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- {
- "ac": 21,
- "alignment": "N",
- "breadcrumbs_spa": [],
- "category": "creature",
- "charisma": -1,
- "constitution": 4,
- "creature_ability": [
- "Musk",
- "Rend"
- ],
- "creature_family": "Sloth",
- "creature_family_markdown": "[Sloth](/MonsterFamilies.aspx?ID=263)",
- "dexterity": 2,
- "exclude_from_search": false,
- "fortitude_save": 15,
- "hp": 85,
- "hp_raw": "85",
- "id": "creature-1314",
- "intelligence": -4,
- "language_markdown": "",
- "level": 5,
- "markdown": "<title level=\"1\" pfs=\"Standard\">[Megatherium](/Monsters.aspx?ID=1314)</title>\r\n\r\n<row gap=\"medium\">\r\n\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\nMegatheriums dwell deep within ancient forests and humid jungles. Fiercely territorial, these immense creatures are often smelt before seen. Though they travel on all fours, megatheriums can reach foliage 20 feet above the forest floor by standing on their hind legs and short, thick tails. Their enormous foreclaws, used to bend tree limbs within reach of their mouths, can cleave a horse in two and crush its rider.\n\n The musk of the megatherium serves as a warning to potential predators and other megatheriums that they're too close. Adult megatheriums are so territorial that most don't reproduce more than twice in their lifetime. Though the creatures regularly patrol their territory for intruders, they tend to avoid settlements unless food has become scarce. When they do stray into towns, they've been known to devour entire orchards in a day.\r\n\r\n<column gap=\"tiny\">\r\n**[Recall Knowledge - Animal](/Rules.aspx?ID=563)**\r\n([Nature](/Skills.aspx?ID=10)): DC 20\r\n\r\n**[Unspecific Lore](/Rules.aspx?ID=563)**: DC 18\r\n\r\n**[Specific Lore](/Rules.aspx?ID=563)**: DC 15\r\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n\r\n<title level=\"2\" right=\"Creature 5\">[Megatherium](/Monsters.aspx?ID=1314)</title>\r\n\r\n<traits>\r\n<trait label=\"N\" url=\"/Rules.aspx?ID=95\" />\r\n<trait label=\"Huge\" />\r\n<trait label=\"Animal\" url=\"/Traits.aspx?ID=9\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Bestiary 3](/Sources.aspx?ID=66) pg. 248</row>\n\n**Perception** +13; [low-light vision](/MonsterAbilities.aspx?ID=23), [scent](/MonsterAbilities.aspx?ID=33) (imprecise) 60 feet\r\n\r\n**Languages**\n\n**Skills**\r\n[Athletics](/Skills.aspx?ID=3) +16, [Stealth](/Skills.aspx?ID=15) +9, [Survival](/Skills.aspx?ID=16) +11\r\n\r\n<row gap=\"medium\">\r\n**Str** +7\r\n\r\n**Dex** +2\r\n\r\n**Con** +4\r\n\r\n**Int** -4\r\n\r\n**Wis** +2\r\n\r\n**Cha** -1\r\n</row>\n\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"medium\">\r\n**AC** 21 \r\n\r\n**Fort** +15 \r\n\r\n**Ref** +9 \r\n\r\n**Will** +11 \n\n</row>\r\n\r\n**HP** 85\n\n**Musk** ([aura](/Traits.aspx?ID=206), [olfactory](/Traits.aspx?ID=246)) 20 feet. A creature entering the aura or starting its turn in the aura must succeed at a DC 19 Fortitude save or become [sickened 1](/Conditions.aspx?ID=34). While inside the aura, affected creatures take a –1 circumstance penalty to recover from the sickened condition. A creature that succeeds at its save is temporarily immune for 1 minute.\r\n\r\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Speed** 30 feet, climb 10 feet\r\n\r\n**Melee**\r\n<actions string=\"Single Action\" />\r\nclaw +15 ([reach 10 feet](/Traits.aspx?ID=192)),\r\n**Damage** 2d8+8 slashing plus [Knockdown](/MonsterAbilities.aspx?ID=20)\r\n\r\n**Melee**\r\n<actions string=\"Single Action\" />\r\nfoot +15 ([Agile](/Traits.aspx?ID=170)),\r\n**Damage** 2d6+8 bludgeoning\n\n**[Rend](/MonsterAbilities.aspx?ID=30)** <actions string=\"Single Action\" /> claw\r\n\r\n</column>\n\n<document level=\"2\" id=\"creature-family-263\" />",
- "name": "Megatherium",
- "npc": false,
- "perception": 13,
- "pfs": "Standard",
- "rarity": "common",
- "reflex_save": 9,
- "release_date": "2021-04-07",
- "resistance": {},
- "search_markdown": "<traits>\r\n<trait label=\"Animal\" url=\"/Traits.aspx?ID=9\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Bestiary 3](/Sources.aspx?ID=66) pg. 248</row>\r\n\r\n**Creature Family** [Sloth](/MonsterFamilies.aspx?ID=263)\r\n\r\n<row gap=\"medium\">\r\n**HP** 85\r\n\r\n**AC** 21\r\n\r\n**Fort** +15\r\n\r\n**Ref** +9\r\n\r\n**Will** +11\r\n\r\n**Perception** +13\r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nMegatheriums dwell deep within ancient forests and humid jungles. Fiercely territorial, these immense creatures are often smelt before seen. Though …\r\n</summary>",
- "sense": " low-light vision , scent (imprecise) 60 feet",
- "sense_markdown": "[low-light vision](/MonsterAbilities.aspx?ID=23), [scent](/MonsterAbilities.aspx?ID=33) (imprecise) 60 feet",
- "size": [
- "Huge"
- ],
- "skill": [
- "Athletics +16",
- "Stealth +9",
- "Survival +11"
- ],
- "skill_markdown": "[Athletics](/Skills.aspx?ID=3) +16, [Stealth](/Skills.aspx?ID=15) +9, [Survival](/Skills.aspx?ID=16) +11",
- "source": [
- "Bestiary 3"
- ],
- "source_raw": [
- "Bestiary 3 pg. 248"
- ],
- "source_category": "Rulebooks",
- "source_markdown": "<row gap=\"tiny\">[Bestiary 3](/Sources.aspx?ID=66) pg. 248</row>",
- "speed": {
- "climb": 10,
- "land": 30,
- "max": 30
- },
- "speed_markdown": "30 feet, climb 10 feet",
- "speed_raw": "30 feet, climb 10 feet",
- "spell_markdown": "",
- "stealth": "9",
- "strength": 7,
- "strongest_save": [
- "fort",
- "fortitude"
- ],
- "summary": "Megatheriums dwell deep within ancient forests and humid jungles. Fiercely territorial, these immense creatures are often smelt before seen. Though …",
- "summary_markdown": "Megatheriums dwell deep within ancient forests and humid jungles. Fiercely territorial, these immense creatures are often smelt before seen. Though …",
- "text": " Megatherium Megatheriums dwell deep within ancient forests and humid jungles. Fiercely territorial, these immense creatures are often smelt before seen. Though they travel on all fours, megatheriums can reach foliage 20 feet above the forest floor by standing on their hind legs and short, thick tails. Their enormous foreclaws, used to bend tree limbs within reach of their mouths, can cleave a horse in two and crush its rider. The musk of the megatherium serves as a warning to potential predators and other megatheriums that they're too close. Adult megatheriums are so territorial that most don't reproduce more than twice in their lifetime. Though the creatures regularly patrol their territory for intruders, they tend to avoid settlements unless food has become scarce. When they do stray into towns, they've been known to devour entire orchards in a day. Recall Knowledge - Animal (Nature): DC 20 Unspecific Lore : DC 18 Specific Lore : DC 15 Megatherium Source Bestiary 3 pg. 248 Perception +13; low-light vision, scent (imprecise) 60 feet Languages Skills Athletics +16, Stealth +9, Survival +11 Str +7 Dex +2 Con +4 Int -4 Wis +2 Cha -1 --- AC 21 Fort +15 Ref +9 Will +11 HP 85 Musk (aura, olfactory) 20 feet. A creature entering the aura or starting its turn in the aura must succeed at a DC 19 Fortitude save or become sickened 1. While inside the aura, affected creatures take a –1 circumstance penalty to recover from the sickened condition. A creature that succeeds at its save is temporarily immune for 1 minute. --- Speed 30 feet, climb 10 feet Melee Single Action claw +15 (reach 10 feet), Damage 2d8+8 slashing plus Knockdown Melee Single Action foot +15 (Agile), Damage 2d6+8 bludgeoning Rend Single Action claw ",
- "trait": [
- "Animal",
- "N",
- "Huge"
- ],
- "trait_markdown": "[Animal](/Traits.aspx?ID=9)",
- "trait_raw": [
- "Animal"
- ],
- "type": "Creature",
- "url": "/Monsters.aspx?ID=1314",
- "vision": "Low-light vision",
- "weakest_save": [
- "ref",
- "reflex"
- ],
- "weakness": {},
- "will_save": 11,
- "wisdom": 2
- }
|