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- {
- "ac": 24,
- "alignment": "N",
- "breadcrumbs_spa": [],
- "category": "creature",
- "charisma": 0,
- "constitution": 2,
- "creature_ability": [
- "Disperse",
- "Swiftness"
- ],
- "creature_family": "Elemental, Air",
- "creature_family_markdown": "[Elemental, Air](/MonsterFamilies.aspx?ID=41)",
- "dexterity": 5,
- "exclude_from_search": false,
- "fortitude_save": 9,
- "hp": 50,
- "hp_raw": "50",
- "id": "creature-178",
- "image": [
- "/Images/Monsters/ElementalAir_LivingWhirlwind.png"
- ],
- "immunity": [
- "bleed",
- "paralyzed",
- "poison",
- "sleep"
- ],
- "immunity_markdown": "bleed, paralyzed, poison, sleep",
- "intelligence": -2,
- "language": [
- "Auran"
- ],
- "language_markdown": "[Auran](/Languages.aspx?ID=15)",
- "level": 5,
- "markdown": "<title level=\"1\" pfs=\"Standard\">[Living Whirlwind](/Monsters.aspx?ID=178)</title>\r\n\r\n<row gap=\"medium\">\r\n\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\nA living whirlwind resembles a roughly humanoid-shaped dust devil.\r\n\r\n<column gap=\"tiny\">\r\n**[Recall Knowledge - Elemental](/Rules.aspx?ID=563)**\r\n([Arcana](/Skills.aspx?ID=2), [Nature](/Skills.aspx?ID=10)): DC 20\r\n\r\n**[Unspecific Lore](/Rules.aspx?ID=563)**: DC 18\r\n\r\n**[Specific Lore](/Rules.aspx?ID=563)**: DC 15\r\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n<image src=\"/images/Monsters/ElementalAir_LivingWhirlwind.png\" />\r\n</column>\r\n\r\n</row>\r\n\r\n<title level=\"2\" right=\"Creature 5\">[Living Whirlwind](/Monsters.aspx?ID=178)</title>\r\n\r\n<traits>\r\n<trait label=\"N\" url=\"/Rules.aspx?ID=95\" />\r\n<trait label=\"Medium\" />\r\n<trait label=\"Air\" url=\"/Traits.aspx?ID=5\" />\r\n<trait label=\"Elemental\" url=\"/Traits.aspx?ID=57\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Bestiary](/Sources.aspx?ID=2) pg. 144</row>\n\n**Perception** +10; darkvision\r\n\r\n**Languages**\r\n[Auran](/Languages.aspx?ID=15)\r\n\r\n**Skills**\r\n[Acrobatics](/Skills.aspx?ID=1) +16, [Stealth](/Skills.aspx?ID=15) +14\r\n\r\n<row gap=\"medium\">\r\n**Str** +3\r\n\r\n**Dex** +5\r\n\r\n**Con** +2\r\n\r\n**Int** -2\r\n\r\n**Wis** +1\r\n\r\n**Cha** +0\r\n</row>\n\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"medium\">\r\n**AC** 24 \r\n\r\n**Fort** +9 \r\n\r\n**Ref** +16 \r\n\r\n**Will** +10 \n\n</row>\r\n\r\n**HP** 50\n\n**Immunities**\r\nbleed, paralyzed, poison, sleep\n\n**Disperse** <actions string=\"Reaction\" /> **Trigger** The living whirlwind takes damage from a hostile action. **Effect** The living whirlwind disperses. Until the end of the current turn, it can’t be attacked or targeted, doesn’t take up space, and any auras or emanations it has are suppressed. At the end of the turn, the living whirlwind reforms in any space in which it can fit within 25 feet of where it dispersed and any auras or emanations it has are restored as long as their duration didn’t run out while it was dispersed.\r\n\r\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Speed** fly 50 feet; swiftness\r\n\r\n**Melee**\r\n<actions string=\"Single Action\" />\r\ngust +14 ([Finesse](/Traits.aspx?ID=179), [reach 10 feet](/Traits.aspx?ID=192)),\r\n**Damage** 2d6+7 bludgeoning plus Push 5 feet\n\n**Swiftness** The living whirlwind’s movement doesn’t trigger reactions.\r\n\r\n</column>\n\n<document level=\"2\" id=\"creature-family-41\" />",
- "name": "Living Whirlwind",
- "npc": false,
- "perception": 10,
- "pfs": "Standard",
- "rarity": "common",
- "reflex_save": 16,
- "release_date": "2019-08-01",
- "resistance": {},
- "search_markdown": "<traits>\r\n<trait label=\"Air\" url=\"/Traits.aspx?ID=5\" />\r\n<trait label=\"Elemental\" url=\"/Traits.aspx?ID=57\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Bestiary](/Sources.aspx?ID=2) pg. 144</row>\r\n\r\n**Creature Family** [Elemental, Air](/MonsterFamilies.aspx?ID=41)\r\n\r\n<row gap=\"medium\">\r\n**HP** 50\r\n\r\n**AC** 24\r\n\r\n**Fort** +9\r\n\r\n**Ref** +16\r\n\r\n**Will** +10\r\n\r\n**Perception** +10\r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nA living whirlwind resembles a roughly humanoid-shaped dust devil.\r\n</summary>",
- "sense": "darkvision",
- "sense_markdown": "darkvision",
- "size": [
- "Medium"
- ],
- "skill": [
- "Acrobatics +16",
- "Stealth +14"
- ],
- "skill_markdown": "[Acrobatics](/Skills.aspx?ID=1) +16, [Stealth](/Skills.aspx?ID=15) +14",
- "source": [
- "Bestiary"
- ],
- "source_raw": [
- "Bestiary pg. 144"
- ],
- "source_category": "Rulebooks",
- "source_markdown": "<row gap=\"tiny\">[Bestiary](/Sources.aspx?ID=2) pg. 144</row>",
- "speed": {
- "fly": 50,
- "max": 50
- },
- "speed_markdown": "fly 50 feet; swiftness",
- "speed_raw": "fly 50 feet; swiftness",
- "spell_markdown": "",
- "stealth": "14",
- "strength": 3,
- "strongest_save": [
- "ref",
- "reflex"
- ],
- "summary": "A living whirlwind resembles a roughly humanoid-shaped dust devil.",
- "summary_markdown": "A living whirlwind resembles a roughly humanoid-shaped dust devil.",
- "text": " Living Whirlwind A living whirlwind resembles a roughly humanoid-shaped dust devil. Recall Knowledge - Elemental (Arcana, Nature): DC 20 Unspecific Lore : DC 18 Specific Lore : DC 15 Living Whirlwind Source Bestiary pg. 144 Perception +10; darkvision Languages Auran Skills Acrobatics +16, Stealth +14 Str +3 Dex +5 Con +2 Int -2 Wis +1 Cha +0 --- AC 24 Fort +9 Ref +16 Will +10 HP 50 Immunities bleed, paralyzed, poison, sleep Disperse Reaction Trigger The living whirlwind takes damage from a hostile action. Effect The living whirlwind disperses. Until the end of the current turn, it can’t be attacked or targeted, doesn’t take up space, and any auras or emanations it has are suppressed. At the end of the turn, the living whirlwind reforms in any space in which it can fit within 25 feet of where it dispersed and any auras or emanations it has are restored as long as their duration didn’t run out while it was dispersed. --- Speed fly 50 feet; swiftness Melee Single Action gust +14 (Finesse, reach 10 feet), Damage 2d6+7 bludgeoning plus Push 5 feet Swiftness The living whirlwind’s movement doesn’t trigger reactions. ",
- "trait": [
- "Air",
- "Elemental",
- "N",
- "Medium"
- ],
- "trait_markdown": "[Air](/Traits.aspx?ID=5), [Elemental](/Traits.aspx?ID=57)",
- "trait_raw": [
- "Air",
- "Elemental"
- ],
- "type": "Creature",
- "url": "/Monsters.aspx?ID=178",
- "vision": "Darkvision",
- "weakest_save": [
- "fort",
- "fortitude"
- ],
- "weakness": {},
- "will_save": 10,
- "wisdom": 1
- }
|