Merfolk Warrior.json 6.0 KB

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  1. {
  2. "ac": 18,
  3. "alignment": "N",
  4. "breadcrumbs_spa": [],
  5. "category": "creature",
  6. "charisma": 1,
  7. "constitution": 1,
  8. "creature_ability": [
  9. "Aquatic Dash"
  10. ],
  11. "creature_family": "Merfolk",
  12. "creature_family_markdown": "[Merfolk](/MonsterFamilies.aspx?ID=73)",
  13. "dexterity": 4,
  14. "exclude_from_search": false,
  15. "fortitude_save": 6,
  16. "hp": 19,
  17. "hp_raw": "19",
  18. "id": "creature-298",
  19. "intelligence": 0,
  20. "language": [
  21. "Aquan",
  22. "Common"
  23. ],
  24. "language_markdown": "[Aquan](/Languages.aspx?ID=14), [Common](/Languages.aspx?ID=1)",
  25. "level": 1,
  26. "markdown": "<title level=\"1\" pfs=\"Standard\">[Merfolk Warrior](/Monsters.aspx?ID=298)</title>\r\n\r\n<row gap=\"medium\">\r\n\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\nMerfolk warriors form the bulk of the militias of their vast underwater realms and meet potential aggressors head-on with uncompromising force.\r\n\r\n<column gap=\"tiny\">\r\n**[Recall Knowledge - Humanoid](/Rules.aspx?ID=563)**\r\n([Society](/Skills.aspx?ID=14)): DC 15\r\n\r\n**[Unspecific Lore](/Rules.aspx?ID=563)**: DC 13\r\n\r\n**[Specific Lore](/Rules.aspx?ID=563)**: DC 10\r\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n\r\n<title level=\"2\" right=\"Creature 1\">[Merfolk Warrior](/Monsters.aspx?ID=298)</title>\r\n\r\n<traits>\r\n<trait label=\"N\" url=\"/Rules.aspx?ID=95\" />\r\n<trait label=\"Medium\" />\r\n<trait label=\"Aquatic\" url=\"/Traits.aspx?ID=168\" />\r\n<trait label=\"Humanoid\" url=\"/Traits.aspx?ID=91\" />\r\n<trait label=\"Merfolk\" url=\"/Traits.aspx?ID=227\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Bestiary](/Sources.aspx?ID=2) pg. 235</row>\n\n**Perception** +6; low-light vision\r\n\r\n**Languages**\r\n[Aquan](/Languages.aspx?ID=14), [Common](/Languages.aspx?ID=1)\r\n\r\n**Skills**\r\n[Athletics](/Skills.aspx?ID=3) +5, [Medicine](/Skills.aspx?ID=9) +4\r\n\r\n<row gap=\"medium\">\r\n**Str** +2\r\n\r\n**Dex** +4\r\n\r\n**Con** +1\r\n\r\n**Int** +0\r\n\r\n**Wis** +1\r\n\r\n**Cha** +1\r\n</row>\n\n**Items**\r\n[Trident](/Weapons.aspx?ID=45) (2)\r\n\r\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"medium\">\r\n**AC** 18 \r\n\r\n**Fort** +6 \r\n\r\n**Ref** +9 \r\n\r\n**Will** +4 \n\n</row>\r\n\r\n**HP** 19\n\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Speed** 5 feet, swim 30 feet\r\n\r\n**Melee**\r\n<actions string=\"Single Action\" />\r\ntrident +7 ,\r\n**Damage** 1d8+2 piercing\r\n\r\n**Ranged**\r\n<actions string=\"Single Action\" />\r\ntrident +9 ([thrown 20 feet](/Traits.aspx?ID=195)),\r\n**Damage** 1d8+2 piercing\n\n**Aquatic Dash** <actions string=\"Two Actions\" /> The merfolk warrior swims and attacks in one of two patterns. They either Swim twice and Strike one opponent at the end of their movement, or Swim once and Strike at any point during their movement.\r\n\r\n</column>\n\n<document level=\"2\" id=\"creature-family-73\" />",
  27. "name": "Merfolk Warrior",
  28. "npc": false,
  29. "perception": 6,
  30. "pfs": "Standard",
  31. "rarity": "common",
  32. "reflex_save": 9,
  33. "release_date": "2019-08-01",
  34. "resistance": {},
  35. "search_markdown": "<traits>\r\n<trait label=\"Aquatic\" url=\"/Traits.aspx?ID=168\" />\r\n<trait label=\"Humanoid\" url=\"/Traits.aspx?ID=91\" />\r\n<trait label=\"Merfolk\" url=\"/Traits.aspx?ID=227\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Bestiary](/Sources.aspx?ID=2) pg. 235</row>\r\n\r\n**Creature Family** [Merfolk](/MonsterFamilies.aspx?ID=73)\r\n\r\n<row gap=\"medium\">\r\n**HP** 19\r\n\r\n**AC** 18\r\n\r\n**Fort** +6\r\n\r\n**Ref** +9\r\n\r\n**Will** +4\r\n\r\n**Perception** +6\r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nMerfolk warriors form the bulk of the militias of their vast underwater realms and meet potential aggressors head-on with uncompromising force.\r\n</summary>",
  36. "sense": "low-light vision",
  37. "sense_markdown": "low-light vision",
  38. "size": [
  39. "Medium"
  40. ],
  41. "skill": [
  42. "Athletics +5",
  43. "Medicine +4"
  44. ],
  45. "skill_markdown": "[Athletics](/Skills.aspx?ID=3) +5, [Medicine](/Skills.aspx?ID=9) +4",
  46. "source": [
  47. "Bestiary"
  48. ],
  49. "source_raw": [
  50. "Bestiary pg. 235"
  51. ],
  52. "source_category": "Rulebooks",
  53. "source_markdown": "<row gap=\"tiny\">[Bestiary](/Sources.aspx?ID=2) pg. 235</row>",
  54. "speed": {
  55. "land": 5,
  56. "max": 30,
  57. "swim": 30
  58. },
  59. "speed_markdown": "5 feet, swim 30 feet",
  60. "speed_raw": "5 feet, swim 30 feet",
  61. "spell_markdown": "",
  62. "strength": 2,
  63. "strongest_save": [
  64. "ref",
  65. "reflex"
  66. ],
  67. "summary": "Merfolk warriors form the bulk of the militias of their vast underwater realms and meet potential aggressors head-on with uncompromising force.",
  68. "summary_markdown": "Merfolk warriors form the bulk of the militias of their vast underwater realms and meet potential aggressors head-on with uncompromising force.",
  69. "text": " Merfolk Warrior Merfolk warriors form the bulk of the militias of their vast underwater realms and meet potential aggressors head-on with uncompromising force. Recall Knowledge - Humanoid (Society): DC 15 Unspecific Lore : DC 13 Specific Lore : DC 10 Merfolk Warrior Source Bestiary pg. 235 Perception +6; low-light vision Languages Aquan, Common Skills Athletics +5, Medicine +4 Str +2 Dex +4 Con +1 Int +0 Wis +1 Cha +1 Items Trident (2) --- AC 18 Fort +6 Ref +9 Will +4 HP 19 --- Speed 5 feet, swim 30 feet Melee Single Action trident +7 , Damage 1d8+2 piercing Ranged Single Action trident +9 (thrown 20 feet), Damage 1d8+2 piercing Aquatic Dash Two Actions The merfolk warrior swims and attacks in one of two patterns. They either Swim twice and Strike one opponent at the end of their movement, or Swim once and Strike at any point during their movement. ",
  70. "trait": [
  71. "Aquatic",
  72. "Humanoid",
  73. "Merfolk",
  74. "N",
  75. "Medium"
  76. ],
  77. "trait_markdown": "[Aquatic](/Traits.aspx?ID=168), [Humanoid](/Traits.aspx?ID=91), [Merfolk](/Traits.aspx?ID=227)",
  78. "trait_raw": [
  79. "Aquatic",
  80. "Humanoid",
  81. "Merfolk"
  82. ],
  83. "type": "Creature",
  84. "url": "/Monsters.aspx?ID=298",
  85. "vision": "Low-light vision",
  86. "weakest_save": [
  87. "will"
  88. ],
  89. "weakness": {},
  90. "will_save": 4,
  91. "wisdom": 1
  92. }