Mechanical Laborer.json 6.5 KB

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  1. {
  2. "ac": 22,
  3. "alignment": "N",
  4. "breadcrumbs_spa": [],
  5. "category": "creature",
  6. "charisma": -5,
  7. "constitution": 4,
  8. "creature_ability": [
  9. "Construct Armor"
  10. ],
  11. "creature_family_markdown": "",
  12. "dexterity": 1,
  13. "exclude_from_search": false,
  14. "fortitude_save": 15,
  15. "hardness": 8,
  16. "hardness_raw": "8",
  17. "hp": 55,
  18. "hp_raw": "55",
  19. "id": "creature-2065",
  20. "immunity": [
  21. "death effects",
  22. "disease",
  23. "doomed",
  24. "drained",
  25. "fatigued",
  26. "healing",
  27. "mental",
  28. "necromancy",
  29. "nonlethal attacks",
  30. "paralyzed",
  31. "poison",
  32. "sickened",
  33. "unconscious"
  34. ],
  35. "immunity_markdown": "[death](/Traits.aspx?ID=40) effects, [disease](/Traits.aspx?ID=46), [doomed](/Conditions.aspx?ID=9), [drained](/Conditions.aspx?ID=10), [fatigued](/Conditions.aspx?ID=15), [healing](/Traits.aspx?ID=89), [mental](/Traits.aspx?ID=106), [necromancy](/Traits.aspx?ID=117), [nonlethal](/Traits.aspx?ID=188) attacks, [paralyzed](/Conditions.aspx?ID=28), [poison](/Traits.aspx?ID=126), [sickened](/Conditions.aspx?ID=34), [unconscious](/Conditions.aspx?ID=38)",
  36. "intelligence": -5,
  37. "language_markdown": "",
  38. "level": 5,
  39. "markdown": "<title level=\"1\" pfs=\"\">[Mechanical Laborer](/Monsters.aspx?ID=2065)</title>\r\n\r\n<row gap=\"medium\">\r\n\r\n<column gap=\"medium\" flex=\"1 1 400px\">\n\n<column gap=\"tiny\">\r\n**[Recall Knowledge - Construct](/Rules.aspx?ID=563)**\r\n([Arcana](/Skills.aspx?ID=2), [Crafting](/Skills.aspx?ID=4)): DC 22\r\n\r\n**[Unspecific Lore](/Rules.aspx?ID=563)**: DC 20\r\n\r\n**[Specific Lore](/Rules.aspx?ID=563)**: DC 17\r\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n\r\n<title level=\"2\" right=\"Creature 5\">[Mechanical Laborer](/Monsters.aspx?ID=2065)</title>\r\n\r\n<traits>\r\n<trait label=\"Uncommon\" url=\"/Traits.aspx?ID=159\" />\r\n<trait label=\"N\" url=\"/Rules.aspx?ID=95\" />\r\n<trait label=\"Large\" />\r\n<trait label=\"Construct\" url=\"/Traits.aspx?ID=35\" />\r\n<trait label=\"Earth\" url=\"/Traits.aspx?ID=55\" />\r\n<trait label=\"Mindless\" url=\"/Traits.aspx?ID=108\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Pathfinder #182: Graveclaw](/Sources.aspx?ID=143) pg. 41</row>\n\n**Perception** +11; [darkvision](/MonsterAbilities.aspx?ID=12)\r\n\r\n**Languages**\n\n**Skills**\r\n[Athletics](/Skills.aspx?ID=3) +14\r\n\r\n<row gap=\"medium\">\r\n**Str** +5\r\n\r\n**Dex** +1\r\n\r\n**Con** +4\r\n\r\n**Int** -5\r\n\r\n**Wis** +0\r\n\r\n**Cha** -5\r\n</row>\n\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"medium\">\r\n**AC** 22 (18 when broken, construct armor)\r\n\r\n**Fort** +15 \r\n\r\n**Ref** +10 \r\n\r\n**Will** +8 \n\n</row>\r\n\r\n**HP** 55\n\n**Immunities**\r\n[death](/Traits.aspx?ID=40) effects, [disease](/Traits.aspx?ID=46), [doomed](/Conditions.aspx?ID=9), [drained](/Conditions.aspx?ID=10), [fatigued](/Conditions.aspx?ID=15), [healing](/Traits.aspx?ID=89), [mental](/Traits.aspx?ID=106), [necromancy](/Traits.aspx?ID=117), [nonlethal](/Traits.aspx?ID=188) attacks, [paralyzed](/Conditions.aspx?ID=28), [poison](/Traits.aspx?ID=126), [sickened](/Conditions.aspx?ID=34), [unconscious](/Conditions.aspx?ID=38)\n\n**Construct Armor** Like normal objects, a mechanical laborer has Hardness. This Hardness reduces any damage it takes by 8. Once a mechanical laborer is reduced to less than half its Hit Points, or immediately upon being damaged by a critical hit, its construct armor breaks. It loses its Hardness, and its Armor Class is reduced to 18.\r\n\r\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Speed** 25 feet\r\n\r\n**Melee**\r\n<actions string=\"Single Action\" />\r\nfist +15 ([Magical](/Traits.aspx?ID=103)),\r\n**Damage** 2d8+7 bludgeoning plus [Grab](/MonsterAbilities.aspx?ID=18)\n\n</column>",
  40. "name": "Mechanical Laborer",
  41. "npc": false,
  42. "perception": 11,
  43. "rarity": "uncommon",
  44. "reflex_save": 10,
  45. "release_date": "2022-08-31",
  46. "resistance": {},
  47. "search_markdown": "<traits>\r\n<trait label=\"Uncommon\" url=\"/Traits.aspx?ID=159\" />\r\n<trait label=\"Construct\" url=\"/Traits.aspx?ID=35\" />\r\n<trait label=\"Earth\" url=\"/Traits.aspx?ID=55\" />\r\n<trait label=\"Mindless\" url=\"/Traits.aspx?ID=108\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Pathfinder #182: Graveclaw](/Sources.aspx?ID=143) pg. 41</row>\n\n<row gap=\"medium\">\r\n**HP** 55\r\n\r\n**AC** 22\r\n\r\n**Fort** +15\r\n\r\n**Ref** +10\r\n\r\n**Will** +8\r\n\r\n**Perception** +11\r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\n\r\n</summary>",
  48. "sense": " darkvision ",
  49. "sense_markdown": "[darkvision](/MonsterAbilities.aspx?ID=12)",
  50. "size": [
  51. "Large"
  52. ],
  53. "skill": [
  54. "Athletics +14"
  55. ],
  56. "skill_markdown": "[Athletics](/Skills.aspx?ID=3) +14",
  57. "source": [
  58. "Pathfinder #182: Graveclaw"
  59. ],
  60. "source_raw": [
  61. "Pathfinder #182: Graveclaw pg. 41"
  62. ],
  63. "source_category": "Adventure Paths",
  64. "source_group": "Blood Lords",
  65. "source_markdown": "<row gap=\"tiny\">[Pathfinder #182: Graveclaw](/Sources.aspx?ID=143) pg. 41</row>",
  66. "speed": {
  67. "land": 25,
  68. "max": 25
  69. },
  70. "speed_markdown": "25 feet",
  71. "speed_raw": "25 feet",
  72. "spell_markdown": "",
  73. "spoilers": "Blood Lords",
  74. "strength": 5,
  75. "strongest_save": [
  76. "fort",
  77. "fortitude"
  78. ],
  79. "text": " Mechanical Laborer Recall Knowledge - Construct (Arcana, Crafting): DC 22 Unspecific Lore : DC 20 Specific Lore : DC 17 Mechanical Laborer Source Pathfinder #182: Graveclaw pg. 41 Perception +11; darkvision Languages Skills Athletics +14 Str +5 Dex +1 Con +4 Int -5 Wis +0 Cha -5 --- AC 22 (18 when broken, construct armor) Fort +15 Ref +10 Will +8 HP 55 Immunities death effects, disease, doomed, drained, fatigued, healing, mental, necromancy, nonlethal attacks, paralyzed, poison, sickened, unconscious Construct Armor Like normal objects, a mechanical laborer has Hardness. This Hardness reduces any damage it takes by 8. Once a mechanical laborer is reduced to less than half its Hit Points, or immediately upon being damaged by a critical hit, its construct armor breaks. It loses its Hardness, and its Armor Class is reduced to 18. --- Speed 25 feet Melee Single Action fist +15 (Magical), Damage 2d8+7 bludgeoning plus Grab\n",
  80. "trait": [
  81. "Construct",
  82. "Earth",
  83. "Mindless",
  84. "Uncommon",
  85. "N",
  86. "Large"
  87. ],
  88. "trait_markdown": "[Construct](/Traits.aspx?ID=35), [Earth](/Traits.aspx?ID=55), [Mindless](/Traits.aspx?ID=108), [Uncommon](/Traits.aspx?ID=159)",
  89. "trait_raw": [
  90. "Construct",
  91. "Earth",
  92. "Mindless",
  93. "Uncommon"
  94. ],
  95. "type": "Creature",
  96. "url": "/Monsters.aspx?ID=2065",
  97. "vision": "Darkvision",
  98. "weakest_save": [
  99. "will"
  100. ],
  101. "weakness": {},
  102. "will_save": 8,
  103. "wisdom": 0
  104. }