Leadsmith.json 7.7 KB

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  1. {
  2. "ac": 22,
  3. "alignment": "NE",
  4. "breadcrumbs_spa": [],
  5. "category": "creature",
  6. "charisma": 0,
  7. "constitution": 2,
  8. "creature_ability": [
  9. "Private Detective",
  10. "Bully Effect",
  11. "Clear A Path"
  12. ],
  13. "creature_family_markdown": "",
  14. "dexterity": 4,
  15. "exclude_from_search": false,
  16. "fortitude_save": 12,
  17. "hp": 75,
  18. "hp_raw": "75",
  19. "id": "creature-1987",
  20. "intelligence": 2,
  21. "language": [
  22. "Common",
  23. "Dwarven"
  24. ],
  25. "language_markdown": "[Common](/Languages.aspx?ID=1), [Dwarven](/Languages.aspx?ID=3)",
  26. "level": 5,
  27. "markdown": "<title level=\"1\" pfs=\"\">[Leadsmith](/NPCs.aspx?ID=1987)</title>\r\n\r\n<row gap=\"medium\">\r\n\r\n<column gap=\"medium\" flex=\"1 1 400px\">\n\n<column gap=\"tiny\">\r\n**[Recall Knowledge - Humanoid](/Rules.aspx?ID=563)**\r\n([Society](/Skills.aspx?ID=14)): DC 22\r\n\r\n**[Unspecific Lore](/Rules.aspx?ID=563)**: DC 20\r\n\r\n**[Specific Lore](/Rules.aspx?ID=563)**: DC 17\r\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n\r\n<title level=\"2\" right=\"Creature 5\">[Leadsmith](/NPCs.aspx?ID=1987)</title>\r\n\r\n<traits>\r\n<trait label=\"Uncommon\" url=\"/Traits.aspx?ID=159\" />\r\n<trait label=\"NE\" url=\"/Rules.aspx?ID=95\" />\r\n<trait label=\"Medium\" />\r\n<trait label=\"Dwarf\" url=\"/Traits.aspx?ID=54\" />\r\n<trait label=\"Humanoid\" url=\"/Traits.aspx?ID=91\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Pathfinder #180: The Smoking Gun](/Sources.aspx?ID=125) pg. 9</row>\n\n**Perception** +12; [darkvision](/MonsterAbilities.aspx?ID=12)\r\n\r\n**Languages**\r\n[Common](/Languages.aspx?ID=1), [Dwarven](/Languages.aspx?ID=3)\r\n\r\n**Skills**\r\n[Athletics](/Skills.aspx?ID=3) +17, [Crafting](/Skills.aspx?ID=4) +12, [Intimidation](/Skills.aspx?ID=7) +15, [Stealth](/Skills.aspx?ID=15) +12, [Society](/Skills.aspx?ID=14) +15\r\n\r\n<row gap=\"medium\">\r\n**Str** +4\r\n\r\n**Dex** +4\r\n\r\n**Con** +2\r\n\r\n**Int** +2\r\n\r\n**Wis** +0\r\n\r\n**Cha** +0\r\n</row>\r\n\r\n**Private Detective** (1 minute) **Frequency** once per hour; **Effect** The Leadsmith spends 1 minute examining a subject for clues. For the next 24 hours, whenever the Leadsmith makes a Perception check or a skill check using Intelligence, Wisdom, or Charisma to [Recall Knowledge](/Actions.aspx?ID=26) about this subject, the Leadsmith gains a +2 circumstance bonus to the check.\r\n\r\n**Items**\r\n[Breastplate](/Armor.aspx?ID=10), [Club](/Weapons.aspx?ID=2), [Dwarven Scattergun](/Weapons.aspx?ID=207)\r\n\r\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"medium\">\r\n**AC** 22 \r\n\r\n**Fort** +12 \r\n\r\n**Ref** +15 \r\n\r\n**Will** +10 \n\n</row>\r\n\r\n**HP** 75\n\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Speed** 20 feet\r\n\r\n**Melee**\r\n<actions string=\"Single Action\" />\r\nclub +15,\r\n**Damage** 1d6+6 bludgeoning\r\n\r\n**Ranged**\r\n<actions string=\"Single Action\" />\r\nclub +15 ([thrown 10 feet](/Traits.aspx?ID=195)),\r\n**Damage** 1d6+6 bludgeoning\r\n\r\n**Ranged**\r\n<actions string=\"Single Action\" />\r\ndwarven scattergun +15 ([Concussive](/Traits.aspx?ID=401), [Dwarf](/Traits.aspx?ID=54), [Kickback](/Traits.aspx?ID=409), [scatter 10 feet](/Traits.aspx?ID=413), [range increment 50 feet](/Traits.aspx?ID=248), [reload 2](/Traits.aspx?ID=254)),\r\n**Damage** 1d8 piercing\n\n**Bully Effect** The Leadsmith's melee and ranged Strikes deal an additional 2d6 bludgeoning damage to creatures that were [Shoved](/Actions.aspx?ID=38) within the past round.\r\n\r\n**Clear A Path** <actions string=\"Single Action\" /> **Requirements** The Leadsmith is wielding a [firearm](/WeaponGroups.aspx?ID=16) or crossbow in one hand, and their other hand either wields a one-handed melee weapon or is empty; **Effect** The Leadsmith makes a melee attack and then reloads their gun in one fluid movement. The Leadsmith makes a one-handed melee weapon Strike or [unarmed](/Traits.aspx?ID=199) Strike against an opponent within reach, then Interacts to reload. The Leadsmith doesn't need a free hand to reload in this way.\r\n\r\n</column>",
  28. "name": "Leadsmith",
  29. "npc": true,
  30. "perception": 12,
  31. "rarity": "uncommon",
  32. "reflex_save": 15,
  33. "release_date": "2022-06-29",
  34. "resistance": {},
  35. "search_markdown": "<traits>\r\n<trait label=\"Uncommon\" url=\"/Traits.aspx?ID=159\" />\r\n<trait label=\"Dwarf\" url=\"/Traits.aspx?ID=54\" />\r\n<trait label=\"Humanoid\" url=\"/Traits.aspx?ID=91\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Pathfinder #180: The Smoking Gun](/Sources.aspx?ID=125) pg. 9</row>\n\n<row gap=\"medium\">\r\n**HP** 75\r\n\r\n**AC** 22\r\n\r\n**Fort** +12\r\n\r\n**Ref** +15\r\n\r\n**Will** +10\r\n\r\n**Perception** +12\r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\n\r\n</summary>",
  36. "sense": " darkvision ",
  37. "sense_markdown": "[darkvision](/MonsterAbilities.aspx?ID=12)",
  38. "size": [
  39. "Medium"
  40. ],
  41. "skill": [
  42. "Athletics +17",
  43. "Crafting +12",
  44. "Intimidation +15",
  45. "Stealth +12",
  46. "Society +15"
  47. ],
  48. "skill_markdown": "[Athletics](/Skills.aspx?ID=3) +17, [Crafting](/Skills.aspx?ID=4) +12, [Intimidation](/Skills.aspx?ID=7) +15, [Stealth](/Skills.aspx?ID=15) +12, [Society](/Skills.aspx?ID=14) +15",
  49. "source": [
  50. "Pathfinder #180: The Smoking Gun"
  51. ],
  52. "source_raw": [
  53. "Pathfinder #180: The Smoking Gun pg. 9"
  54. ],
  55. "source_category": "Adventure Paths",
  56. "source_group": "Outlaws of Alkenstar",
  57. "source_markdown": "<row gap=\"tiny\">[Pathfinder #180: The Smoking Gun](/Sources.aspx?ID=125) pg. 9</row>",
  58. "speed": {
  59. "land": 20,
  60. "max": 20
  61. },
  62. "speed_markdown": "20 feet",
  63. "speed_raw": "20 feet",
  64. "spell_markdown": "",
  65. "spoilers": "Outlaws of Alkenstar",
  66. "stealth": "12",
  67. "strength": 4,
  68. "strongest_save": [
  69. "ref",
  70. "reflex"
  71. ],
  72. "text": " Leadsmith Recall Knowledge - Humanoid (Society): DC 22 Unspecific Lore : DC 20 Specific Lore : DC 17 Leadsmith Source Pathfinder #180: The Smoking Gun pg. 9 Perception +12; darkvision Languages Common, Dwarven Skills Athletics +17, Crafting +12, Intimidation +15, Stealth +12, Society +15 Str +4 Dex +4 Con +2 Int +2 Wis +0 Cha +0 Private Detective (1 minute) Frequency once per hour; Effect The Leadsmith spends 1 minute examining a subject for clues. For the next 24 hours, whenever the Leadsmith makes a Perception check or a skill check using Intelligence, Wisdom, or Charisma to Recall Knowledge about this subject, the Leadsmith gains a +2 circumstance bonus to the check. Items Breastplate, Club, Dwarven Scattergun --- AC 22 Fort +12 Ref +15 Will +10 HP 75 --- Speed 20 feet Melee Single Action club +15, Damage 1d6+6 bludgeoning Ranged Single Action club +15 (thrown 10 feet), Damage 1d6+6 bludgeoning Ranged Single Action dwarven scattergun +15 (Concussive, Dwarf, Kickback, scatter 10 feet, range increment 50 feet, reload 2), Damage 1d8 piercing Bully Effect The Leadsmith's melee and ranged Strikes deal an additional 2d6 bludgeoning damage to creatures that were Shoved within the past round. Clear A Path Single Action Requirements The Leadsmith is wielding a firearm or crossbow in one hand, and their other hand either wields a one-handed melee weapon or is empty; Effect The Leadsmith makes a melee attack and then reloads their gun in one fluid movement. The Leadsmith makes a one-handed melee weapon Strike or unarmed Strike against an opponent within reach, then Interacts to reload. The Leadsmith doesn't need a free hand to reload in this way. ",
  73. "trait": [
  74. "Dwarf",
  75. "Humanoid",
  76. "Uncommon",
  77. "NE",
  78. "Medium"
  79. ],
  80. "trait_markdown": "[Dwarf](/Traits.aspx?ID=54), [Humanoid](/Traits.aspx?ID=91), [Uncommon](/Traits.aspx?ID=159)",
  81. "trait_raw": [
  82. "Dwarf",
  83. "Humanoid",
  84. "Uncommon"
  85. ],
  86. "type": "Creature",
  87. "url": "/NPCs.aspx?ID=1987",
  88. "vision": "Darkvision",
  89. "weakest_save": [
  90. "will"
  91. ],
  92. "weakness": {},
  93. "will_save": 10,
  94. "wisdom": 0
  95. }