aspx?ID=313\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Bestiary 3](/Sources.aspx?ID=66) pg. 232</row>\r\n\r\n**Creature Family** [Siktempora](/MonsterFamilies.aspx?ID=259)\r\n\r\n<row gap=\"medium\">\r\n**HP** 160\r\n\r\n**AC** 32\r\n\r\n**Fort** +20\r\n\r\n**Ref** +23\r\n\r\n**Will** +25\r\n\r\n**Perception** +25\r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nCreatures born of intense pain and suffering, the armless, six-legged misery siktemporas are some of the most numerous of their kind since misery is …\r\n</summary>",
  49. "sense": " darkvision ",
  50. "sense_markdown": "[darkvision](/MonsterAbilities.aspx?ID=12)",
  51. "size": [
  52. "Large"
  53. ],
  54. "skill": [
  55. "Acrobatics +23",
  56. "Dimension of Time Lore +26",
  57. "Intimidation +23",
  58. "Occultism +22",
  59. "Stealth +23"
  60. ],
  61. "skill_markdown": "[Acrobatics](/Skills.aspx?ID=1) +23, [Dimension of Time Lore](/Skills.aspx?ID=8) +26, [Intimidation](/Skills.aspx?ID=7) +23, [Occultism](/Skills.aspx?ID=11) +22, [Stealth](/Skills.aspx?ID=15) +23",
  62. "source": [
  63. "Bestiary 3"
  64. ],
  65. "source_raw": [
  66. "Bestiary 3 pg. 232"
  67. ],
  68. "source_category": "Rulebooks",
  69. "source_markdown": "<row gap=\"tiny\">[Bestiary 3](/Sources.aspx?ID=66) pg. 232</row>",
  70. "speed": {
  71. "land": 35,
  72. "max": 35
  73. },
  74. "speed_markdown": "35 feet; [_air walk_](/Spells.aspx?ID=6)",
  75. "speed_raw": "35 feet; air walk ",
  76. "spell": [
  77. "Blink",
  78. "Dimension Door",
  79. "Invisibility",
  80. "Air Walk"
  81. ],
  82. "spell_markdown": "[Air Walk](/Spells.aspx?ID=6), [Blink](/Spells.aspx?ID=27), [Dimension Door](/Spells.aspx?ID=69), [Invisibility](/Spells.aspx?ID=164)",
  83. "stealth": "23",
  84. "strength": 7,
  85. "strongest_save": [
  86. "will"
  87. ],
  88. "summary": "Creatures born of intense pain and suffering, the armless, six-legged misery siktemporas are some of the most numerous of their kind since misery is …",
  89. "summary_markdown": "Creatures born of intense pain and suffering, the armless, six-legged misery siktemporas are some of the most numerous of their kind since misery is …",
  90. "text": " Misery Siktempora Creatures born of intense pain and suffering, the armless, six-legged misery siktemporas are some of the most numerous of their kind since misery is as ubiquitous an experience as living. They're also the most proactive of siktemporas, seeking to propagate the misery from which they spawn. They delight in opportunities to travel to the Material Plane, where misery is so woefully prevalent and easily multiplied. Unspecific Lore : DC 33 Specific Lore : DC 30 Misery Siktempora Source Bestiary 3 pg. 232 Perception +25; darkvision Languages Aklo; (can't speak any language); telepathy 300 feet Skills Acrobatics +23, Dimension of Time Lore +26, Intimidation +23, Occultism +22, Stealth +23 Str +7 Dex +5 Con +4 Int +4 Wis +7 Cha +5 Temporal Sense A siktempora can always roll Dimension of Time Lore for initiative. When it does, it gains a +2 circumstance bonus to the roll. --- AC 32 Fort +20 Ref +23 Will +25 HP 160 , regeneration 40 (deactivated by positive, mental, or orichalcum) Immunities disease, emotion, poison Slash the Suffering Creatures with the confused or stupefied condition are flat-footed to the misery siktempora. Uncanny Pounce Free Action Trigger The misery siktempora rolls Dimension of Time Lore for initiative; Effect The misery siktempora Strides once and makes a claw Strike, in either order. --- Speed 35 feet; air walk Melee Single Action claw +26 (Agile), Damage 3d8+13 slashing Occult Innate Spells DC 29 - 2nd Invisibility (×3) - 4th Dimension Door (at will) - 6th Blink - Constant (6th) Air Walk Inflict Misery Single Action (Emotion, Enchantment, Mental, Occult) Requirements The misery siktempora's last action was a claw Strike that damaged the target; Effect The misery siktempora fills the target's thoughts with abject despair. The target must attempt a DC 32 Will save. Regardless of outcome, the target is then immune to Inflict Misery for 1 minute. Success The target is unaffected. Failure The target is clumsy 2, enfeebled 2, and stupefied 2 for 1 round. Critical Failure As failure, but for 1 minute. Telepathic Wail Two Actions (Emotion, Enchantment, Mental, Occult) The misery siktempora assails the mind of one creature within 100 feet with a wail of anguish and torment that deals 8d6 mental damage (DC 32 basic Will save). On a failed save, the target is also confused for the first action of its next turn (or for 1 round on a critical failure). ",
  91. "trait": [
  92. "Rare",
  93. "Siktempora",
  94. "Time",
  95. "CE",
  96. "Large"
  97. ],
  98. "trait_markdown": "[Rare](/Traits.aspx?ID=137), [Siktempora](/Traits.aspx?ID=372), [Time](/Traits.aspx?ID=313)",
  99. "trait_raw": [
  100. "Rare",
  101. "Siktempora",
  102. "Time"
  103. ],
  104. "type": "Creature",
  105. "url": "/Monsters.aspx?ID=1294",
  106. "vision": "Darkvision",
  107. "weakest_save": [
  108. "fort",
  109. "fortitude"
  110. ],
  111. "weakness": {},
  112. "will_save": 25,
  113. "wisdom": 7
  114. }