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- {
- "ac": 42,
- "alignment": "NE",
- "breadcrumbs_spa": [],
- "category": "creature",
- "charisma": 8,
- "constitution": 6,
- "creature_ability": [
- "Fast Swallow",
- "Riptide",
- "Swallow Whole",
- "Watery Simulacra"
- ],
- "creature_family_markdown": "",
- "dexterity": 0,
- "exclude_from_search": false,
- "fortitude_save": 30,
- "hp": 440,
- "hp_raw": "440",
- "id": "creature-1011",
- "image": [
- "/Images/Monsters/Minchgorm.png"
- ],
- "intelligence": 5,
- "language": [
- "Aklo",
- "Aquan",
- "Common",
- "tongues (can speak only through simulacra)"
- ],
- "language_markdown": "[Aklo](/Languages.aspx?ID=13), [Aquan](/Languages.aspx?ID=14), [Common](/Languages.aspx?ID=1); tongues (can speak only through simulacra)",
- "level": 18,
- "markdown": "<title level=\"1\" pfs=\"\">[Minchgorm](/Monsters.aspx?ID=1011)</title>\r\n\r\n<row gap=\"medium\">\r\n\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\nAn oddity even among the strange creatures of the [First World](/Planes.aspx?ID=10) of the fey, the aquatic minchgorm is a monstrous alien maw ringed with writhing tendrils. It interacts with the world through grasping, speaking simulacra that it magically shapes from water.\r\n\r\n<column gap=\"tiny\">\r\n**[Recall Knowledge - Fey](/Rules.aspx?ID=563)**\r\n([Nature](/Skills.aspx?ID=10)): DC 43\r\n\r\n**[Unspecific Lore](/Rules.aspx?ID=563)**: DC 41\r\n\r\n**[Specific Lore](/Rules.aspx?ID=563)**: DC 38\r\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n<image src=\"/images/Monsters/Minchgorm.png\" />\r\n</column>\r\n\r\n</row>\r\n\r\n<title level=\"2\" right=\"Creature 18\">[Minchgorm](/Monsters.aspx?ID=1011)</title>\r\n\r\n<traits>\r\n<trait label=\"Rare\" url=\"/Traits.aspx?ID=137\" />\r\n<trait label=\"NE\" url=\"/Rules.aspx?ID=95\" />\r\n<trait label=\"Huge\" />\r\n<trait label=\"Aquatic\" url=\"/Traits.aspx?ID=168\" />\r\n<trait label=\"Fey\" url=\"/Traits.aspx?ID=69\" />\r\n<trait label=\"Water\" url=\"/Traits.aspx?ID=165\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Pathfinder #161: Belly of the Black Whale](/Sources.aspx?ID=51) pg. 84</row>\n\n**Perception** +30; [darkvision](/MonsterAbilities.aspx?ID=12), wavesense (imprecise) 100 feet\r\n\r\n**Languages**\r\n[Aklo](/Languages.aspx?ID=13), [Aquan](/Languages.aspx?ID=14), [Common](/Languages.aspx?ID=1); tongues (can speak only through simulacra)\r\n\r\n**Skills**\r\n[Athletics](/Skills.aspx?ID=3) +34, [Intimidation](/Skills.aspx?ID=7) +34, [Performance](/Skills.aspx?ID=12) +36\r\n\r\n<row gap=\"medium\">\r\n**Str** +8\r\n\r\n**Dex** +0\r\n\r\n**Con** +6\r\n\r\n**Int** +5\r\n\r\n**Wis** +2\r\n\r\n**Cha** +8\r\n</row>\n\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"medium\">\r\n**AC** 42 \r\n\r\n**Fort** +30 \r\n\r\n**Ref** +27 \r\n\r\n**Will** +33 \n\n</row>\r\n\r\n**HP** 440\n\n**Resistances**\r\nfire 15\r\n\r\n**Weaknesses**\r\n[cold iron](/Equipment.aspx?ID=375) 15\n\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Speed** 5 feet, swim 20 feet\r\n\r\n**Melee**\r\n<actions string=\"Single Action\" />\r\njaws +37 ([Magical](/Traits.aspx?ID=103), [reach 10 feet](/Traits.aspx?ID=192)),\r\n**Damage** 3d10+16 piercing plus [Improved Grab](/MonsterAbilities.aspx?ID=27)\r\n\r\n**Primal Innate Spells** DC 40\r\n- **5th**\r\n[Control Water](/Spells.aspx?ID=51) (×3)\r\n- **9th**\r\n[Hydraulic Torrent](/Spells.aspx?ID=155)\r\n- **Constant (5th)**\r\n[Tongues](/Spells.aspx?ID=340)\r\n\r\n**Fast Swallow** <actions string=\"Reaction\" /> Trigger The minchgorm [Grabs](/MonsterAbilities.aspx?ID=18) a creature in its jaws; Effect The minchgorm uses [Swallow Whole](/MonsterAbilities.aspx?ID=35).\r\n\r\n**Riptide** <actions string=\"Two Actions\" /> ([Conjuration](/Traits.aspx?ID=33), [Primal](/Traits.aspx?ID=134), [Water](/Traits.aspx?ID=165)) Tentacles of water rise up and attempt to [Grapple](/Actions.aspx?ID=35) all enemies within 15 feet of the minchgorm. The minchgorm attempts an [Athletics](/Skills.aspx?ID=3) check against the Fortitude DC of each creature in the area. On a success, the creature is [grabbed](/Conditions.aspx?ID=20) (Escape DC 40). On a critical success, or a success against a creature that is already grabbed, the target begins to [drown](/Rules.aspx?ID=468).\r\n\r\n**[Swallow Whole](/MonsterAbilities.aspx?ID=35)** <actions string=\"Single Action\" /> Large, 3d10+16 bludgeoning, Rupture 36\r\n\r\n**Watery Simulacra** <actions string=\"Two Actions\" /> ([Concentrate](/Traits.aspx?ID=32), [Conjuration](/Traits.aspx?ID=33), [Primal](/Traits.aspx?ID=134), [Water](/Traits.aspx?ID=165)) The minchgorm raises up to eight figures from nearby water, each appearing in an empty space within 60 feet of the minchgorm. A simulacrum can take any shape of size Medium or smaller that the minchgorm desires, including that of a specific individual or object, but is always plainly made of water. The minchgorm can speak, cast spells, and use its senses through its simulacra, spending actions for a simulacrum on a one-for-one basis. By using a single action with the [concentrate](/Traits.aspx?ID=32) trait, the minchgorm can cause any number of simulacra to [Fly](/Actions.aspx?ID=94), Step, Stride, or [Swim](/Actions.aspx?ID=39) up to 60 feet. A simulacrum uses the minchgorm's AC and saving throws and has 30 Hit Points. A minchgorm can have up to eight simulacra in existence at once. Simulacra dissolve immediately when more than 60 feet from the minchgorm, or if the minchgorm dies or falls unconscious. The minchgorm can dismiss any number of its simulacra as a free action.\r\n\r\n</column>\r\n\r\n<aside>\r\n<title level=\"2\" noclass=\"true\" icon=\"/images/Icons/Sidebar_2_AdditionalLore.png\">Monstrous Esthetes</title>\r\n\r\nDespite its aberrant appearance, a minchgorm considers itself a creature of refined tastes, exhibiting a love of poetry and other vocal performances. Solitary minchgorms often entertain themselves by staging elaborate recitals and productions cast entirely with their own simulacra.\r\n</aside>",
- "name": "Minchgorm",
- "npc": false,
- "perception": 30,
- "rarity": "rare",
- "reflex_save": 27,
- "release_date": "2020-11-15",
- "resistance": {
- "fire": 15
- },
- "resistance_markdown": "fire 15",
- "resistance_raw": "fire 15",
- "search_markdown": "<traits>\r\n<trait label=\"Rare\" url=\"/Traits.aspx?ID=137\" />\r\n<trait label=\"Aquatic\" url=\"/Traits.aspx?ID=168\" />\r\n<trait label=\"Fey\" url=\"/Traits.aspx?ID=69\" />\r\n<trait label=\"Water\" url=\"/Traits.aspx?ID=165\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Pathfinder #161: Belly of the Black Whale](/Sources.aspx?ID=51) pg. 84</row>\n\n<row gap=\"medium\">\r\n**HP** 440\r\n\r\n**AC** 42\r\n\r\n**Fort** +30\r\n\r\n**Ref** +27\r\n\r\n**Will** +33\r\n\r\n**Perception** +30\r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nAn oddity even among the strange creatures of the First World of the fey, the aquatic minchgorm is a monstrous alien maw ringed with writhing …\r\n</summary>",
- "sense": " darkvision , wavesense (imprecise) 100 feet",
- "sense_markdown": "[darkvision](/MonsterAbilities.aspx?ID=12), wavesense (imprecise) 100 feet",
- "size": [
- "Huge"
- ],
- "skill": [
- "Athletics +34",
- "Intimidation +34",
- "Performance +36"
- ],
- "skill_markdown": "[Athletics](/Skills.aspx?ID=3) +34, [Intimidation](/Skills.aspx?ID=7) +34, [Performance](/Skills.aspx?ID=12) +36",
- "source": [
- "Pathfinder #161: Belly of the Black Whale"
- ],
- "source_raw": [
- "Pathfinder #161: Belly of the Black Whale pg. 84"
- ],
- "source_category": "Adventure Paths",
- "source_group": "Agents of Edgewatch",
- "source_markdown": "<row gap=\"tiny\">[Pathfinder #161: Belly of the Black Whale](/Sources.aspx?ID=51) pg. 84</row>",
- "speed": {
- "land": 5,
- "max": 20,
- "swim": 20
- },
- "speed_markdown": "5 feet, swim 20 feet",
- "speed_raw": "5 feet, swim 20 feet",
- "spell": [
- "Hydraulic Torrent",
- "Control Water",
- "Tongues"
- ],
- "spell_markdown": "[Control Water](/Spells.aspx?ID=51), [Hydraulic Torrent](/Spells.aspx?ID=155), [Tongues](/Spells.aspx?ID=340)",
- "spoilers": "Agents of Edgewatch",
- "strength": 8,
- "strongest_save": [
- "will"
- ],
- "summary": "An oddity even among the strange creatures of the First World of the fey, the aquatic minchgorm is a monstrous alien maw ringed with writhing …",
- "summary_markdown": "An oddity even among the strange creatures of the First World of the fey, the aquatic minchgorm is a monstrous alien maw ringed with writhing …",
- "text": " Minchgorm An oddity even among the strange creatures of the First World of the fey, the aquatic minchgorm is a monstrous alien maw ringed with writhing tendrils. It interacts with the world through grasping, speaking simulacra that it magically shapes from water. Recall Knowledge - Fey (Nature): DC 43 Unspecific Lore : DC 41 Specific Lore : DC 38 Minchgorm Source Pathfinder #161: Belly of the Black Whale pg. 84 Perception +30; darkvision, wavesense (imprecise) 100 feet Languages Aklo, Aquan, Common; tongues (can speak only through simulacra) Skills Athletics +34, Intimidation +34, Performance +36 Str +8 Dex +0 Con +6 Int +5 Wis +2 Cha +8 --- AC 42 Fort +30 Ref +27 Will +33 HP 440 Resistances fire 15 Weaknesses cold iron 15 --- Speed 5 feet, swim 20 feet Melee Single Action jaws +37 (Magical, reach 10 feet), Damage 3d10+16 piercing plus Improved Grab Primal Innate Spells DC 40 - 5th Control Water (×3) - 9th Hydraulic Torrent - Constant (5th) Tongues Fast Swallow Reaction Trigger The minchgorm Grabs a creature in its jaws; Effect The minchgorm uses Swallow Whole. Riptide Two Actions (Conjuration, Primal, Water) Tentacles of water rise up and attempt to Grapple all enemies within 15 feet of the minchgorm. The minchgorm attempts an Athletics check against the Fortitude DC of each creature in the area. On a success, the creature is grabbed (Escape DC 40). On a critical success, or a success against a creature that is already grabbed, the target begins to drown. Swallow Whole Single Action Large, 3d10+16 bludgeoning, Rupture 36 Watery Simulacra Two Actions (Concentrate, Conjuration, Primal, Water) The minchgorm raises up to eight figures from nearby water, each appearing in an empty space within 60 feet of the minchgorm. A simulacrum can take any shape of size Medium or smaller that the minchgorm desires, including that of a specific individual or object, but is always plainly made of water. The minchgorm can speak, cast spells, and use its senses through its simulacra, spending actions for a simulacrum on a one-for-one basis. By using a single action with the concentrate trait, the minchgorm can cause any number of simulacra to Fly, Step, Stride, or Swim up to 60 feet. A simulacrum uses the minchgorm's AC and saving throws and has 30 Hit Points. A minchgorm can have up to eight simulacra in existence at once. Simulacra dissolve immediately when more than 60 feet from the minchgorm, or if the minchgorm dies or falls unconscious. The minchgorm can dismiss any number of its simulacra as a free action. Monstrous Esthetes Despite its aberrant appearance, a minchgorm considers itself a creature of refined tastes, exhibiting a love of poetry and other vocal performances. Solitary minchgorms often entertain themselves by staging elaborate recitals and productions cast entirely with their own simulacra. ",
- "trait": [
- "Aquatic",
- "Fey",
- "Rare",
- "Water",
- "NE",
- "Huge"
- ],
- "trait_markdown": "[Aquatic](/Traits.aspx?ID=168), [Fey](/Traits.aspx?ID=69), [Rare](/Traits.aspx?ID=137), [Water](/Traits.aspx?ID=165)",
- "trait_raw": [
- "Aquatic",
- "Fey",
- "Rare",
- "Water"
- ],
- "type": "Creature",
- "url": "/Monsters.aspx?ID=1011",
- "vision": "Darkvision",
- "weakest_save": [
- "ref",
- "reflex"
- ],
- "weakness": {
- "cold_iron": 15
- },
- "weakness_markdown": "[cold iron](/Equipment.aspx?ID=375) 15",
- "weakness_raw": " cold iron 15",
- "will_save": 33,
- "wisdom": 2
- }
|